AnsemsApprentice Comments

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  • Machinists carve Triforce into a Switch, sell it for nearly double the price

  • AnsemsApprentice 15/03/2017

    It isn't the destruction itself that people are objecting to, but the unbelievably boring, ugly, and average way in which it was destroyed. Who cares about the money? That's up to those involved. Some people actually give a damn about the effort that goes into making a cohesive piece of hardware, and would like the owners of high-performance tools to actually put some thought into carving it rather than some wonky triangles that probably took a couple of minutes of 'what ifs'. How the hell is that fascinating? What a low bar to aim for. Reply +1
  • AnsemsApprentice 15/03/2017

    @slammers But if it looked somewhat presentable it would negate the destructive element entirely. The tri-force shape wasn't even centered. I'm all for cutting expensive stuff up if it turns into something else cool and worth looking at, but this is like a kid with a pair of scissors cutting off their sister's Barbie heads to me. I don't like seeing gear maimed and sold with so little effort; it seems so ugly from all angles. Reply 0
  • AnsemsApprentice 15/03/2017

    It's hideous; what a waste of time and money. Three triangles sawed out of a handheld. Not creative in the slightest. There are stunning console customizations out there that are less destructive and well worth a higher price.

    Reply +61
  • Nintendo Switch has its first portable-only game you can't play on TV

  • AnsemsApprentice 27/02/2017

    @RawShark Exactly my thoughts, I'm with you. When I said 'at some point', I meant either with some clever fellas making it possible in the future via a patch, an accessory Nintendo releases later down the line that allows it, or a hardware revision in a couple years (or sooner). I'm confident there's a way. The second-screen content never seemed the type that would strain even a weaker (relatively speaking) processor like the Switch's -- it was often map stuff, or a modest menu screen -- so processing-wise, I see no trouble, but actually implementing it could be well beyond what I imagine. Computers are weird after all. Reply +1
  • AnsemsApprentice 27/02/2017

    @samharper True, if you used the kickstand, or if that theoretical game had a TV mode. I struggle with my arms, so both options would be awesome for people like me. Touchscreen is preferable, as the IR stuff can be finicky, but both work. Either way, more games!

    A lot of people were unsure how much the touch-screen would be utilized, if at all, but we forget that it's up to developers to think about that, not Nintendo. In one move, this game has shown that the theoretical library of games on the Switch has the potential to be much larger than we thought.
    Reply +4
  • AnsemsApprentice 27/02/2017

    Oh, that's awesome news. So a Layton game on Switch is totally viable, among other games that genuinely benefit from touch controls. Maybe a decent Mario Maker port or sequel isn't out of the question either, then. I bet they can turn your Switch and TV into a big DS at some point, that would be cool.

    But yes, I can't spin this into a big negative. It just means more games.
    Reply +30
  • Rogue Legacy dev announces co-op brawler-RPG Full Metal Furies

  • AnsemsApprentice 22/02/2017

    Cat with goggles confirmed. Instabuy! Reply +3
  • Disney ditches Pewdiepie after anti-semitic stunt

  • AnsemsApprentice 14/02/2017

    Political correctness is a scourge when it crops up in places it's not needed, like comedy and the arts, but I find it equally as annoying as lazy jokes under the umbrella of 'freedom!' It's not there to be taken for granted or used as an excuse, just as much as it's not there to condemn the foolish or irresponsible. Balancing the two will be an ongoing struggle forever, but you have to try and look at it from all angles and strive to be more stoic in your understanding. Reply +8
  • AnsemsApprentice 14/02/2017

    There is good satire, and there is lazy satire. I think this was the latter, even if its intentions were to show how ridiculous some things are, which is a totally valid vehicle for humour but requires more delicate handling than Mr. Pie anticipated here.

    It's obviously not genuine or hateful, but needed a lighter touch, and more of a 'wink wink nudge nudge' than a nine-foot neon sign on a huge video platform. Offended people shouldn't be coddled, but lazy jokes shouldn't be rewarded, either. It's a real balance, believe it or not, and I'm a South Park fan. I literally am playing Stick of Truth right now, and Cartman's fantasy clan is called the KKK (which I find hilarious), but it's contained within a ridiculous frame that exposes that character's hilarious intolerance. If racist kids can be funny, anything can, but again, you have to go so far with it that it's more dumb than anything, or phrase it cleverly. To avoid being labeled by idiots, anyway.
    Reply +5
  • AnsemsApprentice 14/02/2017

    I'm a forgiving person. I can overlook someone's stupidity when they apologize and try to explain themselves. I don't particularly feel the need to hate on them and add to the issue, which is lack of empathy from other people's perspectives -- something he failed to do and should regret, especially in lieu of recent events that are currently mirroring the past. I won't make the same mistake.

    I always think to myself, what if it was my brother who said this dumb shit? Would I infer he was a cunt and talk about him like he was nothing? Probably not. I would ream him, ask him what the fuck he was thinking, listen to his explanation, ultimately believe in his benign intentions, and forgive the twat, making him promise to think his jokes fucking through next time, and to understand that some people see harrowing messages without the sense of humour people who've never suffered may see. Just because you can laugh at it, doesn't mean you always should. I've made Hitler jokes, but never as on-the-nose as 'death to all jews' with zero comedic effort. Some people don't realize that you can make racist remarks without racist intentions, just through lack of foresight. There's a time and a place; a rhyme and a reason to good humour. Hopefully he's learned that now. You can make jokes about anything you like, but put some goddamn effort into it, and try to package it like a wordsmith. That is half of humour, after all. The inference of offensiveness has wider appeal than lazily repeating hateful speech on the shaky foundation of, "Ah, my audience gets it; they know I'm not racist, silly!"

    That's not good enough. I let things go though, and I will give him a chance to redeem his bad judgement. I don't think he's racist, and I don't think this is nearly as shocking as it's being made out to be. I remember being upset when Frankie Boyle ridiculed Katie Price's disable child though, so we obviously all have our niggles about some jokes.
    Reply +6
  • Classic FM to launch a new video game music show

  • AnsemsApprentice 25/01/2017

    @jamese.marshall No way! I must have missed it then ffs. I'm trying to find an archive of it somewhere. Reply 0
  • AnsemsApprentice 25/01/2017

    The Shadow of the Colossus soundtrack would blow a lot of fans of classical music's minds, I think. That's the only thing missing from the awesome video game specials Classic FM have done -- even more obscure pieces -- and this new show will surely balance that finally.

    Looks like I'm going to start listening to the radio for the first time in my life.
    Reply +1
  • Watch: Everything you need to know about the Nintendo Switch in one video

  • AnsemsApprentice 21/01/2017

    I've heard so many people say they pre-ordered, then canceled later based on more info that's come out. It's so unlike me, but I was out from the beginning, and now I'm getting it day one -- it just seems to fill lots of gaps for me, the more I think about it.

    1. The fact I never invested in virtual console stuff when I bought a Wii means the Switch is very, very likely to become my choice of device for playing NES and SNES games. I don't think emulation is prettied-up piracy like Nintendo, but I find the process empty and depressing somehow, and the 3DS' meh buttons/d-pad stopped me getting them there, so this will allow me to just buy and enjoy and finish those classics, instead of being overwhelmed with the ease of access on PC, where it's more buffet-style and I don't finish anything.

    2. I always wanted a WiiU for Splatoon and Windwaker Remastered and Mario Kart 8, and bunches of other games, but never took the dive (and regretted it). If (as I suspect they are) other WiiU classics get the 1080p Switch treatment, it's a no-brainer for me to invest in that. They will cost more, but I can live with that. 39.99 ain't so bad (which is absolutely where those price points will eventually get).

    3. Breath of the Wild -- for me and others in the same niche position -- is a 'buy a new console and the slightly better version' Vs. 'buy an old console and the slightly inferior version.' That decision is less troublesome than the ones existing WiiU owners have to make, where the value of that proposition (buying new hardware) is very low. I want to play that beautiful game in March, riding the new-machine buzz. That is an exciting prospect. I don't get to feel like a kid often, but Nintendo has a way.

    4. Octopus Traveler or whatever it's called's art style...

    About value: I can't afford to outright purchase consoles, but there are reputable sites which let me get things I want with very little impact on my money situation, so getting a Switch and Zelda is going to be a case of paying 28 a month for a year, not blowing 329 in one click. That is a significant factor in my decision.

    Just thought I'd give a different comment about an initial decision being upturned to contrast a lot of the (rightly in their cases) canceled pre-order feedback.

    I'm not giving Ninty a pass, their communication of the product and pricing is insane, but I can't ignore how much the console makes sense to own for my particular needs/wants.
    Reply +13
  • The new Call of Cthulhu looks promising

  • AnsemsApprentice 19/01/2017

    @kangarootoo I would say old-fashioned and unusual, definitely, but still good. The Dunwich Horror has some fantastically creepy and effective dialogue that still holds up; more-so than some of his more famous stuff. That's my favourite in Lovecraft's Cthulhu mythos, as it's full of hearty character, and lacks the coldness his dialogue is known for, though a lot of that comes from the diary-style narrative vehicle he often used. Reply +2
  • AnsemsApprentice 19/01/2017

    I loved the lighting and camera angles, definitely some impressive sense of style there, but it should be of a much higher quality in the voice performances if it wants any chance of being taken seriously as an adaptation of one of the most beloved writers in the genre's most famous work. It's really important in my opinion, if you give a damn.

    I'm not doubting the team's appreciation of it, or their dedication to making a good game, but that dialogue is edging on laughable. Maybe I'm some snobby fan taking it too seriously; I just hoped this game would nail the things Bethesda got wrong with their attempt (hilarious VA and lots of bugs)!

    It may not be final, so I'll hope for that, and not base everything on this brief trailer. Mashed-together voiceovers in this harshly cut trailer style aren't exactly the most accurate representations of the game experience. I really enjoyed Styx, and found the goblin charming and decently acted in a Garret from Thief kind of way.

    Still hopeful.
    Reply +1
  • Nintendo's precarious reveal runs risk of Switching off fans

  • AnsemsApprentice 13/01/2017

    So if the hardware speculation is accurate, I'd be spending 280 on Tegra-based hardware with limited storage space, mediocre-sounding battery life undocked (pretty much making the Switch's only unique feature sound frustratingly underdeveloped), and expensive peripherals that seem likely to become worse for wear fairly soon if you use them in the way Nintendo's own media shows. If this was any other company, the negative Nancys (rightly so) would decimate it from our perspective. To Nintendo, I have to believe this price-point makes sense to them financially, and politely bow out until it's cheaper.

    BUT . . . the games could be stellar. In spite of Nintendo repeating some of the same mistakes they made with the WiiU -- a fact that reinforces how out of touch this beloved company is -- their games' frequent brilliance could save this from absolute disaster. If they can bump it down to 249 before March, this could still have a chance. Most of us have fond memories and feelings towards the Ninty guys, but they baffle as much as they heartwarm.

    The reason it costs this, I think, is to cover their R&D costs for researching all this tech, all the prototypes, and finally melding all that knowledge and investment into a well-designed package. That is tough to do, it really is, especially with the five or six different types of tech going on, and Nintendo make good hardware most of the time, but it doesn't stop it from stinging, more so when you contrast all that R&D with the early problems we've already heard about before it's even on shelves.
    Reply +4
  • Cancelled Halo Mega Bloks game revealed

  • AnsemsApprentice 09/01/2017

    One good thing about Mega Bloks is the variety of their sets, from TMNT to Assassin's Creed and lots of other properties LEGO have sadly not touched yet (or just not revisited with their far superior modern design ethic), but their quality control is arguably bad. The characters look fine most of the time, but the sections you build rarely look anywhere near as good as the pic on the box; it's a bit of a raffle there, and they look messy a lot of the time, or unfinished in some way. The plastic is also iffy. Some look great and you might luck out. The bigger ones tend to fare so much better than the small ones, and the recent bigger kits have often been impressive. Check out the Covenant Spirit Dropship. That is their best ever.

    I would snap up every single HALO vehicle -- and the ring itself especially -- if LEGO decided to release some sets. That would be amazing. A game would be fun too.
    Reply +3
  • VR may not have made much money, but it's already revitalising games

  • AnsemsApprentice 29/12/2016

    If I wasn't a wheelchair user I think I'd be crazy into this tech; I struggle with holding my arms up for longer than a second. It's been fascinating watching Giant Bomb's deep VR coverage for the past year, and it will be standardized eventually, no question. If it gets to the point where every game can be enjoyed with just a headset and they can be played with a controller instead of needing ambulation, I'll buy the gear in a flash. Budget Cuts looks great! Reply +1
  • Editor's blog: Merry Christmas!

  • AnsemsApprentice 23/12/2016

    Merry Saturnalia y'all. Got my fingers crossed for some Adidas and a boombox from ma moms. I don't know why I'm pretending to be in Run DMC, but I think my Christmas message came through. I'm going to watch Die Hard with a Bailey's in one hand and a Scotch egg in the other.

    See you in 2017.

    Reply +2
  • Let's remember GamesMaster's most infamous incident, broadcast 20 years ago

  • AnsemsApprentice 20/12/2016

    Have I been slipped a mild hallucinogen, or is that guy wearing a bandana, leather trousers, and a shirt that says 'sexsi' instead of Pepsi on it? Did he think dressing like a Spice Girl would make people take him more seriously whilst playing Mario 64 on a kids TV show?

    I'm not complaining; it's fucking comedy gold.
    Reply +33
  • An early version of Star Marine, Star Citizen's FPS, is out now

  • AnsemsApprentice 19/12/2016

    @PlugMonkey You're right; I edited my comment before you replied. The team have it hard either way -- people enjoy writing games off sometimes, especially crowd-funded ones with long and complex development periods.

    In context, this looks real good to me.
    Reply +3
  • AnsemsApprentice 19/12/2016

    This looks like it needs another year of polish, honestly, but I'm still excited to see it exit its larval stage and (hopefully) fly.
    They clearly need to test the code's mettle with people playing it on a larger scale. This isn't meant to impress I don't think...

    The effects and sounds are top-notch, though.
    Reply 0
  • Man blows $1m of stolen money on Game of War

  • AnsemsApprentice 12/12/2016

    Say what you will about the morality of it, the dedication and silliness of his crime is impressive, and his usage of the money rather mild and uncontroversial. That we know of anyway. I can't help but laugh. Reply +3
  • Time Commanders is back on the telly, tonight at 9pm

  • AnsemsApprentice 12/12/2016

    Hold the phone, I've been trying to remember this show for nearly ten years. This is it! I loved this as a kid. Crazy. I will definitely watch it again, haha. TV can be weird.

    There was another show where two contestants created an avatar -- could be a panther warrior or whatever -- and have a face-off. It might have been one part of a gameshow, or that was the whole show. I can't remember.
    Reply 0
  • Astroneer looks like the game you may have wanted from No Man's Sky

  • AnsemsApprentice 09/12/2016

    Oh NOW I remember this. The developers did a quick look of sorts for it on Giant Bomb a while back. Check it out, they show a lot more footage there.

    Looks great.
    Reply +20
  • Eurogamer reader's top 50 games of 2016 voting

  • AnsemsApprentice 09/12/2016

    This is my weirdest list ever.

    The Witness
    The Last Guardian
    Stardew Valley

    Sometimes games just affect you in a way you didn't expect, hence the slightly random choices. My next five would've included Oxenfree, Firewatch, DOOM, possibly FFXV.
    Reply +4
  • Pewdiepie hits 50m subscribers, claims he'll delete channel today

  • AnsemsApprentice 09/12/2016

    I used to be confused by his mega fame also, until I saw him violently shaking and verbally abusing a cardboard cut-out of Ainsley Harriott. His newer stuff can be thoughtful and surreally funny, and he has no qualms with calling other content providers on their bullshit, and clearly has his head screwed on when it comes to how ridiculous his fame is (a fact he agrees with maybe even more than some of these comments).

    I wish the guy luck. DELETE IT.
    Reply +9
  • Resident Evil 7's Beginning Hour demo has just been updated

  • AnsemsApprentice 03/12/2016

    Well this is shaping up. It's brave of them to take such a drastic departure of style with such a popular series (even the weaker games sold well). I'm more into it than I was from the first demo, and I'm digging the more Outlast-esque drabness and perspective.

    It's on my 'intrigued' list for now. Great atmosphere. Good luck to them.
    Reply +5
  • Death Stranding's second trailer is even stranger than its first

  • AnsemsApprentice 02/12/2016

    Early Cronenberg is a better comparison here, with its depiction of technology and biology becoming unified in some way, especially with humans, and the mental scarring/general fuckery that ensues from it (Videodrome and eXistenZ specifically).

    @ocelotr, I see what you mean. These strands are everywhere in the trailer, connected to almost everything, seemingly able to control and re-animate the dead. So I wonder if humans' energy is being used to fuel all this messed up technology, and mentally control it, Psycho Mantis-style.

    Is the child Norman Reedus you think? I only say that 'cos of the slightly unusual left eye.

    Death-stranding seems the more correct way of reading the title, if so. That starts to make a lot more sense, and could be a genuinely interesting story, and not just the wacky Kojima thing it appeared to be at first. More of a fantastical, surrealistic stylization of society's deeper and darker involvement with technology.

    I'm a lot more excited than I thought I would be!
    Reply +2
  • AnsemsApprentice 02/12/2016

    The way he's clutching the child makes me get a Children of Men vibe. Like offspring are dying in a dying world, and the ones who survive are cherished, and this military group have other motives for the living ones. Just a hunch. Those soldiers looked to be skeletons though, so . . . shit's fucked is the only solid theory. Reply +34
  • No Man's Sky studio breaks silence, announces base building and more in huge Foundation update

  • AnsemsApprentice 27/11/2016

    @ShiftyGeezer I like the game, so I'm not speaking as someone who agrees with the outpouring of despair at what No Man's Sky turned out to be -- it's overblown and silly -- but what so many people criticized, based on all the videos from popular YouTubers, the user reviews (not just the horrible ones), and so on, is the lack of actual goals to make you feel connected to the universe; it has contextual quests of a kind which are interesting when you manage to find one, but they tended to feel a bit cold, like the random-feeling environmental storytelling of Mass Effect 1's side-planet content.

    Another big criticism was how quickly the randomly generated flora and fauna start to feel re-used, though a couple of sources say that seemed to improve after the previous patch.

    Of course, many of the things shown in trailers that didn't show or live up to expectations was the big internet explosion, like satisfying dogfighting on various scales, which turned out to be a less engaging affair.

    All I was saying was that this patch adds something which arguably extends that feeling of, "Why am I playing this?" with the base-building, and improves the way we interact with the systems significantly, but I think that was the lesser issue certain people had problems with.

    I see my initial comment was interpreted as some kind of damning brushing off, but I'm very positive about these fixes, and was expressing surprise that, if the game does indeed become what those trailers showed at some point, it would be in 2017. Anyway, long story short -- but still long 'cos I just told it all -- this patch won't do much to appease those specific people who cried 'liars!' for a month. When I said all hope is gone, I meant the slim chance of the game becoming that holy grail of experiences that changes everything; the 2001: A Space Odyssey of the medium, unrealistic as that was. Same thing happened with Destiny.
    Reply +4
  • AnsemsApprentice 27/11/2016

    It seems the first update has focused entirely on the mechanical issues people had with the game. That is great -- the systems and their tedious ways dragged the pacing down even more than the aimless exploring (though I appreciate that on some level in the latter.)

    What is clear is that zero changes to the actual creative output of the game have taken place yet, which is what the majority of potential fans had the biggest problems with. If, after three months of work, this patch is the first on show, and addresses none of those issues, it's clear that it's either impossible to amend on a small studio's budget, or that the genuinely significant improvements people want are coming in 2017 . . . and that is insane, on top of sad, and adds to the feeling of oily, salesman bull shit of those trailers and interviews, true or not.

    Still, it's too easy to write it off forever. I will always keep on eye on the updates and hope for the best, but all hope is gone for sure. That's not pessimism, it's just a realistic expectation. I will say good luck to them, either way.
    Reply -12
  • Steam's autumn sale is now live

  • AnsemsApprentice 24/11/2016

    Painkiller: Black Edition is 2.24. Great gothic fps with frenetic combat, demonic style for days, and thumping armageddon metal. Reply 0
  • AnsemsApprentice 24/11/2016

    Sine Mora for 1.99. Great little twin-stick shooter with Porco Rosso stylings, ecclesiastical music, and developed by Grasshopper. Short, sweet, and very stylish. Grab it.

    Kero Blaster for 3.49. Quirky little side-scrolling shooter from the Cave Story guys.
    Reply +5
  • Mass Effect Andromeda's new kett race were clothed to avoid "really odd disconnect" of talking with naked aliens

  • AnsemsApprentice 15/11/2016

    The first game had several aliens that weren't humanoids -- the Rachni, and that big plant thing on Feros that invaded minds (I think there was one more other than the reapers); I do miss those ones. The humanoid stuff does get boring.

    The collector leader was cool, but you hardly saw him.

    Edit: the Hanar, that was it. There were also those ones that talked super slow, but I can't remember how alien they were.

    Edit 2: The Elcor. Yeah, they're cool; fighting a rogue one of them on the battlefield could be cool, if humans had trained or did something to one so it's constantly in charge mode.
    Reply +3
  • People are selling the out of stock NES Mini with a huge markup

  • AnsemsApprentice 11/11/2016

    Reply +4
  • Digital Foundry vs Skyrim Special Edition

  • AnsemsApprentice 31/10/2016

    @slimcrowder I was in bed actually, bed you're still correct. I'm more disappointed than high and mighty, but it's easy to criticize games. I just expected more for some reason. Reply 0
  • AnsemsApprentice 31/10/2016

    @kirankara I thought GTAV was 60 on PS4, my bad. Maybe Metro Redux is a better example. Reply 0
  • AnsemsApprentice 31/10/2016

    As a console remaster, I think this is a success in most areas; high frame-rates are not essential. The game is still the game, and it's been improved. Great; I get it. What I am not seeing is forty quid's worth of upgrade, however. I don't think light shafts and more realistic shadows and more foliage in the distance seems all that noteworthy -- 1080/60 with some of those upgrades reigned in a little does, though. But I'm not a programmer. If it really was impossible to do that cheaply, fair enough. In my little head, sometimes I'm knee-jerk and think "Well if GTAV can be way faster and prettier on PS4 over PS3, why can't this?"

    My instincts still say they could've done it.
    Reply +3
  • AnsemsApprentice 31/10/2016

    @Euphiletos I understand they've implemented a more modern lighting engine and a lot of other things here and there, but if what comes out of that is a less sharp-looking, sub-60fps version of a game that ran okay on six-year-old 360 tech in 2011 and wasn't pretty to begin with, I wonder whether it would have been better all 'round to focus on improving the textures and hitting 60 at 1080p. Reply +2
  • AnsemsApprentice 30/10/2016

    @Antropie That statement I made was before I knew it wasn't 60fps. I have zero optimism now; I think this is a shockingly lazy port -- 'remaster' is a big stretch -- and a complete rip-off.

    If there is a legitimate reason why a five-year-old game that sold millions can't hit 60fps on a PS4 in 2016 -- which is essentially a decent mid-range PC from 2011 -- then I would love to hear it. If not, then seriously, fuck that. Even at the time it was considered average looking at best, even for an open-world game.
    Reply 0
  • AnsemsApprentice 30/10/2016

    I was baffled how a five-year-old game didn't look as good on a PS4 as it did on a PC in 2011, but then I remembered the PS4 only came out two years after, so my expectations were unreasonably high. With all that in mind, it looks pretty good. Does look blurry though, to my eyes.

    Edit: Ignore everything I said. 30fps? Shocking. I'm no armchair programmer, but 60fps seems so attainable for this game on modern consoles.
    Reply +17
  • Sony announces two third-party pro controllers for PS4

  • AnsemsApprentice 26/10/2016

    I'm liking the Raiju's specs. D-pad and share/options buttons seem like genuine improvements, and the Xbox One style shape is interesting. It's not a looker, but let's hope it's a performer. If it's fairly cheap, that's also pretty exciting. Comfort is the only other variable for me. Reply +1
  • Sega's brilliant Sonic Mania Collector's Edition is coming to Europe after all

  • AnsemsApprentice 17/10/2016

    I would have paid 10-15 for the game, 40-45 for the statue, and 10-15 for the rest. The rest of the cost comes from the fact it's a collector's item and has a lot of nostalgic pull. I paid 50 for my LEGO ECTO-1 from Ghostbusters. Are the pieces worth that individually? Probably not, I'm not sure, but it's my fondness that gives it that invisible value. I don't think it's such a bad deal really -- I'd say it's about a tenner off of perfectly reasonable. I get why people just see 'plastic' and rage, but that's a little reductive for my liking. A physical copy in a Genesis-style case would absolutely seal the deal for 79.99, though, no doubt. That is a shame.

    (Shh, I'm just justifying my purchase to myself! Leave me be.)
    Reply +5
  • AnsemsApprentice 17/10/2016

    Okay, you hit me in the nostalgia, Sega. You win this round. Pre-ordered. I wish there was one that had just the game and the statue for, say, 59.99, but I will save up a little here and there for spring so it doesn't make a big dent.

    Now, I just hope I don't forget I pre-ordered it...
    Reply +1
  • Watch: Final Fantasy 15 is making great strides

  • AnsemsApprentice 10/10/2016

    They really quelled my fears and cleaned up that frame-rate significantly. So the improved E3 demo wasn't BS; that's something! My only nitpick now is that it's mayhem with four people in combat, all dressed in black and slashing all over the place. Very distracting and busy. I was starting to get a headache from all the frantic movement.

    I have little fears now. It's back on my purchase list; I can't wait to see more fantastical environments and magical beasts. Bring on November!
    Reply +3
  • World War Z author writing Minecraft novel

  • AnsemsApprentice 26/09/2016

    @spamdangled I always thought a more humorous, Douglas Adams style would be a great foundation for a Minecraft story. So if Brooks' take is a more serious one, I'll be doubly impressed if it's good. But if there's already good unofficial stuff out there, maybe I shouldn't be so surprised. Reply +1
  • AnsemsApprentice 26/09/2016

    As beloved and brilliant as Minecraft is, its overall style and gameplay systems are what make up the bulk of that brilliance. If he can make a good novel out of the very loose fiction tied to that world, I'll be amazed. Best of luck to him -- I can't wait to see what he comes up with. Reply 0
  • Seraph, the balletic shooter with no aiming, leaves Early Access

  • AnsemsApprentice 21/09/2016

    Just bought it thanks to this article. This game looks like it will perfectly scratch my Vanquish/Bayonetta itch I've got quite nicely. Loving the visuals as well. Angelic yet hellish; great combo.

    It's discounted on PC right now. 6.49 -- a bargain. I was shocked. Oo, it's downloaded. I'm off!
    Reply 0
  • US PlayStation VR demo disc has 18 games, 10 more than Europe's

  • AnsemsApprentice 13/09/2016

    VRexit. SCANDAL, I cry. SCANDAL.

    They'll crop up soon I'm sure.
    Reply +9