Bander Comments

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  • Lumines is returning with series producer Mizuguchi at the helm

  • Bander 28/01/2015

    Dear Mizuguchi, porting Rez and Child of Eden to Oculus Rift or any upcoming VR system like Morpheus would be awesome!

    Porting Lumines to phones, not so awesome.
    Reply 0
  • Sony ending PlayStation Vita Maps, near features

  • Bander 28/01/2015

    What's the point of removing a YouTube app?

    I've got a couple of old Symbian smartphones that were completely abandoned by Nokia some time ago, and by Google's app makers long before that. But this hasn't stopped their YouTube apps from working.

    I'd go as far as to say that these phones work substantially more reliably for YouTube than my iPad does, since that runs into the "This video is not available for this device" message about 50% of the time, while my phones are still able to stream and/or download and save anything from YouTube, Dailymotion and Vimeo, courtesy of one tidy third party app that I think is made by just one hobbyist.
    Reply +3
  • Face-Off: Saints Row 4: Re-Elected

  • Bander 26/01/2015

    Anyone who bought a Saints Row game for the graphics is doing videogames wrong. Reply +1
  • David Goldfarb on: The favourite thing

  • Bander 24/01/2015

    So doing things that will probably go horribly wrong is the favourite thing. Maybe it explains why so many videogames end up as explosion-fests but I'm sure a lot of creative people would disagree about this being what makes them tick. Reply +4
  • HoloLens is a surreal experience - and full of possibilities

  • Bander 22/01/2015

    @Nikanoru The tiny elephant thing would be Magic Leap. Whether it's different or similar remains to be seen.

    Also not to be confused with this:

    Reply +2
  • Bander 22/01/2015

    @5ypher I don't think MS have made the details public, but there's a custom processor in there and an array of sensors, which may be based on Kinect tech. There have been stories of MS working on something that can do what Kinect does but at a smaller size and on less power for a while, but mainly for 3D gesture control of Lumia phones. Pelican Imaging have something that might do the job as well, but would also probably need a specialised processor to be useful for low latency realtime stuff. Reply 0
  • Bander 22/01/2015

    I'll confess, when I read that Jeffrey Matulef would be reporting on this, I thought 'this is nothing to do with Kickstarter games with crap graphics, will he even know what to make of it?'. But this is definitely one of the more enlightened write-ups that didn't whinge about the prototype unit's flaws. Others have behaved like these demos are all the final machine will be capable of. Great story, I enjoyed reading it.

    Oculus Rift immediately impressed me and prompted me to get a DK2, but it has problems and it sounds like HoloLens will address a lot of them. The external sensors and built in processors to eliminate wires are a big deal, I'd love more details on these but I guess Microsoft aren't talking about them yet. Being able to see the outside world opens up lots of possibilities also, and will make people less apprehensive about wearing the headset. If you need immersion, you could always turn out the lights or wrap something around it.

    The most interesting Oculus stuff so far is with the Leap Motion attachment, which optionally lets the user see outside the headset, albeit in infra-red vision. With a lot of demos available for this pairing, I do have some idea of what's possible with head-mounted AR, and it's taken some of the fun out of generic flat-screen stuff to be honest!

    Speaking of regular games though, one very basic possibility for HoloLens is being able to 'project' videos and 2D games onto a large screen wherever you are, like the ceiling, garden fence, toilet door, the back of someone's head, whatever. With streaming of games to other devices being such a big deal to many, that's one thing I'm sure it'll be used for even if developers shun it.
    Reply +1
  • Google Glass is being removed from sale

  • Bander 16/01/2015

    Having tried out Google Glasses myself, there's nothing they can do that can't be achieved by a smartwatch, and smart phones still do a lot more but with the slight inconvience of having to pull it out of a pocket or bag if you're not going to hold it all the time.

    I do think wearable tech, including eye wear, will be a big deal eventually, but Google Glasses didn't have a killer feature besides looking like you have money to spare and are 'tech savvy' (which wouldn't work in the company of anyone who genuinely is).
    Reply 0
  • How Duke Nukem 3D managed to be ahead of its time while trapped in the past

  • Bander 12/01/2015

    Duke Nukem 3D was a game ahead of its time, in that it sometimes packed more ideas into a few minutes of gameplay than many FPS games since can muster across their several sequels. Things like the decoy, or the shrink ray, or enemies getting squished in doorways (and seeing their gooey corpses stretched by the doors when they re-open).

    This article hasn't bothered acknowledging much of that. It appears difficult to see past the vaguely women-shaped clumps of pixels that make sporadic appearances.

    I watched the first season 3 episode of Banshee on Saturday and lost count of how many bare boobs made an appearance. The episode was otherwise superb, but the content makes me uncomfortable to recommend the show to others. Yet, whenever the Banshee Facebook page posts an update, I see most of the positive comments are from women. I don't think I've encountered anyone that doesn't like Banshee. With its violence, explosions, sex and over-the-top-ness it's the TV equivalent of Duke Nukem 3D, and it's being made and broadcast in the present day, and people love it. But don't expect anyone to make it into a videogame tomorrow, because these things are far too crude for our artistic, sophisticated and socially concerned hobby.
    Reply +7
  • The Witcher 3 PC system requirements revealed

  • Bander 08/01/2015

    @dogmanstaruk "All the articles and people who told you a 400-500 quid PC was a worthwhile long term investment were being extremely optimistic."

    At the time the cost of the system was closer to £800!

    I wasn't a cheapskate with the PSU, motherboard and case though, so in the long-term I can still upgrade the CPU and graphics card, options not necessarily available to everyone who followed a budget gaming PC building guide.
    Reply +1
  • Bander 07/01/2015

    @karlo87 Same here. Was under the impression from DF articles at the time that an i5 and GTX660 would be more than a match for anything being made with the next-gen consoles also in mind. But unless 'minimum' now means smooth and shiny at 1080p and 'recommended' means something for the 4K monitor owners, I guess not. Reply +1
  • AbleGamers names Bayonetta 2 the most accessible mainstream game of 2014

  • Bander 08/01/2015

    When I tried out Bayo 2's touch controls, I was stunned at just how good they were. It was possible to do a huge amount with them quite easily and quickly, and ultimately they put just about every other 3D action game on phone and tablet screens to shame. Plus it added weight to something that had been bugging myself and others for a while - that capacitive touchscreens were possibly a bad direction for portable technology to go in, resistive was more versatile even without multitouch.

    I suspect most Bayonetta 2 players didn't give the touchscreen much of a chance. Given the type of game it is, it would be pretty odd to not use regular controls, and many would have ditched the Gamepad for a Pro Controller before even starting. But still, Platinum achieved something amazing that nobody else managed to get close to, and I'm happy to see it get at least some acknowledgment.
    Reply +22
  • The Mad Catz LYNX 9 is part controller, part Transformer

  • Bander 07/01/2015

    Reply +18
  • Frozen beats FIFA 15 and Call of Duty as UK's best-selling entertainment product of 2014

  • Bander 05/01/2015

    Reply +1
  • Linx 8 review - exploring the sub-£100 Windows tablet experience

  • Bander 04/01/2015

    @ChromeMud I don't know if anyone has tried it, but it may be possible to run Steam on this phone:

    Reply +2
  • Final Fantasy creator reveals concept video for cancelled RPG

  • Bander 02/01/2015

    As someone who had taken quite a liking to Lost Odyssey and Cavia games at the time, I was looking forward to news on Cry On a lot, and this teaser certainly would have added to my anticipation.

    I don't know why this was cancelled but I would guess it had something to do with JRPGs not doing terribly well on 360, despite there being some good exclusives at the start. Although with its scenario, this game could also have ran into the same problems that troubled The Last Guardian. That is, having a huge AI companion is still a very ambitious thing to put into a game.
    Reply 0
  • Destiny image reportedly reveals major Plague of Darkness expansion

  • Bander 02/01/2015

    I had a look at USGamer's 2014 Games of the Year. Destiny didn't even get nominated by the staff over there, and Titanfall won the top shooter category instead.

    Plus they remembered to review Danganronpa (4.5 out of 5). I might be paying more attention to them in 2015.
    Reply +8
  • Games of 2014: Alien: Isolation

  • Bander 27/12/2014

    I prefer to read articles than watch videos. But there was the review for that, and at least you know the video isn't some lazy-arsed Let's Play thing (which live or unedited, is possibly the most boring thing ever for a horror game). This video was not a moment longer than it needed to be and a good reminder of what the game achieved.

    Problem is, some of us are still stuck at our parents' homes because of rail problems, with their PCs filled with malware because the many antivirus programs installed don't do anything other than make booting up take long enough to have a shower while you wait, and they keep turning the bloody wi-fi off...

    I'm OR DK2-ing the whole thing, and as such, progress is slow and I haven't even got to the alien's first appearance yet. Partially because being warned that I may have a heart attack from playing this is something I'm a little wary of. But also because even the tiniest little things like box labels are indeed very distracting. With VR though, there's an even more apparent than usual gulf between the sophistication of the visuals, and how tired and inappropriate the control schemes of first person games are. For example, with everything looking so solid, there's lots of things I'd want to be able to hop over, or pick up and throw, but simply can't.
    Reply +3
  • Final Fantasy 15 reveals first female version of mechanic Cid

  • Bander 22/12/2014

    Looks like a hot day, fixing vehicles can be hot work, the denim is practical, her hair being just about short enough to not needing tying back if she wears a cap is practical, the jacket looks fairly hard-wearing, and she actually has a legit reason to wear an obligatory FF belt to hold her tools.

    The only problem I see is the heels. That, and the sliding out from under a car on her debut is a bit of a mechanic cliché.
    Reply +3
  • Visual novel Steins;Gate is getting an English PS3 and Vita release

  • Bander 16/12/2014

    I recall playing the demo of this on Xbox 360 years ago. It seemed to be quite a big deal at the time, enough so to spawn several spin-offs and an anime series.

    How come the original never got a translation, yet the ports over to other machines do?

    Reply 0
  • Hasbro and Jagex's Transformers Universe to close down next month

  • Bander 16/12/2014

    The Matrix has been passed to a new leader, Ultra Micropayments.

    Offer expires while you wait. Operators are standing by.
    Reply +1
  • Microsoft's game streaming tech codenamed Arcadia, new report claims

  • Bander 16/12/2014

    @StooMonster DeLorean/Outatime does reduce the lag problem, by sending several predicted frames at once in advance of players moving. It does require more powerful server-side renderers and higher bandwidth to work though. Reply 0
  • Syndicate spiritual successor Satellite Reign launches on Steam Early Access

  • Bander 12/12/2014

    Why the early access? If it's based on an existing game, and there's been a couple of decades playing it so generally people know what they want from it, what is there left to tweak from user feedback that can't be done with a handful of paid and experienced testers, probably in less time?

    I'm looking forward to this, but don't wish to spoil the experience for myself or risk becoming tired of it before it's even finished.
    Reply +2
  • Tekken 7's chief developer doesn't take kindly to mixed Lucky Chloe reaction

  • Bander 10/12/2014


    How about a Dinosaur? Or a Panda? Or a Kangaroo?
    Reply +2
  • Tekken 7's latest new character is a breakdancing catgirl

  • Bander 08/12/2014

    As wacky as the new additions to games like Tekken appear to be, they still seem a bit half-arsed and uninspired compared to pretty much anyone in Fighting Vipers, nineteen years ago. Reply +2
  • Xbox boss points to Killer Instinct in response to Sony's Street Fighter 5 deal

  • Bander 08/12/2014


    HAHAHAHAHHAHAHA!!! sorry...

    Reply +1
  • Street Fighter 5 exclusive to PC and PS4

  • Bander 05/12/2014

    @grassyknoll "especially when SF is tied so closely to Playstation."

    Said no-one with the Saturn or Dreamcast versions of any SF games ever.
    Reply +5
  • Sir Clive Sinclair crowdfunding new ZX Spectrum computer

  • Bander 02/12/2014

    There are several things that could make good use of the ZX Spectrum legacy. An iPad case that looks like a 48K Speccy and slides open to work as a keyboard (albeit a crap rubbery one). Or a desktop keyboard for PCs that looks like a grey +2. Or a tape unit that can load real games, but also have the ability to save them or go online to grab the ROMs to speed up loading times and avoid loading errors, so the nostalgically inclined can dig out their Speccy collections from storage and have them on a shelf in the living room. If the latter can deal with tapes for the C64 and other computers too, even better.

    The Vega however, is just a bit stupid. For the price, it should not only have all the buttons, but also its own display built in. Even then, Android and Windows tablets are available for less.

    Can't Clive Sinclair do something more useful, like resurrect the C5? As rubbish as it was, it was still pretty amazing that he got an electric vehicle out there for just £400, and I wouldn't mind looking like a prat in a plastic buggy if it meant not having to use London public transport ever again.

    Something like this would do nicely:

    Reply 0
  • I am Bread rises on Steam Early Access this week

  • Bander 02/12/2014

    Early access? Seems more like an experiment that has already ran its course, and is now just being thrown onto Steam to try and make money out of it. Reply +1
  • Infinity Blade coming to Xbox One in China - report

  • Bander 25/11/2014

    I'm surprised there haven't been a lot more ports from touchscreen to Kinect, or LeapMotion. Fruit Ninja Kinect worked superbly, better than most Kinect exclusives. Reply +9
  • Sonic Boom: Rise of Lyric review

  • Bander 24/11/2014

    @andrewsqual How the hell did a shite video like that get over two million views? Sonic Team didn't even make Sonic R.

    @iceytoa1 If you mean Traveller's Tales, who made the LEGO games, they made Sonic R and Sonic 3D: Flicky's Island.
    Reply +2
  • Valve tightens Steam Early Access rules for developers

  • Bander 21/11/2014

    If you are trying to test out a concept and haven't yet figured out what players are going to do in your game that makes it fun, then it's probably too early.
    Early Access is intended as a place where customers can have impact on the game.
    Good to have that completely cleared up.
    Reply +2
  • Man builds £3K Elite: Dangerous cockpit

  • Bander 20/11/2014

    A lot of people's first reaction to playing Elite on an Oculus Rift DK2 is not being amazed at being able to look around, but being amazed at seeing the contrast of stars and space on a display with infinite contrast for the first time.

    ...a few minutes later the lenses fog up and the effect goes out the window. But projector screens still seem a bit lousy for this unless you're okay with space being a mid-grey.
    Reply +3
  • Never Alone review

  • Bander 20/11/2014

    I was excited by this upon early previews but admittedly had completely forgotten about it.

    Bit of an odd review though. I'm sure it will mean a lot to others who have played it, but to anyone who's missed the little previous coverage of Never Alone, it just sounds like a platformer that lasts two hours and can get a bit tricky later on. It's not even clear what the fox does, but looking at it I can imagine that it attacks armed enemy soldiers like the white dog in Shadow Dancer. Are there enemies? Not a clue!
    Reply +3
  • Mario Kart 8 DLC Pack One review

  • Bander 14/11/2014

    @chubster2010 Reply +3
  • Bander 14/11/2014

    If this DLC was a standalone game, eight tracks only, at 7 quid it would still be great value given how good the tracks are.
    Reply +6
  • Oliver Twins return with SkySaga: Infinite Isles

  • Bander 12/11/2014


    Is it called this to try and get BSkyB and King to sue them simultaneously, hopefully causing enough confusion and hilarity to make everyone involved be consumed forever up each other's arses?
    Reply 0
  • Nintendo shows off another two waves of Amiibo toys

  • Bander 11/11/2014

    I wasn't aware that they were writable in the first place! Typically NFC alone doesn't transfer or store much more than a few bytes. Not megabytes or kilobytes. Bytes, enough for a fairly long user name and password, or a URL, but that's about it.

    Potentially they could get around this by having an Amiibo link to cloud save data, but I wouldn't have expected a figurine with NFC to replace a memory card any time soon.

    Additional: To store more data, the Amiibos would have to also include Bluetooth or Wi-Fi, along with a battery to power it and a data storage chip. Multiply those costs across a set of figurines that should be affordable for kids or as gifts and I think people's expectations are a bit high!
    Reply +17
  • Blizzard details Overwatch, its upcoming competitive first-person shooter

  • Bander 08/11/2014

    Conceptually it looks extremely similar to Gearbox's Battleborn. They could probably share the same written descriptions, with a few name changes.

    Alas, as much as Blizzard throwing a load of clichés at a game will no doubt be immensly popular, I'm more inclined to try something different like Splatoon, or even Titanfall.
    Reply +4
  • After Burner 2, Fantasy Zone, OutRun and more remastered for Nintendo 3DS

  • Bander 04/11/2014

    @number1024 I know the 1080p thing is a joke, but Galaxy Force II on PS2 did benefit from a boost to resolution, as it brought out the details of sprites in the distance, which were previously a bit of a sparkly mess. However it did make the pop-up behind them a bit more apparent.

    Agreed about CRTs still being better though. I'd actually love to see '80s arcade games ported to Oculus Rift, as the current AMOLED pentile low-persistence display reminds me of CRTs a great deal. That, and regardless of the resolution of the sprites, I've rather see them large than taking up a tiny fraction of a tiny pocket-sized screen.
    Reply 0
  • Bander 04/11/2014

    Might be worth mentioning that 3D Fantasy Zone 2 is going to be a 3D version of the version of Fantasy Zone 2 released for the Japanese PlayStation 2 about six years ago, that was made as if it was a System 16 arcade game, which the real Fantasy Zone 2 never was as it was primarily a Mark III/Master System home title. So most gamers wouldn't have seen it before. But it is very good.

    This game makes me wonder why so many 'retro pixel-art' games look utterly pants, when here's a game deliberately constrained as if to run on obsolete hardware that visually works so well.
    Reply 0
  • Facebook eyes 100m Oculus Rift sales

  • Bander 30/10/2014

    So when I'm talking about that as a 10-year thing, its building the first set of devices

    CV1 not releasing in 2015 - confirmed.
    Reply 0
  • Nintendo earnings improve, but Wii U and 3DS sales still slow

  • Bander 29/10/2014

    While the software catalogue makes me happy to have a Wii U, Nintendo aren't helping themselves as far as the hardware sales go.

    With the New 3DS, a great feature to add would have been to make it work as a Wii U Gamepad. Then a cheaper version of the Wii U could be make available without the Gamepad, making it a great value proposition for handheld gamers, particularly the Japanese market and the many Monster Hunter/Smash Bros./Pokémon etc. faithful that still can't currently justify the cost of the home hardware. It would add the convenience of having one less device to recharge, and enable New 3DS gamers to play games like Mario Kart 8, Mario 3D World and Bayonetta. But the New 3DS is finalised as it is out already in Japan, so there's not likely to be any new Nintendo handheld with home console integration for quite a while. It could have been done with the 2DS as well come to think of it, for an even cheaper option.

    The possibility of a Wii U without the Gamepad seemed quite likely regardless, as so many key games published by Nintendo have not made essential use of it. But if it was going to happen, it should have been before now, before the PS4 effortlessly outsold the Wii U in a short time, at a higher price, with far fewer good exclusive games.
    Reply +1
  • Dying Light no longer a PS3 and 360 game

  • Bander 29/10/2014

    This game wasn't on my radar at all as I don't care much for zombie games. But viewing the trailer for the first time, it looks pretty good. I'm hoping the Mirror's Edge-like movement means that surviving against the zombies will be more about finding intelligent ways to traverse the environment to outsmart them, rather than just having a lot more firepower like practically every other zombie title. Open world too? I'm starting to understand why this might be difficult to pull off on last gen, even if screenshots initially make it look like brown FPS #798121. Reply 0
  • Video: Watch us play Bayonetta 2 from 4.30pm BST

  • Bander 24/10/2014

    @benfresh76 if there was even so much as a split second of nipple in Bayonetta 1 or 2, I wouldn't be arguing. As it is, the character comes across as a refreshing change from the many videogame heroines that act as though they are completely unaware of sex so that teenage boy players can hold onto their virgin princess fantasies.

    That's why Bayonetta as a character is a hard sell. Too sexual at first glance for people who care what their games collection looks like, too strong to be attractive to the wimps looking for something to fap over. Although so far, within my friends the game is probably more popular with women than men.


    My copy of the First Print Edition just turned up :)

    Shame I have to go to work soon, and then work all weekend :(

    Edit: Some reports have said that Bayonetta's personality has been toned down in Bayo 2. Less dishing out insults, more following instructions rather than doing her thing. If true, I think this is a shame, although gameplay comes first. Books do characters better.
    Reply 0
  • Bander 24/10/2014


    Between Bayonetta being clothed a large proportion of the time, and the many male action heroes that like going shirtless or further across games, films, comics, television etc., the opinion seemed odd.

    Having said that, Bayonetta's camera angles do make the game one that I wouldn't play in front of anyone that isn't very like-minded.
    Reply 0
  • Bander 23/10/2014

    Some argue that she is a strong, 'badass' (eurrgh) female character but for some reason I can't remember a badass male lead that spent a large proportion of play time naked.
    Your trolling is naked.
    Reply 0
  • Dead or Alive 5: Last Round release date announced

  • Bander 24/10/2014

    @squarewindow, wow, no 360 retail disc? That's a surprise, but perhaps fair, given my concerns about the value of one! Reply +1
  • Bander 24/10/2014

    @squarewindow Thank you for the reply. However, it doesn't sound like anything that couldn't be added via DLC to Ultimate at the moment, and there's already a crazy, and unaffordable, amount of costumes available there.

    If I could choose two things to add to DoA5, they would be a reduction in loading times, and endings for each character. Like 2, 3 and 4. Not critical things, but they make the game feel incomplete compared to its predecessors.
    Reply +1
  • Bander 23/10/2014

    What does DoA5: Last Round add over 'Ultimate' for 360 and PS3 buyers? Anything? Reply 0