Bauul Comments

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  • Call of Duty 2 frame-rates massively improved on Xbox One

  • Bauul 24/08/2016

    @thisisatempaccount Not necessarily. Emulation often doesn't see performance improvements: you can play Sonic 2 emulated on a top of the range PC today and the Mystic Caves zone still runs like absolute crap. Sometimes slow down is almost limited by the game itself.

    In this case, it seems we have a situation where CoD 2 on 360 is running unrestricted (so a 'faster' 360 could run it better), combined with Microsoft's 360 emulation seemingly running very efficiently.
    Reply +17
  • Call of Duty: Infinite Warfare developers on the battle with the backlash

  • Bauul 24/08/2016

    I remember dropping into one of Sony's streams back at E3 (I think) and seeing this cool sci-fi space combat game. It looked quite good fun zipping around in a ship blowing stuff up.

    Then the pilot ejected and started shooting people, and I remember thinking "oh, they've shoe-horned in a bad Call of Duty ripoff section, how disappointing".

    Then the title came up revealing it to be Call of Duty, and I literally sighed out loud.

    Edit: I'm genuinely surprised by the mixed reaction to my post! But I guess I'm not exactly in line with the majority of gamers in that I've not enjoyed a CoD since Modern Warfare. Ironically, the classic "CoD parts" are the least interesting to me. Give me a whole game of space combat and I'll be interested!
    Reply +2
  • Call of Duty 2 now available on Xbox One backwards compatibility

  • Bauul 24/08/2016

    CoD 2 was the title that introduced the recovering health mechanic if I recall correctly, right? Presumably inspired by Halo's recharging shield design.

    Not sure if we should thank it or bemoan it for that particular innovation!
    Reply +2
  • A new PC mod fixes one of No Man's Sky's most frustrating traits

  • Bauul 23/08/2016

    While you can't fly low to the ground in the vanilla version, of course the bandit AI ships can.

    There's nothing more annoying in a game than the AI having an unfair advantage when you're supposed to be even.
    Reply +8
  • ZeniMax alleges John Carmack stole "thousands of documents" developing Oculus

  • Bauul 23/08/2016

    It's a situation of a hard-to-prove middle ground where Carmack undoubtedly developed VR code while at Zenimax, which likely under his contract Zenimax owns.

    But if he then leaves Zenimax, goes to Oculus and rewrites that code from memory (or something pretty close), is that still Zenimax's property?

    It's a grey area and not something that has played out that often in the high courts, so it's hard to know either way.

    Zenimax is clearly only interested now because it's Facebook's money and VR has taken off, to the extent I guess they'd rather not have Carmack sent to jail if they could just get rich of Oculus.
    Reply +3
  • Allison Road is back in development

  • Bauul 23/08/2016

    I was a big fan of the original teaser trailer for the purely self-centered reason that a good mate of mine lives in an almost identical house in north London. I had great pleasure in showing him the video! Reply +1
  • There's a cool Dark Souls Easter egg in the new Overwatch Eichenwalde map

  • Bauul 23/08/2016

    @YourSoulIsMine I think DS especially has resonated with developers as it's such a bold example of one man's unique vision for a game. It introduced so many forward thinking ideas that it must be quite inspirational for a lot of devs. Reply 0
  • Capybara's long-awaited Below delayed indefinitely

  • Bauul 19/08/2016

    @dean0null "Indefinitely" is a weird one. It technically just means "not a definite time span" but in this context of delays is often used to slighly announce something has been canceled without actually saying it's been canceled.

    However it's used so much, it's come to mean "has been canceled" even though technically that's not what it means (as in this case).
    Reply +3
  • Yes, there will be Project Scorpio VR-exclusives

  • Bauul 18/08/2016

    Wasn't full future backwards compatibility one of the main points of moving to a standard x64 console design for the X1? That bit isn't really news.

    The VR stuff - supposedly Microsoft are doing something with Oculus to bring compatibility to Scorpio. I think that's sensible on Microsoft's part - enable VR games on their console if VR really takes off, but none of the investment costs if it's a flop.
    Reply +7
  • A quick look at the beginning of BioShock, original compared to remastered

  • Bauul 17/08/2016

    Some remasters come out so soon after the original you don't feel like playing them as you can still remember every part of the game.

    But it feels just about long enough since the first Bioshock came out that it'll feel like a relatively fresh experience, so this is very well timed!

    Looking forward to trying the (apparently excellent) Bioshock 2 DLC which I missed last time.
    Reply +7
  • UK Gambling Commission seeks to tighten esports gambling

  • Bauul 12/08/2016

    I did my Master's dissertation on online gambling about ten years ago. Even then it became evident quite quickly that the UK Gambling Commission (somewhat surprisingly) really knew their shit. They're not just some clueless government organization, they're pretty hot on regulating online gambling.

    Compare them to the American equivalent, who got lobbied by physical casinos into just banning online gambling outright, but as such don't care about anything that doesn't quite fall into their very classic definition of gambling (I.e. online card games and slot machines).

    At least that's how it was ten years ago.
    Reply 0
  • No Man's Sky players meet in same spot, but can't see each other

  • Bauul 10/08/2016

    According to the Options menu, I've noticed I've bounced in and out of being connected to the servers all day. I put me in the mind that really the game only contacts the server every now and again to grab seed information, planet names and database entries.

    It seems really to be more like the Spore brand of multiplayer where it uses other players games to populate yours, but the two don't actually intertwine in a real-time way. This certainly doesn't seem like a MMORPG style perpetual world.
    Reply +18
  • No Man's Sky inventory space: how to increase ship inventory slots, upgrade suit inventory space

  • Bauul 10/08/2016

    @ahrmon I literally just came here specifically to find this exact information. So clearly there is a demand!

    On topic, thanks Eurogamer, I'd been completely ignoring those orange beam thingies. I'll definitely check them out now.
    Reply +12
  • It looks like the white Xbox One S 2TB has sold out for good

  • Bauul 08/08/2016

    @oliverlittle As someone who has worked with the Xbox guys at MS for years, my experience is that more times than not, it's a mistake rather than being corporately evil.

    MS have something of a habit of not having contingency plans. They likely presumed the new Xbox wouldn't sell because the current one isn't, and when it did, they're only now running around trying to come up with a solution.
    Reply +2
  • Xbox Project Scorpio: Specs vs PS4 Neo, proposed release date, price, and everything we know

  • Bauul 06/08/2016

    I'm surprised people think enforced compatibility with the X1 will "hold back" games on the Scorpio. Why would it? It seems the only real thing the Scorpio is doing better is having a vastly more powerful graphics chip.

    All the speed of a graphical chip does is inform the look of a game. It's things like RAM and the CPU that dictate what content can be included.

    Granted if the Scorpio chip supports graphical technologies not supported by the X1 that's a different story, but if it's just faster then we'll get the same games we would have had on the X1, just with a higher res/frame rate.

    If you want an example: a modern PC with a decent modern CPU and enough RAM will run almost any modern game on an Intel Integrated GPU. It'll look like crap, but it will still run.
    Reply +3
  • Quake Champions debuts gameplay footage

  • Bauul 05/08/2016

    @frightlever UT had far more varied gameplay modes, was much better at team based gameplay, and had far superior large scale maps.

    However, on pure second by second deathmatch gameplay, Q3A was unbeatable. It just felt *perfect*. It also had the nicer engine and was easier to create custom maps for.

    UT was absolutely great, don't get me wrong, and Q3A was far more limited, but what it did do it did it perfectly.
    Reply +7
  • Bauul 05/08/2016

    The player classes worries me a little bit, but they don't seem hugely different in the video. Perhaps it's more subtle?

    Either way, serious Quake 3 flashbacks, especially the weird level designs. While I don't have the skills I used to to be competitive at this, I'd love to see id software continue their success after Doom.
    Reply +5
  • Prey reboot will be a metroidvania adventure

  • Bauul 05/08/2016

    Ah I see what you mean. Yeah you're right, I meant it in a "decent but not great" sense. I remember the good ideas the game had more than what it was like to actually play the game. Reply +2
  • Bauul 05/08/2016

    @RamonNL Erm, I said it was "not a spectacular success"... :) Reply +2
  • Bauul 04/08/2016

    The original was stuck in development hell for over a decade, restarted twice, and was finally released to decent if not spectacular success.

    The sequel was developed for a few years, and apparently not far from completion before being unceremoniously cancelled.

    Then we have this reboot... third time lucky?
    Reply +14
  • Xbox One S performance boost revealed

  • Bauul 03/08/2016

    @patchbox360 I don't. Last GTA game I played was Vice City, and have had no interest in anything newer. Reply 0
  • Pro football player Wendell Lira leaves regular sports for career in eSports

  • Bauul 02/08/2016

    @yukushi
    "So instead of doing a physical sport this dude would prefer to sit in a chair and flip his thumbs not the best decision for your physical health."
    From the article:
    "Lira cited regular injuries as a partial reason"
    Oh yeah, clearly playing professionally football was great for his health!
    Reply +7
  • ReCore feels more Metroid than Mega Man

  • Bauul 01/08/2016

    I think this looks rather intriguing. Something a little different to the usual big blockbusters which I'm all for. This and Horizon on the PS4 are both titles I feel might offer something a little interesting. Reply +4
  • Celebs named for Dara O Briain's Go 8 Bit TV video game show

  • Bauul 28/07/2016

    @LazyDan At least in this case it's based on a successful live show that ran in Edinburgh (IIRC). The two team captains are the original hosts of that show, and are proper paid-up gamers alongside Dara O Briain.

    As far as I know (and I might be wrong here) the show isn't "about" gaming, it's basically a comedy gameshow that simply "uses" gaming. So while there may be a very basic rundown of the rules of each game they're about to play, I doubt they'll spend much time explaining each one.
    Reply +1
  • Watch Dark Souls' Undead Asylum recreated in LittleBigPlanet 3

  • Bauul 27/07/2016

    @ElCobrito He doesn't "just die"! He's attacked by the Asylum Demon, which is also on the roof (remember it jumps down when you first encounter him). Reply +1
  • Warhammer: The End Times - Vermintide has a console release date

  • Bauul 27/07/2016

    @Zaxlor Hang on, I thought this was like L4D where the enemy placement is different each time?

    Never mind loot, are the hordes are least semi randomized? Because that's what have L4D staying power (and that has absolutely zero unlocks and loot).
    Reply +1
  • Your free August Xbox Live Games with Gold are...

  • Bauul 26/07/2016

    @cloudskipa It's funny how that works out. I've tried to get into Binding of Isaac at least twice because I *should* really like it, but just couldn't get on with it.

    It just seemed like a rather middle-of-the-road twin-stick shooter where you walked from one overly dark rectangular room into another, pretty similar overly dark rectangular room.

    I never died feeling any motivation to see what came next, which basically kills a rogue-like stone dead. I'm guessing Spelunky was like that for you?
    Reply +1
  • Bauul 26/07/2016

    @SegaBlueSky Dark Souls is weirdly not a bad comparison. The gameplay is entirely different, but the way it initially seems impossibly difficult only to slowly become manageable is exactly the same.

    It's randomly generated, but each element in the levels are the same, so again like DS it becomes an exercise in slowly learning how to handle each obstacle methodically and sensibly, even if the game seems at first like it should be fast and easy. And be prepared to die. A lot. And I mean *a lot*.
    Reply 0
  • Bauul 26/07/2016

    @SegaBlueSky My wife has played Spelunky once a day, pretty much every day, for about four years now. It is beyond her "perfect" game, she must have put 1,000 hours into it by now and has shown absolutely no hint of getting bored of it. It really is quite something! Reply 0
  • Nintendo NX is a portable console with detachable controllers

  • Bauul 26/07/2016

    So this confirms exactly what we all knew they were doing ever since the NX reveal?

    If my memory serves me correctly, a "2-in-1 handheld and traditional console" was literally on the first articles discussing the rumors.
    Reply +1
  • Gamertags to expire after five years of inactivity

  • Bauul 25/07/2016

    MS are slowly integrating all Microsoft accounts into a single username across all services - Skype, Xbox, OneDrive, Windows 10 etc. etc., so for you to genuinely not use *any* of those services for five years means there's probably a bigger reason than just missing a console cycle.

    Last I heard, Microsoft had over a billion of these Microsoft Accounts so I'm not surprised they're thinking about freeing some usernames up!
    Reply +24
  • Tech Interview: Gears of War 4

  • Bauul 23/07/2016

    @Shakey_Jake33 The guy being interviewed has clearly been media trained on what pertinent marketing points to land, but it's clear he's an engineer at heart and given a push will happily drop into talking in-depth tech stuff.

    I can't really fault MS for wanting to be careful with interviews - this is the company that had to put up with Peter Molyneux's interviews for years for example - but kudos to DF for getting past the marketing speak and into the heart of the subject.

    I'm enjoying these tech interviews recently. The one with id Software for example was fascinating.
    Reply 0
  • Gears of War 4's PC-exclusive features detailed

  • Bauul 23/07/2016

    @Nynja On PC, I can buy a game from many stores, not just MS'."

    No you can't, at least not Microsoft games. GOW4 for example will only be available through the MS store. Microsoft would lose out any share they take from third party games sold for Xbox though, but I don't know how much that is.
    Reply +1
  • Bauul 22/07/2016

    @Nynja Also, if you look at it another way, what does it matter if you don't buy one? Microsoft gets as much money from you buying your Xbox stuff on PC as if you'd bought it on a console (remember the console itself is generally sold at cost or even at a loss) so it makes little difference to Microsoft. Reply +2
  • Rocket League, Gwent "ready" for PS4 Xbox One cross-network play

  • Bauul 22/07/2016

    @omniscient MS would never agreed to this now either if Steve Balmer was still in charge. He ran a campaign of exclusion and lack of collaboration. Since Satya Nadella has come in, MS has changed quite a lot. Office has appeared on iPhones, Windows is free, even their super successful stuff like the Azure cloud service can run other OSs and they ditched the Surface model that was closed down.

    I'm sure Xbox not being on top is part of it, but it's also in keeping with a wider strategy at the company.
    Reply 0
  • Dark Souls 3 mod replaces every texture with crab

  • Bauul 21/07/2016

    I wouldn't shell out for this, seems a bit fishy to me. Reply +19
  • Why No Man's Sky fans are worried about a patented Superformula

  • Bauul 21/07/2016

    @EggyDeth On the other hand this isn't a patent for the formula, this is a patent for the creation of a graphical creation tool that uses it. That's subtlely different and would appear to be permissible to patent.

    An equivalent example might be the formulas that make Havoc Physics engine work are not patentable, but their use in a physics based game engine probably are.
    Reply +3
  • Rise of the Tomb Raider PS4 includes a PSVR chapter when it launches

  • Bauul 19/07/2016

    @mjgrierson "Uncharted felt much better to play and a lot more varied in its gameplay mechanics than ROTR"

    I've not played Uncharted 4 yet, but you just put me right off it. I have grown to genuinely dislike games that bounce you between gameplay mechanics. It smacks of a game where story and setting is more important than being a game. Please tell me it doesn't have a turret section, a stealth section and a car chase section?
    Reply -12
  • Buried in the first Legend of Zelda is a glimpse of Dark Souls

  • Bauul 17/07/2016

    @Devox I suspect what happend is Christian booted up Zelda to write an article about what it's like to play now (given the new Zelda is apparently strongly influenced by it).

    He gets an hour or two in, and suddenly goes "I know what this feeling reminds me of! It's the same feeling I get playing Dark Souls!"

    And lo, an idea for an article is born.
    Reply 0
  • 90s Doom mod made to advertise cereal is getting an HD remake

  • Bauul 15/07/2016

    @anonim1979 Check your dictionary I'm afraid:

    Sentient: self aware and able to perceive oneself in the context of the wider world (basically "intelligent life")

    Sapient: either "related to humans" or "wise".

    As the game makes no mention of the Chex people being related to humans, or people particularly wise, sapient isn't remotely the right word.
    Reply 0
  • Pokémon Go officially released in the UK

  • Bauul 14/07/2016

    @mega-gazz My wife, who couldn't name a single Pokémon before this game, is loving it. We'll go for a walk around the local park and she's there surveying the place like a battlefield, working out where the Pokémon are likely to be, calculating the places we haven't walked yet, and setting off like a bloodhound on a hunt.

    She's actually said she's happy she doesn't know Pokémon as it's still a surprise what kind of creature she'll find next.

    I can't say I quite share her enthusiasm, but there's no denying this isn't just limited to Pokémon fans.
    Reply +2
  • Pokémon Go is the most popular mobile game in US history

  • Bauul 14/07/2016

    I went for a walk around my local park last night. It was the most surreal thing, there were dozens of groups of people walking in slow circled staring at their phones. It looked like something out of Black Mirror.

    But there was this atmosphere in the air - people smiling, laughing, it felt a little like that vibe when you first arrive at a musical festival and spot people with tents and backpacks. You all know you're there for the same thing and it's kind of exciting.

    I have no idea how it'll maintain longevity, but seeing all those players was certainly a memorable experience!
    Reply +13
  • Warner Bros. "misled" with paid-for positive Shadow of Mordor videos

  • Bauul 13/07/2016

    If he's been fully open about sponsored videos for the past couple of years, it does seem a little harsh to call him out about something he clearly recognized and improved on a long time before this ever came to light.

    I think this probably is a case that his name generates more interest than Generic_L33t_Newb_Poner_no.33.
    Reply +9
  • Doom's Vulkan patch is a PC performance game-changer

  • Bauul 13/07/2016

    Aside from the conversation about Vulcan, it's just nice seeing id Software back at the forefront of driving graphics innovation.

    It really is preposterous how well Doom runs considering how good it looks.
    Reply +29
  • Brutal Doom adds weapons from 2016 Doom

  • Bauul 11/07/2016

    While it gets my hackles up when people say Brutal Doom makes the original Doom better, it is undeniably good fun. The new weapon implementations are well done! Reply +2
  • Someone finished Doom's insane permadeath mode without any upgrades

  • Bauul 11/07/2016

    ZeroMaster has been a top class Doom speedrunner for a very long time. To see him get as much out of the new game as the old ones is credit indeed to the quality of the new game. Reply +16
  • Pokémon Go is a phenomenon that's pushing people together

  • Bauul 10/07/2016

    @drhickman1983 I just downloaded it to see what the fuss was about. Apparently there's a Pokemon sat on the pavement just outside my apartment. I feel genuinely tempted to go get it. It's the same feeling you get in a FPS when you see there's an useful item on the minimap just in the next room. You feel drawn to go and pick it up.

    But then I decided I was too comfy in bed so quit the app.
    Reply +5
  • Next Tomb Raider movie sets 2018 release date

  • Bauul 08/07/2016

    @Les-Whinen There have been a few things recently I am extremely glad I saw in the cinema. Mad Max for example.

    I'm optimistic about this. The rebooted game was a pretty well formed story.
    Reply +3
  • Evolve goes free-to-play, devs discuss "DLC s***storm"

  • Bauul 07/07/2016

    @deanimate Yeah, I found it hilarious they said in the notes above the game had any kind of "pick up and play" value.

    Because there's only five of you and each player has such a specific role, if anyone is particularly crap then the entire game falls over. I tried the tutorials at least twice and a bunch of bot games but never felt confident enough with what I was doing to risk going online and messing someone else's game up.

    I don't think I've ever actually tried an online game.
    Reply +1
  • Red Dead Redemption finally gets Xbox One backwards compatibility this Friday

  • Bauul 06/07/2016

    @FuzzyDucky Couldn't agree more. Irish was like a tick list of the laziest possible stereotypes. Even aside from whether they were offensive stereotypes, the sheer amateurishness of them offended me!

    It was like for every single character they came up with, they decided to make the most over the top stereotype they possibly could.

    The local Sherrif is old, tough and grizzled (of course). The deputy is nervous and uppity (of course). The traveling salesman is an over the top buffoon (of course). The Irish guy is a drunk violent (of course). The grave robber is a creepy Golum type character (of course). The old sage cowboy is wise and knowledgeable (of course). Every single Mexican wears a sombrero and shouts "Gringo!" a lot (of course)...

    The list just goes on and on. It made me feel like I was playing in a world full of bad actors playing roles, not actually real people. And it wasn't helped by the fact Marston spends the first half of the game being nothing more than an errand boy for them.
    Reply 0