AnsemsApprentice Comments

Page 1 of 13

  • Hyper Light Drifter review

  • AnsemsApprentice 26/07/2016

    I bought HLD and am playing it right now. So far, the low-fi '80s thrum of synthesizers is orgasmic. I'm gonna dig this.

    Quadrilateral Cowboy is 80p off ATM, so I'll get that first (how cheap am I), which will leave me ample time to give Inside the full attention it deserves in September. Thanks for the recommends guys, but my inner cheapskate won the argument.

    Okay, back to this stylish mofo of a game!

    Edit: I keep singing, "Hyper Light Drifter," in the style of Paperback Writer. That's gonna be in my head for weeks...
    Reply 0
  • AnsemsApprentice 26/07/2016

    Ah, dilemma... I have £30 to spend on games for August. Do I get HLD and Inside, HLD and Quadrilateral Cowboy, or Inside and QC... Aaaaargh.

    Which of those three can wait 'til September. Inside seems the shortest of the three, so maybe that would be better for September, as it won't interfere with my No Man's Sky binging too much (being a short, linear game).

    Whaddya think? They're all so delicious to me.
    Reply 0
  • Is Sonic Mania the sequel we've waited decades for?

  • AnsemsApprentice 26/07/2016

    @GamerBhoy89 CD felt like a knock-off Sonic game to me -- conflicted and unpolished and rushy in an anti-fun way -- but I'm still quite fond of it. Figure that out, haha.

    I actually thought Sonic Colours and Sonic Generations were both great games, so couldn't quite agree that it's been 15 years since a good one, but it's not far wrong. Mania looks like the dream game in terms of nostalgic pull.
    Reply +9
  • There's a whiff of Destiny about No Man's Sky's menu screens

  • AnsemsApprentice 22/07/2016

    Oh my god... SQUARES WITH PICTURES ON. Those thieving bastards!

    They are kinda similar though.
    Reply +8
  • Watch: 11 minutes of Cuphead demo gameplay

  • AnsemsApprentice 20/07/2016

    For me this is like an Uncharted situation: true, the gameplay is only slightly above average, but I'm in it for the graphics and the characters . . . and sometimes that's okay. Sometimes that's done so well that you happily overlook lack of depth, because your other senses are overwhelmed with joy. This also has brilliant music on its side, and looks set to be a smorgasbord of pure art.

    The shooting sound is extremely annoying, however...

    £14.99 or less: I'm there day one.

    Edit: I hope it's harder than the footage shows. Nothing challenging for regular fans of the genre, from what I saw.
    Reply +1
  • GTA 5 Redux makes GTA 5 look even better

  • AnsemsApprentice 11/07/2016

    It's lost any sense of artistry the game had, I think. The huge fidelity increase has robbed it of character completely. Looks horrible IMO, though undoubtedly an impressive visual showcase. Reply +28
  • PlayStation 4 filing points to DualShock 4 PC adapter

  • AnsemsApprentice 06/07/2016

    I use Pinnacle Profiler and it has never failed me. This would still be cool though! Reply 0
  • Forbidden Siren is out now on PS4

  • AnsemsApprentice 17/06/2016

    Best game promotion website ever. A tense, atmospheric experience in its own right.

    I think Blood Curse is the better game, but the original has style, tension, and grit in droves. Well worth a try.
    Reply 0
  • The new Zelda is The Legend of Zelda: Breath of the Wild

  • AnsemsApprentice 14/06/2016

    Should I wait for the NX and hope for some form of WiiU compatibility, or just buy a WiiU? Because this looks like the perfect scratch to my Shadow of the Colossus itch. Reply 0
  • Final Fantasy 15 Xbox One gameplay showcases a screen-filling boss battle

  • AnsemsApprentice 13/06/2016

    The frame-rate seems to have been significantly stabilized since the second demo they released. That's really encouraging to see; I'm pleased.

    Hopefully it's indicative of the whole game's general performance. Colour me excited for FFXV once more!
    Reply 0
  • 'Empires fell. Teabags were invented' - DICE on the brilliant Battlefield 1

  • AnsemsApprentice 13/06/2016

    Looks bombastic and fun. I remember loving BF: 1943. I'm starting to miss the more history-inspired shooters/other genres now, so I hope this is a nice fix for me.

    I'm getting the taste back. I'm going to buy Company of Heroes, and Valkyrie Chronicles, etc.
    Reply +1
  • Bethesda E3 2016 conference live report

  • AnsemsApprentice 13/06/2016

    This is the only thing we've been shown that's worthy of a Bethesda conference so far. Liking the new setting a lot. It's a big contrast with Dishonored's regal, Orwellian sprawl. Reply 0
  • AnsemsApprentice 13/06/2016

    Demos sounds like a classic DOOM map. Reply 0
  • Castlevania's spiritual successor looks great in our best look at it yet

  • AnsemsApprentice 11/06/2016

    The concept art they showed looked a lot like the 2D Bloodrayne game, and it just seemed like such an attainable goal to go for. It's not that we don't understand that concept art rarely reflects the final art style, but having health bars in them really didn't help if it wasn't meant to relate to how it would actually look, and it looked super good. This looks bland in comparison, and on its own.

    And who's to say they didn't try to make it look like the concept art and gave up? How do you know? None of us are fully privy to what the development of this game has been like.
    Reply +1
  • AnsemsApprentice 08/06/2016

    I just want a dash button or something, so I'm not constantly held back by her dull run. Speedrunners would appreciate that, too. I used Alucard's backward slide all the time, and it felt so slick and fun. He never felt weighty. Never. You could turn into a wolf and run like a tornado later in the game, even. He also had an animation when he turned sometimes, lunging into his run which also added some sense of speed. This is like she's constantly running into wind. I would find it tedious before long.

    I'll understand it if she gets an upgrade that lets her get a speed boost now and then, though. Again, I'm going to judge what they show me, not the end-product that doesn't exist yet. That's pure hope.

    I'm looking forward to seeing the E3 demo to instill some confidence in me. I've far from shut myself off to the game; I want it to be amazing.
    Reply 0
  • AnsemsApprentice 08/06/2016

    You can still give a hand-drawn quality to a 3D-rendered game. I knew it wasn't going to be 2D or -- rarer still -- hand-drawn in every aspect, that's incredibly time-consuming, but the concepts look much better than what we have here. I expected a nice, stylish balance between the two at least, and what we have is completely lifeless, static, run-of-the-mill 3D visuals. This is Castlevania! -- I mean . . . Bloodstained, ahem. Where's the styyyyyyle, man?

    Still, I hope it's just a time thing. I'm sure in the nine plus months they will have been working on it come release day, I'll be impressed. They know what they're doing, and I trust in their vision. Solely based on this video, I'm not singing its praises, that's all. Nothing more. If you want to show an update, show something exciting, for goodness' sake. Otherwise you'll just get annoyingly unsure and childish fans such as me going, "this isnt wot i wanted for christmas," nine months in advance.
    Reply 0
  • AnsemsApprentice 08/06/2016

    Hmm... I feel like I watched something different to everyone else. The character seems pretty sluggish and lacks the agility of other protagonists. Hopefully it's just because it's early, and they're fully aware she needs to be zippier.

    Other than that, it was a pretty bland environment to show off. I liked the leak in the ship, that was cool -- hopefully it fills up if you're not quick enough!

    And the art style is . . . hmm. It's certainly not the hand-drawn gorgeousness I expected (wanted is a better word for it). There's no flair at all.

    I'm glad lots of people think it looks great, but Symphony of the Night is my favourite game of all time, and perhaps my expectations were a lot higher.

    Hopefully the finished product will not look much like this, and this is just fairly early or even a first pass.
    Reply +5
  • Nvidia GeForce GTX 1070 review

  • AnsemsApprentice 11/06/2016

    @Mike1989 I know, I know, I will definitely do a nice, stable overclock on the i7, combined with a more robust overclock on the GPU. I should get everything I need from that. More would just be frames for the sake of frames, I feel, but we'll see. Thanks for the advice! Reply 0
  • AnsemsApprentice 10/06/2016

    @VEGA Thank you! I just ordered the computer. I am definitely going to overclock the i7, no question. Nothing insane, just a nice boost.

    My fear was overclocking the 6600k to the max to get 6700-like performance. I'd rather get a nice middle-ground between longevity and performance with some peace of mind. Only because it's my first one -- I bet I'd have no problem squeezing every bit of power out of the i5 if I'd done it a few times with other CPUs and gotten a feel for it.

    Thanks for the links, that's very helpful.

    EDIT: I ordered the MSI 1070 Armor OC. £389 wasn't unreasonable to me, considering the Titan-like numbers, their well-regarded Frozr cooler, and it being my first computer. As an upgrade from a 970, I can see why people would think it high-ish, especially the £400+ variants.

    I got an ASUS Z170-A motherboard, 16GB of 2400MHZ Ram (not the highest, but LinusTechTips convinced me higher numbers don't always equate to performance in the way you expect with Ram speed), a Seasonic 520W PSU, 250GB Kingston SSD (all I need), and an Alpenfohn ECO CPU cooler.
    Reply +1
  • AnsemsApprentice 10/06/2016

    I hope Overclockers have some stock in today. I really want to get it over with and dive into the world of PC gaming before I change my mind like a muppet!

    I guess it's unlikely that the non-reference 1070s will be available pre June 17th, but I'm not a patient man, and the specs and benchmarks tease me so.

    Edit: I'm getting a 1440p monitor with my PC, so I thought the i7 6700k would be a better option, because all the benchmarks using a 6700k with a 1070 at 1440p often ran at just barely 60+ fps with some games, with minimums being lower than that. I feel the i5 6600k wouldn't fair quite as well (and I'm not brave enough to do a large overclock on my first CPU ever...) so decided against it finally.
    Reply +4
  • Watch 12 minutes of Tokyo 42's stylish stealth action

  • AnsemsApprentice 09/06/2016

    So much density in these small levels. Things to look at constantly; details to pore over; secrets to discover; movement, colour, life! It's one of the most amazing, living little worlds I've seen, and the diorama style is to die for.

    So pumped. Oh my god, it makes me want to squeeze a cat it's so adorably interesting. Rargh. GIMME.

    I'm done...
    Reply +1
  • Elite: Dangerous' latest expansion caused AI spaceships to unintentionally create super weapons

  • AnsemsApprentice 03/06/2016

    The Steam reviews for this game are so negative. Everyone saying the expansions have ruined the entire experience, and you just get mobbed.

    Is it as bad as they say, or are the Steam crowd known for overreacting? Because I really, REALLY want to play it. Hopefully this fixes what they're complaining about.
    Reply +2
  • PlayStation Plus' June freebies include Gone Home and NBA 2K16

  • AnsemsApprentice 31/05/2016

    Siren Blood Curse is surprisingly fantastic and atmospheric considering the sub-par graphics and clunky controls. I had been gagging for a competent survival horror game in years when that arrived, and it delivered. I had played the original and liked the mood but the game was a complete mess. The remake nailed it; wandering around in the dark in a foreign village is now a deep fear of mine, ha.

    Blood Curse's soundtrack is particularly wonderful -- I'd check that out at least if you're not a horror game fan. It's mournful, bonkers, and brain-shakingly intense.
    Reply +5
  • Get Grow Home, Rayman Origins and Call of Juarez: Gunslinger for $1

  • AnsemsApprentice 26/05/2016

    Grow Home key

    I have it already. Beautiful game :0)
    Reply +3
  • AnsemsApprentice 25/05/2016

    @Sharz Cool, so I can just write down the activation codes for the Uplay games and access them on my new PC in June? Sounds simple enough.

    Thank you! Closure is bliss.
    Reply 0
  • AnsemsApprentice 25/05/2016

    It's my first time purchasing a Humble Bundle. Can I access the games on my PC when I get it? Should I activate them now on my laptop, or wait?

    I'm guessing the games are tied to my Uplay account, and don't require activation keys on every device you try to access them on. What a noob...
    Reply 0
  • Finally, the Batman: Return to Arkham collection is official

  • AnsemsApprentice 18/05/2016

    @LiamK I feel like you just put 'super' in front of some words. He has no innate or supernatural powers. He wasn't gifted by an external force, he learned his skills, which superheros don't do. He started as the greatest detective in the world -- I don't count how he's been painted in other forms or what he's become. He really isn't a super hero, nor is Tony Stark, his most similar comparison.

    Anyway, why so serious? My initial comment was intended to be annoyingly pedantic in a funny way, but I failed, ha.
    Reply 0
  • AnsemsApprentice 18/05/2016

    "The greatest superhero games of all time."

    All utter nerds scoffed at that line, including myself... He's not a... forget it.

    Arkham Asylum is a masterpiece of course. I would play an updated version, whether it comes to PC or not. Hopefully it does! I have no love for City -- I think the main bit, the city, is completely bland and empty feeling -- but the gameplay is mostly great. It lacks the intimate details of Asylum, but never mind. It's actually a different type of game, and excels in its own ways.

    £40 is a little much, but remasters tend to drop dramatically in price very quickly.
    Reply 0
  • Chaos Theory creator plays Splinter Cell's greatest ever level

  • AnsemsApprentice 10/05/2016

    Conviction was fantastic, but boy, that ain't a Splinter Cell game. I refuse to call it that -- it's just Conviction to me, and my brain is much happier that way. Blacklist had zero pull for me, and I never played it, but I'm sure I will one day and come to an understanding of it, but yeah: no Ironside would be like going from Connery to Moore.

    Chaos Theory is the peak, no question. The whole Hokkaido section of the game is mind-blowing. And that Amon Tobin soundtrack, HOLY SHIT. Masterful.
    Reply +5
  • Silent Hill and Bloodborne receive Unreal Engine 4 fan tributes

  • AnsemsApprentice 10/05/2016

    @Master09 I thought 2, 3, and 4 did get ported to PC. Reply +5
  • Digital Foundry: Hands-on with Mirror's Edge Catalyst

  • AnsemsApprentice 02/05/2016

    @BobbyDeNiro Thank you for the recommend. I've basically configured my minimum specs on every UK site I could find, PC Specialist being one. On purchase day, the only deciding factor will be the price and warranty, plus company reviews.

    Gladiator PC is another that seemed decent despite the initially dodgy-looking web design, haha.
    Reply 0
  • AnsemsApprentice 02/05/2016

    On I got down to £896.99 with this spec:

    Case: Eclipse P400 Mid tower Case
    Cooler: Be Quiet K009 Pure Rock
    Board: Gigabyte GA-970-Gaming
    RAM: 8GB HyperX Fury 1600MHz -Black
    GFX: 4GB GeForce GTX 970 MSI
    HDD: 250GB EVO 750 SSD SATA3
    HDD2: 1TB Seagate 7200RPM - 64Mb
    PSU: EVGA 600w 80 Plus certified
    DVD: No Optical Drive Required
    OS: Windows 10 64Bit Home Editon
    Warranty: 3 Year Warranty - (2 Year parts)
    Audio: ASUS XONAR DG 5.1 PCI (PCI slot required)
    Network: 300Mbps PCI Wireless Adaptor
    CPU: AMD FX8350 8 Core 4.0GHz Retail

    Not too bad. If you're using Steam only, the lack of a disc drive makes little difference, and if you're moving on from a PS4 you already have a controller for it. The cable that came with mine totally connects just fine to a PC and lets me play games, despite some telling me that wouldn't work and I'd need a different cable.

    But yes, I'm waiting for the new cards, and I'm interested to see the pricing/performance of AMD's new Zen processors when they hit around the same time. Price to performance might be even more economical at that point.
    Reply 0
  • AnsemsApprentice 01/05/2016

    @FMV-GAMER I actually didn't know that's how it worked. Thank you for the pro tip, that will save me some money. I thought only 1070s and 1080s were coming -- I had no idea of a 1050 or 1060. That is even more exciting; I feel like it's never been been more perfect to take the plunge.

    If 1080p 60fps is my only priority -- and I don't see that changing until four or five years down the line -- maybe I could get my perfect rig for a decent chunk under £1000. I will make sure to research every single component thoroughly.

    Thanks for the tips!
    Reply +4
  • AnsemsApprentice 01/05/2016

    @FMV-GAMER When Shadow of Mordor first hit, I remember the PS4 was almost on par with the image quality at ultra on a decent gaming rig. That's excluding superior all-round performance and higher resolution options of course, though it ran super well on PS4. I'm still shocked at how good it looks on a £349 piece of kit. Mind-blowing.

    I won't be spending £1300, don't worry! With basically the same gaming performance, bumping down from an i7 6700k to an i5 6600k, I can get closer to the magic £1000 mark I'm striving for without a noticeable difference. So far my first build, at the minimum settings I would plump money down for right now, would set me back £1170. By the time the new cards hit, I'm sure the previous GPUs will drop by £100 over night, and I will have myself a decently future-proofed system.

    It's happening this year, anyway. Once I make my mind up, it's done. By Christmas I will have it! I'm very excited.
    Reply +2
  • AnsemsApprentice 01/05/2016

    @SuperShinobi I think I should have avoided my Nostradamus tangent about the future being all PC. What I was actually saying (now I think about it more) is that MY future is going to be way more PC focused than I realized. These mid-cycle lulls are more noticeable than ever to me. When I was sixteen, I didn't notice them, but now I'm starting to feel the fatigue.

    What made me think about this seriously for the first time is how much people complain about bad performance in modern games on sub £400 machines. Dark Souls 3, which I just finished on PS4, was unstable from start to finish, frame-rate wise. FFXV was one of the worst experiences I've had with a demo on a console. Some games were super close to their PC counterparts with regards to image quality, like Shadow of Mordor, and I thought, "Why would I need to get a PC when this game looks this good on a £349 box!?"

    With the newer renditions of the consoles costing the same, some people will have shelled out £700 in four years. More than double that if they buy both upgrades. That sounds like a PC type of cost to me, which has triggered this sudden rebellion in me.

    Maybe I'm just becoming snobbier, but I've been configuring PCs on various sites for the last week, and I'm amazed at what you can get. On one, via, I had chosen an i7-6700k, an EVGA GTX overclocked 970, 16GB of ram, a lovely NZXT case, a 500gb SSD, plus some other highly-reviewed components for £1300. I'm sure you can get below £1000 and still end up with a night and day gaming experience.

    I think this side of gaming will become more and more viable. I could be wrong, it's just my view. I'm a complete virgin to PC gaming, so maybe I've just been blinded by all the benchmark videos I've been watching, ha.

    Thanks for your reply. It was very reasonable and chill.
    Reply +2
  • AnsemsApprentice 01/05/2016

    Regarding the headline, the answer isn't a simple yes or no. The consoles will be able to paint a close approximation of DICE's ambition with varying degrees of success, but the dev is known for their work shining on modest to high-end PCs.

    We're in that weird middle period of the PS4 and XONE's lifecycle where we're used to the limitations and want to feel annoyed when games don't quite perform how we think they should, but I'm starting to realize our machines have aged more quickly than in any other generation, and if the rumblings of upgrades are true, it's not just us who's seen that.

    I'm starting to turn the corner as exclusivity becomes ever scarcer, and obtaining a beefy PC gets cheaper and simpler, that I don't have the right to complain about games underperforming on consoles anymore when they're as cheap as they are. Developers have a hard job of meeting certain expectations when they're dealing with two different pieces of aging hardware -- we give them a lot of shit for it, but it must be unbelievably difficult. I understand how a closed system with less raw power can be optimized to punch far above its weight, but I can feel the creaking when I play games on them now. The nostalgic haze is wearing off.

    Whenever I see a game running great on the consoles at 1080p now I'm nothing short of amazed. I'm not slagging them off, I'm very fond of my time with them. There have been some fantastic games and it's been a hell of a run, but like cable TV, more and more people are 'switching' off. I feel like KH3 or The Last Guardian will be my last experience with the consoles; I won't be buying the next ones or the upgraded versions.

    Edit: We all know this, of course. Eventually, the gaming PCs WILL be the consoles sitting under our TVs, or the equivalent of, and will cost what a PS4 did in 2013. Steam machines were the start of that -- a brief glimpse -- so this isn't the end of Sony or Microsoft as gaming figures, far from it. But consoles in their current form are not part of that future. These next ten years will prove that, and it's exciting.
    Reply +1
  • AMD "design wins" suggest three upcoming console reveals

  • AnsemsApprentice 22/04/2016

    I have no qualms with paying for incrementally better machines every few years -- last gen went on for far too long -- as long as an upgrade path is available. £150 every three years is more attractive than £400 every six or seven. That's closer to how it used to be, really.

    I'm not paying full price for that though. I will happily say 'fuck you' if that's what is required of people who supported them to begin with. To splash out £700 when the last one came out in 2013 is disgusting to me, personally.
    Reply +1
  • Gears of War 4 trailer channels daddy Fenix

  • AnsemsApprentice 11/04/2016

    No one cares about the relationships of Gears characters. No one cared about Marcus' relationship with his dad, with Anya; didn't care when Dom's wife was lobotomized and shot; and they won't care about Fenix senior and junior's relationship. Why the trailer focused on that is beyond me, though I hope further ones will show different aspects, and this is just the initial 'garner interest' stage. The Sound of Silence was a great choice of song, though.

    The screenshots I've seen look very cool. I still want to play it a lot.

    (I'm not saying the trailer sucks, by the way. It's well made.)
    Reply +3
  • Finding the humanity in Dark Souls 2

  • AnsemsApprentice 10/04/2016

    The jump in art direction was the biggest revelation about DSII. Lordran was dark and muted like the ashes it was decaying into. Drangleic was vibrant and colourful and its world more in the middle of its downfall; the locations were more detailed and alive than anything in Lordran, outside of the illusory beauty of Anor Londo which was a lie, and the crystalline divinity of Seath's kingdom.

    I had more gasp moments in DSII, from Heide's Tower of Flame spewing its belly fire before a stunning ocean; the mind-boggling walk up to Drangleic Castle in the rain, seemingly chiseled from a mountain of perfect obsidian; the Dragon Aerie, edge of sky to edge of sky dominated with draconic activity; the castle beyond the castle home to the colossal Ancient Dragon.

    The gameplay wasn't as smooth or immediate as it should be -- the backstabs lost their pizzazz, too -- but the extra weapon reinforcements and extra ring slots felt exciting at the time, and the initial terror of your constantly-dwindling health should you die was real. Stuff like mediocre weapon durability on certain weapons and enemies no longer respawning were less welcome changes, also, but manageable.

    It suffered from boss fatigue, too. Many could be removed without causing a change, like the Covetous Demon or the Medusa lady. The giants weren't nearly present enough, story-wise.

    It's a fractured experience at times, but once everything was learned or re-learned, it was quite the experience. I loved it in many of the same ways as DS1 and many new ones, but it's kind of like the more handsome, less intelligent younger brother of Dark Souls 1. To come that close to another almost-perfect game with so much change is saying something, and that's why it's a great game in its own right.
    Reply +9
  • Dear Esther treks onto PlayStation 4, Xbox One this summer

  • AnsemsApprentice 06/04/2016

    Sub £10 and I'm on board, though it becomes one less thing to play on PC when I get a good one finally. Hmm.

    At least I finally get to play it! Always loved the look of this, and The Vanishing of Ethan Carter was in my top ten last year, so I know this will go over well with me.
    Reply +3
  • Underworld Ascendant reveals a tabletop miniature-inspired new look

  • AnsemsApprentice 05/04/2016

    Love it. Love it, love it, love it.

    When I finally get my PC built this year, this is on my to-play list, no doubt. Wishing them luck on the project.
    Reply +11
  • Tech Analysis: Final Fantasy 15 Platinum demo

  • AnsemsApprentice 04/04/2016

    And this frame-pacing issue plus dropped frames creates noticeable input lag, which adds to the frustration. It's a real shocker at times. I dearly hope it's fixed, and I wish the developers luck. I want this game to run smoothly, because the art direction and graphics are a dream.

    Seriously, delay the game. Don't release it broken and patch it back up to snuff in 2017.
    Reply +23
  • Watch: Ian's streaming ninety minutes of the DOOM closed beta at 3:30pm

  • AnsemsApprentice 01/04/2016

    This should totally be the trailer music for this game:
    Reply +1
  • Eli Roth made an animated Dark Souls short

  • AnsemsApprentice 31/03/2016

    Liked the look. I had no reaction outside of that; I think Eli Roth is a hack, but this is at least interesting, unlike most other projects he's touched. Reply +1
  • Final Fantasy 15 really has a flying car

  • AnsemsApprentice 31/03/2016

    The FF15 demo is a bit troubling to me (I just finished it.) Stuttery, jerky framerate. Janky platforming sequences with a terrible jump animation. Interminably slow combat -- there's a distinct delay between button pushes and actions playing out. Dodging successfully is a case of wrestling with/pre-empting the input lag rather than any actual skill. I've enjoyed games with slower mechanics like that before -- Dark Souls, etc. -- but this felt unintentional. It's no wonder they made it so holding circle to continually attack was a way of overcoming that lag, because the delay feels profound. If they don't fix this stuff, I won't be confident in purchasing it. It just feels very clumsy, and turning the camera always results in dropped frames, which is distracting.

    I'm a huge fan and understand demos aren't finished products, but I'm unconvinced on this game.
    Reply +2
  • Two Worlds 3 officially announced for 2019

  • AnsemsApprentice 29/03/2016

    The ideas for a fantastic game were there, no doubt. I saw a lot of potential in Two Worlds II. I'm well up for a lesser known developer finally making a smash in the open-world, high fantasy RPG genre.

    Good luck I say, but 2019. Seems like a ludicrously early announcement, but it's happening, so there.
    Reply +4
  • Face-Off: Dark Souls 3

  • AnsemsApprentice 26/03/2016

    So neither is amazing. That's a shame, but not a total surprise considering what I assume their budget is and all that. Dark Souls 2 seems to be the best From have done technically, and that isn't exactly a ringing endorsement, but the art direction in their work more than makes up for it. I don't see how PS4 owners can be bragging or mocking people who just have Xbox Ones, though. Even the PC version has a bunch of weird issues at the moment, though not performance-wise. I've heard it's quite impressive on PC outside of bonfire crashes.

    I hope an incoming patch can improve things further than the day-one patch has already by the time April 12th rolls up.
    Reply 0
  • Below is coming out this summer, finally

  • AnsemsApprentice 17/03/2016

    Awesome! I've had my eye on this since release. I adore the tiny diorama look to bits. I finally bought an Xbox One the other day, too; lovely bonus. Reply 0
  • Ninja Theory announces new name for Hellblade

  • AnsemsApprentice 16/03/2016

    As a huge DMC fan and one who was skeptical of what this company could do with that universe, they proved me wrong and made a very good game. Their best yet, I think. The character definitely wasn't as fun or ridiculous as fan-favourite DMC3 Dante, and that was the main thing naysayers had an issue with, but the cool take on a lot of its themes and the slick gameplay made that a non-issue. 60fps would have impressed even more on consoles.

    Enslaved had very interesting themes -- great writing by Alex Garland -- but I think the game felt incredibly dated even at the time from a gameplay perspective. I found it tedious to play, but liked the characters and their ties to the great Monkey TV show/original novel.

    With this game, I fully expect them to marry everything they've learned to finally produce the experience they've always just missed the mark on. I'm super excited to see what they've been working on.

    And if that's the game cover, it's brilliantly iconic looking. It's like a Japanese Braveheart poster or something, ha.
    Reply +9
  • Team Ninja's Nioh looks like Ninja Gaiden meets Bloodborne

  • AnsemsApprentice 07/03/2016

    @like3cokecans Oni, that's it! I wonder how much it still has in common with that script. It would be an incredibly unique game if it has retained any of that depth of character Kurosawa was loved for.

    I was twelve when I first saw screenshots of the game, that's crazy.
    Reply 0