Bander Comments

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  • Meet the man camping for a month to get the Nintendo Switch

  • Bander 24/02/2017

    I queued for an Xbox 360 on launch day. Why did I do it? Was it cold? Was it dangerous? Did it bring fame and fortune, or scorn and ridicule? Here's my amazing story!

    I walked to the GAME store 5 minutes up the road just before it opened for the day, which was at something like 6am on this occasion, waited behind about three people at the checkout, and then picked up the 360 I had preordered. I carried it home and went to work. There had already been a 360 in the living room at my home for a few weeks prior to this because a flatmate was in the industry, so there was no rush to set it up. I played Kameo a bit in the evening.

    Can I have 100,000 fans worshipping me now please?
    Reply +15
  • Nier: Automata's Japanese launch tomorrow has English subtitles

  • Bander 22/02/2017

    It's unclear if the voice-acting will be available outside of Japanese, but chances are it's better acted in its native tongue anyway.
    The dubbed acting in Nier for 360 and PS3 was amazing though. Especially the voices of Weiss and Kaine.
    Reply +10
  • Horizon Zero Dawn review

  • Bander 20/02/2017

    This would be an example of a game that I'd love to see get an 'arcade mode'. No story, no wandering around, just robo-dino battles one after another at a pace similar to something like Golden Axe or the original Strider. Like a sequence of curated highlights.

    The problem with checking all the AAA checkboxes is that I'm rarely in the mood or have the time for many of them unless they are exceptional enough to keep my mind engaged. They have to feel necessary to what the game is as a whole.
    Reply 0
  • Nintendo Switch Street Fighter 2 first-person mode looks janky

  • Bander 16/02/2017

    Waggle controlled fighting? Welcome to 1999.

    I would have hoped that we would have progressed to something less janky in all the time that has passed. I've long been tired of one-on-one fighters always being viewed from the side only. This first person mode, while pleasing no long-time Street Fighter fans, may come into its own at a gathering where there's going to be ranges of player skill levels from the highly competitive to the complete newcomer. But it does need to look a lot less like a concept demo.
    Reply +1
  • The new Konami is doing very well indeed

  • Bander 15/02/2017

    @PSfourskin Not with mine, via RGB SCART from a PAL Saturn with a 60Hz switch. It works but the picture is annoyingly off-centre and no amount of fiddling with the TV settings will fix that. Reply 0
  • 29 minutes of new Nier: Automata gameplay reveals moose-riding, exploration and more

  • Bander 15/02/2017

    @Brainflowers The voice actress is so prolific that you probably have heard her before, but not from Black Lagoon.

    Laura Bailey
    Reply 0
  • Bander 14/02/2017

    I hope there's dialogue like this in Automata:

    Reply +2
  • Bander 14/02/2017

    Sadly my hard drive corrupted shortly after I began the journey to the next ending and I never got round to playing it all again.
    Considering what happens, that's quite ironic in a way.

    Aaaaarrrrggghhh!! My head...
    Playing it wouldn't help your head much, but for different reasons!

    Playing it once doesn't give an explanation as to who or what your opponents truly are. The second playthrough, which starts from a midpoint rather than the beginning and can be done fairly quickly, gives them a voice.

    I'm a little puzzled as to how this game is related to the original Neir.
    The full details won't be known until the game is out. But it'll no doubt be as complicated as the connection between Drakengard and Nier was. There are short stories already about events that happen after Nier concludes though.

    Which does make me wonder why it is even called Nier. It seems extremely unlikely that Nier will be in it in any form, but then, Yoko Taro...
    Reply +1
  • Valve is making three "full" VR games

  • Bander 10/02/2017

    @MrTomFTW I can only imagine. Or maybe not, I'm not even sure I can imagine stereo 3D even if it's bad.

    What about autostereograms? I've never been able to see those either.

    I quite like VR though, especially with positional tracking. Maybe because I don't get motion sickness, ever!
    Reply 0
  • Bander 10/02/2017

    If you can wait 50 years you'll probably get VR contact lenses free in your space crispies.
    My introduction to '3D' was red and blue images printed on the back of boxes of cereal to promote the third Jaws movie. The required filtering specs would have been inside the box.

    I had amblyopia (still do), so it didn't exactly work...

    Reply +2
  • Why Valve has no interest in making console games

  • Bander 10/02/2017

    "There have been cases where we've updated products 5-6 times in a day," he added. "When we did the original iOS of Steam App, right, we shipped it, we got a whole bunch of feedback and like the next day we're ready to do an update. We weren't able to get that update out for six months!
    So maybe release a product that's finished and not in dire need of updates, like most console developers used to do?

    Why does Steam need to fetch itself an update practically every time I start my PC anyway? It's because of this I won't ever be installing it on anything portable.
    Reply +1
  • Netflix Castlevania series launching this year

  • Bander 09/02/2017

    "I personally guarantee that it will end the streak and be the western world's first good video game adaptation"
    Surely that was Mortal Kombat Conquest?
    Reply 0
  • E3 2017 will open its doors to public for first time

  • Bander 08/02/2017

    Is it still free for media and industry attendees?

    I recall it being pretty easy to blag entry in the past.
    Reply 0
  • This Portal-themed HoloLens mod is a triumph

  • Bander 07/02/2017

    This demo might not progress any further, given that Portal is Valve's property. But I'd like to see if scanning of a room as part of a setup process before playing would make it possible to see through to the other side of the portals. It might be possible to make some sort of procedural game out of it. Reply +1
  • Super Mario Run hits 78m downloads

  • Bander 31/01/2017

    I confess, I downloaded it very soon after its launch, and the app has been sitting there untouched all this time while I deal with this backlog that I will never clear because I keep doing this! I'm like this with other services also, ever since the Xbox Live Arcade demos. So as good as this game might be, I'm not one of the 4m people who paid.

    I'd like to know how many of the 78m also have left Super Mario Run 'sealed' and haven't paid just because they haven't formed an opinion on it yet, rather than being put off by the price.
    Reply 0
  • 27 years later, scrapped ZX Spectrum version of Total Recall now playable

  • Bander 30/01/2017

    Looking at it, I was sure this did come out. But then I remembered that the ZX Spectrum versions of the Red Heat, Predator and Running Man games all looked pretty similar (but certainly didn't all play the same way) and I must have been recalling one of those instead. Reply +1
  • Dirt 4 is more evidence that Codemasters is back on track

  • Bander 30/01/2017

    Yep. Where are all the arcade racers? Conspicuous by their absence this gen, that's where.
    They are still being made, for arcades only where most of us will never find them!

    I played Cruis'n Blast earlier in the month at EAG Expo, and even with just five tracks, I'd buy it if it got a home release.

    Reply +2
  • Ninja Theory virtual reality game Dexed comes to PSVR next week

  • Bander 27/01/2017

    From the video it reminds me that the first time I tried VR with positional tracking, I immediately wanted a VR version of Child of Eden. Reply 0
  • Nintendo Switch touchscreen shown in action for the first time

  • Bander 24/01/2017

    I wish Nintendo had gone with a resistive touchscreen, or at least one capable of using a precise stylus for this, like the Wii U and DS series before it.

    Straight away it means backwards compatibility with those systems can never fully be realised. I can't name a single multitouch game on phone or tablet that if ported wouldn't work better with the Joycon controls (please tell me if I'm wrong, I want to check these games out). And for games, resistive proved itself with Bayonetta 2. There are no capacitive touchscreen games that match Bayo as an action title, because they are not precise enough and using them with fingers obscures too much of the screen. Of course resistive also works with gloves and fingernails.

    But the masses have frowned upon resistive screens ever since the iPhone turned up with its pinch zoom gimmick, so I guess for marketing purposes it was a no go. I still double tap to zoom with things like photo viewing on a phone because it can be done with one thumb and is much faster (except on iOS where the double tap zoom is a slow transition), but whatever.


    While I'm moaning about downgrades over the Wii U, I doubt Switch will be as versatile as a media player and web browser either. You can't use it as a touchscreen keyboard and output to a big TV at the same time. With more than one person, you can't have one person leave (to fetch snacks from another room for example) and yet have everyone still be able to keep watching without pausing. And I don't know if Switch can double as a TV remote control, but I'm mentioning it anyway because its very useful feature of the Wii U Gamepad that's almost entirely ignored. It was a shame disc playback was absent and a lot of video streaming services ignored it.
    Reply +2
  • Microsoft announces inflatable Xbox One controller for your pool

  • Bander 17/01/2017

    Reply +4
  • BBC iPlayer discontinued on Wii U today

  • Bander 16/01/2017

    As another of the three people who were fond of using the Wii U as a media player, I'm sad about this. Mainly because the controller allows for some extra convenience and navigation options you wouldn't otherwise get in one console. Although iPlayer didn't make the best use of it. Reply +1
  • Super Mario Odyssey revealed, due this “holiday season”

  • Bander 13/01/2017

    Is the opening shot of the city, panning down to a manhole cover, a homage to Sonic Adventure?

    Reply +2
  • Let's compare and contrast the US and European Legend of Zelda: Breath of the Wild box art

  • Bander 13/01/2017

    I can relate to the European version Link.

    He's thinking 'nope, no way am I getting closer to the edge, the view is just fine from back here thank you, and I'm not letting go of this sword either'.

    Seriously though I do prefer the European one, just for being a lot less clichéd.
    Reply 0
  • Cancelled Halo Mega Bloks game revealed

  • Bander 09/01/2017

    I quite like the look of this! May even have bought it too. Reply 0
  • GeForce Now streaming coming to PC and Mac

  • Bander 06/01/2017

    This could work well for those times when you're visiting older relatives, who always have Virgin Media's fastest internet service for some reason but you couldn't bring your full gaming rig with you.

    In other words, this could have been useful a couple of weeks ago.

    Although if I couldn't go just a few days without playing a game that needs a GTX 1060, I should reconsider my priorities.
    Reply 0
  • Intel Kaby Lake: Core i5 7600K review

  • Bander 04/01/2017

    @harryisme Yes. Although on my first Windows PC the button simply wasn't internally connected. It was funny seeing some MS-DOS games running several times faster than they should have done. That's when I realised its purpose, but in my case (ho ho) it did nothing to fix that. Reply +6
  • Bander 04/01/2017

    'Enhanced Turbo' is part and parcel of XMP memory overclocking on all enthusiast boards these days.
    Can we have this as a button on the case though?

    Reply +35
  • Alien: Covenant is getting its own VR game

  • Bander 04/01/2017

    Having been lucky enough to play Alien: Isolation in VR at home (it involved a DK2 and some .ini file tweak I think), it's frustrating how close it is to being VR's killer app. Not just with how an already tense and scary game can be so much more so, but the attention to detail in the retro-future aesthetic, and the sense of scale (spaceships are certainly not for the claustrophobic) was amazing right from the start, before even considering the game's challenges. In these areas, playing on a flat rectangular screen is incomparable.

    It was just an incredible shame that the UI, and in particular the HUD (most of the HUD elements fell outside of the viewable area), were unfinished for VR, making it more or less unplayable once you had to do something other than wander around.

    If Alien: Isolation could be reshaped into something that didn't need the HUD elements, it would be worth the cost of the headset to play it.

    How was it decided by Sega or The Creative Assembly that it wasn't worth it? Was it just because the commercial headsets were too far away from being released?


    Speaking of VR headsets though, Eurogamer is doing that thing where they're ignoring the announcements of new headsets again.

    Lenovo’s New VR Headset Packs More Pixels at Lower Weight & Cost Than Rift and Vive

    NOLO VR Promises $99 Positional Tracking and SteamVR Gaming on Any Mobile VR Headset
    Reply +1
  • Watch: The games delayed into 2017

  • Bander 03/01/2017

    @plysovej_kaktus Maybe because Microsoft rarely announce anything as ridiculously far in advance as Sony do?

    Having said that though, Cuphead and Scalebound definitely count as games initially expected before 2017.
    Reply 0
  • Bander 28/12/2016

    Eight of the nine games are for PS4, with three being exclusive. Oh, and there's a bunch of Last Guardian footage at the start for some reason.

    Is this because EG only play on PS4 these days, or because Sony have this ongoing habit of announcing games years before their release dates can even be guessed at and everyone is okay with this?
    Reply -9
  • Eurogamer's top 50 games of 2016

  • Bander 02/01/2017

    USGamer also went with Overwatch as their Game of the Year. Dragon Quest Builders was in their top three though, and that game didn't make Eurogamer's top fifty at all!

    USgamer's Best Games of 2016: Our Game of the Year
    Reply +5
  • Nintendo's wildest handheld is bowing out with style

  • Bander 30/12/2016

    Obituaries were already being filed for the Wii U soon after its release in 2012, so now that its days have properly been numbered by Nintendo with the Switch's impending release there's been little fanfare around its imminent demise.
    A review of the recently released Shantae: Half-Blood Hero would be nice though! It's multiformat and not necessarily cheapest on Wii U, but it looks and sounds great, with the graphics resembling the series' promotional artwork brought into motion.

    I only bought it last night, so can't say much about gameplay just yet, although nothing seems out of place apart from Shantae perhaps being able to withstand more hits at the start than usual.

    Reply +6
  • Nintendo patent hints at VR support for Switch

  • Bander 16/12/2016

    @Yogafire AR could also mean Pokémon Go, which would certainly shift units!

    The patent mentions infra-red cameras on the controllers only though, which are for picking up gestures from hands, face or body, or from markers, or reading a users pulse rate. It sounds a bit like Leap Motion, but goodness knows what Nintendo have/had in mind for it as far as games go.
    Reply +1
  • Bander 16/12/2016

    I did say that this might happen! Not sure where I said it, but still...

    Assuming what is expected of the Switch hardware is true, it has motion controls for each hand as standard (acceleration sensors for the controllers and main unit are mentioned in the patent) and will work untethered.

    The patent also says that the resolution of the main unit is lower when not docked. I haven't read the whole thing though, I've just searched for some keywords to see what came up.

    720p sounds rubbish, but the low resolution should mean frame rates will be just fine, and at worst it'll be like the 720p of Oculus Rift DK1 with better controls and no wires. As a cheap entry point to VR, I'd prefer this over mobile phone based VR.
    Reply 0
  • Xbox and Windows 10 to get Dolby Atmos audio support in 2017

  • Bander 15/12/2016

    This was announced in the Microsoft event on the 26th of October. The one with lots of Xbox, VR, AR and creative tools announcements that Eurogamer completely ignored.

    Only 7 weeks late with this. Well done.

    Microsoft Briefing New York

    Reply +20
  • Final Fantasy 15 is a decent attempt at an impossible job

  • Bander 14/12/2016

    The best Final Fantasy is Lost Odyssey.

    *makes very swift exit*
    Reply +3
  • A glimpse of VR's infinite canvas

  • Bander 09/12/2016

    This started off because of my recent crush on Velazquez, an artist who applies paint so thinly that you can sometimes see the weave of the canvas peering through
    I see the connection with VR.

    It applies resolution so thinly, you can see the mesh between the subpixels peering through.
    Reply -4
  • A fresh look at Ex-Team Ico developer's fantasy adventure Vane

  • Bander 04/12/2016

    I know what what I want and I want it now.

    Reply +4
  • Housemarque and Eugene Jarvis reveal Nex Machina

  • Bander 04/12/2016

    @rilluJim a bit harsh seeing as people are still buying and enjoying them. But I recall previews of Housemarque games back in around 1998 that looked ambitious and amazing, featuring huge bipedal mechs filling the screen with amazing colour and lighting. I'd not seen anything like it before. I wonder what happened that resulted in that getting canned and them returning to their Asteroid clones? Reply 0
  • NieR: Automata now has a western release date

  • Bander 04/12/2016

    Yay for NieR! But, maybe not quite so yay to pre-order it. There's the issue of Drakengard 3 not being as good as hoped. But then, most of NieR's reviews were completely off the mark when it was one of the most amazing games of last gen, so there's not much point in waiting and relying on them! I'm assuming great characters like Weiss and Kaine won't be returning. What to do...

    At least a top-notch soundtrack is a sure thing.
    Reply 0
  • Board games understand the pleasures of taking things out of the box

  • Bander 29/11/2016

    The best video game packaging I've ever come across is the Sakura Taisen Complete Box. Its size fits well with 12" vinyl or laserdisc boxes, and the very similar Sakura Taisen Complete Song Box of audio CDs.

    Sakura Taisen Complete Box
    Reply 0
  • DriveClub vs DriveClub VR: the costs and benefits of virtual reality

  • Bander 24/11/2016

    @Bagpuss You're saying all Nintendo Switch games will run at 60fps minimum so we never have to put up with nonsense like 30fps racing games again?

    Reply 0
  • ICARUS.1 review

  • Bander 23/11/2016

    Does this game have some connection with the movie Sunshine? Several parallels to sci-fi movies were mentioned in this review. But Sunshine involves a space ship called Icarus I, which is mysteriously missing its crew. The screenshot of the sun lighting the bridge could be from that movie.

    I'm quite fond of Sunshine, and wish it hadn't passed so many people by when it came out. I only learned of it from a co-worker lending me the DVD. All a bit odd considering the cast and creators are pretty big names.

    Reply +3
  • My daughter's favourite video game is a book

  • Bander 23/11/2016

    I can't help but think that even my two years old self would still think that this was complete nonsense.

    May as well claim that any information at all in any form is a game. Next up, figuring out that using a toilet is preferable to crapping your pants is a game.
    Reply 0
  • DF Retro: How Shadow of the Colossus pushed PS2 to its limits

  • Bander 14/11/2016

    @Nikanoru Have to agree on resolution. If the models and textures are made with something like 320 by 240 in mind, I'm sure it could look better with a lot of anti-aliasing. But in higher resolutions, the rocks and walls and characters turn into some kind of paper craft world with bad lighting, and it no longer looks solid at all.

    How much more is this story going to bloat up? I've had to wait two days to be able to scroll down here because all the YouTube vids mean the page can't load without crashing on my iPad. I suppose I could have looked at it on a Windows machine, but most of my weekend was spent hungover so I couldn't be bothered.
    Reply +3
  • Now everyone can wear an official Xbox One onesie

  • Bander 04/11/2016

    Oh, so Eurogamer are still covering important Xbox news stories occasionally then? I wasn't sure. Reply +1
  • Gran Turismo may have fixed its long-standing sound problem

  • Bander 03/11/2016

    Speaking of sound:

    Microsoft Research helped 'Gears of War 4' sound so good
    Reply 0
  • Sega just teased a new Daytona USA for the arcade

  • Bander 02/11/2016

    How on earth is it that Sega isn't on top of the video gaming industry when they have this guy?

    Reply +36
  • We're not getting Shenmue Remastered anytime soon, but this will do for now

  • Bander 02/11/2016

    @DickSocrates Visually I don't think it's worth redoing textures. The games are still in line with 3DS visuals. And I feel AM2 and Sega should be proud to show what they achieved on 20th century hardware that had less than one percent of the power of current consoles by most measures.

    But the controls are certainly dated. The battle system still has a lot of depth, but general walking and looking is pretty horrid, and as you fear could put newcomers off of bothering with the third one.
    Reply +1
  • Doom's new Arcade Mode is Doom at its very best

  • Bander 31/10/2016

    I've been wanting something like this to be added to pretty much all the lengthy action games for years. Many years. I haven't bothered to replay the story/campaign mode of any 'AAA' action title since maybe as far back as Halo 2. Shorter action games from the '80s and '90s though, I played over and over and will still return to now.

    All it boils down to is that if I'm in the mood to shoot/fight/dodge/race etc., I will not also be in the mood to explore/collect/solve puzzles/be told a story etc., especially if I've done these things before. Likewise, I don't need every RPG to be an action RPG, or for every graphic adventure to have mini-games bolted on.

    Good to see this finally out there and people seeing the benefits of playing games with the fat trimmed off.
    Reply +15