ChemicalBR0 Comments

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  • Don't expect to be blown away by the new Gran Turismo on PS4

  • ChemicalBR0 20/05/2016

    @Klaw you forget that VR also need to run at those resolutions and framerates multiplied by 2 (1 render for each eye) esentially vr is running the game twice.

    so basicly if your game cannot pull off 180fps on a 2d screen it's not gonna run well in VR (90hz is the framerate required to cut down on nausea and motion sickness and thats the framerate all the major players in VR are aiming at

    Im willing to bet that the PSVR games that come out will be VERY basic indeed when it comes to graphics.

    if you look at VR on the PC , the vive or oculus, you can see the specs required to run VR with current gen graphics
    (you won't get much change out of 1200 when building a pc for high end VR)
    MINIMUM gpu required for either is a GTX970 ffs :) thats a card that costs almost as much as a ps4.

    Sony KNOW the ps4 isn't strong enough for VR (hence the ps4.5) they say its for 4k gaming but im calling bullshit on that.
    they simply cannot say it is to boost performance for VR because if they say that nobody with a ps4 will buy one of their VR headsets.

    VR isn't about the graphics tho its about the experience so ps2/3 era graphics on PSVR will still be pretty damn good.
    Reply -1
  • ChemicalBR0 20/05/2016

    I played the hell out of every GT game until 6 (turismo has sold me a few playstations in its time)

    6 for me was when it went tits up (I just couldn't be bothered with it anymore tbh)

    I couldn't even bring myself to complete the licences in GT6. and in total I played about 5 hours of it. (I ended up going back to gt5 because i had way more progression and my garage was bigger, I simply didn't see the point in going through all that again in what was essentially the exact same game)

    i was hoping that ps4 would see a stellar new version of GT7 and it would probably sell me a console (I wont buy a playstation if theres no current gen turismo to buy with it)
    this review brings that into serious doubt.

    im unsure but was it GT5 or GT6 that introduced rolling starts in a patch for practically every race? I HATE rolling starts.
    thats probably when my love for turismo started to die.
    Reply -1
  • Revealed: Sony's plan for PlayStation 4K - codename Neo

  • ChemicalBR0 19/04/2016

    @jasonreignbos Nail head. hit it Reply 0
  • ChemicalBR0 19/04/2016

    still nowhere near enough power for 4K gaming.

    its an extra boost for their natty new VR headsets

    but they can't say that or they won't sell any headsets to ps4 owners.
    Reply 0
  • Fable Legends bids farewell

  • ChemicalBR0 13/04/2016

    @ToadRage you missed the boat on that one.
    what suddenly brought you to the conclusion that you can't support MS anymore?

    MS had already started their shenanigans LONG before the xbone came out (and during its release) you should have voted with your wallet at that time and not given them the chance to release an xbtwo. (that's the main reason i don't own an xbone because i didn't like how MS were operating and stuck to my guns and actually followed through on my boycott) I didn't care how good or bad the console turned out I wasn't buying it regardless

    I see stuff like this constantly on sites like these " thats it im boycotting" do it and stop talking about doing it.
    Reply -7
  • Why virtual reality is the future

  • ChemicalBR0 13/04/2016

    @TheDarkSoul Elite dangerous in VR= childhood dream realized.

    they don't even have to release anything else for the headsets and ill be getting one.

    to me it is worth it for that one game. (a few driving games will get a spin with the also expensive and occcasionally used G27)

    the price for me is already justified for games I already own.

    the problem with these VR headsets is that they are being marketed as a new platform when in reality all they are is a peripheral device.

    think of a rift or vive in the same category as the G27 and it seems less fad like, its just another addon device to mke the game more immersive, same as a steering wheel is. (I'm willing to bet that plenty of people will buy one)

    there are gamers (e.g sim racers) who think nothing of dropping 500 quid on a controller for a couple of games

    what makes you think they will see VR any different? if it improves their experience they WILL buy it.
    Reply 0
  • In Play: Which moments in games do you really remember?

  • ChemicalBR0 05/03/2016

    John Marston :( Reply +1
  • "I was slightly confused by the reaction"

  • ChemicalBR0 05/03/2016

    @null exactly if you are a pc gamer who also owns consoles for the exclusives which then come to the PC it makes your console purchase kinda pointless.

    thankfully i have not bought either a xbone or ps4 but last gen i had a ps3 and 360 as well as my gaming pc.

    I'd have been annoyed if all the exclusives on those consoles came out on pc .
    Reply 0
  • Watch: How much space does the HTC Vive actually need?

  • ChemicalBR0 04/03/2016

    @Spuzzell i have a feeling HTC will release a sit down only version eventually that will have simpler tracking and no controllers (hence cheaper)

    (the market just isn't there for room scale judging by the comments on MANY sites)most people don't have the space for it and are not going to pay extra for a feature they can't use.
    Reply 0
  • How do our gaming habits change as we grow up?

  • ChemicalBR0 12/02/2016

    @Krappers OMG knight lore :)

    your icon just brought back so many memories.

    (tbh i preffered jetpack but KL is a classic ~:)
    Reply 0
  • I have to break Fallout 4 to finish it

  • ChemicalBR0 24/01/2016

    @matthewhaycock I can't think of any reason why EVERY PC mod couldn't be made available, well the ones that don't cross the line of decency at least.
    (these new gen consoles are just "PC lite")they are entry-mid level pc's with a custom operating system where a pc guy would install windows.

    the game code on pc,xb1,ps4 should be almost identical.

    It makes the console wars and pc vs console thing a bit silly nowadays because essentially we are ALL gaming on pc hardware that is running X86 code. in theory every mod should be compatible with the consoles without any changes.

    I think its great that consoles will be getting modding support. why should us PC guys have all the fun ? :)

    or to be more exact. why should pc guys have the ability to fix the devs fuck ups and consoles not?
    Reply 0
  • ChemicalBR0 23/01/2016

    @matthewhaycock yeah there's a mod for pc called OCDecorator that lets you turn any item into a static model that is unaffected by physics. if you then place that static somewhere (even on a shelf) it won't EVER move until you move it again.

    there's also mods for weapon racks and being able to slightly overlap building parts, mods that let you build anywhere in the commonwealth and all this is before beth have released any creation tools.

    once the G.E.C.K comes out i imagine there will be some pretty amazing stuff for settlements on the PC version.
    Reply +1
  • Is your PC really VR-ready?

  • ChemicalBR0 15/01/2016

    yes its ready

    will i buy a headset?

    probably not (although elite dangerous would be pretty nifty with a rift)

    depends how much it costs
    Reply 0
  • AMD reveals 'Polaris' next-gen graphics architecture

  • ChemicalBR0 04/01/2016

    @OnlyJoeKing freesync is open source software (not some piece of hardware in the monitor, that's what g-sync is ) in theory any screen with a display port should be freesync compatible. so im willing to bet as better drivers come along it will just be a matter of you downloading the new software and installing it. Reply +1
  • Fallout 4's list of voiced player names is stuffed with pop culture references

  • ChemicalBR0 11/11/2015

    I called my character after my dog , Roger
    nearly spat out my coffee when codsworth called me it.
    Reply 0
  • Face-Off: Mad Max

  • ChemicalBR0 11/09/2015

    I don't understand why more devs don't work this way.

    lead develop on the PC and scale down from there.
    (both the ps4 and xb1 run x86 code anyway)

    its literally just a case of changing graphics options or putting a framecap.

    everybody wins. PC gamers get their high fps smooth gameplay. console players get a solid game that looks great.

    the fact that this game runs so well on all platforms kinda proves it is the logical way to do it.

    its always easier to take stuff away from a high quality product than to try and bolt stuff onto a lower quality product.
    (pc ports from consoles last gen kinda showed that to be true)

    everybody gets the best that their machine is capable of.
    Reply +1
  • What's the deal with Metal Gear Solid 5 microtransactions?

  • ChemicalBR0 11/09/2015

    @Thegreatbrainrobbery dishonoured
    now there's a proper stealth game.

    if you want a good stealth game don't buy MGS5
    Reply 0
  • Forza Motorsport 6 takes us back to the series' heyday

  • ChemicalBR0 11/09/2015

    @Simatron3000 dirt rally is PAINFULLY realistic :)

    i've got about 30 hours in that game and i think i've only ever managed 1 clean stage (and im still only allowed to drive a mini cooper, i hate to think what's gonna happen when i get in that 80's lancia :)

    its punishing on the wrists also if you are using a FFB wheel. (the most i can manage in one sitting is 3 or 4 stages then i have to stop because of the pain in my arms, it's a proper workout.
    Reply 0
  • ChemicalBR0 11/09/2015

    @Kili102 I work for a company that repairs electrical goods (usually under some over priced warranty but thats another story)

    anyway the number of ps4's i've seen pass through my work for repair is staggering. i've seen a handful of x1s too but nowhere near as many
    Reply +2
  • Metal Gear Solid 5: The Phantom Pain is series' biggest UK launch

  • ChemicalBR0 07/09/2015

    @J_C_X LOL here's exactly how it will go this gen.

    the ps4 and xbox 1 use pc components,pc code all on pc architecture (all machines X86 based)

    all devs have to do is create an all bells and whistles pc version and move the graphics sliders down a bit in the options menu for the consoles (then remove the menu) maybe dial back the physics a bit if its a physics based game, a couple of tweaks here and there and they are good to go.

    they are essentially only creating 1 set of code for the 3 platforms.

    MGS always was and always will be a playstation game that's why the fan base isn't there on xbox or pc.
    Reply -1
  • Metal Gear Solid 5: The Phantom Pain review

  • ChemicalBR0 06/09/2015

    @Some_Goats half of the prologue isn't playable. (the prologue lasts 1hr 10 mins (according to steam playtime) are you trying to tell me you were in control of the character for 40 of those minutes? because i know for a fact you were not.

    but yeah i did manage to get through it eventually (knew there was gonna be a good game in there somewhere as i played ground zeroes and have played a couple of the mgs games over the years) the missions themselves are great fun (open world....nope) but fun none the less.

    as you say there is a good game in there , so long as you can see past all the nonsense (story? what story?)
    the god awful wooden voice "acting"
    and the crazy japaneseness :) of it all.

    the credits before and after every mission WTF is that all about? doesn't make it more cinematic just more laughable.

    it also denies any surprises , you pretty much know what baddies you're going up against before you start the missions. (crazy crazy design imo)

    but yes i will agree with you , the underlying game is great one you finally get into it.
    Reply +1
  • ChemicalBR0 03/09/2015

    An essential addition to your movie library maybe.

    An essential addition to your game library? not so much.
    Reply -12
  • Metal Gear Solid 5's bonkers birthday surprise

  • ChemicalBR0 03/09/2015

    let me guess the birthday party is yet another fkin cutscene.

    EG spoiled nothing for me because I did't even have the sanity to get through the hour+ cut scene intro with about 5 mins total where i was in control (if you want to call it control on the pc version)

    I'll have to force myself to load this up again.

    I wouldn't have minded the cut scenes if they had made any sense whatsoever but alas it was a nonsense illogical mish mash of god knows who's imagination (hope i never meet the person that came up with it because i'd doubt their ability to form a meaningful sentence.
    Reply 0
  • Mad Max review

  • ChemicalBR0 01/09/2015

    @jambo74 and its even betamax
    kudos sir
    Reply +1
  • ChemicalBR0 01/09/2015

    @Baban_Iesu nice one thanks man Reply 0
  • Promo: 300,000 free Steam games up for grabs!

  • ChemicalBR0 18/08/2015

    @Skirlasvoud deleted mine over 2 years ago.

    one of the best things i've ever done to my pc.
    have i seen any of the so called friends since i did that? maybe 1 or 2, hence they were not my friends just people i happened to know.

    i bet 99% of most peoples facebook "friends" fall into the category of
    people you don't really give a fuck about.

    your TRUE friends you can reach by much more private means. we all have phones and your REAL friends number is bound to be on there.

    facebook is a cesspool of triviality and cash grabs.
    Reply +7
  • ChemicalBR0 18/08/2015

    @KanevilPS_ "I have recently cleansed my Facebook of crap"
    so you've closed your account?
    Reply +3
  • Godzilla review

  • ChemicalBR0 19/07/2015

    @pimlicosound so Alien isolation then. Reply 0
  • Prototype's HD Biohazard Bundle is a big disappointment

  • ChemicalBR0 18/07/2015

    @dennett316 So if i run a game on my pc at 720p then go to the options and change it to 1080p i've just done an HD remaster?

    I don't think so, remaster means you take the original material and improve on it (and that doesn't just mean taking it from vinyl and putting it on a cd or upping the resolution of a game) both those scenarios are a 5 minute job and require no re-anything
    Reply +2
  • Konami scrubs Kojima's name from Metal Gear Solid 5: The Phantom Pain cover

  • ChemicalBR0 14/07/2015

    @dennett316 nope.
    the people who invented football and made the rules were english they called it football for hundreds of years until they started playing it in the USA where they already had a game called football (even tho you use your hands and don't even use a ball) it was the americans that invented the word soccer and they had nothing to do with creating the game or it's rules.
    Reply 0
  • Keiji Inafune: video gaming's harshest critic

  • ChemicalBR0 05/07/2015

    @TekMerc I'll recommend this war of mine.
    indie game. 14 quid on steam.
    GOTY for me (I'm 44 btw and have live through ALL of video game history (I actually had an original pong machine :)I'm also sick of the same shite being released year in year out) but this war of mine is a diamond in the rough.
    Reply +1
  • Batman: Arkham Knight on PS4 is a technical tour de force

  • ChemicalBR0 28/06/2015

    @Yorkshire_Bourne so let me get this right. you are happily reveling in other peoples misfortune?

    you are happy that for once it's not you getting shat on by a money grabbing company but somebody else?

    NOBODY should be getting shat on

    people like you make me sick.
    Reply -1
  • Does The Witcher 3's latest patch fix console performance?

  • ChemicalBR0 06/06/2015

    @moroboshi I'm pretty sure the master race are happy for companies to keep putting out sub par versions of games on the consoles to get the budget to make it suberb on the pc.

    I know I am
    Reply -1
  • Batman: Arkham Knight is another step away from the intimacy of Arkham Asylum

  • ChemicalBR0 28/05/2015

    @Cartho spoze that any game in a series has to be more of the same, there's no real way around it.

    every james bond film is more of the same because its the same main character doing what he does only the locations and actor playing blofeld change :)

    im totally with you on the inconsistencies of game journalism nowadays.
    in 1 game something is slated but in a different game by their fave developer the exact same thing is allowed to slip.

    every game should be reviewed without bias but sadly most of these people are not professional enough to do that. (however in their defence a review is an opinion) which is why i don't pay much attention to them.
    Reply 0
  • ChemicalBR0 28/05/2015

    @Mar27w exactly .I like to call the batman combat quicktime fighting it is so easy to get good at its almost laughable.

    its practically guitar hero with punches. punch (1.2) block (1.2) takedown (3.4) it's way too rhythmic.

    it does look on screen as if combat is flowing and you are a complete badass but it doesn't take much skill at all or feel that good when you are doing it.

    i remember getting asylum and a friend seen me play it for the first time and he was like "how the fk are you doing all that"
    when i told him it was 1 button to punch 1 to block and a 2 button combo for a takedown. he was like "where's the challenge in that?"

    128 hit flawless round in city that wasn't even that difficult to do, serious concentration, quick reactions and pressing the correct button is all that's needed, there's really no tactical element to the fighting whatsoever
    Reply 0
  • What can we learn from The Witcher 3 "downgrade" fiasco?

  • ChemicalBR0 28/05/2015

    the game is absolutely brilliant (controls can be dodgy at times tho)

    it still looks fantastic, sure its not as good as that original trailer but it's still a gorgeous game (I do wish tho that they had dialed back the colour saturation a bit as its a little too colourful for my liking)

    I have witnessed no fiasco

    if they had refined the controls a bit more then for me this would be GOTY material (it still is but it could have been so much better control wise)

    its a bit like when you go into burger king and look at those pictures of their whopper which looks amazing.
    you get it in the box and its a pile of stuff thrown together into some semblance of a burger..... still tastes fkin great tho so people don't complain much.

    on the other hand if what you got looked exactly like the picture on the wall but tasted like glue and shit everybody would be up in arms
    Reply +1
  • Everybody's Gone to the Rapture and the particular joy of the British apocalypse

  • ChemicalBR0 29/04/2015

    any chance of telling us what the game may be like instead of doing your 1st year book report? Reply -1
  • What does it take to run GTA 5 at 1080p60?

  • ChemicalBR0 16/04/2015

    @Boom-Q identical system to mine

    it will run absolutely fantastic
    if you want a next to constant 60 fps use very high on everything in the main graphics settings (except for soft shadows and tessellation which you can set at high)
    In advance menu turn off long shadows and set distance and shadow scaling to about 50%).

    if you don't mind the odd drop to the 40fps region in busy areas of the city bang everything up as high as it can go.

    (I did a test last night where I was out in blaine county (next to the cable car) and I turned v-sync off... it was hitting over 120fps. (pointless on a 60hz monitor but I was curious)

    R* have done a good job on this one for a change
    people probably down voted you because when they read your specs they were like WTF dude that's a firkin awesome machine of course it will run it great. :)
    Reply +2
  • Has Rockstar really downgraded GTA 5?

  • ChemicalBR0 02/04/2015

    @Unholy_Witchcraft you missed my point.
    these consoles ARE pc's with all the bullcrap that comes with it.

    so why not spend another couple of hundred and at least get a half decent pc.

    i'[ve owned practically every console ever made but with this gen i just don't see the point I already have a killer PC I don't need to buy another low spec one to play the one or 2 exclusives i like. the only game in the past that was guaranteed to sell me a playstation was turismo. but after gt6 more or less just GT5 with some tracks (which could have been DLC) they can shove GT7 where the sun don't shine I felt completely ripped off paying full price for GT6 then i put it in my ps3 and have to sit through half an hour of patch downloads... FK THAT.

    for me personally console gaming should be about pick up and play gaming. turn the machine on stick a disk in and be playing within 2 minutes.

    nowadays gaming on a console is actually a worse experience than it is on PC, if you had said that to me about 4 or 5 years ago i'd have laughed in your face.
    Reply -8
  • ChemicalBR0 01/04/2015

    @7M7 that is nail on the head right there. I said it last gen on the ps3 and 360 that it was getting too much like pc gaming with all the patches etc (every now and then i would get the urge to pop in GT5 for a quick game... or so i thought then have to sit through 20 mins of updates.that's not what console gaming is about, its about slam in a cartridge or disk and be playing in no more than a minute.

    The new consoles are essentially just pc's with a custom OS anyway so why bother (and entry level gaming pc's at that). they have all pc parts running x86 code so why not just save another couple of hundred quid and build your own pc that will outperform both of em.
    Reply 0
  • Spotify app launches today, exclusive to PlayStation "for the foreseeable"

  • ChemicalBR0 01/04/2015

    so that's exclusive to the playstation except for the pc android ios versions then? Reply 0
  • Elite: Dangerous review

  • ChemicalBR0 23/12/2014

    @mogsy it is playable with KB/mouse (its not that great (how could it be you're flying a spaceship KB/mouse just doesn't fit that) but it's there)
    and it has docking computers but you have to buy it (think its around $4000 or something)
    and anyways i can land WAY WAY better then the docking computer.

    sure it gets the job done and plays you the blue danube but it has no finesse, no style :)

    i fitted one, used it once, sold it and went back to manual landing

    I've never played eve but have played X series to death.

    if you like X you will LOVE elite.

    the interface is a thousand times more intuative than any x game
    Reply +1
  • ChemicalBR0 23/12/2014

    @Scimarad I know right...
    i think i've gone into a landing pad the wrong way once and i've been playing since beta 2.

    I don't think people are getting confused landing at the enclosed stations as you enter them facing the way you are meant to land (coreolis etc) its the stations that are open and you can approach from any direction.

    still its not that confusing once you've done it a couple of times.

    what i like to do is approach from directly above the pad (i know there's no above below up or down in space but for the sake of argument

    as in flying nose first straight into the pad at a distance. (as if it was a target)

    then once i can see the features of the pad like the little thrust ramp and control tower i roll the ship so my nose will be pointing the correct way once i level the ship out (the ship obviously rolls quicker than it yaws)

    I think the confusion is coming from people not thinking about the fact they are flying in space with no up down left or right. they are thinking of it as flying a plane on earth.

    theres 6 degrees of freedom in the flight model. Use it :)
    Reply +2
  • Why Xbox One's ambitious media strategy failed

  • ChemicalBR0 23/05/2014

    @null you wrongly assume that anybody making a negative comment about MS is a sony fanboy

    I am a gamer, I own whatever console or machine has games i want,

    I was commenting on what microsoft has done with the xbone at no point in my previous comment did i even mention Sony.

    at the moment i have not bought any of the new gen consoles as nothing so far has impressed me enough to put down the cash.

    I have both a 360 and ps3 from previous gen but I game mostly on pc at this moment in time for the simple fact that at this moment in time that platform performs the best.

    (both companies IMO had the chance to deliver those kinda visuals and effects to the masses with their next gen consoles. both have failed to deliver so far)

    my current consoles get used when exclusives come out , they are a tool to play a particular game nothing more.

    MS failed to get the idea that console buyers want a machine that plays games,end of design brief.

    I don't give a damn who makes the machine the game is running on. being loyal to a manufacturer is absolutely batshit crazy if you ask me.

    I don't care what a company did in the market 10 years ago, what are you doing now? oh you're making an all in one set top box that just happens to play games. um count me out.

    maybe now that ms has given up on all its media and Kinect shite the console will be worth buying and ill get one if the right games come along.

    Sony still have to impress me with a couple of must have games before ill get a ps4.

    coz at the end of the day neither of them can even come close to sniffing my pc's tail so they gotta get them exclusives out and they gotta be frikin good not the same old tired franchises with purty graphics.

    I am HUGE fan of forza but is it worth buying a XBone just to get FM5.. hell no. all the other games you mentioned are either not up my street or i can get on the pc where they are gonna look better and run smoother (you seriously don't wanna see BF4 running on a pc at ultra compared to the xbone)

    so to sum it up for me it is ALL about the exclusive games nothing else will sell me a console.
    Reply +1
  • ChemicalBR0 23/05/2014

    "but there's the sense that Microsoft is finally listening."

    they don't have any option now but to listen.
    the xb1 was designed as a cash cow from the very start as it became clear to MS that consumers are not as stupid as they thought the U turns started.

    they totally misread the games market.

    MOST of those hardcore gamers already own an all in one media device... (I'm typing on mine right now) practically every house has a pc that can do all that stuff

    so no MS are not listening they are just slowly realizing that consumers of games consoles won't take their shit.

    gamers wanted a games console and MS are finally working that out
    Reply +1
  • "We're not evil villains building an empire"

  • ChemicalBR0 16/04/2014

    does anybody who frequents a gaming site like euro gamer really give a flying fuck what this guy has to say

    he's associated with a shitty mobile game so no i didn't bother to read the article
    i have no interest in mobile games or facebook games or farm sims or frikin cutting up fruit.

    i'm sitting here with a ps3 a 360 and a good PC rig why the fack would i want to play any of this shite?
    Reply 0
  • Don't Starve review

  • ChemicalBR0 18/01/2014

    @ATARI no not all. a lot of that 90Gb is Plugins and other music software logic for example has a full install size of about 48Gb. the maschine stock library of drum samples is around 8Gb (its a lot of drums :)) and i also have about 10 DVD's worth of commercial sample packs. only a tiny percentage of that is stuff i will use tho. but its nice to have as you can edit the samples.. chop bits you like out ,stretch them add effects and generally manipulate them to make it your own unique sound.

    I am planning on getting A package called Komplete by native instruments and the sound library of that beast is 120Gb.
    the music stuff was starting to take over my gaming rig, hence the dedicated computer. that example was made entirely in Maschine, no other software used. (unless you count massive (massive is a software synthesizer) which I used for the synth and bass sounds but that also comes as part of maschine so the library isn't just samples, there's quite a few plugins (virtual instruments and effects) in the package also.

    anyways NONE of this has anything to do with the review of Don't starve so I'll shut the hell up now :)
    Reply 0
  • ChemicalBR0 18/01/2014

    @ATARI yeah we did speak about mashine before (my avatar on here is the maschine controller). You can sample anything you like. I originally was using it on my windows computer. But once my sound and plugin library hit over 90Gb I decided I needed a laptop to put it on. I got a great deal on the macbook so got it so that I could also get logic pro. Reply 0
  • ChemicalBR0 17/01/2014

    @ATARI to justify the higher price?
    absolutely nothing except put the same components into a nice looking case with a half eaten apple on it.
    (Apple are all about fashion before function)

    the reason i use a mac for my music stuff is because i REALLY like logic pro (that's a DAW package and it's what i learned on) and maschine (groove production studio) is more stable on a mac and less likely to crash mid production.
    (it does work well on windows tho but I've had a few issues with it and no issues under OSx)

    My windows rig is my gaming machine and the sound libraries of these music packages are HUGE and I'd rather have all that stuff on it's own dedicated computer. As i said i got a good deal on the macbook or I'd never have paid the price.
    Reply 0
  • ChemicalBR0 16/01/2014

    @ATARI as a gaming machine a mac just doesnt cut it. They are WAY too expensive for what you get. You can pay almost double the price for a mac that you would pay for a similar spec Pc. There's also no where near as many games released on mac. The vast majority with a computer at home have a Pc and devs know this. Really nice machines to use for production software and the like (I use a macbook pro for my music software but I got that using a staff discount. Id never have paid full RRP for it) but as a gaming machine..... nah Reply 0