Bertie Comments

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  • Don't expect Cyberpunk 2077 at E3 - or any time soon

  • Bertie 26/05/2016

    @Chewbaccasdad Perhaps it's a TV dating show! Reply +1
  • Bertie 26/05/2016

    @Chewbaccasdad Well, that seems like a pretty strong argument for releasing it earlier to me! Reply +3
  • Bertie 26/05/2016

    In the scheme of things does it really matter if it comes out in 2018 or 2020? I often wonder this. If it is the difference between good and great then make it great, please. Then again, with incremental console hardware updates looking increasingly likely, that may be a factor. Reply +10
  • Shot standing behind a wall: why isn't Overwatch's tick rate higher?

  • Bertie 25/05/2016

    @matthewhaycock You'd have to ask, I guess. He's Patreon-backed and hasn't covered any other Battleborn stuff but if there was enough of a case for it he may.

    https://www.youtube.com/channel/UCP7QY6L5pvmm0-stL-pNFrw
    Reply +1
  • Bertie 25/05/2016

    @HappyGator Yes and no. It's already been tested to the degree DF would test it, and it wasn't something on DF's radar. I'm more drawing attention to it so players understand, and so Blizzard may respond.

    And honestly I don't think it'll remain an issue for too much longer. Blizzard wants Overwatch to be a top eSport - that's clear. So it'll do all it can to get it there.

    Hope that answers
    Reply 0
  • Bertie 25/05/2016

    @TheMightyEthan Thanks! Reply 0
  • Bertie 24/05/2016

    @globalmatador ah!

    Although I think people refer to it as a tick rate so I'll leave it for now.
    Reply 0
  • Overwatch Competitive mode to return roughly end of June

  • Bertie 24/05/2016

    @Yossarian Ha. Well I'm working on another Overwatch story at the moment so, with that, I thought it was overkill :) Reply -1
  • Bertie 24/05/2016

    Pulled some other things from the live Q&A that I'll post here rather than make another story for. The most interesting was Kaplan talking about a possible co-op campaign mode in the future.

    "I think everybody knows Blizzard has a passion for storytelling and we also love doing single-player and co-operative campaigns," he said. "You see it in a lot of our other games: StarCraft, Diablo, World of Warcraft. There's a lot of knowledge and passion in the studio around doing single-player content - or, more likely for Overwatch ... something more co-operative. But we're nowhere near having anything like that. It's a far thought from us right now."

    Then the interviewer asked: "But it has entered your mind?"

    Kaplan answered: "Absolutely." And added: "The game we're making is really a competitive 6v6 shooter, and if there were some great idea we wanted to pursue in the future, that would certainly be among them. A little bit too soon for us to think about or even plan something like that right now."

    Kaplan said guilds and clans are "very much" part of the plan.

    "Guilds and clans are absolutely something we think can add to the social fabric," he said. "Our CEO Mike Morhaime often talks about wanting our games to do better in terms of social features; he thinks the social features are some of the most important things that really keep the community together - playing with friends is always more enjoyable than anything else. So we're going to look into a system like that with Overwatch; we have some ideas about how it might work, and it's something we very much have our eye on and are excited about."

    Kaplan talked a bit about new game modes and said "we have some ideas right now that we're prototyping". You may even see some of those modes tested in Weekly Brawl.

    "Brawl is like the perfect testing ground," he said. "If [the thing tested] is kind of a bust, it's there for a week and we'll pretend it didn't happen! And if it's super-awesome maybe it [did happen]!"

    Kaplan also talked about Blizzard was "OK" with balancing the console and PC game differently because of the input methods used. He used the example of Symmetra's turrets to explain his thinking.

    "On PC we don't have any aim-assist on mouse and keyboard but on console there's some aim-assist," he said. "We've always wrestled with, with Symmetra's turrets, do you want a lot of aim-assist attracted to them because it helps you destroy them quickly or is aim-assist on the Symmetra turret actually getting in the way of you targeting an actual hero. It's been a tricky balancing point. And we've gone both ways - we got a lot of feedback in the open beta about how to exactly tune that.

    "Not only can we tune the aim-assist but we can tune the damage that her turrets are doing, how much they slow you. And we're perfectly willing to look at stuff like that; we're evaluating it and if we need to make changes we're OK with making those changes separately between the platforms."

    That's kinda it.
    Reply +6
  • Bertie 24/05/2016

    @TheStoneRoses Make sure you wear Screenscreen! Reply +10
  • Yes, Overwatch has a story. Here's everything you need to know

  • Bertie 24/05/2016

    Apparently there's speculation that Reyes'/Reaper's family may be the one on Dorado we see in the Hero cinematic. Curious how we never see the mother. Does Soldier 76/Morrison know them? Does he feel responsible for them? Reply 0
  • Bertie 23/05/2016

    There's an Imgur post that capture stills of all the Overwatch agents who flashed up at the end of the Recall animation. Not necessarily those who will come but they match photos on an original artwork poster: http://imgur.com/a/eihhl Reply 0
  • Bertie 23/05/2016

    @ChiefGB Guilty! Reply +1
  • Bertie 23/05/2016

    @blarty :D :D Reply 0
  • Bertie 23/05/2016

    @MrTomFTW Hahaha Reply 0
  • Bertie 23/05/2016

    @berelain Sometimes it's not more complicated then a game comes along and captures one or two, or more, of us on staff, so we write things about it. That certainly happened with Overwatch, and it happened with Hearthstone too. I take your point though, and we do try - and will try harder - to be as rounded as possible. Reply +2
  • Bertie 23/05/2016

    @Cyberlith Welcome! Thank you for saying thank you! Reply 0
  • About that Sombra Overwatch character, and other things besides

  • Bertie 23/05/2016

    Haha I knew it! I had an interview today and some information I wanted to share from it. I'm sorry you're not a fan of it, but there's a big game coming out that we're really keen on and we're doing all we can to cover it. I don't know what else to say. Reply +23
  • Don't expect The Witcher 4 any time soon - or maybe ever

  • Bertie 20/05/2016

    The Witcher was released a year ago yesterday, not "today" as I wrote in the article - an article I submitted yesterday, hence the error :) Reply +3
  • Bertie 20/05/2016

    It's uplifting to read so many comments saying they'd be happy to see CDPR move onto something new. Makes me wonder if anyone ever finishes one particularly satisfying game and immediately wants another, or whether it's disconnected money people who believe that to be the case. Mind you, not all studios are in CDPR's financial position, which is robust to say the least, what with Witcher being the studio's own IP. Reply +23
  • Bertie 20/05/2016

    @IronSoldier A LARP flogging would be most appropriate! Reply +3
  • Bertie 20/05/2016

    @IronSoldier Not every staff member voted it fifth what Reply +6
  • Bertie 20/05/2016

    @Paul_Denton I can imagine me and you and others in the same boat, in a year to come, still standing there waiting, like, orly? Reply +1
  • Bertie 20/05/2016

    I very much got the feeling Marcin wanted to see what people think about this.

    I still don't entirely believe there won't be another Witcher game. There's a bit of wiggle room in what he's saying, too, even though he says it fairly strongly. Assume the second RPG is coming out in 2021: that could mean work hasn't begun on it, so his statements could all be true and it could still be a Witcher game. Or could it? I can't quite also believe that any game in any company's six-year plan isn't decided on and in some sort of development already.

    It took CDPR two years to decide on Cyberpunk, I learned in Poland while moderating a panel Marcin and fellow CDP board member Michal Novakowski were talking on. So whatever that second game is, I'm sure they well know. But, yeah, phwoar - exciting if it's something different, eh?!

    I'd love to go back to The Witcher universe at some point but I'm with you guys - there's no rush, not after what we're still gorging on.
    Reply +29
  • Fans believe a new Overwatch hero called Sombra could be unveiled on Monday

  • Bertie 20/05/2016

    @CaseyTatum Could be, could be Reply 0
  • Techland is making two new games - and one sounds a lot like Dying Light 2

  • Bertie 19/05/2016

    For what it's worth, we talked a bit about ongoing Dying Light support and there will be some for events and patches and things, but no significant new content. Reply +3
  • Bertie 19/05/2016

    @ZaWarudo There's a bit about Hellraid in the article. It's on the shelf but it sounds like Techland likes the idea of another studio making it - collaborating Reply +1
  • Overwatch open beta had 9.7m players

  • Bertie 13/05/2016

    FYI it means Overwatch's beta was bigger than Star Wars Battlefront's (9 million) and The Division's (6.4 million). Division holds the record for a new IP... no longer.

    Of course, people trying a free open beta is a different thing to people buying a game. I still think Blizzard offering a standard, non-Origins edition for slightly cheaper on console, as on PC, would have been a great idea, but I can also understand why it isn't - at least not yet.

    Battlefront and Division went on to be very successful commercially so it bodes well for Overwatch.
    Reply +3
  • Dark Souls 3 the biggest launch in series

  • Bertie 11/05/2016

    @carmagainagain Haha - it's to do with our mark-up code. I don't think I can add spaces. I'll sort something out :) Reply -1
  • Bertie 11/05/2016

    @carmagainagain Ar god I forgot to alter the opening line as well. I'll do that. Going well. I see what you mean about the sales link too. Let me take a look.

    I've just made another edit - I'm sorry about all this by the way. Give it a moment and it'll show up. I think it works... (holds breath)
    Reply 0
  • Bertie 11/05/2016

    @carmagainagain Not confused but terminology *is* confused - shouldn't really have talked about selling in headline of a story that talks about shipping. Changing it to "biggest launch". FWIW it probably is the fastest-selling but you're right, yep Reply 0
  • Bertie 11/05/2016

    @grassyknoll Ah, thank you! Reply +1
  • A few hours with final Witcher 3 expansion Blood and Wine

  • Bertie 11/05/2016

    @Venenofan I *think* I know who you might mean. Someone very, very old? Reply -1
  • Bertie 11/05/2016

    @New_guy I, hmm, I assume the menus will but the all the visual fancypantsness was built for Touissant only. It doesn't sound like the kind of thing that can be transferred - well, not easily, at least, and it doesn't sound like they're planning on it. Maybe there are some things that will make sense to apply wider, but taking something that works specifically for Toussaint and then applying it to a massive base game is probably more risk than it is sensible to take at this point Reply 0
  • Bertie 10/05/2016

    @Cimeas According to reddit there's more than two hours of new musical content in the game, and "The title screen song is a reworked version of the Bruxa song from the CGI trailer".

    https://www.reddit.com/r/Games/comments/4ipm1v/a_few_hours_with_final_witcher_3_expansion_blood/
    Reply 0
  • Bertie 10/05/2016

    @JiveHound I cover this in the other story on the site: http://www.eurogamer.net/articles/2016-05-09-witcher-3-blood-and-wine-is-a-graphics-upgrade-from-the-base-game

    In summary: probably not. Toussaint was a discrete area built afresh using streamlined methods and new assets etc. Trying to apply that to the massive base Witcher 3 game may do more harm than good
    Reply 0
  • Bertie 10/05/2016

    @Rivuzu It's unlocked from a notice on a message board. When you buy the content it's flagged up. You trigger a quest in the existing world before you travel off to Touissant Reply 0
  • Bertie 10/05/2016

    @Cimeas It was all fantastic. I don't actually know if new music has been recorded. Didn't think to listen for it. But I can try and find out if you like?

    The only critique will be that it can feel a bit whimsical whereas Witcher 3 base game is rooted in a dirty kind of fantasy. But then, this is supposed to be different.
    Reply +2
  • Bertie 10/05/2016

    @Graxlar Mid-30s on lower or normal difficulties; near 40 on the higher difficulties.

    It *is* challenging, yeah. HOS had a spike because enemies were suddenly your level again. It's the same here. But the better challenge comes from the varied boss encounters, which mix it up as much as they can.

    I played on the easiest difficulty - we were advised to because of the balancing that had been done and equipment we had. It was challenging but never life threatening, but I can imagine how punishing it could be on Death March!.

    Tl;dr CDPR definitely want this to be challenging content.
    Reply +1
  • Bertie 10/05/2016

    @Shoozle I'm not sure I exactly follow, sorry! I can't remember how the new alchemy tab handles it but in the base game you could always collapse the mutation list, and the others, if you didn't want to see them. Agree it should probably be default collapsed to begin with, though Reply +2
  • Bertie 10/05/2016

    If you have any questions by the way, shoot - I'll see if I can answer them :) Reply +5
  • Witcher 3: Blood and Wine release date officially announced

  • Bertie 10/05/2016

    May have to wait a couple of moments for the other links to work due to embargo - the date came through just before. Reply +4
  • 15 tips to get you started in Overwatch

  • Bertie 10/05/2016

    This is a cool video I stumbled on this morning - explores some of the character control options you may not have noticed (I didn't)

    https://www.youtube.com/watch?v=FCygSHeoe7Q
    Reply 0
  • Bertie 09/05/2016

    @The_shlaaaag_returns Welcome!

    Had a lot of fun last night on console Overwatch. Was playing a lot as Reinhardt and man I never get tired of that charge and pin. Lining up a few targets and slamming them against the wall is so much fun - or charging them off the side in a suicidal rush of glory. That whack with the hammer as well - oof! It's got some heft, although it always seems to register on the target a bit after I hit? Anyone else get that?

    Good character to play as on console because he doesn't need to be so accurate, so you can whack the sensitivity right up and go bananas.

    Odd crowd on console at the moment, somewhat mirroring the early closed beta period on PC. *Lots* of Bastions, lots of Reapers, Roadhogs - but not many support classes. Not much cohesion.
    Reply 0
  • Bertie 06/05/2016

    @Brave27heart Heh you'd be amazed the things I didn't realise for hours! Yeah they only last a little amount of time so be careful! Reply 0
  • Bertie 06/05/2016

    @Brave27heart Yep! The main one is that her attacks get more powerful when her shields absorb damage. That number next to your crosshair represents her power level; the max is 100. If you're anywhere near that she can carve through enemies. The charge ticks down slowly when not being used. If you use it, it goes down faster. So the aim is to get yourself powered up by shielding people in the thick of battle, or even strafing into fire for a bit while you have your shield up, then ducking back when you don't - all in the name of powering up.

    When you've got power, your secondary fire bombs are great at range and for dismantling turrets or bastions, and your primary is obvs best closer up. Make sure you're at high power before you pop your Ultimate, and that you've reloaded, and you can spam some bombs at the huddle and probably get a few kills. If you have teammates around you, you should devastate!

    Zarya regenerates health too so she's got good survivability providing you don't overdo it. But, yeah, with a Mercy damage buff and full power she can be amazingly powerful - and most people don't seem to realise
    Reply 0
  • Bertie 06/05/2016

    @7M7 I love Zarya. If there's a Mercy around, she can be a beast! Reply 0
  • Bertie 06/05/2016

    @Eraser Yeah, I'm more danger to myself than others as Tracer! Reply 0
  • Bertie 06/05/2016

    The Hero Brawl mode that's up at the moment forces you to play a random character when you start and changes it upon death. Lots of fun! Try it! Reply 0
  • It looks like the Witcher 3: Blood and Wine expansion release date has leaked

  • Bertie 09/05/2016

    @distantlurker From what I understand it's aimed at people of a character level akin to someone who's finished the main quest. So you could begin now. You'll have some patching to do! But the game is better for it. And what a game! Reply +34