Articulate-Troll Comments

  • For this developer, Steam sales "screw your fans"

  • Articulate-Troll 16/01/2014

    If games were never discounted, most people would probably just buy one or two triple-A games and never experiment with indie games. As it is, the Steam sales encourage people to spend their cash on a much more diverse selection of games and take many more risks with interesting concepts. If it wasn't for the Steam sales, I probably never would have discovered FTL, the game I've sunk the most time into recently.

    And EA's attitude is pretty funny; claiming that sales "cheapen" intellectual property while pushing free-to-play and micro-transactions on an increasing number of titles and releasing buggy unfinished games.
    Reply +3
  • New Dragon Age: Inquisition screenshots show off fancy environments

  • Articulate-Troll 20/12/2013

    I wasn't at all interested in this until I saw that they had restored tactical view. Hopefully - as they did with the first game - the entire game will playable from the tactical perspective.

    Stop trying to create fantasy Mass Effect and just give us a good game with lots of depth.
    Reply +4
  • Fixing Forza 5: How Turn 10 wants to win fans back

  • Articulate-Troll 13/12/2013

    I'm sick of these big companies retroactively apologizing after getting called out on their bullshit. You'd think these companies would have learned after the Microsoft E3 debacle, but no they continue to search for new ways to screw consumers over.

    People like Dan Greenwalt know fully well that the micro-transactions crap they put they put in their games is unpopular. He's only acting sympathetic now because there was a big enough out-cry to give the game negative publicity. If there was a much smaller response I doubt he'd give a flying fuck about the games' balance.

    If he really wanted to prove that micro-transactions weren't a big deal then he would have put an easy mode in the game that lets you gain currency ten times as fast. Why hasn't he? Because he wants you to shell out more money for a game you already paid 50 quid for. Greedy fuck.
    Reply +10
  • TimeSplitters 2 retrospective

  • Articulate-Troll 02/12/2013

    This was probably my most played game on the Gamecube. Timesplitters had so many options for multiplayer that no 2 games ever felt quite the same. Hell, the map editor could have been a game in its own right. Would Call of Duty let you make your own maps? Of course not; wouldn't want anyone not paying for the DLC maps.

    The sheer amount of stuff to do in the game was staggering. I probably put more time into finishing all the challenges with gold medals than I did playing all the Call of Duty campaigns combined.
    Reply 0
  • PC and Oculus Rift survival horror The Forest is beautiful and disturbing

  • Articulate-Troll 11/11/2013

    Looks absolutely terrific, although in a way it does look a really high-res version of Minecraft. Reply +1
  • This is what cancelled Turok 2 looked like

  • Articulate-Troll 18/09/2013

    @Pwnsweet Is that a joke? Awful first person platforming sections, dull linear levels that would put Call of Duty to shame and about one wall texture that stretches for the entire game.

    The game did have its strengths (weapons and enemies) but level design was not one of them. in fact, it was virtually non-existent.
    Reply +2
  • Mario & Luigi: Dream Team Bros. review

  • Articulate-Troll 12/07/2013

    @Blastoise Everyone's entitled to their own opinion but Luigi's Mansion 2, AC New Leaf and Fire Emblem: Awakening are all excellent games worth owning. Pushmo/Pullmo on the app store is also worth owning for the price. Reply +7
  • Nintendo blames region-locking on local cultural differences and legal restrictions

  • Articulate-Troll 04/07/2013

    The only reason they have region locking is to skimp off a tiny amount of profit from those who would otherwise import the game. And it must be a pitiful amount of cash they save because otherwise you can guarantee Microsoft and Sony would have region locking too.

    Their cultural argument is bullshit because anyone who goes to the trouble of importing their games will clearly understand that they're buying from a different region. It's not like they're going to be shocked that a Japanese game is in Japanese.
    Reply +4
  • State of Decay due this week on XBLA

  • Articulate-Troll 04/06/2013

    This could be good if it manages to capture the feeling of surviving in an open-world full of zombies. Despite the countless billions of zombie games, I don't feel there's ever been one that's really captured every aspect of surviving in a zombie infested world. They've all focused on one aspect; Resident Evil did horror best, Left4Dead did Action best, Walking Dead did the characters best and the Day Z mod did the open world.

    It will be interesting to see if State of Decay can bring all these elements together.
    Reply +4
  • Bleszinski wants Gears of War to be more Nolan Batman, less Schumacher Batman

  • Articulate-Troll 27/03/2012

    "Let's make a video game version of Band of Brothers, but instead of being a US soldier fighting the Nazis, you play as a 5 foot wide space marine who chops aliens in two with a chainsaw attached to his gun."

    Yeah, I can't see where things went wrong...
    Reply +1
  • THQ reveals plans for 1.4m unsold uDraw tablets

  • Articulate-Troll 04/02/2012

    Instead THQ hopes too offload the devices at a greatly reduced price tag.

    Doesn't anyone proofread these articles?
    Reply 0
  • Stunning live action Elder Scrolls 5: Skyrim trailer

  • Articulate-Troll 24/10/2011

    I don't think the trailer is an accurate depiction of gameplay. If it was, he'd be jumping up and down to raise his acrobatic ability. Reply +11
  • Resurrecting a Dinosaur

  • Articulate-Troll 17/10/2011

    I'm not the sure the project really deserves this much attention, because I'm fairly certain Dark Territory will end up as vaporware, despite the help of a team of highly dedicated programmers and the ̶i̶m̶a̶g̶i̶n̶e̶d̶ voice acting talent of Vin Diesel.



    Still, I look forward to the kid trying to remind us every few years about the game's existence and how it's nearing completion.
    Reply 0
  • Dragon Age II

  • Articulate-Troll 09/03/2011

    It's a shame that Dan Whitehead has made the usual mistake of assuming that streamlining and stripping features away is the same thing. It's possible for a game to become more streamlined, without losing all of the features that make it unique.



    I'd be curious to know what Dan thinks of Blizzard and Bethesda, developers who spend time refining, rather than dumbing down the RPG genre. Does he think WoW and Skyrim are games that are refusing to "evolve"?
    Reply +11
  • BioWare: PC Dragon Age 2 is strategic

  • Articulate-Troll 17/12/2010

    The visuals and setting look nowhere near as polished as Mass Effect, and the lack of a tactical view mean the strategy element will be a lot more fidgity than Dragon Age.



    But of course, they're making it for consoles which in Bioware's view (no doubt with a little persuasion from EA) means that everyone who plays the game will be an ADD suffering 15 year old, who can't comprehend progressing in a game without being able to mash a single button and watch their enemies explode in a pile of pixelated red dots.
    Reply +2
  • PSP2 will be "dead on arrival"

  • Articulate-Troll 07/12/2010

    So why are the ramblings of corporate Shill Michael Pachter suddenly considered news? Reply +3
  • Dragon Age II

  • Articulate-Troll 06/11/2010

    It worries me that Bioware seem to think that simplifying everything to a more controlled experience is the way to improve a game. I had no problem with Mass Effect 2, but it was essentially -- despite the presence of two teammates -- a single player shooter with RPG elements. Dragon Age should be about managing a whole team of characters and making the best of their various abilities, which you can't really do from an over-the-shoulder perspective and without a decent inventory system. That's not to say they can't improve or streamline these functions -- I just don't want all these features axed. Having said that, I have no problem with them incorporating some of the story aspects from ME2 over, as the story was definitely the weakest area of Dragon Age.



    Blizzard have shown with Starcraft 2 that it's not how simple you make a game that counts, but how well you implement the features that you want that really counts.
    Reply +4
  • Acti: IW "will rise from the ashes"

  • Articulate-Troll 11/08/2010

    I'm sure if Activision throw enough money at IW they'll make a game that's competent, and perhaps at least the equal of MW2 -- they've already done the same to Treyarch.



    But that's all they'll achieve. We're never going to see another jump in the series like we did with MW2, and eventually people will tire of Activision's production line approach to development and move on to another series.
    Reply 0
  • SEGA planning E3 Shogun 2 reveal?

  • Articulate-Troll 01/06/2010

    As awesome as I'm sure Shogun 2 would be, isn't about time we had China Total War? The possibilities are endless: huge diverse landscapes to fight over, the discovery of gunpowder, the Mongol invasions and feuding Dynasties. I think it's an untapped goldmine of potential ideas. Reply 0
  • Eurogamer Denmark launches

  • Articulate-Troll 25/06/2009

    "It seems you can't use the eurogamer.net login on the eurogamer.dk site - that's a shame - or am I doing it wrong!?"



    I just gave it a try and I could. Not that I speak Danish mind. \O/
    Reply 0
  • Boris Johnson changes mind about games

  • Articulate-Troll 15/10/2008

    Moral of the story - videogames are bad unless they hold expensive festivals in the city you're mayor of. Reply 0
  • Far Cry movie trailer now showing

  • Articulate-Troll 15/02/2008

    Looks fantastic! Much better than emo shit like Rambo 4! Reply 0