Bander Comments

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  • Here's a blast from my Amiga past

  • Bander 29/06/2016

    I remember the publisher Hewson from back in the days of cheap computers dominating the home video games market. But despite having an Amiga I don't recall 21st Century Entertainment! Reply +3
  • Woman awarded $10k after suing Microsoft for sneaky Windows 10 upgrade

  • Bander 28/06/2016

    Is this automatic upgrade going to stop in late July? Windows 10 is only supposed to be a free upgrade for a year, so what happens after that? Reply -1
  • Are 4K visuals really the best use for Project Scorpio and PlayStation Neo?

  • Bander 18/06/2016

    Games need more realistic animation more than they need higher rates of pixel throughout. But animation can't be marketed as easily as 4K.

    The power of Neo and Scorpio will benefit VR though, as frame rates are critical here. It isn't just 4K TV adopters who will be interested in them.
    Reply +2
  • Nintendo confirms there is no female Link in Breath of the Wild

  • Bander 15/06/2016

    @ubergine I've said a dual gender option wouldn't bother me. I was just answering your earlier question because you had no awareness of games like Zelda that let you play as females, yet you appear to be in the market for some.

    That you've dismissed them all for not being equivalent to Zelda enough is your loss. Regardless of main character gender, what games are? Are they on the game store shelves now?
    Reply 0
  • Bander 15/06/2016

    @ubergine Shantae is from this century and ongoing across several formats. Nothing stopping you picking one up. Maybe doing so will encourage more games with female protagonists! Crazy idea I know.

    Kameo is obviously from this century, and as it stands the game is graphically and technically more ambitious than any Zelda until Breath of the Wild comes out. Eurogamer didn't rate it highly but then Tom Bramwell did say he was sexist...

    Monster World IV is a superb game and part of a beloved franchise that has two releases upcoming. I'm sure it's still available to buy digitally.

    Lady Stalker, okay skip this one, it wasn't great, and was Japan-only I think. The franchise included Land Stalker though, which I preferred over any Zelda game out at the time, even Link to the Past.

    Magic Knight Rayearth you won't find easily, as being one of the most beautiful and best presented 'pixel-art' games of all time has made it very expensive. It has three female leads too!

    Popful Mail was much greater in scope than Legend of Zelda when it came out (easily done, most of the Japanese home computer games in the genre were), and got released on two computers and three consoles as far as I recall, changing substantially each time. I was mistaken about it not having a male option though, you can play as one later on, as well as a floating blob thing for even more diversity.

    These are all easily comparable to Zeldas in scope, budget and quality in their day, except maybe Shantae which has been mostly a handheld series. The brands haven't done as well, but it certainly wasn't me who was being weird over the protagonists' non-existent genitalia and not acknowledging them.

    I wouldn't be bothered by a sex choice at all in any new Zelda game. But if it was up to me, there would have to be some gameplay reason to introduce any other playable character, like there is in Popful Mail and Rayearth, otherwise there's no point. Link can be a hedgehog or a fart cloud, I don't expect to identify as him/her/whatever regardless.
    Reply +1
  • Bander 15/06/2016

    @ubergine In the genre of puzzle-filled action adventure games with family friendly fantasy scenarios, Shantae, Kameo, Monster World IV, Lady Stalker, Magic Knight Rayearth and Popful Mail all come to mind straight away. None of them have a male lead option. Reply 0
  • Here's 14 minutes of Dead Rising 4 gameplay

  • Bander 14/06/2016

    The gameplay also shows off the new selfie mechanic. Here, you can pull faces before taking a snap. I try to do this in dramatic fashion at the end of the demo, stunning zombies in place before whipping my phone out for the perfect selfie. But I failed at the last. Bah!
    This could have been Kinect's killer USP right there, in game selfies! Ah well.
    Reply 0
  • The E3 bulletin: Tuesday

  • Bander 14/06/2016

    @shehzaanshazabdulla I got tired of the 'chatties' also. It's a trend that has been growing for a long time, but it seems almost non-stop in some games now, even if the main character can clearly take care of themselves. Even Titanfall has the bloody mechs talking now.

    Re-code was a game I've been looking forward to that avoided this in its trailer at least. And that ballerina platformer thing.
    Reply 0
  • Sony announces odd-looking PS VR Aim Controller that looks like it belongs to Tracer

  • Bander 14/06/2016

    Reply +16
  • Ubisoft is making a Star Trek VR game

  • Bander 13/06/2016

    @alexatkin The Okudagrams would look great on the AMOLED screens of VR headsets. Better still, you could probably use tablets as controllers if they did that.

    Bit of a missed opportunity, but I wouldn't be surprised if it wasn't Ubisoft's decision to make.
    Reply 0
  • ReCore gets release date, trailer and is Cross-Buy on PC and Xbox One

  • Bander 13/06/2016

    I like the look of this a lot. Hopefully it'll play as solidly as it appears to here.

    Is nobody else all that bothered?

    It might help if there was some indication to say if the game is linear or more open.
    Reply +2
  • The E3 bulletin: Monday

  • Bander 13/06/2016

    @Baban_Iesu Hopefully the single player mode doesn't need an internet connection. Reply +1
  • Bander 13/06/2016

    Titanfall 2 just went from day-one-purchase to a game I'll probably pick up a few months after launch.

    It's using EA's servers instead of Microsoft's...
    Reply -1
  • Here's the Titanfall 2 single-player and multiplayer gameplay trailer

  • Bander 13/06/2016

    The game is using EA's servers instead of the Microsoft Azure servers.

    No wonder there will be 'modes without AI'. Is that supposed to be a good thing? Expect it all to be broken for a while after release anyway.
    Reply -2
  • Apple to allow subscription-based games this autumn

  • Bander 09/06/2016

    The N-Gage service had rental and demo options for all games. Over eight years ago.

    But, you know, Apple had nothing to do with it, so it sucked.
    Reply -2
  • Mirror's Edge proved that the best magic is based on limitations

  • Bander 05/06/2016

    A lot of gamers want a clear sense of progression from their games. Linear games can do that easily. Open world ones, not so much, aside from having some sort of levelling up system and story cutscenes (again, linear). Open world games are often called sand boxes, and just like sand boxes they resemble toys rather than games.

    A lot of Mirror's Edge players wanted an open world version of the game though, before even the first one came out. Reviewers largely didn't state such a thing, and just took points off the game for not ticking the multiplayer/story/long-campaign tick-boxes as was typical around that time. But for every player that became a big fan of Mirror's Edge, there was someone complaining that it should have been open world (also that it needed guns, more story etc.), so word of mouth didn't help the game much.
    Reply +1
  • Mighty No. 9's new trailer isn't going down well

  • Bander 26/05/2016

    Marketing people know that crap adverts and crap trailers will go viral because of the complaints. Stop falling for it!

    Gamers that know what they want never needed a new trailer for Mighty No. 9. Especially as it was a Kickstarter. Many of have them have already paid after all.

    This is about making everyone else aware of it. Many people won't care for it at all. But outside of the world of gaming news sites and forums lies the majority of buyers who are a lot less discerning.

    They probably think Big Bang Theory is good also.
    Reply +1
  • Mirror's Edge TV show is in the works

  • Bander 25/05/2016

    Surely an adaption of Mirror's Edge should be like an epic version of Total Wipeout or Takeshi's Castle?

    Reply +7
  • Former Valve employee is suing the company for $3.1m

  • Bander 25/05/2016

    Sounds like Torsten Zabka is something of a git of the highest order.

    Still, if all it takes is a work contract error and some inconsiderate words questioning gender to get millions of dollars, I guess I've missed a trick and should have been swimming in 'damages' as a result of my first year of employment.

    I've never been fortunate enough to have an employer that lets me work from home in California though. I'm sure it would be far easier to find the right lawyers if I did.
    Reply +1
  • Expired Xbox Live Gamertags to become available again on Wednesday

  • Bander 17/05/2016

    Interesting. I lost my original Xbox Gamertag because making a new one just seemed a lot easier when I got bought a 360. I had a modded imported Xbox, and accidentally left its mod switch on while playing Halo 2 online, which got me banned. Silly mistake as the game was all-region anyway. Reply 0
  • Sony E3 2016 press conference time, date detailed

  • Bander 17/05/2016

    I look forward to Sony 'winning' E3 once again with exciting new announcements of games that won't be coming out until 2018*.





    *if we're very very lucky and they don't get shifted to PS5 or cancelled
    Reply 0
  • Xbox One back compatibility now supports multi-disc Xbox 360 games

  • Bander 16/05/2016

    Great news! Especially as it's not uncommon for one disc out of several to get damaged and make a multi-disc game impossible to play to completion. Downloading the games as a requirement should fix that. Reply +1
  • LG G5 review

  • Bander 16/05/2016

    @Zerobob Why is that an important thing? Looks? Practicality?

    I'll take the camera bump every time if it means the camera is better for it and everything else is equal.
    Reply 0
  • Face-Off: Forza Motorsport 6 Apex on PC

  • Bander 14/05/2016

    @Bagpuss Is there a meaningful difference? Details looks about the same, geometry looks about the same, they could be from the same game!

    If it wasn't for the banners saying 'Project Cars', I wouldn't be able to tell which image is which in your first comparison post.
    Reply 0
  • The first fandom

  • Bander 14/05/2016

    Robin Hood? King Arthur? Santa Claus? Dragons? Reply 0
  • Project Spark is dead - Long live Project Spark

  • Bander 14/05/2016

    It's strange how something like Minecraft can be so incredibly successful even in its early state, yet Project Spark had to be free to have people use it at all. A thought that occurred to me around the time of Kodu Labs on Xbox 360 also. Reply -3
  • Windows 10 will cost $119 after July

  • Bander 06/05/2016

    I much preferred Windows 8 to 10. 8 was a lot faster, although 10 is a bit quicker than 7 at least. Plus the Start Screen was great after taking a little while to getting used to customising it. Going back to a Start Menu has been rather horrible as it's just not as quick a UI for either desktop or tablet use. 10's tablet mode is pants, and not even slightly representative of how Windows 8 was for anyone that skipped it and was wondering. Along with OneDrive not working as well as it did, it's strange how so many of the good things about Windows 8 were not just hidden for stubborn moaners that don't like change, but were ripped out completely with no installable fix. Reply +2
  • In Theory: Will future consoles share identical tech specs?

  • Bander 03/05/2016

    Given that some of the best looking recent games likes MGS5 and Rise of the Tomb Raider still run on ten year old machines, consoles may as well be running on the same graphics hardware already. A more noticeable visual difference can be achieved by changing the television or monitor!

    In effect, unless Microsoft sinks a vast amount of money into a fully custom AMD design, or reverts to CPU and GPU cores from different manufacturers (highly unlikely), the best it can do is to produce a machine with a similar hardware spec to the Neo, or else sit back and wait a couple of years for more advanced hardware to come along. This does not seem likely.
    From HoloLens dev kit teardown reports, Microsoft appear to have designed a new GPU (and 'HPU') that drives greater than 1080p displays within a portable device. Maybe this tech will never transfer to Xbox, but it's demonstrably within their ability to create something new without waiting.
    Reply 0
  • Watch: Video game helicopters are good for precisely two things

  • Bander 02/05/2016

    Thunder Blade, Air Rescue, Cyclone, Silkworm, SWIV... Reply +2
  • Chronos VR: a single-player game that makes you feel like you're two people

  • Bander 29/04/2016

    I loved Chronos! One of the first computer games I owned.

    Reply +3
  • In praise of Gears of War's horrible shotgun

  • Bander 28/04/2016

    @superfurry Initially I loved Gears of War's multiplayer because everyone became a newbie. Skills learned from Quake, Halo and Unreal Tournament were almost completely useless, and I honestly felt Gears was a bit more intuitive considering how unlikely it is that anyone would be able to aim well while running, or moving sideways or backwards. For a while I was doing a lot better in Gears than I had done in other FPSs, before or since.

    That was then though. There are now gamers very used to Gears, while those who have prioritised Call of Duty or any other FPS franchise are rather screwed unless they only play against other newbies.
    Reply +2
  • Nintendo bringing Animal Crossing and Fire Emblem to smartphones next

  • Bander 27/04/2016

    Since when has Animal Crossing been something you could call a pure game application?

    *runs away*
    Reply +1
  • Fable Legends wasn't the Fable you were after, but it was far from a disaster

  • Bander 24/04/2016

    From the gameplay video it's hard to see what the problem was. In lieu of Phantasy Star Online 2 ever being released here, this looks it could have satisfied those of us longing for that game, but with better visuals and humour.

    I'm guessing something about the progression, or playing as the villain messed the game up. But I wouldn't expect a game's overall structure to be realised in a beta, and it'd make more sense to just rip out the asymmetrical gameplay if it wasn't working out, rather than waste the assets and combat completely.
    Reply +2
  • One machine to rule them all: the triumph of Xbox 360

  • Bander 21/04/2016

    It is pushing the bounds of credibility to say you could experience all of this on a single unit - the Red Ring of Death ensured that few launch consoles saw their third birthday, many fewer their 10th, and any left surviving today are probably too rare to risk turning on
    This story sure liked to mention the RROD a lot. How many PlayStation 2 SCPH-10000s are still working?

    My launch day 360, made in October 2005, gets used several times a week, including this morning. This is mainly because it is still set up by the big telly for media playback, using the very well designed IR media remote it came with, and the analogue component cable! Too many of my favourite games are still not on other systems or the backwards compatibility list, so I can't move on from it permanently just yet.
    Reply -4
  • Revealed: Sony's plan for PlayStation 4K - codename Neo

  • Bander 19/04/2016

    Much the same as the original unit, but with the graphics chip doubled in capability?

    This plan can't possibly fail!



    PC Engine SuperGrafx
    Reply +9
  • There's a way to play Oculus Rift exclusives on HTC Vive

  • Bander 15/04/2016

    @PlugMonkey

    In short, the Oculus Rift is arguably the better headset in optics and comfort, and the Rift being lighter helps a lot. These guys who have both would rather be using the Rift when playing games intended for the Vive if it was possible to do so. But the Vive's controllers are very compelling.

    Nobody ordering now is going to get a headset before summer anyway. You may as well wait and see what the deal is with the Oculus Touch controllers and see how these Rift/Vive compatibility issues play out.
    Reply +1
  • Digital Foundry: Hands-on with Star Fox Zero

  • Bander 10/04/2016

    @Erek I agree! I love the Xevious meets Last Starfighter look this game has, which is consistent with previous Starfox games. But the characters have always put me off.

    They're like the half-arsed attempts at animal mascots made by long forgotten Amiga developers. Or rather, they somehow completely made sense when Rare made Starfox games. Who scribbled these out in the first place, Nintendo or Argonaut?
    Reply +1
  • Bandai Namco launches a Dark Souls clothing line, but...

  • Bander 08/04/2016

    Reminds me of the sheets of stickers that occasionally came with crap magazines. Reply +16
  • Overwatch's Tracer has a new pose

  • Bander 06/04/2016

    With how this has played out, I can't help but wonder if Blizzard's marketing people were responsible for the original 'complaint' in the first place! The original concern has been addressed (in terms of fun and sillyness), and a ton of free publicity gained. I didn't even know who Tracer was prior to this.

    Edit: Looks like Brave27heart beat me to it!
    Reply +3
  • Samsung Galaxy S7 review

  • Bander 03/04/2016

    I love things like the metal body, always on glance screen making good use of AMOLED, 12MP camera that uses larger sensor pixels to pick up more light, being curved so it's comfortable to hold, and being able to expand memory with a MicroSD card, which I can dump all my music on and easily swap with other devices.

    So it's fortunate the Nokia N8 I bought in 2010 is still with me and working well. It probably has a better battery life than this too...
    Reply +2
  • What would you uninvent about modern games?

  • Bander 03/04/2016

    Saw the headline at 3pm a few minutes ago, and even before reading the article I thought 'I've got some ideas about this'.

    Turns out a lot of people do!

    To developers and publishers, please make sure you read these comments. Perhaps print them out and have them stuck on your walls for a while.
    Reply +2
  • Why virtual reality is the future

  • Bander 02/04/2016

    @Fourfoldroot A headset that can do both would be interesting though, wouldn't it? There are still a lot of unknowns about it like price, release date and graphical ability, but I feel the Sulon Q AR and VR headset is worth watching. Reply 0
  • Watch: Why does VR give some people motion sickness?

  • Bander 02/04/2016

    @I_Am_CatButler Interesting. Good post. You may be right. I don't know anything about a horizon helping, but watching Radial-G makes me think my brain can't predict g-forces in that scenario, and as you say the motion is almost always forwards, therefore a lack of g-forces might not be contradictory.

    As for Adrif1t though, there's the other sensory bit of confusion that this video didn't mention at all, which is eye focusing. VR doesn't have an answer to this yet, and Adr1ft requires constant awareness of things both far away and very near, while Radial-G probably only demands attention in the far distance. It varies a lot from person to person because we don't all use our eyes the same as each other, but focus shifting can induce nausea and headaches even if you're stationary. If a player is used to playing a game without focusing at all though, which is a reasonable way to play while VR headsets are still fairly low-res, they can keep playing indefinitely, until needing food or something.
    Reply 0
  • Miitomo's best Miifoto pictures

  • Bander 02/04/2016

    @eddiehitler It's memory consumption bothers me too, both in terms of storage and it having a tendency to crash if I look at something with five replies or more.

    Loads of my friends have jumped on it and we're all giving stupid answers to the questions. So I'll probably be using Miitomo for a while. But optimised it is not, even though to look at it, you'd think even the first 2G-only iPhone would be able to cope.
    Reply 0
  • PlayStation VR has the right price - and the right attitude

  • Bander 01/04/2016

    @higganos If you're going to insist on talking about something else, and only something else, why reply to me? Was my username at the start of your first post a mistake that you didn't realise you'd made? Reply +1
  • Bander 31/03/2016

    @higganos

    The DK2 didn't have a fixed minimum spec, but most of the software made for it would happily run smoothly on something close to the PS4's spec, like a GTX 650 or probably even lower. An entry level gaming PC of about 3 years ago.

    As for the cost, we know the PSVR's price. A PS4 is about 260. The DK2 was about 250 IIRC, certainly lower than 300 even with tax and shipping. I'm not sure how you got a 200 difference from that. We can make the cost gap even wider if I point out that the DK2 came with it's own positional tracker, and if it was intended as a commercial device its price would have come down by now just as the PS4's has.

    I didn't say the consumer versions of Oculus Rift or Vive were cheap, they are most certainly not. They've received better displays over the DK2 but that shouldn't have meant a price doubling considering phone manufacturers have been managing similar screen improvements in the same time frame without massive price jumps. What I'm saying is, even PSVR is overpriced considering how VR was weirdly cheaper in 2014.
    Reply -1
  • Bander 31/03/2016

    @higganos If the cost of the gaming rig is being factored in, then that's another area where the DK2 demonstrates better value for money.

    If you add the price of a PS4 to the price of PSVR and subtract the price of a DK2, the money left over could build a PC that would easily outspec a PS4.
    Reply 0
  • Bander 31/03/2016

    Oculus had something almost good enough with the DK2, which was still far cheaper than PlayStation VR despite being released two years earlier, so I don't get why Eurogamer loves to praise the price of PSVR as though its somehow a bargain. It isn't, it's just a bit cheaper than the expensive alternatives. Reply -10
  • Final Fantasy 15 really has a flying car

  • Bander 31/03/2016

    Does this mean I can use this picture again?

    Reply +1
  • Hands-on with Final Fantasy 15's new Platinum Demo

  • Bander 31/03/2016

    The best thing about the Platinum Demo for me, actually, is that it makes me think 15 might be a Final Fantasy that isn't afraid to get a bit silly, which could be refreshing after later po-faced entries.
    I hope so. Although the dialogue of the previous FFXV demo had some humour, most materials that I've seen on this game have been entirely too serious. Sadly I don't have a good track record with finishing JRPGs that are rarely funny. There may be something wrong with me, but I badly wan't the squeaky hammer to be available in the main game!

    However, chocobos drifting around corners was a good sign. And flying cars are stupid, so I guess that counts.

    Regardless, a demo that doesn't reproduce content from the final game is a very rare thing, but I appreciate it a lot, especially as an unconditional freebie. More of this please games publishers!
    Reply -1