CaimDark Comments

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  • How video game difficulty became a cultural battleground

  • CaimDark 23/10/2017

    Makes one wonder if the author ever stepped out of his little bubble of critics. We rarely if ever see people depending that every game has to be a gruelling challenge to be overcome, but we see the opposite much more frequently: critics on their high horse who can't stand the idea that "some games are specifically for someone" and demand that EVERY game HAS to be for EVERYONE, lest they are exclusionary.

    We also don't see people demanding that game reviewers have pro-gamer skills. We do, however, see people expecting game reviewers to have a bare minimum of game skill and literacy to get through tutorials and opening levels with a bare minimum of competence. Considering these people are, well, game reviewers, it makes perfect sense them not to be totally clueless about the games they review, score and make purchase recommendations.
    Reply +1
  • Two Worlds 3 officially announced for 2019

  • CaimDark 28/03/2016

    I highly approve of Two Worlds 3, the second game was kinda bad but somehow still great. Shame it didn't come sooner, the second game actually sold rather well. Not sure giving Two Worlds 2 a facelift and new content after five years makes any sense though, but hey, it's not like I'm qualified to run a game developer. Reply +3
  • Why I'm tired of Fallout 4 encumbrance

  • CaimDark 17/11/2015


    You basically nailed it with "realist" vs "believable". Hell, you know any argument about videogames is worthless when it boils down to "it's a videogame, lol realism".

    When people bring up "realism" in a game, anyone with half a brain knows it's shorthand for "it fits the game world" rather than literal realism.

    A machine gun in a Call of Duty game isn't "unrealistic", a machine gun in a Zelda game is. Likewise, fairies are perfectly "realistic" in Zelda games, not so in CoD.

    It goes double for a game like Fallout, where maintaining the illusion of believability is critically important.

    The author asks "It's already silly. Why not make it sillier?"

    There is his answer right there. Because it would be a little too silly. Limiting your character to what a real human could carry would be a total buzz-kill. Allowing your character to carry a ton of stuff in his magical backpack but limiting it so you can't carry everything all the time ever allows you to have fun carrying more than what would realistically fit in your pockets without completely shattering the illusion.

    Which isn't to say people aren't allowed to dislike the mechanic. Not every game is for everybody, and that's okay.
    Reply +8
  • CaimDark 17/11/2015

    Deciding what to carry and what to drop is part of the decision-making you do in such games. Well you WANT all the junk, but you're pissed you can't carry EVERYTHING?

    Well, too bad, but your righteous annoyance doesn't make the mechanic archaich. Some of us actually enjoy making these decisions and would find it rather immersion-breaking if our characters were bottomless junk pits.

    Luckily, there are enough of us that this mechanic has always been part of these games.
    Reply +6
  • Watch: Should games be made about 9/11?

  • CaimDark 31/10/2015

    Yes. If developers can use tragedies that traumatize people that aren't white as fodder, why should 9/11 be off limits? Reply -3
  • SXSW adds Online Harassment Summit after canceling panels due to threats

  • CaimDark 31/10/2015

    Man, if everybody's biggest "safety" concerns were "being in a conference where people say things I don't like", we'd live in a beautiful world. Reply +10
  • Payday 2 developer defends microtransactions

  • CaimDark 26/10/2015

    This clown isn't fooling anyone. He and his employers outright lied. End of story. "Changing times" have never been an excuse for lying, and never will be. Next time, don't lie, just say: "we don't plan microtransactions at this time".

    Although I hope "next time" will be an utter disaster, because it would be beautiful if lying had consequences
    Reply 0
  • Nintendo employee fired after podcast remarks on localisation, fans

  • CaimDark 14/08/2015

    So what the hell did he say that was enough to get him fired? Reply +2
  • Guild Wars 2 community reacts angrily to Heart of Thorns expansion pricing

  • CaimDark 20/06/2015

    This is an utterly ludicrous complaint. Guild Wars 2 is almost three years old, and three year old games are always vastly cheaper than they were at launch.

    Unless they're Nintendo games.
    Reply 0
  • Triple-A is back at E3 2015

  • CaimDark 13/06/2015

    Did they ever leave? Reply +3
  • Could this be the last year 'For the Players' is enough for PlayStation?

  • CaimDark 12/06/2015

    Lol. Apparently Sony's "for the players" strategy has run its course because there are only 20 million core players in the world, as evidence by the fact the PS2 and PS3 were mostly supported by non-gamers. Or something.

    Ergo, Sony needs to stop being so narrow minded and stop focusing on "players" and start focusing on the broader "everyone" market, a strategy that has clearly served microsoft incredibly well.
    Reply +4
  • Nintendo heads into E3 with its hands tied

  • CaimDark 12/06/2015

    It's amazing that a single comment meant to show that they aren't abandoning the hardware business suddenly means "the real show starts next year". Reply +15
  • Will Porter on: Getting old

  • CaimDark 08/06/2015

    I've been thinking about having children in the next 3-5 years, but now I'm scared. Thanks for that! :)

    It's a tough decision, on one hand it's probably wise to spawn someone to take care of me when I'm the last surving member of my family's current generation and can't even wipe my ass on my own. Oh, er, and children are magical and wonderful and beautiful and stuff. Obviously.

    On the other hand, VIDEOGAMES, man! I can't imagine life withou The Witcher or Dark Souls. Decisions, decisions...

    But maybe they don't have to be completely mutually exclusive. My only friend who's as hardcore as me about gaming has a 7-year old, and he just sunk 150 hours into Monster Hunter 4, so perhaps there is hope.
    Reply 0
  • Assassin's Creed Chronicles now a three-part series set in China, India, Russia

  • CaimDark 31/03/2015

    I bet there will be some outrage that what was a game exclusively led by a female protagonist now has multiple protagonists. Reply 0
  • Nintendo issues takedown notice for Super Mario 64 HD project

  • CaimDark 31/03/2015

    Is anybody surprised? This is one of Nintendo's biggest classics, there's no way they don't intend to resurrect it at some point. Reply +2
  • Ubisoft's cancelled ZombiU 2 would have featured co-op - report

  • CaimDark 31/03/2015

    Man, it would be awesome if Nintendo pulled a Bayonetta and stepped in to help fund the game. ZombiU had the makings of a classic, but it was clearly rough around the edges. With the lessons learned from the first game and Nintendo's guidance, the sequel could be something truly special. Reply +4
  • Sony cuts PlayStation TV UK price to £45

  • CaimDark 27/03/2015

    Btw does it come with a memory card? Reply +1
  • CaimDark 27/03/2015

    It's £55 on Amazon. Is the article mistaken or is Amazon gouging? Reply 0
  • Making sense of Steam's refund policy

  • CaimDark 20/03/2015

    It does look like Valve is taking the law into its own hands, but let's be honest: the law is woefully inadequate for digital games. 14 days is enough to complete most games you buy on Steam, and if you could "return" them no questions asked, a ton of people would simply stoo paying for games. Reply +1
  • With the announcement of the NX, Nintendo admits defeat with the Wii U

  • CaimDark 18/03/2015

    The average lifespan of a Nintendo console is five years, and it looks like that's exactly how long the Wii U will live. Reply 0
  • Retail Xbox Ones will be unlocked as test kits later this year

  • CaimDark 05/03/2015

    No correlation between length and sales? Sure, longer games dont mean more sales, but there is a limit to how short a game can be for a certain price. Try making an AAA looking version of Gone Home and selling it for $60 and see how far that gets you. Reply 0
  • Toejam and Earl: Back in the Groove rocket skates to Kickstarter

  • CaimDark 25/02/2015

    Wait, SEGA doesn't own the IP? Reply +5
  • £250K Dying Light My Apocalypse Edition includes a house

  • CaimDark 25/02/2015

    I love that the game "includes a house", and not the other way around! Reply 0
  • Troll deletes 11-year-old's Destiny characters

  • CaimDark 23/02/2015

    @Uncompetative I'm sure he doesn't. As for the people around him... Reply -1
  • Ready at Dawn responds to concern over The Order: 1886 campaign length

  • CaimDark 16/02/2015

    @OtisBDriftwood That... doesn't actually say anything!

    Regardless, I like SP games and I hope this game succeeds, I'm just not optimistic a big budget game like this can sell enough copies to do good business.
    Reply 0
  • CaimDark 16/02/2015

    Good luck getting enough people to spend $60 on a 6-hour campaign. No matter how good it is, in an age when people expect games to cost less than a cup of cofee and everybody has a backlog, it's a very hard sell. Reply +1
  • Darksiders 2: Definitive Edition spotted for PlayStation 4

  • CaimDark 16/02/2015

    Smart move given the way current-gen owners are buying literally anything to justify their purchase, and I hope it works. The more love Darksiders 2 gets, the more likely we are to see Darksiders 3! Reply +4
  • Ubisoft's unreleased, finished Wii U game revealed

  • CaimDark 11/02/2015

    @Dantonir Manufacturing costs are a tiny fraction of total costs, and development costs are sunk costs, since the game is already finished. Marketing costs are more pronounced, but it's doubtful they had AssCreed marketing in mind for... whatever the hell this is! And the Wii U install base is now almost 10 million and nearly the same as the Xbone.

    Yes, The Xbone had half the time on the market, I'm not implying it's performing as well as the Wii U, but that's only a factor when deciding which platforms to support for future games. If you have a finished game, what matters is the install base right now, in large part because the majority of a game's sales are in the first month.

    I mean, it's not like I'm clamoring for this shovelware, and I doubt anybody is, I just don't understand the logic behind sitting on a finished game at this point in the system's life.
    Reply +1
  • CaimDark 11/02/2015

    Can somebody explain to me the business logic behind this decision? Yes, the Wii U is selling far, far worse than anyone expected, which severely hurts the potential of games on the platform, especially third-party games, but how is releasing the game and selling maybe a couple hundred thousand copies somehow worse than selling zero copies? Reply 0
  • Nintendo details its outlandish process of transferring data to the New 3DS

  • CaimDark 11/02/2015

    I came in ready to join the bashing when I saw the headline, then at the very end I read you can simply do it via wifi.

    For shame, Eurogamer. You're better than this.
    Reply +5
  • Planetside 2's record-breaking battle was an eSports moment worth savouring

  • CaimDark 28/01/2015

    I'd love to savor it, but where can I find the video? Reply 0
  • Fahrenheit: Indigo Prophecy Remastered is coming to Steam

  • CaimDark 27/01/2015

    Lol,leave it to Eurogamer to go way, way out of the way to talk about Hatred in a completely unrelated story.

    The Hatred devs must be absolutely delighted by how perfectly the press is dancing to their tune.
    Reply +3
  • H1Z1 unplanned downtime stretches on

  • CaimDark 22/01/2015

    I'm still amazed that people are buying early access to a game that will be F2P when it's done. Reply 0
  • Alien: Isolation passes 1m sales mark after three months

  • CaimDark 22/01/2015

    Thats highly unfortunate, but perhaps not all that surprising. Colonial Marines was a massively hyped game that used underhanded marketing tactics to sell itself and effectively murdered the Aliens brand. I wonder how things would have turned out if Isolation had come before Colonial Marines, or at least if Colonial Marines hadn't scared so many gamers away. Reply 0
  • Japan's console market at lowest point for 24 years

  • CaimDark 08/01/2015

    @nectaris in immortal words of John Marston, change is only good if it makes things better. When someone dismisses concerns with "change is uncomfortable", what I hear is "I don't have a good argument".

    That said, I agree that there's nothing wrong with the scenario you describe, if only the delivery device changes but the games don't "go away", that's great.
    Reply +4
  • CaimDark 07/01/2015

    If such a drastic mobile shift ever happens in the West, it might be the end of gaming for old timers like me :( Not that I blame game companies, if there are simply too few people interested in the games I like for it to make business sense, it is what it is, but man that would suck!

    On the other hand, at the risk of being overtly optimistic, it might turn out to be a good thing if what we now call core games became niche again like they were in the 90s and early 00s. Back then games had no intention (nor were they in a position to do so) of trying to be all things to all people and hoping against hope that Grandma's Candy Crush addiction might lead her to try Dragon Age. There was also no bragging about how games are bigger than film, the biggest entertainment in the world, yadayadayada, there were just games made for the people who liked them and everybody in the business was super happy when their game sold more than a million copies and a game console 50 million units.

    The market will adjust itself, as usual. And if there are enough of gamers like me left that a company can sell 40 million dedicated game devices to and make games to that niche that break even at 500k copies and make good money at 1 million copies, I'm sure the market will fill that niche somehow.

    One can hope!

    Then again, why am I even worrying about that? Between the unplayed games in my backlog, games already released over the last 20 years that I want but still haven't bought and the ton of upcoming games in 2015 and beyond, I have enough games to carry me through 3 lifetimes lol! :lol:
    Reply +7
  • Rich Stanton on: GTA's growing pains

  • CaimDark 13/12/2014


    Holy shit dude. I'm not very fond of critics either, lately their arrogance has gone off the charts.

    But this comme of yours? That's at least twice as arrogant as anything I've ever seen from any holier-than-thou critic.
    Reply +2
  • CaimDark 13/12/2014

    @Skyclad society isn't misogynist. Society is sexist.

    These words aren't synonyms, though the ease with each the word misogyny is brought up so often suggests many don't actually know the difference between sexism and misogyny.
    Reply +3
  • CaimDark 13/12/2014

    Looking forward to critics losing their shit when GTAVI comes out and they find out Rockstar completely ignored them. Reply +5
  • Digital Foundry vs Watch Dogs on Wii U

  • CaimDark 26/11/2014

    "Is this the end of mature AAA multi-platform game development on Nintendo's console?"

    If they're going to be gimped ports that release months late and has the temerity to charge $60 when every other version has already been on sale multiple times, I hope so. I don't even know why Nintendo allows such releases on its platform. Even if the publisher refused to release a game on the Wii U unless it was on these terms (for god knows what reason), I doubt the bad press the platform gets when the game invariably tanks horribly and the field day the press has mocking the inevitable disaster and perpetuating the self-fulfilled prophecy that third party games don't sell on Nintendo platform is worth it just to have an extra game on the "third party" column.
    Reply -1
  • Assassin's Creed Unity's French Revolution blasted by ex-presidential candidate

  • CaimDark 18/11/2014

    "Left Party founder Jean-Luc Mélenchon disputed Ubisoft's portrayal of historical characters and events in its latest Assassins-versus-Templars adventure."

    Did anybody tell him Assassin's Creed is a videogame, not a documentary?
    Reply +22
  • Assassin's Creed: Unity, Far Cry 4 and The Crew in UK Steam no-show

  • CaimDark 07/11/2014

    I'm in Norway. When I first saw the news I checked and the games were indeed gone from my Steam. But now I just logged in and was promptly greeted by a reminder to pre-order Unity. Far Cry 4 and The Crew are also back. Reply 0
  • Watch Dogs has shifted 9 million copies

  • CaimDark 30/10/2014

    In general I'm always pleased when games succeed even when I don't personally like them, especially when it's a new(ish) IP like Watch Dogs.

    That said, I admit I'm not particularly thrilled at the idea that all it takes to create a super hit is glitz, manufactured hype and marketing money.
    Reply +15
  • ESRB: In Dragon Age: Inquisition "fellatio is implied"

  • CaimDark 25/10/2014

    Pre-ordering now. Reply 0
  • Dino Crisis is Shinji Mikami's forgotten gem

  • CaimDark 20/10/2014

    @Humperfunk I'm in Europe and bought them from the U.S PSN. It's extremely easy, just make a U.S psn account, an Amazon account with any valid U.S address and buy the PSN cards with any international credit card. Reply +1
  • CaimDark 20/10/2014

    Great games back then. But wait, there was a third game? Never heard of it! Probably for the best.

    I bought both games recently in a psn sale, and this piece made me want to play them sooner rather than later!
    Reply 0
  • Resident Evil: Revelations 2 is a cautious step forward for Capcom's troubled franchise

  • CaimDark 19/09/2014

    I never thought I'd see the day a franchise whose last game sold over 6 million copies would be introduced as a "troubled franchise". Reply +16
  • Why we need more developers like Zoe Quinn

  • CaimDark 30/08/2014

    Would your support for that selfishness extend to content you'd dislike or even find abhorrent, or is it only desirable if it results in games that say what you want to hear? Reply +1
  • Call of Duty: Advanced Warfare not coming to Wii U

  • CaimDark 21/08/2014

    I love this explanation, it makes it sound like this particular decision was a "judgement call", while everything else is decided by a coin toss. Reply +1
  • Snake moves with the times, Lara doesn't

  • CaimDark 16/08/2014

    "It's not just hurtful for gamers, it doesn't seem like good business"

    I think it's more accurate to say it's bad business for Microsoft, good for Square Enix. Microsoft is most likely giving them enough money and shouldering enough of the marketing duties that the risk of Square losing money on this game is pretty much zero. And, and they still get to sell the game to everyone else after 6-12 months.

    "bringing Snake to Valve's platform (if not PC) for the first time."

    That makes no sense. It's like saying it's coming to PSN (if not Playstation).

    Reply +3