AnsemsApprentice Comments

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  • City of Brass looks like Prince of Persia meets BioShock

  • AnsemsApprentice 07/07/2017

    A little ways off -- I assume polishing is commencing now, and by release I'm sure it'll be a fun romp. I hope for the best with every game, so we'll see. I like the look. Reply +4
  • Rust dev reveals Steam refund figures - but they aren't as bad as you might think

  • AnsemsApprentice 29/06/2017

    Maybe it's because rust is a sign of the elements, decay, and the harshness of those truths. Not sure how deep it goes.

    His attitude is good about the refunds. I'd be curious how many refunded NMS. More or less than we think? Closer to a million or shyer?

    If we had more than 2 hours over 14 days to decide whether to refund or not, I wonder how many would have gone through with it (regarding Rust). If you didn't have that pressure of, "I'm going to lose my cash to this game I'm not enjoying yet." Performance issues aside, that is.
    Reply 0
  • Detroit: Become Human tweet swiftly removed after poking fun at Xbox

  • AnsemsApprentice 22/06/2017

    Despite Detroit's ideas being about 35 years out of date already, Mr. Cage is a very charming and sincere trope vampire whom I like a lot, but that tweet (which is actually quite funny albeit on the nose) is attached to the wrooooong gaaaame. A lot of Xbox guys probably really want to play Spider-Man if anything! Reply +35
  • Call of Cthulhu looks suitably creepy in its E3 trailer

  • AnsemsApprentice 17/06/2017

    Better; much, much better. That last trailer was bad; this one was effective and more polished and had superior voice acting by quite a bit. Now I'm getting excited. Great stuff. Reply +3
  • Level-5 is trying to make a Layton game work on Nintendo Switch

  • AnsemsApprentice 15/06/2017

    @Dark_Witcher I meant the Layton fanbase who are so used to playing it this way wouldn't bother, I should've clarified, but your point is a valid one I hadn't thought about. Reply +1
  • AnsemsApprentice 15/06/2017

    Yep, joycon pointer. No one would see it as the main way to play anyway, and go undocked. I play it undocked 99% of the time; that screen is really good.

    Once they 'solve' this, price the game intelligently, and see it sell a tonne, all those other beloved games will follow suit *giggles*.

    From another perspective, they could make, say, a new Trauma Centre game that is joycon-only. This isn't 'limiting' the ways of play, it's vastly expanding the game library. That is well worth the slight inconvenience or hoop-jumps.
    Reply +1
  • Victor Vran's tribute to Motörhead is wonderfully judged

  • AnsemsApprentice 05/06/2017

    Just finished Vran the other day; the music, vibe, and gameplay are all finely polished and lovely to behold.

    It outstays its welcome a little. The first hour plays exactly like the whole game does, without any gameplay twists to speak of, I mean, outside of decent weapon variety. There's hidden treasure and challenges, but you will be slashing and shooting the same kinds of enemies for 15 hours.

    The story is thin, but it's Geralt's voice actor, so there is some cool stuff in there. There are a bunch of modern references that will make your eyes roll (full-on meme shit), but it has its charms otherwise. It is an unshakably solid seven of a game.
    Reply +6
  • Final Fantasy 7 Remake development moved in-house at Square Enix

  • AnsemsApprentice 30/05/2017

    I read a story the other day, think it was quoting a Square-Enix statement saying the remake and KH3 would be released in the next three years. Better than I thought if they're on schedule . . . but this is Nomura and co we're talking about. Reply 0
  • Netflix's animated Castlevania series has a debut trailer

  • AnsemsApprentice 25/05/2017

    Some of that seemed really well done to me. Other than the main guy sounding like text-to-speech software at the end (eep).

    I'm interested. Really enjoyed Vampire Hunter D and Hellsing, and it looks along the same lines (quality-wise).
    Reply +6
  • Gothic metroidvania Blasphemous features some truly inspired pixel art

  • AnsemsApprentice 24/05/2017

    Love Dark Souls; love Nioh; like Salt & Sanctuary; The Surge is decent, etc.

    This looks great -- I'm excited to play this and Eitr -- but the Souls-esque vibe, whether it's in gameplay or art direction, is becoming a bit derivative lately. Castlevania and other games started that beautiful fad ages ago, but there are dozens of this particular style already coming or released, so I'll be glad to see if Blasphemous' systems share little in common with those

    Nothing wrong with a resurgence of a genre, though, so let's hope it's more than the sum of its own parts, not more than the sum of other games' parts. The animations on the blood spurts and whatnot are very satisfying.
    Reply +5
  • Nioh's big update brings more depth to an already brilliant game

  • AnsemsApprentice 12/05/2017

    Just finishing off Horizon and I will nab this. I'm excited I'll be playing the best version of it off the bat after these little updates. I got a PS4 Pro really cheaply, too, so I'm really happy I can have the 60fps/1080 option for a game like this. I'm glad I waited to play it now; finally gonna be playing a Team Ninja game again! It's been too long. Reply +2
  • Square Enix trying to find a buyer for IO, future of Hitman in doubt

  • AnsemsApprentice 11/05/2017

    I wonder if Sony will buy them and make them part of SIE. Reply +1
  • Arkane's living prisons

  • AnsemsApprentice 13/04/2017

    Just bought Arx Fatalis thanks to this mention. Looks great.

    Prey seems like the claustrophobic game I've been waiting for since SOMA. Can't wait.
    Reply +2
  • Rain World review

  • AnsemsApprentice 29/03/2017

    @Diji1 Yes exactly.

    Oh, wait, I see, haha. I meant to say games "I'll" love.
    Reply +1
  • AnsemsApprentice 29/03/2017

    I'm usually right about games I'll love, so I will still happily play this when I have some spare money in my whim wallet. The look and sound design oozes style. Reply +5
  • Destiny 2 teaser shows the Tower going up in flames

  • AnsemsApprentice 29/03/2017

    If this is more than just a tokenistic gesture from Bungie, and they're showing us they're aware of the original game's issues by sacrificing the tower in some kind of dark cleansing ritual, then I am actually really excited for what they have to show.

    They fixed some of the big problems with that Taken King content; the shooting was always fantastic; and the story elements still have the potential to be great, so I hope their internal disappointment with how much flak the game got is fueling their determination, and that every step of the development of Destiny 2 has held the original (in its original state) under a bright light of scrutiny.

    Good luck Bungie. Remember, you're Bungie. Now make naysayers like me look stupid, please. I'm begging you. I want to be punished with no safe-word.
    Reply +27
  • Machinists carve Triforce into a Switch, sell it for nearly double the price

  • AnsemsApprentice 15/03/2017

    It isn't the destruction itself that people are objecting to, but the unbelievably boring, ugly, and average way in which it was destroyed. Who cares about the money? That's up to those involved. Some people actually give a damn about the effort that goes into making a cohesive piece of hardware, and would like the owners of high-performance tools to actually put some thought into carving it rather than some wonky triangles that probably took a couple of minutes of 'what ifs'. How the hell is that fascinating? What a low bar to aim for. Reply +1
  • AnsemsApprentice 15/03/2017

    @slammers But if it looked somewhat presentable it would negate the destructive element entirely. The tri-force shape wasn't even centered. I'm all for cutting expensive stuff up if it turns into something else cool and worth looking at, but this is like a kid with a pair of scissors cutting off their sister's Barbie heads to me. I don't like seeing gear maimed and sold with so little effort; it seems so ugly from all angles. Reply 0
  • AnsemsApprentice 15/03/2017

    It's hideous; what a waste of time and money. Three triangles sawed out of a handheld. Not creative in the slightest. There are stunning console customizations out there that are less destructive and well worth a higher price.

    Reply +61
  • Nintendo Switch has its first portable-only game you can't play on TV

  • AnsemsApprentice 27/02/2017

    @RawShark Exactly my thoughts, I'm with you. When I said 'at some point', I meant either with some clever fellas making it possible in the future via a patch, an accessory Nintendo releases later down the line that allows it, or a hardware revision in a couple years (or sooner). I'm confident there's a way. The second-screen content never seemed the type that would strain even a weaker (relatively speaking) processor like the Switch's -- it was often map stuff, or a modest menu screen -- so processing-wise, I see no trouble, but actually implementing it could be well beyond what I imagine. Computers are weird after all. Reply +1
  • AnsemsApprentice 27/02/2017

    @samharper True, if you used the kickstand, or if that theoretical game had a TV mode. I struggle with my arms, so both options would be awesome for people like me. Touchscreen is preferable, as the IR stuff can be finicky, but both work. Either way, more games!

    A lot of people were unsure how much the touch-screen would be utilized, if at all, but we forget that it's up to developers to think about that, not Nintendo. In one move, this game has shown that the theoretical library of games on the Switch has the potential to be much larger than we thought.
    Reply +4
  • AnsemsApprentice 27/02/2017

    Oh, that's awesome news. So a Layton game on Switch is totally viable, among other games that genuinely benefit from touch controls. Maybe a decent Mario Maker port or sequel isn't out of the question either, then. I bet they can turn your Switch and TV into a big DS at some point, that would be cool.

    But yes, I can't spin this into a big negative. It just means more games.
    Reply +30
  • Rogue Legacy dev announces co-op brawler-RPG Full Metal Furies

  • AnsemsApprentice 22/02/2017

    Cat with goggles confirmed. Instabuy! Reply +3
  • Disney ditches Pewdiepie after anti-semitic stunt

  • AnsemsApprentice 14/02/2017

    Political correctness is a scourge when it crops up in places it's not needed, like comedy and the arts, but I find it equally as annoying as lazy jokes under the umbrella of 'freedom!' It's not there to be taken for granted or used as an excuse, just as much as it's not there to condemn the foolish or irresponsible. Balancing the two will be an ongoing struggle forever, but you have to try and look at it from all angles and strive to be more stoic in your understanding. Reply +8
  • AnsemsApprentice 14/02/2017

    There is good satire, and there is lazy satire. I think this was the latter, even if its intentions were to show how ridiculous some things are, which is a totally valid vehicle for humour but requires more delicate handling than Mr. Pie anticipated here.

    It's obviously not genuine or hateful, but needed a lighter touch, and more of a 'wink wink nudge nudge' than a nine-foot neon sign on a huge video platform. Offended people shouldn't be coddled, but lazy jokes shouldn't be rewarded, either. It's a real balance, believe it or not, and I'm a South Park fan. I literally am playing Stick of Truth right now, and Cartman's fantasy clan is called the KKK (which I find hilarious), but it's contained within a ridiculous frame that exposes that character's hilarious intolerance. If racist kids can be funny, anything can, but again, you have to go so far with it that it's more dumb than anything, or phrase it cleverly. To avoid being labeled by idiots, anyway.
    Reply +5
  • AnsemsApprentice 14/02/2017

    I'm a forgiving person. I can overlook someone's stupidity when they apologize and try to explain themselves. I don't particularly feel the need to hate on them and add to the issue, which is lack of empathy from other people's perspectives -- something he failed to do and should regret, especially in lieu of recent events that are currently mirroring the past. I won't make the same mistake.

    I always think to myself, what if it was my brother who said this dumb shit? Would I infer he was a cunt and talk about him like he was nothing? Probably not. I would ream him, ask him what the fuck he was thinking, listen to his explanation, ultimately believe in his benign intentions, and forgive the twat, making him promise to think his jokes fucking through next time, and to understand that some people see harrowing messages without the sense of humour people who've never suffered may see. Just because you can laugh at it, doesn't mean you always should. I've made Hitler jokes, but never as on-the-nose as 'death to all jews' with zero comedic effort. Some people don't realize that you can make racist remarks without racist intentions, just through lack of foresight. There's a time and a place; a rhyme and a reason to good humour. Hopefully he's learned that now. You can make jokes about anything you like, but put some goddamn effort into it, and try to package it like a wordsmith. That is half of humour, after all. The inference of offensiveness has wider appeal than lazily repeating hateful speech on the shaky foundation of, "Ah, my audience gets it; they know I'm not racist, silly!"

    That's not good enough. I let things go though, and I will give him a chance to redeem his bad judgement. I don't think he's racist, and I don't think this is nearly as shocking as it's being made out to be. I remember being upset when Frankie Boyle ridiculed Katie Price's disable child though, so we obviously all have our niggles about some jokes.
    Reply +6
  • Classic FM to launch a new video game music show

  • AnsemsApprentice 25/01/2017

    @jamese.marshall No way! I must have missed it then ffs. I'm trying to find an archive of it somewhere. Reply 0
  • AnsemsApprentice 25/01/2017

    The Shadow of the Colossus soundtrack would blow a lot of fans of classical music's minds, I think. That's the only thing missing from the awesome video game specials Classic FM have done -- even more obscure pieces -- and this new show will surely balance that finally.

    Looks like I'm going to start listening to the radio for the first time in my life.
    Reply +1
  • Watch: Everything you need to know about the Nintendo Switch in one video

  • AnsemsApprentice 21/01/2017

    I've heard so many people say they pre-ordered, then canceled later based on more info that's come out. It's so unlike me, but I was out from the beginning, and now I'm getting it day one -- it just seems to fill lots of gaps for me, the more I think about it.

    1. The fact I never invested in virtual console stuff when I bought a Wii means the Switch is very, very likely to become my choice of device for playing NES and SNES games. I don't think emulation is prettied-up piracy like Nintendo, but I find the process empty and depressing somehow, and the 3DS' meh buttons/d-pad stopped me getting them there, so this will allow me to just buy and enjoy and finish those classics, instead of being overwhelmed with the ease of access on PC, where it's more buffet-style and I don't finish anything.

    2. I always wanted a WiiU for Splatoon and Windwaker Remastered and Mario Kart 8, and bunches of other games, but never took the dive (and regretted it). If (as I suspect they are) other WiiU classics get the 1080p Switch treatment, it's a no-brainer for me to invest in that. They will cost more, but I can live with that. £39.99 ain't so bad (which is absolutely where those price points will eventually get).

    3. Breath of the Wild -- for me and others in the same niche position -- is a 'buy a new console and the slightly better version' Vs. 'buy an old console and the slightly inferior version.' That decision is less troublesome than the ones existing WiiU owners have to make, where the value of that proposition (buying new hardware) is very low. I want to play that beautiful game in March, riding the new-machine buzz. That is an exciting prospect. I don't get to feel like a kid often, but Nintendo has a way.

    4. Octopus Traveler or whatever it's called's art style...

    About value: I can't afford to outright purchase consoles, but there are reputable sites which let me get things I want with very little impact on my money situation, so getting a Switch and Zelda is going to be a case of paying £28 a month for a year, not blowing £329 in one click. That is a significant factor in my decision.

    Just thought I'd give a different comment about an initial decision being upturned to contrast a lot of the (rightly in their cases) canceled pre-order feedback.

    I'm not giving Ninty a pass, their communication of the product and pricing is insane, but I can't ignore how much the console makes sense to own for my particular needs/wants.
    Reply +13
  • The new Call of Cthulhu looks promising

  • AnsemsApprentice 19/01/2017

    @kangarootoo I would say old-fashioned and unusual, definitely, but still good. The Dunwich Horror has some fantastically creepy and effective dialogue that still holds up; more-so than some of his more famous stuff. That's my favourite in Lovecraft's Cthulhu mythos, as it's full of hearty character, and lacks the coldness his dialogue is known for, though a lot of that comes from the diary-style narrative vehicle he often used. Reply +2
  • AnsemsApprentice 19/01/2017

    I loved the lighting and camera angles, definitely some impressive sense of style there, but it should be of a much higher quality in the voice performances if it wants any chance of being taken seriously as an adaptation of one of the most beloved writers in the genre's most famous work. It's really important in my opinion, if you give a damn.

    I'm not doubting the team's appreciation of it, or their dedication to making a good game, but that dialogue is edging on laughable. Maybe I'm some snobby fan taking it too seriously; I just hoped this game would nail the things Bethesda got wrong with their attempt (hilarious VA and lots of bugs)!

    It may not be final, so I'll hope for that, and not base everything on this brief trailer. Mashed-together voiceovers in this harshly cut trailer style aren't exactly the most accurate representations of the game experience. I really enjoyed Styx, and found the goblin charming and decently acted in a Garret from Thief kind of way.

    Still hopeful.
    Reply +1
  • Nintendo's precarious reveal runs risk of Switching off fans

  • AnsemsApprentice 13/01/2017

    So if the hardware speculation is accurate, I'd be spending £280 on Tegra-based hardware with limited storage space, mediocre-sounding battery life undocked (pretty much making the Switch's only unique feature sound frustratingly underdeveloped), and expensive peripherals that seem likely to become worse for wear fairly soon if you use them in the way Nintendo's own media shows. If this was any other company, the negative Nancys (rightly so) would decimate it from our perspective. To Nintendo, I have to believe this price-point makes sense to them financially, and politely bow out until it's cheaper.

    BUT . . . the games could be stellar. In spite of Nintendo repeating some of the same mistakes they made with the WiiU -- a fact that reinforces how out of touch this beloved company is -- their games' frequent brilliance could save this from absolute disaster. If they can bump it down to £249 before March, this could still have a chance. Most of us have fond memories and feelings towards the Ninty guys, but they baffle as much as they heartwarm.

    The reason it costs this, I think, is to cover their R&D costs for researching all this tech, all the prototypes, and finally melding all that knowledge and investment into a well-designed package. That is tough to do, it really is, especially with the five or six different types of tech going on, and Nintendo make good hardware most of the time, but it doesn't stop it from stinging, more so when you contrast all that R&D with the early problems we've already heard about before it's even on shelves.
    Reply +4
  • Cancelled Halo Mega Bloks game revealed

  • AnsemsApprentice 09/01/2017

    One good thing about Mega Bloks is the variety of their sets, from TMNT to Assassin's Creed and lots of other properties LEGO have sadly not touched yet (or just not revisited with their far superior modern design ethic), but their quality control is arguably bad. The characters look fine most of the time, but the sections you build rarely look anywhere near as good as the pic on the box; it's a bit of a raffle there, and they look messy a lot of the time, or unfinished in some way. The plastic is also iffy. Some look great and you might luck out. The bigger ones tend to fare so much better than the small ones, and the recent bigger kits have often been impressive. Check out the Covenant Spirit Dropship. That is their best ever.

    I would snap up every single HALO vehicle -- and the ring itself especially -- if LEGO decided to release some sets. That would be amazing. A game would be fun too.
    Reply +3
  • VR may not have made much money, but it's already revitalising games

  • AnsemsApprentice 29/12/2016

    If I wasn't a wheelchair user I think I'd be crazy into this tech; I struggle with holding my arms up for longer than a second. It's been fascinating watching Giant Bomb's deep VR coverage for the past year, and it will be standardized eventually, no question. If it gets to the point where every game can be enjoyed with just a headset and they can be played with a controller instead of needing ambulation, I'll buy the gear in a flash. Budget Cuts looks great! Reply +1
  • Editor's blog: Merry Christmas!

  • AnsemsApprentice 23/12/2016



    Merry Saturnalia y'all. Got my fingers crossed for some Adidas and a boombox from ma moms. I don't know why I'm pretending to be in Run DMC, but I think my Christmas message came through. I'm going to watch Die Hard with a Bailey's in one hand and a Scotch egg in the other.

    See you in 2017.

    Reply +2
  • Let's remember GamesMaster's most infamous incident, broadcast 20 years ago

  • AnsemsApprentice 20/12/2016

    Have I been slipped a mild hallucinogen, or is that guy wearing a bandana, leather trousers, and a shirt that says 'sexsi' instead of Pepsi on it? Did he think dressing like a Spice Girl would make people take him more seriously whilst playing Mario 64 on a kids TV show?

    I'm not complaining; it's fucking comedy gold.
    Reply +33
  • An early version of Star Marine, Star Citizen's FPS, is out now

  • AnsemsApprentice 19/12/2016

    @PlugMonkey You're right; I edited my comment before you replied. The team have it hard either way -- people enjoy writing games off sometimes, especially crowd-funded ones with long and complex development periods.

    In context, this looks real good to me.
    Reply +3
  • AnsemsApprentice 19/12/2016

    This looks like it needs another year of polish, honestly, but I'm still excited to see it exit its larval stage and (hopefully) fly.
    They clearly need to test the code's mettle with people playing it on a larger scale. This isn't meant to impress I don't think...

    The effects and sounds are top-notch, though.
    Reply 0
  • Man blows $1m of stolen money on Game of War

  • AnsemsApprentice 12/12/2016

    Say what you will about the morality of it, the dedication and silliness of his crime is impressive, and his usage of the money rather mild and uncontroversial. That we know of anyway. I can't help but laugh. Reply +3
  • Time Commanders is back on the telly, tonight at 9pm

  • AnsemsApprentice 12/12/2016

    Hold the phone, I've been trying to remember this show for nearly ten years. This is it! I loved this as a kid. Crazy. I will definitely watch it again, haha. TV can be weird.

    There was another show where two contestants created an avatar -- could be a panther warrior or whatever -- and have a face-off. It might have been one part of a gameshow, or that was the whole show. I can't remember.
    Reply 0
  • Astroneer looks like the game you may have wanted from No Man's Sky

  • AnsemsApprentice 09/12/2016

    Oh NOW I remember this. The developers did a quick look of sorts for it on Giant Bomb a while back. Check it out, they show a lot more footage there.



    Looks great.
    Reply +20
  • Eurogamer reader's top 50 games of 2016 voting

  • AnsemsApprentice 09/12/2016

    This is my weirdest list ever.

    The Witness
    Abzu
    Thumper
    The Last Guardian
    Stardew Valley

    Sometimes games just affect you in a way you didn't expect, hence the slightly random choices. My next five would've included Oxenfree, Firewatch, DOOM, possibly FFXV.
    Reply +4
  • Pewdiepie hits 50m subscribers, claims he'll delete channel today

  • AnsemsApprentice 09/12/2016

    I used to be confused by his mega fame also, until I saw him violently shaking and verbally abusing a cardboard cut-out of Ainsley Harriott. His newer stuff can be thoughtful and surreally funny, and he has no qualms with calling other content providers on their bullshit, and clearly has his head screwed on when it comes to how ridiculous his fame is (a fact he agrees with maybe even more than some of these comments).

    I wish the guy luck. DELETE IT.
    Reply +9
  • Resident Evil 7's Beginning Hour demo has just been updated

  • AnsemsApprentice 03/12/2016

    Well this is shaping up. It's brave of them to take such a drastic departure of style with such a popular series (even the weaker games sold well). I'm more into it than I was from the first demo, and I'm digging the more Outlast-esque drabness and perspective.

    It's on my 'intrigued' list for now. Great atmosphere. Good luck to them.
    Reply +5
  • Death Stranding's second trailer is even stranger than its first

  • AnsemsApprentice 02/12/2016

    Early Cronenberg is a better comparison here, with its depiction of technology and biology becoming unified in some way, especially with humans, and the mental scarring/general fuckery that ensues from it (Videodrome and eXistenZ specifically).

    @ocelotr, I see what you mean. These strands are everywhere in the trailer, connected to almost everything, seemingly able to control and re-animate the dead. So I wonder if humans' energy is being used to fuel all this messed up technology, and mentally control it, Psycho Mantis-style.

    Is the child Norman Reedus you think? I only say that 'cos of the slightly unusual left eye.

    Death-stranding seems the more correct way of reading the title, if so. That starts to make a lot more sense, and could be a genuinely interesting story, and not just the wacky Kojima thing it appeared to be at first. More of a fantastical, surrealistic stylization of society's deeper and darker involvement with technology.

    I'm a lot more excited than I thought I would be!
    Reply +2
  • AnsemsApprentice 02/12/2016

    The way he's clutching the child makes me get a Children of Men vibe. Like offspring are dying in a dying world, and the ones who survive are cherished, and this military group have other motives for the living ones. Just a hunch. Those soldiers looked to be skeletons though, so . . . shit's fucked is the only solid theory. Reply +34
  • No Man's Sky studio breaks silence, announces base building and more in huge Foundation update

  • AnsemsApprentice 27/11/2016

    @ShiftyGeezer I like the game, so I'm not speaking as someone who agrees with the outpouring of despair at what No Man's Sky turned out to be -- it's overblown and silly -- but what so many people criticized, based on all the videos from popular YouTubers, the user reviews (not just the horrible ones), and so on, is the lack of actual goals to make you feel connected to the universe; it has contextual quests of a kind which are interesting when you manage to find one, but they tended to feel a bit cold, like the random-feeling environmental storytelling of Mass Effect 1's side-planet content.

    Another big criticism was how quickly the randomly generated flora and fauna start to feel re-used, though a couple of sources say that seemed to improve after the previous patch.

    Of course, many of the things shown in trailers that didn't show or live up to expectations was the big internet explosion, like satisfying dogfighting on various scales, which turned out to be a less engaging affair.

    All I was saying was that this patch adds something which arguably extends that feeling of, "Why am I playing this?" with the base-building, and improves the way we interact with the systems significantly, but I think that was the lesser issue certain people had problems with.

    I see my initial comment was interpreted as some kind of damning brushing off, but I'm very positive about these fixes, and was expressing surprise that, if the game does indeed become what those trailers showed at some point, it would be in 2017. Anyway, long story short -- but still long 'cos I just told it all -- this patch won't do much to appease those specific people who cried 'liars!' for a month. When I said all hope is gone, I meant the slim chance of the game becoming that holy grail of experiences that changes everything; the 2001: A Space Odyssey of the medium, unrealistic as that was. Same thing happened with Destiny.
    Reply +4
  • AnsemsApprentice 27/11/2016

    It seems the first update has focused entirely on the mechanical issues people had with the game. That is great -- the systems and their tedious ways dragged the pacing down even more than the aimless exploring (though I appreciate that on some level in the latter.)

    What is clear is that zero changes to the actual creative output of the game have taken place yet, which is what the majority of potential fans had the biggest problems with. If, after three months of work, this patch is the first on show, and addresses none of those issues, it's clear that it's either impossible to amend on a small studio's budget, or that the genuinely significant improvements people want are coming in 2017 . . . and that is insane, on top of sad, and adds to the feeling of oily, salesman bull shit of those trailers and interviews, true or not.

    Still, it's too easy to write it off forever. I will always keep on eye on the updates and hope for the best, but all hope is gone for sure. That's not pessimism, it's just a realistic expectation. I will say good luck to them, either way.
    Reply -12
  • Steam's autumn sale is now live

  • AnsemsApprentice 24/11/2016

    Painkiller: Black Edition is 2.24. Great gothic fps with frenetic combat, demonic style for days, and thumping armageddon metal. Reply 0
  • AnsemsApprentice 24/11/2016

    Sine Mora for 1.99. Great little twin-stick shooter with Porco Rosso stylings, ecclesiastical music, and developed by Grasshopper. Short, sweet, and very stylish. Grab it.

    Kero Blaster for 3.49. Quirky little side-scrolling shooter from the Cave Story guys.
    Reply +5