Bauul Comments

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  • Hands-on with Oculus Rift DK2

  • Bauul 31/08/2014

    @cen4pgb Took the words right out of my mouth, I was going to correct him too. I'm guessing he's never seen a 3D camera and their dual lenses. Reply +1
  • Capcom still Deep Down in development

  • Bauul 29/08/2014

    I just can't get over the music in that video. It's like someone googled "generic JRPG boss battle music" and just stuck in the first thing that came up.

    Doesn't do much for the atmosphere when you expect an anime girl with green hair to pop out at any moment. :)
    Reply 0
  • BioWare's Shadow Realms is a pleasant surprise

  • Bauul 29/08/2014

    Am I the only one who's quite excited by this? I enjoy Diablo and I enjoy asymmetrical multiplayer (always loved being the Tank in L4D), so this sounds right up my ally.

    I think some people read "Bioware" and immediately presume anything other than a branching story-heavy RPG will be bad. I think that's unfair: just because it isn't Bioware's usual type of game doesn't mean it's immediately awful.

    Also, the Shadowlord concept evokes memories of Dungeon Keeper (especially possessing enemies) and ANYTHING that evokes memories of Dungeon Keeper is worthy of interest IMO. :)
    Reply +2
  • PS4 version of Dust: An Elysian Tail announced

  • Bauul 29/08/2014

    I also played this for free on the 360 a few months back and really, really enjoyed it. I actually really liked the characters in it and the story kept me interested all the way through, although it does kind of peter out at the end.

    If they ever made a sequel I'd snap it up in an instant. If only for Fidget and more of her 4th wall breaking jokes ("A laundry quest? We're going on a LAUNDRY QUEST?" Lol.)
    Reply 0
  • Madden NFL 15 review

  • Bauul 29/08/2014

    @deesmith I agree that talking smack about other sports is utterly pointless, however you're being just an immature as the people you're objecting to.

    Let's stick to debating the game instead of getting worked up about how other people choose to spend their free time, mm'kay?
    Reply +6
  • Bauul 29/08/2014

    @Physically_Insane I agree with some other comments. Since moving to the US I've come to appreciate American football. I think it makes for a better spectator sport as there's no chance of you looking away for a second and missing something.

    But I guess it also helps I live in Seattle, so was here to see the Seahawks win the super bowl. Go Hawks! :)

    Hah, brilliant, I wrote "go hawks" and my phone suggested a trophy icon. Even my phone agrees! :)
    Reply +6
  • Playing Hearthstone to lose

  • Bauul 26/08/2014

    I genuinely laughed out loud at Ogre to Sheep moment. :)

    Truth is Suicide variants of games (where both players race to lose first) can be very enjoyable and come with all their own strategies. I always enjoyed Suicide Chess far more than normal Chess. Obviously both players have to take part and some extra rules are needed (e.g. If you can attack you have to) but they can be great fun.
    Reply 0
  • Bloodborne is a Souls successor with serious bite

  • Bauul 22/08/2014

    @OnlyJoeKing Try saying that to my Havel's Greatshield. :)

    But seriously this looks incredible. Just enough Souls with just enough difference, and I could see myself buying prints of the artwork, it's phenomenal.

    As others have said, this looks like it will be the tipping point for getting a next gen console.
    Reply +4
  • The Behemoth releases teaser trailer for "Game 4"

  • Bauul 20/08/2014

    Say what now?

    No idea what I just watched, but I'm very interested in it! :)
    Reply 0
  • Watch six minutes of Bloodborne gameplay

  • Bauul 19/08/2014

    @2late2die A last-gen experience? I'd argue the gameplay design of this and the Souls games are decidedly from the halcyon days of the 8 and 16 bit eras.

    They represent pure expression of a single gameplay vision, the total antithesis to the "chuck everything in" mentality of the last few years.

    I'd say simply navigating through an incredible environment killing enemies is precisely why so many people love it, as it's a purification of gaming that has been sadly lost in many modern titles.

    In my opinion, Dark Souls was the most successful execution of a pure design philosophy in a blockbuster game since the original Doom.
    Reply +19
  • Bauul 19/08/2014

    @flaming.carrot It's not quite as good as DeS and DaS as it lacks a little of the magic that made those great. But it's not a BAD game by any stretch of the imagination, and if you enjoyed the first two you'll certainly enjoy DaS2 as well. Reply +1
  • Bauul 19/08/2014

    @jinglejangle I think he was suggesting we'd get a multi-platform "spiritual successor" called Darkbourne, just like we did with Demon's / Dark Souls.

    Never say never I guess. But you're right, Bloodbourne will always be a PS exclusive.
    Reply +7
  • Bauul 19/08/2014

    It's starting to get to the point where I actually don't want to view any more footage, I'd rather just play it myself totally spoiler free.

    Although in this day and age that's getting increasingly difficult for any larger title!

    Edit: Couldn't help myself. Damn that looks amazing. That art style! So pretty! (in a horrific gothic kind of way)
    Reply +20
  • Performance Analysis: Diablo 3 at 1080p on Xbox One

  • Bauul 19/08/2014

    @Rogueywon I think that's very true. You only need to glance at N4G to see how much gamers love to rant about the Xbox One being sub 1080p. It's an easy comparison to make, so I'm not surprised at all Microsoft are addressing it head on.

    I just remember the old 16-bit days when the consoles were so different it wasn't just a resolution difference, the content could be 100% different too! I'd like to see the modern reaction to something like that! :)
    Reply -3
  • Microsoft discussing Xbox Entertainment Studios sale with Warner Bros. - report

  • Bauul 15/08/2014

    @Plankton1975 I agree with not using "shuttered" (stupid word), but I'm torn on "reached out". It kind of means "we've asked but we're not sure if they actually heard us or not". What do you think the alternative should be? Reply +3
  • Living with the Alien: What it's like to spend a day with Alien: Isolation

  • Bauul 13/08/2014

    @jdowner Presumably the game has "levels" of some sort (possibly locales if they've implemented a no-load-screen system). So in each level the game spawns the Alien, but from then on the Alien's behavior is dictated by the latent AI and not any specific scripted sequences.

    Almost all early games had no scripting at all. The designers gave each enemy an AI, built the levels, popped the enemies into the levels and just let it fly. It wasn't until really half-life (at least for FPSs) that designers started to use scripted sequences to override the latent AI to force the enemies to perform in a certain way at a certain time. It massively aids the game being cinematic, but fundamentally undermines the unpredictable nature of the gameplay.

    It sounds like Creative Assembly have enough faith in their Alien AI that they don't need scripted sequences and are happy to just let it do its thing. Personally I think this is a wonderful thing, and if it works well then they deserve all the applauds they can get.
    Reply +7
  • Depression Quest has arrived on Steam

  • Bauul 13/08/2014

    @Pandy Actually the story about "brain storm" being offensive to epilepsy sufferers isn't true.

    It was a couple of government departments being preemptively hyper politically correct without actually checking if anyone was offended. It certainly wasn't the work of "epilepsy experts" and the whole thing has pretty much been dismissed as nonsense, both by people who use the phrase and by epilepsy sufferers themselves.

    Here's some more context:
    https://www.epilepsy.org.uk/press/facts/brainstorming-offensive
    Reply +4
  • Bauul 13/08/2014

    @BobbyDeNiro As others have pointed out, Depression (otherwise known as Uni-Polar Disorder) is not in any way the same thing as being depressed. Just because the words are similar (and being depressed is one symptom of Depression) doesn't mean they're the same thing.

    I'm not blaming you though. Your misunderstanding of Depression is a symptom of society more than anything. Wide spread education is vitally needed across all areas of mental illness.
    Reply +11
  • Rise of the Tomb Raider exclusive to Xbox One

  • Bauul 12/08/2014

    @yukushi *sigh*. If the concept outraged you so much you wouldn't have ever bought a Tomb Raider game after the first one, because Sony did exactly this with Tomb Raider 2.

    It does suck that it isn't a multi-plat, but this is hardly new territory. Complain at Squenix by all means, but don't think they're unique. Sadly this is just history repeating itself, just with different companies.
    Reply -3
  • Bauul 12/08/2014

    @Swooper_D Very good point! I'd forgotten Sony did exactly the same thing with the sequel to the original game.

    Can anyone remember if there was outrage then too?
    Reply +3
  • Bauul 12/08/2014

    My guess: Square-Enix figured the first game sold badly initially because of a lack of marketing clout. They realised they needed to spend a lot more on initial marketing. Problem is they don't have the money for it.

    Solution: offer it as an exclusive, and get the console manufacturer to do all the marketing in return. Microsoft offered to do the most marketing, so the exclusive went to them.

    Result: Square-Enix are now confident the game will sell much better because of a guaranteed huge marketing spend.

    The sad thing is I'm not being facetious, I genuinely thing this is what Squenix's thought process was.
    Reply +4
  • PlayStation 4 hits 10m sales mark

  • Bauul 12/08/2014

    @Porcupine_I Tomb Raider 2... that famous sequel to a huge multi-plat that Sony paid to ensure exclusivity.

    ZING! ;)
    Reply -10
  • Bloodborne gets a new trailer, release window

  • Bauul 12/08/2014

    @fiery_jackass Exactly what I was thinking. This looks like the first time I might actually buy an entire console for a single game. Reply +6
  • Sony's Gamescom 2014 briefing

  • Bauul 12/08/2014

    Lol, sorry Robert, we all saw you say "lots of trendy bears" before you changed it.

    I'm rather disappointed you meant beards!
    Reply 0
  • Microsoft details Xbox One updates rolling out - including USB media support

  • Bauul 12/08/2014

    This was genuinely putting me off getting a new-gen console. I just really hope Sony now follows suite so I can pick up a PS4 instead of an X1, but I'm not going to wait forever for them. Reply -5
  • Does Advanced Warfare's exoskeleton really change Call of Duty multiplayer?

  • Bauul 11/08/2014

    As much as I want to be positive about this, I do wonder if COD with triple-jumping is really going to be anything more than the sum of its parts.

    It still strikes me as a game series more concerned with making an individual player feel badass than it is producing any sort of nuanced multiplayer experience.

    Here's hoping it does turn out to be something new and exciting though!
    Reply +18
  • The Xbox One hard drive upgrade guide

  • Bauul 10/08/2014

    @Zicoroen Not really as far as I know. You can plug them into other people's Xboxes, but if its a downloaded game you need to sign onto their machine with your live account for the games to be accessible. If its a disk based game then obviously you need the disk.

    Feel free to correct me anyone who's actually tried this though.
    Reply +1
  • Metro Redux video compares original Metros to next-gen remasters

  • Bauul 08/08/2014

    @aguaporf Its not just engine optimizations, they've pretty much rebuilt the entire game from the ground up. And even though no other company would do this they are offering owners of the old titles decent discounts too.

    And you're still complaining?
    Reply +11
  • Sherlock Holmes: Crimes & Punishments pinpoints a release date

  • Bauul 07/08/2014

    When I heard that the game doesn't tell you if you got it "right" or not unless you ask it to, I was really intrigued by this.

    It'd be a wonderful test to see if you could get through the whole game and resist ever finding out if you fingered the right person or not.
    Reply 0
  • EA offers free 168-hour Battlefield 4 trial on Origin

  • Bauul 07/08/2014

    @Jonamok The bugs were a gameplay feature, obviously. :P Reply +7
  • Library of Congress discovers unreleased Duke Nukem game

  • Bauul 06/08/2014

    The archiving of games is becoming something of a hot topic, and about time if you ask me. It's tempting with a "new" medium to rush forwards and disregard old stuff, but 100 years from now even weird little titles such as this will be of interest. Reply +10
  • Diablo 3 has shifted over 20 million units

  • Bauul 06/08/2014

    @xYOSSARIANx I never played a Diablo game before picking up the 360 version (without the apparently excellent expansion pack) and played it to death, I thought it was excellent.

    Don't go in expecting mind blowing action sequences, fantastic stories or mind-expanding gameplay. It's almost Casual in how simple it is. But it's tremendously soothing to play - it's the kind of thing you put on after a hard day's work or late at night after the pub.

    You don't play it to complete it, or be challenged by it, you play it because the second-by-second gameplay is relaxing and good fun. It's not the kind of thing I ever thought I'd enjoy, but I just got so much pleasure out of it I can't complain!
    Reply +4
  • Dark Souls 2: Crown of the Sunken King review

  • Bauul 04/08/2014

    @AgentPothead You did the dragon first time? I feel sorry for you. Spending a couple of hours working out how to defeat a boss is the fun of Dark Souls.

    But given you're so good at the game I hope you're doing it all as a one-bro? For someone as l33t as you it's the only way.
    Reply -1
  • F2P MMO Neverwinter confirmed for Xbox One

  • Bauul 30/07/2014

    @Thetick Alright, here's a comparison. Is the BBC free to watch?

    On the one hand yes, because unlike Sky or whatever you don't need a subscription. But on the other hand no, because you still pay the license fee.

    The way I see it, Gold is like the license fee: it's always been there, it's part of the package and you accept you pay it to play multiplayer when you purchase the console. Much like buying a TV and accepting you need to pay the license fee.
    Reply 0
  • Bauul 30/07/2014

    @chrismikehunt At what point does a game truly become free to play? Does it require a free ISP? A free console to play on? Free electricity to run the console? Free accommodation to house the console?

    Free to play obviously doesn't really mean free, so where to draw the line between what costs we ignore and what costs we pick up on is arbitrary at best.

    Free to play means, really, that the software itself does not require any initial outlays or subscription fees. I think it's a bit mean to accuse it of not being free because one particular element of the supporting infrastructure isn't free, but ignoring all the other bits that also aren't free.
    Reply -1
  • Underworld Ascension: The game that took 20 years to sign

  • Bauul 30/07/2014

    @chischis Funnily enough a first-person Dark Souls is what the above footage reminded me of. I missed the Underworld titles at the time (in fairness I was about 6), but I immediately got a wonderful sense of dread and excitement from just watching that video. Best of luck to them! Reply +1
  • ID@Xbox dev reveals costs of launching Xbox One game

  • Bauul 30/07/2014

    I agree with everyone. The tone of the title and subheading is blatantly geared towards attracting people to rubber-neck at how expensive money-grabbing Microsoft make it for poor indie developers.

    In reality it appears there are no actual Microsoft fees at all, and the only entry that does seem to be forced by Microsoft (the insurance) is for the good of the developer.

    Either this was a deliberate click-bait headline, or the author was taken in by their own bias. Neither is particularly positive for Eurogamer.
    Reply +5
  • Assassin's Creed Unity reveals new female character

  • Bauul 29/07/2014

    @Guy.J.
    I'm guessing you missed the bit where Spelunky had both male and female protagonists, and both male and female (and canine!) characters to rescue?

    Or was this just an excuse to have a go at indie games?
    Reply +5
  • Gods Will Be Watching review

  • Bauul 28/07/2014

    @moroboshi 16-bit visuals can be made by just a few people, and can pack a lot of detail in. To replicate the detail of good 16 bit sprites into polygons is an order of magnitude more work, which for obvious reasons isn't possible for an indie developer.

    And besides, 16 bit graphics rather suite this game I think.
    Reply +9
  • Watch this parkour team go Assassin's Creed over Paris rooftops

  • Bauul 24/07/2014

    @ghostgate2001 "Infinite draw distance"? Have you seen the pollution in Paris recently? ;) Reply 0
  • Burglary bungled after being transmitted over Xbox Live voice chat

  • Bauul 24/07/2014

    @monty_79 Made me laugh too. But why stop there?

    As reported by The Argus, on 1st April shortly before 5pm, 19 year old Jay Georgiou and an unidentified assailant broke into the flat of three men in Tenterden Close, Eastbourne. The pair of crooks, who were heat-packing gang-banging mother fuckers who never owed nuffin to no-one, tied up the residents and demanded drugs and money.
    Reply +32
  • Microsoft is shuttering Xbox Entertainment Studios, original programming

  • Bauul 17/07/2014

    @ZackRoyer I don't quite think it's all to do with Xbox One's sales.

    The game discounts might be, it could be a response to sluggish Xbox One sales, and could also be a toe in the water to see if they can replicate Steam's success of doing something similar.

    The studio closing (this article) is certainly about Phil Spencer realigning the Xbox business to games and away from extra bits and pieces.

    The layoffs though was a result of the Nokia acquisition. Local press here have it that from the Redmond HQ only a few hundred are losing their jobs, and it's mostly none-core functions like marketing.

    Remember Xbox represents just a few % of their overall earnings.
    Reply +7
  • Bauul 17/07/2014

    @Kami Satya's memo last week made this more clear. He basically said "mobile first, cloud first is the way for most of our business. However, we do also have other profitable departments like Xbox that we'll keep running as they are".

    I'm sure Phil Spencer basically sat him down and said "Xbox was dying under the one-Microsoft vision, let me sort it out without interference from the overall strategy" and Satya probably agreed. The tone of the memo was markably different to previous language that was all about integrating the Xbox into the wider Microsoft view of the world.
    Reply +12
  • Microsoft announces 18,000 jobs to be cut in the next year

  • Bauul 17/07/2014

    @persus-9 Or he did it because he genuinely thought it was best for the business?

    It amazes me how people presume corruption before the more likely scenario: human incompetence.

    As an aside: The Xbox marketing guys being affected doesn't surprise me. Historically they were a separate group, but over the last year or two the marketing efforts of the whole company have been brought under one roof, so there's likely be overlap now.
    Reply +1
  • Blurred lines: Are YouTubers breaking the law?

  • Bauul 16/07/2014

    @JayKayEll I have to agree with CynicalBrit. I've not seen everything he's done, but what I have seen (mostly the WTF is... videos) are not really reviews.

    By definition a "re-view" is a retrospective summary of something through the benefit of hindsight and a complete picture. The word itself means "look back at something".

    Cyncial Brit's videos are usually made whilst he plays the game, not retrospectively. They're more like a very thorough wikipedia article talking about the game, interspersed with his feelings of playing the game at that moment.
    Reply +4
  • Bauul 16/07/2014

    @jabberwoky

    I can't stick GTA, but if I reviewed it I would suspend that and think beyond myself. You should have the capability to see beyond your biases.
    But it's still your personal opinion, it's just your personal opinion of what you think other people will like. It's still an opinion: you can't factually report what other people will think about a game unless you have asked them all.

    A reviewer trying to second guess whether 'other people' would like a game, people they have never met, spoken to, or know anything about, is preposterous.

    Would you have preferred the Wolfenstien review to go "I didn't like it, but I imagine there might be people out there who do like it, so 8/10". Couldn't you say that for every game? And what's the alternative? "I thought this game was brilliant, but I imagine there might be people who don't like it, so 5/10".

    Every game has at least some people who like it, so are you saying a review should be the reviewer's opinion on what proportion of the population they think might like the game? "I think 2/3rds of the population will like this game, so I give it 7/10". Something like that?

    The whole purpose of Metacritic or the similar is to undertake this wisdom-of-crowds approach, to aggregate opinion. If every individual reviewer did what you wanted and guessed at what 'most people' would like, you end up with no-one's actual opinion at all, just a load of guesswork about other people's opinions.

    The only reliable thing a reviewer can offer is his/her personal opinion of they liked/didn't like about the game. That's it. Everything else is guesswork, and I'd rather reviewers didn't try to guess whether I would like a game or not, because they'd probably get it wrong.
    Reply +6
  • Microsoft boss Satya Nadella commits to Xbox

  • Bauul 10/07/2014

    @StooMonster

    It's not the size, it's the direction that is important.

    Which direction is the market share headed in every major market?
    If direction is important, how does it look for iOS to have gone from 80%-90% in the early days of the iPhone 3G and 3GS to 15% now?

    I'd be interested to know if those figures you quoted were share of sales or share of ownership figures? As they're pretty different.

    Which proves why it's not market share by numbers that matters, as you say.
    Then why post a long list of market share figures in your initial post? :confused:

    Metric such as how much money developers make, etc. is much better to prove how 'alive' a platform is.
    If you want to talk about ecosystem strength sure, but that's an entirely different conversation. iPhones obviously attract the strongest ecosystem as typically iOS owners are richer, early adopters more willing to spend money on apps. But it's no measurement of overall popularity.

    That's like trying to measure how good a friend someone is by the amount of money they spend on your birthday present.
    Reply 0
  • Bauul 10/07/2014

    @goggyturk I was just referring to the figures StooMonster quoted.

    Although interestingly that "10% by 2018" figure you linked to in the original Gartner report includes tablets too, so it's a slightly different metric.
    Reply 0
  • What's going on with Microsoft's Xbox One dev kit and launch parity policies?

  • Bauul 10/07/2014

    I was always under the impression that the parity clause was in return for getting free dev kits, a Unity license and lots of Microsoft support.

    It always kind of seemed kind of fair? I mean, the alternative could be Microsoft give someone a Unity license for free which they then use to make a PS game and not bother to release it on Xbox for a year. That doesn't seem very fair on Microsoft.

    On the other hand, if it's a "dev kit+unity+launch parity" or nothing deal, then that's a mistake by Microsoft. Surely developers should be able to choose whether they want the freebies or if they just want to publish as they've already made the game?
    Reply +8
  • Video: The flattest performances by Hollywood actors in games

  • Bauul 10/07/2014

    @MrBeast Off topic, but yes, the show creators have already stated they'll be doing 4 and 5 at the same time (thank goodness!) Reply +1