Bertie Comments

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  • BioWare's first "fully gay" male party member in DAI

  • Bertie 01/07/2014

    @FelixH I suppose so. Still, if all the characters lined up and you had to pick 'the gay one' - a sentiment in itself which is all kinds of wrong - then you'd probably err towards that moustache Reply +1
  • Bertie 01/07/2014

    @midnight_walker Good point. Sorry! Reply +1
  • Bertie 01/07/2014

    @LadyDownton "Fully gay" is not our wording Reply +4
  • Bertie 01/07/2014

    Official Xbox's Aoife Wilson has written a nice piece on the poor phrasing of the news, even though it's welcome news in general.

    There's a bit more in there about Gaider reacting to the "fully gay" wording criticism.
    Reply +1
  • Bertie 01/07/2014

    @Crea "It's like watching stop-motioned Barbie and Ken dolls humping to some elevator music."

    I wish someone would make a stop-motioned RPG with toys. Not necessarily with the Barbie and Ken sex scene.
    Reply +4
  • Bertie 01/07/2014

    @Lemming81 It'll be interesting to see if BioWare plays with people's preconceptions about relationships in DAI, although I expect it won't. I do hope what we get isn't as black and white as I expect, though. Reply +4
  • Bertie 01/07/2014

    @L0YD Haha. One for the whole party! Careful not to mistype "whole" in that sentence. Reply +1
  • Bertie 01/07/2014

    @Bergeton Oh! Nicely paper trailed. Reply 0
  • Bertie 01/07/2014

    @lone_wolf_uk Good point. You know, I was fascinated in Mass Effect 3 how BioWare would handle the inevitable sex scene between my character and Garrus. I wanted to see his, err, alien body! And I was curious how it would all, err, work. But it faded to black after a kiss, which was probably best. Reply +7
  • Bertie 01/07/2014

    @Inmediasress Its "main selling point"? I don't think anyone's saying that at all. Reply +2
  • Bertie 01/07/2014

    @craigm Are there games with romances you've enjoyed? Or is it a kind of content you're not interested in altogether? Reply 0
  • Bertie 01/07/2014

    @L0YD That's pre-order bonus armour for Dorian, obviously Reply +2
  • Bertie 01/07/2014

    Out of interest: does anyone choose gay romance options who isn't gay? I'm not sure being a man and playing as a woman, and having a lesbian relationship, necessarily counts. If you're male, and play as a male character, have you romanced a man in BioWare's games?

    I've played as a woman and romanced a man (Garrus) but not as as a man and then romanced a man.
    Reply +8
  • Bertie 01/07/2014

    Incidentally, I know the use of "fully gay" has humorous value, but he's only using the term here because BioWare's games have numerous bisexual gay options and he wants to be clear. Reply +8
  • Bertie 01/07/2014

    @Kaonazhie I'm not so sure Gaider is making it as overt as you suggest. He talks about Dorian's rebellion against Tevinter perfection before revealing that he's gay - he's not broadcasting the character's sexuality as his defining trait. Maybe it will come out more subtly in the writing.

    It would be nice if BioWare said nothing about romances before the game. I dislike starting the game knowing who I can and can't bed. And I say bed because - in all likelihood - that's an inevitable outcome.
    Reply +14
  • Bertie 01/07/2014

    @penhalion Perhaps he sings! He could create his own pyrotechnics Reply +5
  • Cow Simulator 2014 built for Divinity: Original Sin

  • Bertie 27/06/2014

    @Phinor Thank you! You're my new favourite person Reply 0
  • That S.T.A.L.K.E.R.y Areal Kickstarter: What's going on?

  • Bertie 27/06/2014

    I wonder why the updates are taking so long. Why did it take so long to do a video update? It's terrible quality as it is, and they're simply sitting in front of the camera.

    Why are the text updates taking so long - a language barrier? Ievgeniia doesn't seem to have any problem with spoken English in the video. That's not to say she can write it as confidently, but I'd rather see more updates written in broken English than fewer but in better English.

    It's not clear how quickly Eugene Kim can write English, although that's how we've communicated so far and he uses the language confidently.

    There's a harsh glare of scrutiny on this project - and with good reason - but there may also be people seeing evil where there is none.

    Nevertheless, answers need to be had.
    Reply +5
  • Bertie 27/06/2014

    @Dantonir It is! Sorry, it's been changed. Reply +2
  • Bertie 27/06/2014

    @Twisted_Firestarter Ha! Reply 0
  • Bertie 27/06/2014

    @Skyrant Good find! It does appear to be him in the video though, unless these are hired actors standing in for these people and their pasts have been fabricated.

    That would be great! But I'm not sure that's what's going on here.
    Reply +2
  • Bertie 27/06/2014

    @Daeltaja Ha yes! They all look thrilled to be there. Reply +2
  • Bertie 27/06/2014

    @Tricky_Rich Hey,

    Sorry I haven't replied here yet. That Forbes article mentions Leonid Kovtun but doesn't appear to have any new information beyond what's in that Reddit post.

    Like I said to you, Rich, it's dodgy but nowhere conclusive that these guys are scammers. Nevertheless, I've asked West-Games to explain who Leonid Kovtun is and when I hear anything back I'll update.

    The team putting their faces on video suggests to me this isn't a scam. Why would they want to be identifiable in this way if it was?

    Even if it isn't a scam, it's a badly thought out Kickstarter.

    Anyway, I'm still digging. You can reply to me here and I'll see whatever concerns you have, or you can contact me direct bert at eurogamer dot net and I'll respond that way.

    Thanks guys!
    Reply +5
  • "Definitive spiritual successor" to S.T.A.L.K.E.R. hits Kickstarter

  • Bertie 25/06/2014

    @Milkman1 That's a good point; this could be money to make a solid prototype to sell to a publisher, which would be... awkward. Reply +4
  • Bertie 25/06/2014

    On the money topic: West-Games obviously hopes it can attract hundreds of thousands of dollars in crowd-funding rather than $50,000. That low figure is vindication for investors to see that people want a game like this, it sounds like. Also, development is a lot cheaper in the Ukraine. A project like this could probably be realised for a fraction of what it would cost in the UK/US.

    Still, it sounds like it needs a big investor on board. My worry is that with an investor comes shifting goal posts, and that the Kickstarter community are only half of the solution - so will they only be half-involved?

    Sceptical. But the game sounds like one I'd like to see made.
    Reply +5
  • Bertie 25/06/2014

    @magicfinbow Yeah, that falls under "PC" for me. I don't really see the need to spell it out these days. I can go back to doing that though if there's a need to. Reply -1
  • Bertie 25/06/2014

    I forgot to mention Survarium, by the way - the game and studio that literally rose from GSC Game World and S.T.A.L.K.E.R.'s ashes. It's in beta now and is due out later this year.

    Reply +5
  • Bertie 25/06/2014

    @x5115x I expect they will. I'd treat it as a PC game only for now. It may never arrive on console. It could even be something added to the pitch to drum up interest. Reply +2
  • WOW: player reaches level 90 as neither Horde nor Alliance

  • Bertie 24/06/2014

    @Eldritch Thanks! I did have it as "nor" to begin with but it was edited by the mean people who work here :) Reply +18
  • Bertie 24/06/2014

    In some ways, he's achieved more - from an outsider's perspective - than other people in WOW with similar play times. It could even make him a star, to some degree.

    It's an awful lot of time spent doing a monotonous thing, but if he really was only half-concentrating while relaxing and doing other things, that's not so bad.

    Plus, all that time spent means no one else is likely to ever commit to doing the same, and he'll remain as this weird anomaly in a 1-10 starter zone.

    I think it's brilliant.
    Reply +60
  • Bertie 24/06/2014

    @muro That would be great. It'd be nice to see Blizzard recognise his achievement in game somehow. Reply +37
  • Editor's blog: I am sexist

  • Bertie 20/06/2014

    @jabberwoky You make it sound so dramatic! What do you actually envisage is going to happen to Eurogamer now? Some kind of PC apocalypse?

    And do give the rest of us a little credit. Tom doesn't act with any kind of impunity at all - the rest of the writers agreed with the sentiment.
    Reply +2
  • Bertie 20/06/2014

    @AgentOddball It'll be an interesting discussion, that's for sure! Reply -2
  • Bertie 20/06/2014

    @SuperRay "Eurogamer is just becoming ... full of bleeding heart liberals who have lost their balls."

    I understand this kind of discussion isn't what you're after, but "lost their balls"? This article is the exact opposite of that, no?
    Reply -2
  • Bertie 20/06/2014

    @manic_mouse Where does Tom accuse a game - an entire game - of being "sexist"? And slandering developers?

    The whole point of the article is promote discussion and challenge existing perceptions and asking a question of why games are as they are, and whether they can change.

    How is Tom hypocritical when he begins the piece stating that he is a sexist. Nowhere is he calling for anyone else's resignation. He's calling for people to perhaps reassess what they think. And he's doing that. I'm doing that. I hope some other people are doing that. It's a slow process.

    You absolutely should point out homophobia, sexism and racism if you see it in our writing and work, just as we'll highlight any of these issues when we see them in games.
    Reply -4
  • Bertie 20/06/2014

    @dirtysteve Arg sorry I'm a bit confused. My head is a bit frazzled. What's this in relation to? (Again, sorry, I don't have the best memory!) Reply -3
  • Bertie 20/06/2014

    @AgentOddball The violence issue is something that's now under consideration actually. There's a whole load of stuff that needs thinking about, needs discussing, and I'm sure there always will be. It's been great to see a discussion here about it and to see everyone get involved and share what they think Reply -1
  • Bertie 20/06/2014

    @TekMerc Heh, well said. Reply -1
  • Bertie 20/06/2014

    @jeremylinnane "In my head I always wanted to be fit and in shape, but now I realize that was gaming forcing down my throat what a man should look like, and that youre not a real man if you cant kick the asses of a 1,000 men to save one girl."

    There are huge problems with the assertion in life to "be a man". I like the one where if a girl with a man starts a fight, the man is expected to step in and sort it out.

    Again, though, the more we discuss all of this both outside of games and in them, the more daring and varied - and interesting - I think games become.
    Reply -1
  • Bertie 20/06/2014

    @bigleadballoon An interesting point of view and I've seen examples of what you mention. But I'd be interested to see the evidence for "Men are the victims of sexual assault and domestic abuse nearly as often as women".

    Also, "rape culture nonsense". I'm not so sure about that.
    Reply -2
  • Bertie 20/06/2014

    @Silverflash That's an interesting point Reply -4
  • Bertie 20/06/2014

    @MDL199 It is one great big white boy's club - that's exactly where these representation issues come from. But what can I do, as a white male, about that - resign? Is that really all that I'm - we're - capable of? I wasn't hired because I was white and male and nor should I resign because of it. People aren't hired here because of how they look or what sex they are. I'm sure Rupert and Tom would love a more varied staff and to therefore be immune to criticisms such as yours.

    But in not being immune creates a valuable vulnerability whereby we can say we belong to a place where the problem comes from. This article is a recognition of that. But the solution is far more nuanced than the one you put forward.

    I don't know how serious your suggestion was, by the way, but I thought I'd tackle it head on
    Reply -2
  • Bertie 20/06/2014

    @dirtysteve That's not at all the case. Our editorial and advertising teams are separate, and when there are issues surrounding advertising images used we raise them. Was there a particular advert you disagreed to? Reply 0
  • Bertie 20/06/2014

    @ShiftyGeezer I can't remember if I replied to this post or not so I'll do it again. I don't know what happened with that Kickstarter project. We don't have time to report on everything and I'm not sure why this didn't make the cut. Sorry! Reply 0
  • Bertie 20/06/2014

    @Sir-Elton-Pr0n I don't see what Tom's written as preaching what is right for anyone. I see it as him highlighting representations we've become accustomed to without challenging them Reply -2
  • Bertie 20/06/2014

    @EricJohn004 I don't think Tom anywhere says a sexist undercurrent in gaming is a more serious issue than those in the Middle-East and in other countries. That's not what he's saying at all.

    It's not about being politically correct and treading so carefully you never say anything wrong. It's about challenging a pervading attitude that exists so we can progress as a medium. It *is* a first-world problem, gender representation in games, for sure. No one would disagree with that. But sexism as a whole, that's a global thing, and there's no reason we shouldn't be having a discussion about it here
    Reply +3
  • Bertie 20/06/2014

    @zora_db2 That's a fair observation. I'll raise it internally Reply -2
  • Bertie 20/06/2014

    @Some_Goats Ah, yes, sorry. That's Google's algorithm based on the subject of this story. We're banning inappropriate ads from the ad exchange as we see them. Reply -1
  • Bertie 20/06/2014

    @GamerUntouch Tom's written a response below. We don't see one thing without the other; to us games and politics are joined. Reply 0
  • Bertie 20/06/2014

    @AgentOddball I don't think it's a case of elevating one issue above others. Instead it's beginning to look at issues and start challenging them. The violence topic is... a huge one. Reply -2