Bauul Comments

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  • Nioh's third and final free pre-release trial is this weekend

  • Bauul 18/01/2017

    @Fourfoldroot Yep. Nier is the Platinum title, right? My brain keeps splurging them into one title. Reply +2
  • Scalebound cancellation won't end Xbox projects with other studios, but games may be shown later

  • Bauul 12/01/2017

    @NullDev I'm interested to know where you got "You could say that they kept something like 25% of the game from a design standpoint and at least 50% from a technical standpoint." from.

    The only thing we know for a fact they kept was the idea of the glory kill, but based on the footage they provided for the NoClip documentary technically it was totally different.

    We know they re-did the levels, the AI, the enemy design, the story, the mechanics and even the entire renderer (thanks to bringing Tiago Sousa in from Crytek).

    To all intents and purposes they restarted the game. Obviously the experience gained from Doom 4 would have gone into Doom, but they even changed lead game director. It was definitely a restart.
    Reply 0
  • Bauul 12/01/2017

    @Cahmbos The cloud is still very much there. Azure (Microsoft's cloud computing service) is their fastest growing area, and generates more revenue for Microsoft than Xbox does.

    I think what happened is at the launch of the X1, Don Mattrick likely secured a deal with Azure where Xbox developers could use the cloud computing at a fraction of the cost it usually does. He therefore trumpeted that Xbox games would all be using the cloud (because, like the chump he is, he didn't actually know much about game design).

    Developers though rapidly discovered they had no need of a server farm in the sky, beyond simply using it to run dedicated servers. So none of them bothered.

    The possibility of cloud computing is still there, it's just no-one has found a good use for it.
    Reply +3
  • Bauul 12/01/2017

    @NullDev
    Did the accountants come to the conclusion that the cost of finishing development, distributing physical copies and marketing the game would have been greater than the total amount of revenue generated by actually selling the game?
    Evidently, yes. But it's not just about sales. The game looked pretty mediocre even in carefully created press footage, so it could well have been pretty awful in reality. Sometimes games just fundamentally don't work, and no amount of extra time will save it. And the last thing MS want is to release a terrible game that everyone hates and they look bad for.

    A recent good example of this is the aborted "Doom 4". From what ID Software have said, that was pretty close to being done too. But it was just a bad game. They had no choice but to cancel it and start something new from scratch (the Doom game we got).

    Plenty of bad games get cancelled that we hear nothing about. Microsoft's mistake was to give Scalebound a big public platform before they actually knew it was any good.
    Reply +4
  • GTA 5's endless tapestry

  • Bauul 09/01/2017

    @Fourfoldroot For an alternative take... Don't get it. The last GTA I enjoyed was Vice City, and I picked up GTA 5 a few months ago because I too thought "all this praise, I should get it!"

    And... I was so bored. It is literally exactly the same as Vice City, with less interesting characters. It's still the same driving experience and the same kind of missions. I played it for about three or four hours when I first got it, and haven't turned it on since.

    If you're desperate for more GTA, then get it. If you feel like you had your fill with the older games, don't. It's just more GTA in a different city.
    Reply +1
  • New year's resolution: Let's stop screaming

  • Bauul 08/01/2017

    Very well put. While reaction and feedback is healthy and important, we somehow seem to plunge into over-reaction time and time again, over the smallest things.

    You only have to look back at some of the things that people were upset over and see how insignificant they seem in hindsight now to know the response wasn't justified.
    Reply +36
  • Microsoft's 2017: momentum at last, and a golden opportunity

  • Bauul 06/01/2017

    If Scorpio hits a good price point and genuinely has the right specs (1080p @ 60fps please, I like many don't feel the need for a 4K TV), it feels like the right time to add an X1 alongside my PS4.

    I was a 360 guy last generation, so with Backwards Compatibility I'm kind of hoping it'll essentially serve as a proper replacement to that console.
    Reply +1
  • Mass Effect 2 free to download on PC right now

  • Bauul 06/01/2017

    @warriorbat Relax, it's literally just the premise of the game - it's the intro sequence.

    It'd be like saying "The Empire Strikes Back is the one where the Rebels are on the ice planet Hoth".
    Reply +1
  • Mass Effect Andromeda release date finally confirmed for March

  • Bauul 05/01/2017

    @Calib4n It's funny, there was such hatred around the ME3 ending that by the time I came to play it, I presumed the ending would be something like "it was all a dream" or Shepherd just suddenly dies from a heart attack halfway through a mission and we never find out what happens.

    I was completely ready not to have any kind of real ending whatsoever, so when the real ending did arrive (as somewhat simplistic as it was) I was absolutely over the moon.
    Reply +2
  • HDMI 2.1 spec adds 8K/10K video, dynamic HDR and variable refresh

  • Bauul 05/01/2017

    In a few years when this becomes standard, it'll be funny to imagine a world where games can target any FPS they like without penalty. Given so many 30fps games actually seem to run more like 40fps with drops to 30fps occasionally, this could be a real genuine boost to gaming performance. Reply +8
  • Eurogamer's top 50 games of 2016

  • Bauul 02/01/2017

    You lot are too cynical about Pokemon Go.

    I will never forget the sight of crowds of joyous, happy people all standing on street corners on a Friday night playing a video game. It was like a temporary view into a weird alternative reality where booze had been replaced with gaming.
    Reply +18
  • Overwatch has become my favourite tawdry soap opera

  • Bauul 26/12/2016

    @iztokmravlja You say thay, but I remember the amount of fan lore and background written about Quake 3, a game whose characters are literally no more than skins. People will always fill in the blanks in any fiction they enjoy, however thin that fiction is.

    The clever thing Blizzard did with Overwatch is to make absolutely none of that important to just playing the game. By keeping the entirety of the "plot" (for what it is) out of the game itself, it keeps everyone happy, whether they're interested in the backstory or not.
    Reply +8
  • Denied: Valve didn't go for that Half-Life 3 plea with its own Steam Awards

  • Bauul 20/12/2016

    @scuffpuppies I agree. HL1 and 2 both added revolutionary improvements to the FPS genre (scripted sequences, and gameplay impacting physics respectively). If they can't do something equally revolutionary with HL3, they simply won't make it. Reply -3
  • Games with Gold January freebies announced

  • Bauul 20/12/2016

    @Syrette Games With Gold were introduced at no additional cost to the basic Xbox Live Gold subscription.

    I guess EG could be pedantic and write "free-with-a-valid-Xbox-Live-Gold-account".
    Reply +8
  • Crytek breaks silence, closes multiple studios

  • Bauul 20/12/2016

    I remember when Crytek moved on from the Far Cry franchise and created Crysis. At the time, everyone felt Ubisoft was the one who'd lose out, especially when Far Cry 2 was so divisive.

    Crysis was such a bit hit, it seemed like Crytek would become the go-to open-world FPS developer.

    It's funny to think how everything swapped around. If only CryTek has just stuck to what made them popular in the first place.
    Reply +7
  • Space Hulk: Deathwing review

  • Bauul 19/12/2016

    Sadly the gameplay video they released a few weeks ago pretty much matches exactly what the review said. It *looks* amazing (as in the art direction) but the gameplay seemed pretty one-dimensional.

    Kind of makes me want to dig out the original boardgame for a spin now!
    Reply +5
  • Dara O Briain's Go 8 Bit gets second and third series

  • Bauul 15/12/2016

    I don't quite follow the logic people must be great at their favorite game.

    One of my favorite ever games is C&C Red Alert. I literally haven't played it in 15 years though, and cannot remotely remember the controls. If the first time I picked it up was on a TV show, I'd struggle like hell with it too.

    Perhaps they should have given them a good few hours to practice and remember how to play it before hand?
    Reply +8
  • Here's what Doom looked like when it was called Doom 4

  • Bauul 14/12/2016

    @curtlikesmeat Honestly, the demo level is just level 1. It'd be like judging Doom 2 on Map 01: Entryway. The full game is something much bigger and better.

    On topic: I caught this documentary yesterday and it's equally good follow-up today. Extremely interesting look into the development of the game, and refreshingly candid interviews. Especially from Kevin Cloud who basically admitted he had to hand the reigns to someone else as he hadn't created something he really liked.
    Reply +2
  • Horizon: Zero Dawn release date brought forward a couple of days

  • Bauul 13/12/2016

    I don't quite follow the Tomb Raider comparisons. This is an open-world hunting and map clearing title like Far Cry. Tomb Raider is a narrative heavy exploration and third-person shooter, like Uncharted.

    Please tell me it isn't just because they both feature a female protagonist with a bow?
    Reply +7
  • Oculus Rift streaming support for Xbox One is now live

  • Bauul 12/12/2016

    It wouldn't at all surprise me if official fully-fledged Oculus support was a main part of the Project Scorpio release.

    MS have never been one to let other consumer technologies become popular without having a go themselves, but partnering with an established player seems like the more kind of sensible, more level-headed approach that Microsoft have been exhibiting recently.
    Reply +7
  • Pewdiepie hits 50m subscribers, claims he'll delete channel today

  • Bauul 10/12/2016

    @Trinitron ENB hasnt exactly been unsuccessful: Bandai Namco hit him up to help write the official strategy guides for at least two of the Souls games.

    That said, just like entertainment in all walks of life, the in-depth serious commentator on the specialist subject won't ever get them same level of fame as the generalist comedian who tackles everything.

    The way PewDiePie et. al. bounce around skits and games of the moment is akin to the talk-show hosts like Jimmy Fallon or Conan O'Brien. They draw huge audiences simply because they tackle such a wide variety of subjects all in a light hearted humourous manner.
    Reply +1
  • Bauul 09/12/2016

    @Grimhat You make the incorrect logical assumption that 10% of his subscribers watch *all* his videos, and the other 90% watch *none*.

    When in reality, it's likely on average his subscribers watch about 1 in 10 of his videos (he puts out multiple videos a day, so that's not surprising).

    I subscribe to OutsideXbox but I don't watch all their videos. Instead, once every couple of weeks or so I'll look at a list of everything they've done in the last 14 days and click on the two or three videos that look interesting to me.

    I suspect most YouTube subscribers are similar.
    Reply +4
  • Eurogamer reader's top 50 games of 2016 voting

  • Bauul 09/12/2016

    @sloth09 I don't believe eSports have anything to do with the slowing down of graphical developments in gaming.

    I miss the rush of excitement of seeing games take on graphical leaps and bounds every year as much as anyone, but those were the 1990s, things are very different now. As graphical fidelity has increased, the cost and time to create assets and content to match has exploded exponentially. It's gotten to the point where it takes teams of people months and months to create a single level. And for what gain? So games look a little better?

    It's no surprise we're seeing cutting edge graphics increasingly limited to the huge studios who can afford it, and everyone else concentrating more on the tone of the look of a game than the pure graphical fidelity.

    I for one don't think that's a problem. You just have to play something as beautiful as Bloodborne to see how effective use of a simple engine totally beats generic use of a highly advanced one.
    Reply +1
  • Bauul 09/12/2016

    This is the moment in the year I realize how few games I actually got around the playing, let alone thought were good enough to go into a top five! Reply +1
  • One Night Stand is suitably awkward

  • Bauul 07/12/2016

    @Spino86 Actually it's a good question. The real reason we originally got marriaged was for a visa: I got a job in the US and for her to come with me we needed to be married.

    But I'd be lying if I said once we were married, it didn't feel amazing. I can't describe exactly why (we already bought a house together, far more of a commitment) but I couldn't wipe the grin off my face for weeks. I love being married, it's brought me endless happiness, but I wouldn't have believed myself if I'd told myself that before I did.
    Reply +9
  • Bauul 07/12/2016

    @Spino86 I didn't say people won't change over time. I merely objected to your notion that the act of getting married alone should dictate how someone acts or feels.

    You marry someone who you know is like you and shares your exact moral principles, you don't marry someone and then expect them to change to fit to you.
    Reply -1
  • Bauul 07/12/2016

    @Spino86 No-one is expected to be anything "just because they marry you". The idea is to learn all about them before you get married.

    I met the love of my life at 17. I still wanted until I was 29 befor marrying her. Don't rush that shit!
    Reply +4
  • PS4 shoots through 50m sold barrier

  • Bauul 07/12/2016

    So on average people own 7.4 games each for their PS4. Hopefully that excludes PS+ titles!

    How does that compare to everyone here?

    I own probably about 15-20, but I only bought one or two at full price.
    Reply +9
  • Marvel at the first footage of Full Throttle Remastered

  • Bauul 03/12/2016

    @Foxtrot-Oscar
    As the only Star Wars game that's ever interested me
    Please tell me you've at least tried the sequel, Dark Forces 2: Jedi Knight?

    I cannot even begin to articulate how much I enjoyed that game.
    Reply +3
  • Bauul 03/12/2016

    @milomikic I think you're being unfair. It's *extremely* faithful to the original, just with increased resolution.

    The ironic thing is that flat vertex style drawings such as this arguably look better in low res as the lines between the colors are more pronounced, but that's a matter of taste.

    I'm far happier they've stayed true to the art of the original than attempted to change it for the increased resolution.
    Reply +3
  • Five minutes of Mass Effect Andromeda gameplay reveals krogan, turian squadmates

  • Bauul 02/12/2016

    The combat looked quite interesting, but the dialogue bits were pretty poorly done.

    However, those are pretty easy fixes, and we're still months from release, so I'm not concerned yet.

    I think the biggest issue is it just doesn't *feel* like Mass Effect. I'm not sure if it's the change in camera angle or perhaps the engine change, but it's going to take some getting used to. It's not necessarily a bad thing, it'll just take some adjustment.
    Reply +1
  • Why I think big console game sales are down

  • Bauul 01/12/2016

    @dsmx "agoThe reason sales are down is because people have less money to spend and all these big games release at the same time and people don't have enough time to play through the last game they played"

    Except as pointed out in the article, Q4 2007 saw a huge number of games released, and that was in the depths of the recession. Yet we all played and bought those games. 2007 did totally spoil us though.
    Reply 0
  • What I think after five hours of Resident Evil 7

  • Bauul 30/11/2016

    @Nikanoru Fixed angle, fixed position flexible angle, or over-the-shoulder third-person?

    RE has had a bunch of camera angles, including first-person in some cases (bonus mission of RE Code Veronica springs to mind).

    I for one am glad they're trying something new. First-person-horror is all the rage at the moment it's true, but frankly I'd rather that than a mediocre third-person shooter like the last handful of RE titles.
    Reply +4
  • Advertising Standards rules No Man's Sky Steam page did not mislead consumers

  • Bauul 30/11/2016

    @_TheDarkSide_ In my experience, the game does genuinely deliver about 75%-80% of what's shown in the videos and screenshots most of the time. Taken each element individually, the game does deliver more or less.

    The problem is when you roll up all the elements together, the combined effect is very different. That extra 20% shown in the promotional material adds up to a feeling of dynamism and life that the final game just doesn't have.

    It's definitely a case of the overall issue is greater than the sum of each issue individually, and that's why the ASA hasn't found fault. Because it's very hard to objectively rate a game on the "impression" the promotional materials give.

    It's the idea of the game that's so different to the final experience more than the individual things.
    Reply +3
  • No Man's Sky files suggest land vehicles are on the way

  • Bauul 28/11/2016

    @telboy007 No FOV slider on console unfortunately. Reply 0
  • Bauul 28/11/2016

    Add a few more features like this and I might just give it another shot.

    A bigger FOV so I don't feel like I'm squinting at the world is a must though!
    Reply +10
  • Mass Effect Andromeda will leave some familiar alien races behind

  • Bauul 25/11/2016

    @jabberwocky Yep, that's all true. From the character's point of view, nothing in ME3 has happened yet.

    Might make for an interesting spin on Andromeda 2 if a few people from the Milky-Way arrive having witnessed ME3 and have a lot to update the characters in Andromeda about!
    Reply +1
  • Sounds like Xbox One is getting a new Guide menu

  • Bauul 23/11/2016

    @chucklepie Funnily enough I find the PS4 menu almost too basic (although it's a big step up from the PS3 menu). The way things move about always bugs me: not just the games (although I wish you could pin positions!) but like the media apps always seem to change. One day YouTube is at the top of the list, the next it's at the bottom underneath a bunch I haven't even installed. It's baffling!

    Most of the system menus are nice and slick (the top row of icons) I just wish we had more control over the quick-access games and apps on the bottom row.
    Reply +3
  • So, about that Assassin's Creed Ezio Collection glitch video

  • Bauul 23/11/2016

    @IronSoldier True, these are small bugs that Ubisoft could have fixed (although in the hundreds of hours I've spent on those AC games I've never experienced them), but the issue is that Polygon has explicitly made out these are new problems introduced as a result of the remaster.

    Taken at face value, the remaster could go down as a "bad remaster" when in reality it's very faithful to the original. At a time when so many new releases genuinely do have mass problems at launch, shouldn't we be focusing on the games that have actual issues? If no-one cared about the climbing glitch in the years since AC2, it's likely no-one should care now either.

    What it boils down to is inaccurate reporting, and in an industry where hearsay and fan-boy opinions often shout louder than real facts, it is the absolute responsibility of gaming sites like Polygon to be a voice of reason and truth. Spreading misinformation like this just for clicks is pretty low.
    Reply +2
  • The promising-looking Space Hulk: Deathwing just got a 17 minute gameplay video

  • Bauul 18/11/2016

    @bushwod I rather thought they nailed the techno-gothic look of 40K! Besides, they're probably super bricks. :)

    On topic, it looks promising! I'm extremely impressed with how they've got the proper feeling of weight and heft to the Terminator armor, and the look of the levels is supreme. Hopefully the gameplay varies up a bit. It's moments like this you really appreciated Left 4 Dead's special infected.
    Reply +1
  • Is it worth upgrading PS4 Pro with an SSD?

  • Bauul 18/11/2016

    @Mar27w In case you were wondering, the downvotes aren't people being annoyed with you, they're merely answering the question as "no".

    As others have pointed out, the benefit of cloud storage is that it's effectively endless (if you can afford it) and can be accessed anywhere. But it isn't fast at all - storing assets in the device itself will always be substantially quicker than storing it miles away on a server.

    You might be thinking of cloud computing. That's where you have a giant super-computer do the in-game calculations instead of the local console. That does offer theoretical benefits (although yet to be realized in gaming) because the actual quantity of data is relatively small, so the low bandwidth that affects cloud storage isn't an issue here. All that is an issue is the delay in the data physically traveling from the server to you.
    Reply +1
  • Xbox 360 games are getting Xbox One boxes

  • Bauul 17/11/2016

    @Isonic I disagree. With the 360 stopping being manufactured, the risk is the opposite: the man on the street thinking they can't buy a BC 360 game because they have an X1.

    It's no different from a PC game originally being released that says "Designed for Windows 7" having it's boxart updated to "Designed for Windows 10" to avoid modern PC players thinking they can't run it if they have Win 10 installed.
    Reply +3
  • Time to kill genre?

  • Bauul 17/11/2016

    @Kiliko I agree that genres are useful when well applied. The issue is when they're not.

    In this case, "first-person-shooter" is just so broad a term that it manages to define everything from Devil Daggers to Titanfall 2. We need a better vernacular to describe the nuances of FPS games better than we do, and that's what TF2 struggled against.

    I've seen it in other situations too, like I once saw someone say they never wanted to play Bloodborne because they "didn't like JRPGs".

    I mean, technically, Bloodborne is just about an RPG and was made in Japan, but to describe it within the terms of JRPG is so misleading as to be effectively incorrect.
    Reply 0
  • PS4 Pro gives Battlefield 1 gamers a multiplayer advantage

  • Bauul 15/11/2016

    @Bennyjj81 I can't tell if you're being sarcastic?

    The playing field was never level anyway. Everyone's ping is different, everyone's TVs have different latency, custom hard drives make for faster loading times, even interference in your room will add latency to your wireless controller.

    But the reality is, as any PC player will tell you, beyond playing on a really terrible machine, it doesn't really make a difference. Especially when using a controller when huge sweeping nano-second quick aim movements aren't even possible anyway.
    Reply +15
  • Sharing Watch Dogs 2 genitalia got someone banned from PSN

  • Bauul 15/11/2016

    @markmitt It's San Francisco. There's nudity everywhere. My wife joined me there last week and upon landing, her literal first text message to me was:

    "Have landed in airport. Found a taxi. Just saw a woman's vag. So far SF does not disappoint!"
    Reply +1
  • Watch Dogs 2 online is broken: what works and what doesn't

  • Bauul 14/11/2016

    @Auntie_Social Well it's a take-off of Dark Soul's invasion mechanic, so if it's implemented as thoughtfully it should simply add to the experience. *If* being the operative word though there! Reply +1
  • Watch Dogs 2 copies arriving early and seamless multiplayer doesn't work

  • Bauul 12/11/2016

    These days it really does seem as though games aren't expected to be working until literally the launch day.

    No wonder day-one patches are so common!
    Reply +1
  • Arkane looking into Dishonored 2 PC performance complaints

  • Bauul 10/11/2016

    @Master09 In fairness, Bethesda don't have a day-one embargo on reviews, they simply don't provide early review copies anymore. If a publication can get hold of the game ahead of release, they're perfectly allowed to review it.

    I'm not saying this is right of Bethesda, but it is worth getting the facts straight.
    Reply -2
  • Overwatch: Blizzard talks Sombra, Arcade Mode and Symmetra's overhaul

  • Bauul 06/11/2016

    I'd like to add to the chorus that EG's policy is to put "Watch:" at the beginning of video articles to avoid the disappointment of clicking on something I can't view (as in my case, I'm next to a sleeping wife and have no earphones). It genuinely does help!

    I will watch it later when I'm able (Chris is a good interviewer) and I know that transcribing interviews takes longer than most people realize, just please label them as such to avoid annoying everyone.
    Reply +2
  • Call of Duty: Infinite Warfare's campaign is slick, morbid and a bit dull

  • Bauul 03/11/2016

    @Uncle_Fishboy When every COD campaign for the last half-dozen games has been the same, what else is there to talk about?

    The bits that are new (the plot, settings, the hub ship and the space dog-fighting) are all discussed.
    Reply +1