Bauul Comments

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  • Microsoft reveals fancy new Xbox One controller

  • Bauul 21/03/2017

    @Brainflowers It's quite important for the PC crowd.

    Many PC gamers don't need (and would prefer not to have) a wireless controller, and the 360 wireless controller didn't work natively with PCs when it was released without a dongle. So it's still important to specify if there isn't going to be a wired version.
    Reply +11
  • 26 years later, Street Fighter 2 expert reveals never-before-seen combos

  • Bauul 21/03/2017

    Just a wild guess, but could the "falling into a corner pause" be left-over code from Vega's wall jump attack, where he jumps off the wall at the side of the stage? I seem to recall he's the only character that could do that, but my memory could be serving me wrong. Reply +2
  • Xbox One's next update adds tournament feature, custom gamer pics

  • Bauul 21/03/2017

    @Brainflowers I think it's because some people are prone to being overly dramatic, with "threats" of "OMG I'm selling my console!" over the smallest so-called slight relatively common in certain places online.

    So people are sensitive to that kind of post, and are more likely to react badly to it just because we're all so sick of how whiny some portions of the gaming market has become.
    Reply +1
  • Mass Effect's best mission

  • Bauul 17/03/2017

    Great mission, although I was thrown by Mordin admitting he'd helped create the genophage.

    Krogan live for a thousand years, so for the genophage to have had any major effect it should have been in place for at least hundreds. The rachni queen mission in ME1 also plays to the idea this all happened centuries ago (which is why it was so strange to find a living rachni).

    But if Mordin worked on it can't have been any more than a couple of decades ago (Salarians have short lives). It just doesn't feel right, and slightly smacked of retconning the story.

    I small distraction in an otherwise wonderful story arch though. ME3 had an underwhelming ending, but aside from the last 10 minutes it was pretty amazing.
    Reply +7
  • Switch loading times tested: MicroSD vs carts and internal storage

  • Bauul 16/03/2017

    Good analysis, thanks DF!

    Do we have any information on exactly what the tech is in the cartridges? Judging from the article they aren't basic SD cards, so anyone know what they are under the hood? Just curious really.
    Reply +5
  • Microsoft testing PC, Xbox One Game Chat Transcription feature in Halo Wars 2 right now

  • Bauul 16/03/2017

    Speech-to-text in particular sounds wonderful. I turn off basically all public voice-comms because they're inevitably random chatter and nonsense, but in the small chance someone does start talking sense about the game, having it all just appear as a little text box at the side would be amazing. Reply +1
  • Gambling Commission warns parents about gambling websites

  • Bauul 15/03/2017

    @leeroye Not really, as gambling in something like CS:GO doesn't use an in-game currency as far as I'm aware. It uses the actual weapon skins, each of which has a monetary value (in real cash).

    Really the only absolutely sure-fire way to stop this entirely is to ban tradable items of all kinds, but that seems rather an overkill.
    Reply 0
  • System Shock 3 is coming to consoles via new publisher Starbreeze

  • Bauul 15/03/2017

    @MrDurandPierre Shortly before the release of Epic Mickey 2 I saw Spector do a talk at Bafta in London. He's a fascinating chap, definitely something​ of a gaming auteur.

    It's a shame Epic Mickey and tbe sequel turned out a bit crap. The thought behind them and the lengths he talked about Disney history clearly revealed a *lot* of work into them.

    I'm cautiously optimistic about SS3.
    Reply 0
  • Inside the cruellest RollerCoaster Tycoon park ever created

  • Bauul 10/03/2017

    Thanks for the article EG! I always enjoy this kind of stuff. From the stories of what happens if you deliberately kill Sims in order to build a graveyard to that endless Civ 2 game that ended up a spitting image of 1984, it's always interesting.

    Magnasanti, the terrifying Sim City 3000 "utopia" of maximum possible residential density was always a favorite. As was the original Mr. Bones Wild Ride of course!
    Reply +10
  • Middle-Earth: Shadow of War goes wild with the brilliant Nemesis system

  • Bauul 08/03/2017

    I was looking forward to the first one, but the input latency absolutely killed it for me. I paid full price for it on PS4 and was so annoyed I put it down after about 30 minutes. I still feel frustrated by it now. I'm pretty envious of everyone that wasn't bothered by the input delay. Reply 0
  • PlayStation 4 update that adds Pro boost mode out tomorrow

  • Bauul 08/03/2017

    @Syrette If you don't have a fast internet connection so would rather only download games once, absolutely that could fill up fast.

    I'm very pleased about this: 500Gb isn't even enough for just the games I play regularly, let alone all the stuff I'd like to have to hand just for the occasional blast through.
    Reply 0
  • Crytek Black Sea now a part of Total War developer Creative Assembly

  • Bauul 07/03/2017

    @Pasco If someone loses their job due to the company no longer being able to afford their role, they're not being fired. They're being made redundant.

    I'm all for cutting through PR, but if we're going to let's at least be accurate. You're fired when you mess up or fail to do the job: it's a response to failure. Being made redundant, which is the technical term, implies no fault on behalf of the employee. And that's a crucial difference.
    Reply +1
  • Bauul 07/03/2017

    I'm happy the studio found a new home, but am I the only one that's anxious Creative Assemblies doesn't go down the same route as Crytek and over-expand? Somehow devs who get big enough to work on multiple projects at once always seem to struggle to turn out quality. Reply +2
  • How Dawn of War 3 uses MOBAs to modernise multiplayer RTS

  • Bauul 06/03/2017

    @PixelJumper Isn't the scale too small for Titans? They'd barely fit in the screen. Reply +1
  • Warhammer 40,000: Dawn of War 3 out in April

  • Bauul 06/03/2017

    @Rogueywon Agreed. Nothing wrong with devs offering pre-order incentives that are purely cosmetic.

    Devs are allowed to try to tempt us to buy the game in advance, but locking content away to do it is very underhanded. Cosmetic items only though: no problem.
    Reply +3
  • Finding the voice of The Witcher's Geralt in Horizon: Zero Dawn

  • Bauul 06/03/2017

    @FadetoBlack23 Granted I'm only a few hours in, but so far it does seem pretty generic.

    I also don't care one bit, as while it's clearly built on the shoulders of similar games, it's easily one of the best (if not the best) realization of the genre.
    Reply +3
  • Switch Joy-Cons tested: are there really de-sync issues?

  • Bauul 02/03/2017

    Wireless connections are far more fragile than I think many people realize. My DS4 occasionally suffers massive lag for no real reason (or as my wife puts it when she's playing "It's done the weird thing again!") but we've found moving the coffee table to the side seems to help.

    Basically anything from furniture to hands to too many smartphones in close proximity can mess up a signal.
    Reply +2
  • Nintendo Switch review

  • Bauul 01/03/2017

    Does it have any kind of backwards compatibility with Wii U or 3DS titles?

    I'm guessing not as it wasn't mentioned in the review, but as someone who skipped the Wii U knowing that I could try all those titles too would make a difference.
    Reply 0
  • Ubisoft just made For Honor a lot less annoying

  • Bauul 28/02/2017

    @3en I remember an editorial a few years back on here that touched on which articles gained the most hits.

    Generally stuff about new games is always the stuff most people want to read about, so naturally that's what EG will dedicate screenspace to.

    Plus if one of the staff is a fan of a game, it'll get more coverage.
    Reply 0
  • Microsoft announces EA Access-style Xbox Game Pass subscription

  • Bauul 28/02/2017

    As someone without much interest in the absolute latest and greatest and who is fickle about what I want to play, this sounds absolutely amazing.

    Less than 2 a week for a 100 games, that update over time too? Brilliant! I rarely play games twice and buying them outright always almost seemed a waste, so this is right up my ally.
    Reply +3
  • Battle Princess Madelyn is a lovely tribute to Ghouls N' Ghosts

  • Bauul 26/02/2017

    @Sancezzio It's a bit harsh to criticize a game that's specifically a homage to a 16-bit title for having 16-bit graphics!!

    Outside of this specific title though, hi-fidelity graphics (and asset creation in general) is by far the most time consuming and expensive part of game creation.

    Most indie developers simply don't have the time, skill of money to create hi-def graphics. HD sprites are generally even more time consuming than 3D models.

    So it's no surprise indie devs look to lo-def graphical solutions. It's not "retro" necessarily, just low definition. As much as we complain about low-def graphics, it doesn't mean indie devs will suddenly all have double their budget to hire a team of graphical designers. The games either have low-def graphics, or they don't exist at all.

    I agree, it would be nice if every game had nice HD graphics, but the reality is they won't. And pixel art (or abstract, just plain geometric shapes, or whatever other low-def solution the devs use) gives excellent returns on investment for the time and effort needed to create it.
    Reply +4
  • BioShock creator Ken Levine reveals new studio Ghost Story

  • Bauul 24/02/2017

    @martinsmith They made Freedom Force? I *loved* those games! I had no idea! My sadness at the loss of Irrational has just multiplied. :'( Reply +2
  • The unspoken rules of For Honor

  • Bauul 24/02/2017

    @markodisrm Dark Souls is a good example, but unlike For Honor duel situations are almost always player initiated anyway (excluding the built in duel modes that don't really get used that much).

    I've you've gone to the effort of warping to the Pontiff's boss room (or the Old Iron Keep bridge, or the Undead Burg plaza), laid down your invader summon sign and get summoned as a hostile, you're already in the mindset to play within dueling rules. And as you basically get no scoring or real reward for winning, there's less incentive to play dishonorably.

    In For Honor, duelling isn't a side thing that people choose to do out of their own volition, it's literally the point of the game, so it's unsurprising fewer people feel motivated to eschew a better chance at winning in favor of playing honorably.
    Reply 0
  • Cards Against Humanity gets official Mass Effect expansion

  • Bauul 23/02/2017

    @MrTummyGiggles We play it every now and again after a night out. Still really enjoy it. It's not something you can play more than once every few months though. Good fun for what it is though. Reply +4
  • Horizon Zero Dawn review

  • Bauul 20/02/2017

    I haven't touched many open-world games in quite a while thanks to the tedium that set in with the umpteenth Assassin's Creed release, and have been recently feeling the itch to get back into one.

    So for me this has come at a perfect time. Hopefully the weariness Martin experienced won't apply so much as I'm not so burned out on the genre. It does sound like there's a fun game under the genericness.
    Reply +49
  • Portal writer Erik Wolpaw has left Valve

  • Bauul 17/02/2017

    I can see the Valve building from my office, I'll see if I can spot a guy leaving with a giant box of food! Reply +20
  • You can now buy Rage digitally on Xbox for the first time

  • Bauul 16/02/2017

    I too enjoyed Rage, but to call the ending and ending does disservice to others endings.

    Rage didn't have an ending, it just... stopped. :)
    Reply +4
  • Disney ditches Pewdiepie after anti-semitic stunt

  • Bauul 14/02/2017

    @kangarootoo I think we're going to have to agree to disagree. In my hypothetical work-situation, I cannot believe any sensible-minded boss would take that stance. Perhaps a slight "think more carefully next time", but that's about it.

    If I right now dared you to email your local police department saying "Cops can suck my dick!", which you do and you get a visit from them, by your logic they would take "But Bauul told me to!" as legitimate defense. More than that, they'd come visit me too, as by your logic I'm the one to blame.

    Obviously they wouldn't - "because he dared me to" is not defense, nor does it implicate the person who did the daring. They shouldn't be at fault because the person is an idiot.


    Also to your other post: the "service" these two guys provided was specifically writing messages on a piece of paper that they then danced around to while holding up. So in this the "message" was entirely required, as that's what the service was. In hindsight if PewDiePie had picked something like "We suck dicks" that would have carried the same joke without the uproar.

    It was one of a bunch of Fiver services PewDiePie contacted to see what outrageous things they'd do. Most just said "no", but these two guys actually did it.
    Reply +2
  • Bauul 14/02/2017

    @kangarootoo I don't think your analysis applies in this situation. He picked that phrase specifically because it was extremely offensive.

    Imagine the following situation:

    You're at a work party, and there's a colleague being loud and obnoxious. He announces to the room that he's man enough to do anything anyone dares him to.

    Because it's funny to egg him on, as a joke you dare him to email the whole company saying "I hate black people". The next day, much to your surprise, he does just that. Unsurprisingly he is fired.

    Two weeks later, your boss comes to you, and says that he's heard you're also a racist and hate black people, and therefore you're also fired.

    You try to protest, and just say it was a joke, but he says "you have helped normalize racism", and that you have to go.

    Basically, that's what has happened here. PewDiePie was trying to see how far the two Fiver guys would go. To do so, he picked a pretty cliched "awful thing to say". If he hadn't picked something so terrible, the joke wouldn't have made sense. It'd be like you telling the office guy to email the company saying "I dislike peanuts" or something equally inoffensive. It has to be terrible to make the joke work.
    Reply +2
  • Bauul 14/02/2017

    @ItsAlcidesAgain That was the point of the joke. He was trying to prove the two "we'll write anything on a sign" guys on Fiver weren't really willing to write anything by trying to get them to write the most offensive thing he could think of.

    If he'd picked something that wasn't as offensive, it wouldn't have made the skit funny.
    Reply +3
  • Bauul 14/02/2017

    @ihnm_aims The video makes the context more clear. It's basically this situation:

    Man A: For $5, I'll do anything you want!
    Man B: Anything? Yeah right!
    Man A: Yes, anything!
    Man B: I don't believe you.
    Man A: I'll prove it.
    Man B: Fine, I challenge you to... write "death to all Jews" on a sign and sign and dance while holding it. Hah, see, you won't do it!
    Man A: *actually does it*
    Man B: Oh shit!

    Which is not quite the same reasoning as one might infer from the article.
    Reply +10
  • For Honor is the best fighting game I've played in ages

  • Bauul 14/02/2017

    This article kind of lost me when it said the author thought it was like Dark Souls, and then was surprised he couldn't button bash. Clearly someone has never played multiplayer Dark Souls!

    As someone who was absolutely terrible at DS PVP though, I suspect this would just be a lesson in fustration for me.
    Reply 0
  • How Resident Evil 7 is censored in Japan

  • Bauul 13/02/2017

    @Majorjaws69 The RE series have always been called Biohazard in Japan.

    They used the other region's name as a subtitle for this game though, so in Japan it's "Biohazard 7: Resident Evil" and in the US it's "Resident Evil 7: Biohazard".

    Given the subject of the game, the Japanese title is probably more accurate of the two!
    Reply +3
  • Humble Freedom Bundle offers its most generous collection yet

  • Bauul 13/02/2017

    Great selection of games!

    Took an absolute age adding them to my Steam account though, one by one! Is there a way of bulk-adding?
    Reply +8
  • PS4 Pro boost mode: a game-changer for unpatched titles?

  • Bauul 11/02/2017

    Great job DF! Mainly for using Thunder Force IV music in the opening sequence! Reply +1
  • Bauul 08/02/2017

    @Rack
    If it locks out the performance and gets the loading times reasonable for Bloodborne I'll be buying one next time I see it in stock.
    What's unreasonable about the load times in Bloodborne these days? Typical respawn time are 5-10 seconds, and first time area loads are infrequently more than 20 seconds.

    We're a long way from the 60-second respawns of the launch version.
    Reply +7
  • The Secret of Monkey Island's swordfighting

  • Bauul 09/02/2017

    @Bambot I literally never understood the "I am rubber, you are glue" line. I thought it was about glue melting rubber or something.

    I just looked it up. Turns out the full line is "I am rubber, you are glue, what bounces of me sticks to you", essentially saying "No, your insults applies to you, not me".

    I almost feel this is more revelatory than the video!
    Reply +12
  • Netflix Castlevania series launching this year

  • Bauul 09/02/2017

    While I'm not familiar with much of his work, Dredd was absolutely phenomenal, so that alone gives me hope! Reply +3
  • E3 2017 will open its doors to public for first time

  • Bauul 08/02/2017

    @PixelJumper Thank you! E3 was originally a public event, I specifically remember the disappointment when it was announced it would become press only.

    This certainly isn't the first time it's opening its doors, more returning to what it did originally.
    Reply +1
  • Steam users warned after profile exploit discovered

  • Bauul 07/02/2017

    @Baddamobs I would imagine it's because Valve haven't gotten to work yet. It's not even 9am yet here in Bellevue. I suspect they'll jump on this and do something official as soon as they're awake enough. Reply 0
  • PS4 Pro 'boost mode' runs unpatched PS4 games more smoothly

  • Bauul 03/02/2017

    Am I the only person who completed Bloodborne three times and never noticed the frame pacing issues? I'm not denying they're there, but the moment any gameplay happens I just cease noticing them.

    I mean I won't say no to making it smoother, but if you didn't know better based on these comments you'd think it was unplayable or something.
    Reply +23
  • LittleBigPlanet 3 on PS4 headlines PlayStation Plus February lineup

  • Bauul 02/02/2017

    Slightly dumb question, but how does the Cross-Buy thing work? I'm interested by Starwahl, but does it run on PS4, or is it PS3 only? And do I have to buy it through a PS3 or can I basically just pick it up on the PS4 as if it were a PS4 game? Reply 0
  • The many faces of DOOM's afterlife

  • Bauul 01/02/2017

    Great article EG! If anyone's a regular reader you'll be aware I'm slightly a fan of Doom, so it's always exciting to read good journalistic articles about it.

    @Duffking Plenty make use of new monsters. ZDoom (and later forks) support a scripting language called Decorate that allows all manner of custom monsters. There's even a website (Realm667.com) that acts as a sort of unofficial repository for them.

    Generally people often like to the stick to the classic Doom 2 beastery, as they're such a perfectly balanced selection of monsters. Adding in custom monsters (that may or may not be any good) well takes time. I'm planning to use custom monsters in my next map, and I know at some point I'm just going to have to build a "zoo" type map, stick them all in and spend a good few hours playing against them to get a feel for how to make them enjoyable opponents in my level.
    Reply +2
  • Who's who in Mass Effect Andromeda

  • Bauul 31/01/2017

    @Mr.Spo While ME2 is a fantastic game, I found the number of squadmates almost too high. Given you can only take 2 with you at a time, inevitably I found a good half of the team just got ignored, which is a shame because they were awesome.

    I'm definitely intrigued by this smaller approach. If Bioware have time to write 100,000 lines of dialogue (for example), with six squadmates each gets 66% more dialogue than if they had 10. I'd rather fewer, deeper characters than more, lesser ones.
    Reply +3
  • Fallout 4 gets PS4 Pro support and PC high resolution texture pack next week

  • Bauul 30/01/2017

    @Mik3yB Yes, there will be a difference at 1080p, although it will be limited to only textures relatively near to you (presuming Bethesda hasn't overly stretched the textures too much in the original game).

    I don't think any computer can handle textures so high in resolution you couldn't spot any difference at all. I'm building a level in Doom at the moment with 4K textures, and even on my laptop's 720p resolution I can still see the pixels if I look closely at a wall.
    Reply +2
  • Can Horizon: Zero Dawn really be a AAA game without cynicism?

  • Bauul 30/01/2017

    For reasons I can't quite explain, this has really appealed to me from the moment it was announced. Perhaps I just really like robot dinosaurs?

    So I'm quietly hopeful it'll be good. Obviously no pre-order though: it's become so prevalent it's encouraging all sorts of bad industry practices.
    Reply +22
  • Face-Off: Resident Evil 7

  • Bauul 27/01/2017

    @crazy-n00dle
    I spotted the table scene likeness to The Texas Chainsaw Massacre some time ago.
    You mean you didn't realize the whole game was clearly heavily inspired by the Texas Chainsaw Massacre from the very first trailer footage? That's not really something to boast about... :)
    Reply +7
  • The voice behind The Witcher

  • Bauul 27/01/2017

    @Bertie Great article Bertie!

    Just one small nitpick as a Seattle resident: It's Pike Place Market, not Pike's Place Market (no " 's "). Pike Place is the name of the road, like Baker Street or Downing Street.

    Getting that wrong ranked highly on a local newspaper's recent poll of "annoying things that non-Seattle residents get wrong about Seattle". :-)
    Reply +2
  • Shadows of the Damned and Alice: Madness Returns are now backwards compatible on Xbox One

  • Bauul 26/01/2017

    Madness Returns was a great game! Just as creepy as the first one, but with far better gameplay, and with a really cool story to boot. I thoroughly enjoyed playing through it.

    I just read that old Eurogamer review. "Exploring Wonderland is, in practice, about as full of wonder as watching paint dry". Really EG?
    Reply +3
  • Prey secures May release date

  • Bauul 25/01/2017

    @captainT There was at one point.

    https://www.youtube.com/watch?v=ufikwk7_AD0
    Reply -1