Bauul Comments

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  • What does it take to run Forza Horizon 3 at 1080p60?

  • Bauul 27/09/2016

    @FMV-GAMER I suspect Microsoft are being overly cautious about releasing their Xbox games on PC (especially with the cross-platform multiplayer) because they're worried about people's ability to edit PC games.

    At best, we get things like bots and hacks spoiling the experience for Xbox players. At worst, someone is able to reverse-engineer the game to the extent they compromise Xbox One security and create hacks for the X1.

    I think as time goes by, MS will likely relax their restrictions, but I can just imagine an overly protective Xbox executive making a fuss because they're terrified hackers will spoil everything.
    Reply +3
  • NetherRealm addresses concern around Injustice 2's new Gear System

  • Bauul 23/09/2016

    Eh, as someone who tried Hearthstone for the first time in ages last night, I've really experienced what it's like to play against someone who has ground out better "gear".

    This sounds quite mild in comparison!
    Reply +3
  • New Dishonored 2 trailer shows us just how creative killing can get

  • Bauul 21/09/2016

    It amuses me that I'll likely never see any of these creative kills, as I'm a firm believer in attempting a true no-deaths, ghost run, at least for my first play-through. Reply +25
  • Looking back at Spore in a post-No Man's Sky world

  • Bauul 18/09/2016

    Spore did a few really revolutionary things that I've still yet to see replicated elsewhere.

    For example, the game was 100% single-player, but the content you played with was grabbed from other people's games (and I don't just mean planet names). You even got statistics on whether your creature had turned up in someone else's game.

    Also, if you started a second single-player campaign, it took place in the same galaxy has your first game. Your first race of creatures were controlled by the AI. In essence, you became your own opponent. The better a player you were, the more challenging you became as an opponent. It was genius. You could have up to 9 concurrent single-player games, each populated by an AI version of your past self.

    Some of the small things were revolutionary too: the creatures you created could be exported as a small file to share with friends and online. But in a stroke of ingenuity, all the data for the creature was saved into the metadata of a JPEG, with the "image" part of the file being a picture of your creature. So you could post a picture of your creature on a forum (for example) and if someone wanted to use it, they just had to save the JPEG into their own folder. It was so neat I'm amazed this hasn't become more normal.
    Reply +7
  • The space that isn't

  • Bauul 17/09/2016

    As a counter example to your idea that virtual spaces don't exist beyond where you're looking, and have no perpetual grounding in the physical world, I had exactly the opposite experience just recently while making a level for Doom.

    Without boring anyone with details, the original compiler software (that takes the design you have in the level builder and turns it into a schematic the game can play through) had a hard limit of a certain number of walls.

    I didn't realize this limit, and merrily created something far bigger. When I came to play it, I reached the part of the level where the limit was passed and the geometry just... ran out. Instead of the entrance to a corridor, there was just a swirling mass of colour. Enemies, items, and the rest were suspended in the void beyond. I could see them, spinning in the distance, lost and confused, as the rooms they clearly expected to find themselves standing in were instead a swirling mass of nothing. I'm still rather surprised the level loaded at all.

    In a very real sense, the information in the game file that Doom was reading from had ended prematurely. Yes it was a virtual representation of the data stored on my hard dive, but that lack of data was as real as a book with the last chapter torn out. It physically wasn't there in the disk.

    Thankfully there are more modern level compilers that handle more walls, so my level now has geometry everywhere it should, but it was quite an experience in the raw, code level elements of game design.
    Reply +5
  • Bayonetta joins Xbox One backwards compatibility

  • Bauul 09/09/2016

    @markandrewroberts1 Regarding ME 1 and 2, I wouldn't be surprised if EA are waiting for a couple of months before ME Andromeda and then releasing them. They get free marketing around ME, it gets the games back into people's mindset and generally improves hype for the fourth game.

    At least if I were EA, that's what I'd do.
    Reply +1
  • Digital Foundry: Three hours with PlayStation 4 Pro

  • Bauul 08/09/2016

    As an existing PS4 owner with a perfectly decent 1080p TV, this just doesn't have much appeal. I don't get anything new without upgrading my TV, and I just don't feel the need to. Standard PS4 gaming was fine yesterday and it's still fine now.

    I don't own an Xbox One, so actually Scorpio appeals somewhat more, especially if they can manage 1080p/60fps versions of the current X1 titles. In a year's time when it releases, 4K screens will have hopefully come down in cost too.
    Reply +18
  • Apple accidentally announces iPhone 7, iPhone 7 Plus via own website

  • Bauul 07/09/2016

    @berelain The trick to avoid tangled headphone wires is to buy ones with ribbon cables. They basically never tangle. Reply +1
  • This is what really happens when swords hit armour

  • Bauul 06/09/2016

    @MrBeens That may be true, but my nice little Japanese chefs nice does have little divots on it to stop potatos sticking to it.

    Clearly it's the same thing. ;)
    Reply 0
  • The state of video game TV

  • Bauul 05/09/2016

    I rather enjoyed it. It's funny reading people here say "watching other people play games is only fun if they're good", but I actually found the most enjoyment came from people not being good. Well meaning though, which is what makes it genuine.

    My wife isn't a gamer (although she does play games) and was ignoring it in favour of her phone to begin with. But by the end was very much into it (and I think developing a crush on David James) because the humour and entertainment didn't come exclusively from the games.

    Compared to the sheer quantity of comedic banter you get in the likes of Mock the Week or 8 Out of 10 Cats it was lacking, but those are extremely established shows. But it does have the potential to get there. I'll definitely be watching next week.
    Reply +2
  • Asus ROG GX800VH review - the world's most powerful gaming laptop?

  • Bauul 04/09/2016

    @VRjunkie There's a whole category of what's known as "Desktop replacement laptops". These are large, bulky laptops that aren't really designed to be used on the go, but they are a damn sight easier to move than a desktop. They can be stored much easier too.

    As such, battery isn't really important as they're not meant to be used away from a plug for very long.

    Basically these are for people who want a computer they can easily move and store, but don't have any need to actually use it on the go.
    Reply +6
  • Pokémon Go, mid-life crisis and me, by Ellie Gibson

  • Bauul 03/09/2016

    I had the same childhood experience a lot of people did here - slight embarrassment about games - but three years ago I moved out to west Washington in the US, and the amount video games permeates general life here is pretty incredible.

    I think when you're on the doorstep of both Microsoft and Nintendo America, with Valve down the road, Bungie and 343 across the street from each other (I like to think they come out at night and have West Side Story style dance-offs) and a multitude of other devs and gaming companies, to "not get" video games makes you the odd one out.

    The first time I was served by a cashier in a supermarket with an Aperture Science hoodie on, I got excited. The 300th time it's just normal. Like the endless bus conversations between strangers about games or the fact every Thursday 20 Bungie employees descend on my office's cafe because the Spicy Pork Teriyaki is really good. I think a little more of this and I might eventually stop feeling a little odd about loving games.
    Reply +2
  • Virgin Media wants you to buy its "boss-mode level" broadband for gamers

  • Bauul 31/08/2016

    Just be glad you don't live in the US. Where I live Comcast has the monopoly on internet and cable services (no phone lines here) and it's $120 a month for the equivalent of Sky's basic TV package and 60 Mbps internet.

    When I get back to the UK, I'll never complain about Internet prices again.
    Reply 0
  • Call of Duty 2 frame-rates massively improved on Xbox One

  • Bauul 24/08/2016

    @thisisatempaccount Not necessarily. Emulation often doesn't see performance improvements: you can play Sonic 2 emulated on a top of the range PC today and the Mystic Caves zone still runs like absolute crap. Sometimes slow down is almost limited by the game itself.

    In this case, it seems we have a situation where CoD 2 on 360 is running unrestricted (so a 'faster' 360 could run it better), combined with Microsoft's 360 emulation seemingly running very efficiently.
    Reply +17
  • Call of Duty: Infinite Warfare developers on the battle with the backlash

  • Bauul 24/08/2016

    I remember dropping into one of Sony's streams back at E3 (I think) and seeing this cool sci-fi space combat game. It looked quite good fun zipping around in a ship blowing stuff up.

    Then the pilot ejected and started shooting people, and I remember thinking "oh, they've shoe-horned in a bad Call of Duty ripoff section, how disappointing".

    Then the title came up revealing it to be Call of Duty, and I literally sighed out loud.

    Edit: I'm genuinely surprised by the mixed reaction to my post! But I guess I'm not exactly in line with the majority of gamers in that I've not enjoyed a CoD since Modern Warfare. Ironically, the classic "CoD parts" are the least interesting to me. Give me a whole game of space combat and I'll be interested!
    Reply +2
  • Call of Duty 2 now available on Xbox One backwards compatibility

  • Bauul 24/08/2016

    CoD 2 was the title that introduced the recovering health mechanic if I recall correctly, right? Presumably inspired by Halo's recharging shield design.

    Not sure if we should thank it or bemoan it for that particular innovation!
    Reply +2
  • A new PC mod fixes one of No Man's Sky's most frustrating traits

  • Bauul 23/08/2016

    While you can't fly low to the ground in the vanilla version, of course the bandit AI ships can.

    There's nothing more annoying in a game than the AI having an unfair advantage when you're supposed to be even.
    Reply +8
  • ZeniMax alleges John Carmack stole "thousands of documents" developing Oculus

  • Bauul 23/08/2016

    It's a situation of a hard-to-prove middle ground where Carmack undoubtedly developed VR code while at Zenimax, which likely under his contract Zenimax owns.

    But if he then leaves Zenimax, goes to Oculus and rewrites that code from memory (or something pretty close), is that still Zenimax's property?

    It's a grey area and not something that has played out that often in the high courts, so it's hard to know either way.

    Zenimax is clearly only interested now because it's Facebook's money and VR has taken off, to the extent I guess they'd rather not have Carmack sent to jail if they could just get rich of Oculus.
    Reply +3
  • Allison Road is back in development

  • Bauul 23/08/2016

    I was a big fan of the original teaser trailer for the purely self-centered reason that a good mate of mine lives in an almost identical house in north London. I had great pleasure in showing him the video! Reply +1
  • There's a cool Dark Souls Easter egg in the new Overwatch Eichenwalde map

  • Bauul 23/08/2016

    @YourSoulIsMine I think DS especially has resonated with developers as it's such a bold example of one man's unique vision for a game. It introduced so many forward thinking ideas that it must be quite inspirational for a lot of devs. Reply 0
  • Capybara's long-awaited Below delayed indefinitely

  • Bauul 19/08/2016

    @dean0null "Indefinitely" is a weird one. It technically just means "not a definite time span" but in this context of delays is often used to slighly announce something has been canceled without actually saying it's been canceled.

    However it's used so much, it's come to mean "has been canceled" even though technically that's not what it means (as in this case).
    Reply +3
  • Yes, there will be Project Scorpio VR-exclusives

  • Bauul 18/08/2016

    Wasn't full future backwards compatibility one of the main points of moving to a standard x64 console design for the X1? That bit isn't really news.

    The VR stuff - supposedly Microsoft are doing something with Oculus to bring compatibility to Scorpio. I think that's sensible on Microsoft's part - enable VR games on their console if VR really takes off, but none of the investment costs if it's a flop.
    Reply +7
  • A quick look at the beginning of BioShock, original compared to remastered

  • Bauul 17/08/2016

    Some remasters come out so soon after the original you don't feel like playing them as you can still remember every part of the game.

    But it feels just about long enough since the first Bioshock came out that it'll feel like a relatively fresh experience, so this is very well timed!

    Looking forward to trying the (apparently excellent) Bioshock 2 DLC which I missed last time.
    Reply +7
  • UK Gambling Commission seeks to tighten esports gambling

  • Bauul 12/08/2016

    I did my Master's dissertation on online gambling about ten years ago. Even then it became evident quite quickly that the UK Gambling Commission (somewhat surprisingly) really knew their shit. They're not just some clueless government organization, they're pretty hot on regulating online gambling.

    Compare them to the American equivalent, who got lobbied by physical casinos into just banning online gambling outright, but as such don't care about anything that doesn't quite fall into their very classic definition of gambling (I.e. online card games and slot machines).

    At least that's how it was ten years ago.
    Reply 0
  • No Man's Sky players meet in same spot, but can't see each other

  • Bauul 10/08/2016

    According to the Options menu, I've noticed I've bounced in and out of being connected to the servers all day. I put me in the mind that really the game only contacts the server every now and again to grab seed information, planet names and database entries.

    It seems really to be more like the Spore brand of multiplayer where it uses other players games to populate yours, but the two don't actually intertwine in a real-time way. This certainly doesn't seem like a MMORPG style perpetual world.
    Reply +18
  • No Man's Sky inventory space: how to increase ship inventory slots, upgrade suit inventory space

  • Bauul 10/08/2016

    @ahrmon I literally just came here specifically to find this exact information. So clearly there is a demand!

    On topic, thanks Eurogamer, I'd been completely ignoring those orange beam thingies. I'll definitely check them out now.
    Reply +12
  • It looks like the white Xbox One S 2TB has sold out for good

  • Bauul 08/08/2016

    @oliverlittle As someone who has worked with the Xbox guys at MS for years, my experience is that more times than not, it's a mistake rather than being corporately evil.

    MS have something of a habit of not having contingency plans. They likely presumed the new Xbox wouldn't sell because the current one isn't, and when it did, they're only now running around trying to come up with a solution.
    Reply +2
  • Xbox Project Scorpio: Specs vs PS4 Neo, proposed release date, price, and everything we know

  • Bauul 06/08/2016

    I'm surprised people think enforced compatibility with the X1 will "hold back" games on the Scorpio. Why would it? It seems the only real thing the Scorpio is doing better is having a vastly more powerful graphics chip.

    All the speed of a graphical chip does is inform the look of a game. It's things like RAM and the CPU that dictate what content can be included.

    Granted if the Scorpio chip supports graphical technologies not supported by the X1 that's a different story, but if it's just faster then we'll get the same games we would have had on the X1, just with a higher res/frame rate.

    If you want an example: a modern PC with a decent modern CPU and enough RAM will run almost any modern game on an Intel Integrated GPU. It'll look like crap, but it will still run.
    Reply +3
  • Quake Champions debuts gameplay footage

  • Bauul 05/08/2016

    @frightlever UT had far more varied gameplay modes, was much better at team based gameplay, and had far superior large scale maps.

    However, on pure second by second deathmatch gameplay, Q3A was unbeatable. It just felt *perfect*. It also had the nicer engine and was easier to create custom maps for.

    UT was absolutely great, don't get me wrong, and Q3A was far more limited, but what it did do it did it perfectly.
    Reply +7
  • Bauul 05/08/2016

    The player classes worries me a little bit, but they don't seem hugely different in the video. Perhaps it's more subtle?

    Either way, serious Quake 3 flashbacks, especially the weird level designs. While I don't have the skills I used to to be competitive at this, I'd love to see id software continue their success after Doom.
    Reply +5
  • Prey reboot will be a metroidvania adventure

  • Bauul 05/08/2016

    Ah I see what you mean. Yeah you're right, I meant it in a "decent but not great" sense. I remember the good ideas the game had more than what it was like to actually play the game. Reply +2
  • Bauul 05/08/2016

    @RamonNL Erm, I said it was "not a spectacular success"... :) Reply +2
  • Bauul 04/08/2016

    The original was stuck in development hell for over a decade, restarted twice, and was finally released to decent if not spectacular success.

    The sequel was developed for a few years, and apparently not far from completion before being unceremoniously cancelled.

    Then we have this reboot... third time lucky?
    Reply +15
  • Xbox One S performance boost revealed

  • Bauul 03/08/2016

    @patchbox360 I don't. Last GTA game I played was Vice City, and have had no interest in anything newer. Reply 0
  • Pro football player Wendell Lira leaves regular sports for career in eSports

  • Bauul 02/08/2016

    @yukushi
    "So instead of doing a physical sport this dude would prefer to sit in a chair and flip his thumbs not the best decision for your physical health."
    From the article:
    "Lira cited regular injuries as a partial reason"
    Oh yeah, clearly playing professionally football was great for his health!
    Reply +7
  • ReCore feels more Metroid than Mega Man

  • Bauul 01/08/2016

    I think this looks rather intriguing. Something a little different to the usual big blockbusters which I'm all for. This and Horizon on the PS4 are both titles I feel might offer something a little interesting. Reply +4
  • Celebs named for Dara O Briain's Go 8 Bit TV video game show

  • Bauul 28/07/2016

    @LazyDan At least in this case it's based on a successful live show that ran in Edinburgh (IIRC). The two team captains are the original hosts of that show, and are proper paid-up gamers alongside Dara O Briain.

    As far as I know (and I might be wrong here) the show isn't "about" gaming, it's basically a comedy gameshow that simply "uses" gaming. So while there may be a very basic rundown of the rules of each game they're about to play, I doubt they'll spend much time explaining each one.
    Reply +1
  • Watch Dark Souls' Undead Asylum recreated in LittleBigPlanet 3

  • Bauul 27/07/2016

    @ElCobrito He doesn't "just die"! He's attacked by the Asylum Demon, which is also on the roof (remember it jumps down when you first encounter him). Reply +1
  • Warhammer: The End Times - Vermintide has a console release date

  • Bauul 27/07/2016

    @Zaxlor Hang on, I thought this was like L4D where the enemy placement is different each time?

    Never mind loot, are the hordes are least semi randomized? Because that's what have L4D staying power (and that has absolutely zero unlocks and loot).
    Reply +1
  • Your free August Xbox Live Games with Gold are...

  • Bauul 26/07/2016

    @cloudskipa It's funny how that works out. I've tried to get into Binding of Isaac at least twice because I *should* really like it, but just couldn't get on with it.

    It just seemed like a rather middle-of-the-road twin-stick shooter where you walked from one overly dark rectangular room into another, pretty similar overly dark rectangular room.

    I never died feeling any motivation to see what came next, which basically kills a rogue-like stone dead. I'm guessing Spelunky was like that for you?
    Reply +1
  • Bauul 26/07/2016

    @SegaBlueSky Dark Souls is weirdly not a bad comparison. The gameplay is entirely different, but the way it initially seems impossibly difficult only to slowly become manageable is exactly the same.

    It's randomly generated, but each element in the levels are the same, so again like DS it becomes an exercise in slowly learning how to handle each obstacle methodically and sensibly, even if the game seems at first like it should be fast and easy. And be prepared to die. A lot. And I mean *a lot*.
    Reply 0
  • Bauul 26/07/2016

    @SegaBlueSky My wife has played Spelunky once a day, pretty much every day, for about four years now. It is beyond her "perfect" game, she must have put 1,000 hours into it by now and has shown absolutely no hint of getting bored of it. It really is quite something! Reply 0
  • Nintendo NX is a portable console with detachable controllers

  • Bauul 26/07/2016

    So this confirms exactly what we all knew they were doing ever since the NX reveal?

    If my memory serves me correctly, a "2-in-1 handheld and traditional console" was literally on the first articles discussing the rumors.
    Reply +1
  • Gamertags to expire after five years of inactivity

  • Bauul 25/07/2016

    MS are slowly integrating all Microsoft accounts into a single username across all services - Skype, Xbox, OneDrive, Windows 10 etc. etc., so for you to genuinely not use *any* of those services for five years means there's probably a bigger reason than just missing a console cycle.

    Last I heard, Microsoft had over a billion of these Microsoft Accounts so I'm not surprised they're thinking about freeing some usernames up!
    Reply +24
  • Tech Interview: Gears of War 4

  • Bauul 23/07/2016

    @Shakey_Jake33 The guy being interviewed has clearly been media trained on what pertinent marketing points to land, but it's clear he's an engineer at heart and given a push will happily drop into talking in-depth tech stuff.

    I can't really fault MS for wanting to be careful with interviews - this is the company that had to put up with Peter Molyneux's interviews for years for example - but kudos to DF for getting past the marketing speak and into the heart of the subject.

    I'm enjoying these tech interviews recently. The one with id Software for example was fascinating.
    Reply 0
  • Gears of War 4's PC-exclusive features detailed

  • Bauul 23/07/2016

    @Nynja On PC, I can buy a game from many stores, not just MS'."

    No you can't, at least not Microsoft games. GOW4 for example will only be available through the MS store. Microsoft would lose out any share they take from third party games sold for Xbox though, but I don't know how much that is.
    Reply +1
  • Bauul 22/07/2016

    @Nynja Also, if you look at it another way, what does it matter if you don't buy one? Microsoft gets as much money from you buying your Xbox stuff on PC as if you'd bought it on a console (remember the console itself is generally sold at cost or even at a loss) so it makes little difference to Microsoft. Reply +2
  • Rocket League, Gwent "ready" for PS4 Xbox One cross-network play

  • Bauul 22/07/2016

    @omniscient MS would never agreed to this now either if Steve Balmer was still in charge. He ran a campaign of exclusion and lack of collaboration. Since Satya Nadella has come in, MS has changed quite a lot. Office has appeared on iPhones, Windows is free, even their super successful stuff like the Azure cloud service can run other OSs and they ditched the Surface model that was closed down.

    I'm sure Xbox not being on top is part of it, but it's also in keeping with a wider strategy at the company.
    Reply 0
  • Dark Souls 3 mod replaces every texture with crab

  • Bauul 21/07/2016

    I wouldn't shell out for this, seems a bit fishy to me. Reply +19
  • Why No Man's Sky fans are worried about a patented Superformula

  • Bauul 21/07/2016

    @EggyDeth On the other hand this isn't a patent for the formula, this is a patent for the creation of a graphical creation tool that uses it. That's subtlely different and would appear to be permissible to patent.

    An equivalent example might be the formulas that make Havoc Physics engine work are not patentable, but their use in a physics based game engine probably are.
    Reply +3