Agarwel_Idiriz Comments

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  • Grand Theft Auto 5 radio stations being updated for PC, PS4, Xbox One

  • Agarwel_Idiriz 01/09/2014

    Ok. They are expanding the radios. But the main question is - is it for X1/PS4/PC release? Or for the first DLC? (that is without doubts under development too) Reply +3
  • Diablo 3: Ultimate Evil Edition guide

  • Agarwel_Idiriz 19/08/2014

    @BigDannyH:
    Well. I know I will be hated by many, but the main charm of the Diablo III comes from the fact that it is perfectly polished Skinner Box. Nothing else. If you dont want to google Skinner Box, the short description may be, that there is precisly balanced the reward system that just keeps you going. It is same principle as Slot machines. No matter if you are having fun, you will keep going because of how they configured the reward system for pushing the lever.

    Dont look for anything else. This is really not some skill based deep strategy game.

    Try reading this article:
    http://www.cracked.com/article_18461_5-creepy-ways-video-games-are-trying-to-get-you-addicted.html
    Reply +5
  • GTA Online Flight School update lands today

  • Agarwel_Idiriz 19/08/2014

    @Binba442:
    Unfortuantelly no. And I guess they are now focusing on current gen ports... so I would not expect any big update until PS4/X1 release.

    But honestly - will the heists be really so good? I mean without very well cooperating group of friends it will be basically unplayable mess. Considering how many people do not eve use headsets, I can not imagine playing some more elaborate heist mission with some random players.

    This is a feature that sounds awesome, because it is great in singleplayer. But it is probably real pain to implement into online and stil ldont dissapapoint.
    Reply +2
  • RollerCoaster Tycoon World headed to PC in early 2015, first teaser shown

  • Agarwel_Idiriz 15/08/2014

    Honestly they are throwing the "Microtransaction free" term around too much. If that is the best feature of the game they can market, than it does not sound so good :-D
    Is it really already a time, that "microtransaction free" is a selling point worth mentioning and people will applaud it? It is actually little scary :-D
    Reply +9
  • Ubisoft: only "vocal minority" complains about number of Assassin's Creed games

  • Agarwel_Idiriz 15/08/2014

    Well. Im in that vocal minority then. I really liked these games. (AC2 was awesome). But then they started spamming the series and I went tired of it. My problem is, that when there is some game series I dont like skipping some iterations (you know missing some story etc.). So if I did not finished Revelations, I did not wanted to buy following AC3. Because I did not play AC3, Im not buying the following sequels, etc. I just dont want to miss some huge part of the lore.
    So for me, it would be better if they created some new IPs and rotated them. They can actually keep the gameplay (it may be spiritually AC with all that parkour fun), just separte them in completelly different independend worlds that has nothing together. And I will be happy. probably buying all of these. Or if I will miss one IP, I will keep buying others.

    They are actually trying to do this and every game is kind of different. But still they are trying too hard to keep them connected. Even if it is little bit absurd and unnecessary (when you want to make a game about pirates, do you really need to throw assassins and templar into it? Really? Why not just make a new saparate IP about pirates?)
    Reply +2
  • Microsoft confirms Rise of the Tomb Raider Xbox exclusivity deal "has a duration"

  • Agarwel_Idiriz 14/08/2014

    Well. We should start using "Xbox Exclusive" instead of "Exclusive". Apparently, there is huge difference. Reply +3
  • Diablo 3 download/install sizes are much higher on PS4

  • Agarwel_Idiriz 14/08/2014

    So "the actual size of the game client which is also comprised of the language files for the game in English, French, German and Italian, is 37.8 GB When players actually download the game they will get the game and the language file of their choice, which will come in at around 16GB."

    Game with 1 language = 16GB. Games 4 languages (Eng, Fr, De, It) = 37,8GB.
    That means one language pack is bigger than 7GB? Seriously? Did I miss something when playing the game?
    As far as I remember whole GTA IV takes 6,6GB. That includes 19 radio statios, hours of cutscenes, hours of car dialogues and actually the whole game itself. So how is one langue pack in Diablo III actually bigger than whole GTA IV? Did I really miss several cities with hours and hours of branching dialogues?
    Reply 0
  • Sega agrees to $1.25m settlement in Aliens: Colonial Marines case

  • Agarwel_Idiriz 12/08/2014

    @ToiletDuck:
    Well. Maybe that is the whole point. If you need to do a research to find out, if the informations you have read about the game (previews, interviews) and seen from the game (screenshots, trailers, gameplay videos) are actually true, then something is wrong. Dont you think?

    It is nice that somethink has happened in this case. But I would really appreciate to see it more often (Bioshock Infinite, Mass Effect 3, Simcity, X Rebirth, Godus...). It is getting too common, that game is presented by videos and informations that are not from the game itself.
    Reply +4
  • Sleeping Dogs for PS4 and Xbox One spotted on Amazon

  • Agarwel_Idiriz 11/08/2014

    So we can pay the full price for PS+ and Game With Gold title?
    No, thank you :-D
    Reply +1
  • Sony is being sued for Killzone failing to deliver "native 1080p" multiplayer

  • Agarwel_Idiriz 07/08/2014

    @frazzl:
    From the graphics point of view - you are right. The video was pretty representative. But from the gameplay point of view, it was total BS. Especially the way how Elizabeth works - her AI, scripts, cooperation with you and involvement in the fights was on completelly different level. Considering the whole "next-gen NPC" was one of the main selling point, I really consider this video pure false advertisement.
    Reply +6
  • Agarwel_Idiriz 07/08/2014

    On one hand Im definetly agreeing about making some actions agains current state of gaming industry. On the other hand, this does not seems like the best example. I mean suing for resolution, that basically nobody even recognized? Really? They should push in other areas. Like releasing brokne unplayable games (Remember Simcity). Or totally false advertisment with "gameplay" videos that are just a render movie not from the game itself.
    Do you remember this game?
    https://www.youtube.com/watch?v=GXtEAED3zgo
    Probably not. It was never released. That is false advertisement. Do something about this. Not about technology that is behind 1080p resolution.
    Reply +40
  • Steam and Early Access: To curate or not curate?

  • Agarwel_Idiriz 06/08/2014

    "Hodgetts wonders if Valve - or anyone else for that matter - has the right to decide what makes for a "good game" and whether it should be released."
    Well yes... if somebody owns some service (Steam), he is allowed and entitled to decide what he will include to his own service. They are not deciding that the game could not be released. Just that they dont want to be part of it.

    "To say these games don't meet my standards, therefore they should not be allowed on Steam, it's like, well what right do you have to say that?"
    What right? Well, they own the Steam. And they are private company. Who else should have right to decide what will be there? Valve is actually only one who has the right to decide what will be on the steam. Nobody else.


    Is this guy really saying that developers have the right to go to some publisher and say "Hey! We just made some game. So you must release it, whetewer you like it or not! Who do you think you are, that you believe you can decide how to run your own bussines?!?!"
    Reply +26
  • The Last of Us review

  • Agarwel_Idiriz 01/08/2014

    The game itself is great. Well it is same as the ps3 10/10 version from the gameplay point of view.
    But honestly - I expected little bit more from the remastered version. Sharper textures are noticable. But antialiasing is joke (there are so many shaking edges during slow camera movement, that it is disturbing) and smaller object are popiing 10-15metters in front of you exactly same way as it was on the last gen. Seriously?
    If you did not play the PS3 version, then go and buy this game immediatelly. It is awesome experience.
    But if you already own it, then paying full price for PS4 version is not worth it at all. The improvements are so small and there are still some glitches remaining, that you will be probably dissapointed. Better to re-play the PS3 version again. You will get same experience :-(

    For me this really did not feel like a remaster. Just a re-release with few small improvements that are much smaller that you would expect on 7years newer HW.
    Reply -1
  • LittleBigPlanet 3 gets a release date and pre-order bonuses

  • Agarwel_Idiriz 30/07/2014

    I really hope the PS3 version will not hold the PS4 possibilities back. And that PS4 version will play all PS3 levels. But that it will be possible to create PS4 levels, that wont be playable on the PS3 system. (because there will be possibility to add much more objects)
    therwise it will be kind of letdown.
    Reply -3
  • Doom 4 is an oldschool reboot, just called Doom

  • Agarwel_Idiriz 18/07/2014

    @PEnchan707:
    "No regenerating health sounds great."
    Honestly, Im not sure about this. Health regeneration is imho great invention is fast paced shooters. Deeper health managment is great for more tactical games. But in fast paced games like Doom etc. is health regeneration perfect, because you are not slowed down by need to backtrack several rooms back just to pick the medkit.
    It also allows for better game balancing (if you are a designer and you know that player will always enter the room in full healh it gives you much better idea how much you can throw at him. And you can actually make the encounters more difficult. If there is a possibility that players will neter the boss fight in 20%health with no medkit remaining in the level, you have a big challenge how to make it difficult enough, without risking the player will have to press "new game")

    All that is needed is to balance the system so you are not invincible due to constant healing. (basically auto regeneration should work between encounters. Not during the fights.)
    Reply -6
  • Agarwel_Idiriz 18/07/2014

    @Haydar:
    As far as I remember Doom 1 + 2 were not so much linear. It is actually used as a example of this older picture:
    http://4.bp.blogspot.com/_KOrUpoEkZEs/TPiVCeem6QI/AAAAAAAAAN4/HuT-9Jr7W3s/s1600/fps+design.gif

    The Doom3 become linear because of these newborn babies. Unfortunatelly they are still listening to them and keeping it linear.

    But us "old mans" would prefer, if new Doom kept the non-linear level as we remember them from Doom games.
    Reply +22
  • Kickstarter-funded Yogventures canned, backers given Steam key for another game instead

  • Agarwel_Idiriz 17/07/2014

    On the one hand its is a pitty and I understand backers are unhappy. On the other hand, they need to realize that kickstarter is not a preorder service, but works in completelly different way bringing some risk for the backers. If you dont want to take these risks, wait for the full game and buy it after release. If you want to take these risks, then dont complain if you loose the money.
    The situation like this is not only a problem of the developer. But of many people not understanding how kickstarter works. You are not buying / preordering the product, but supporting some idea. The fact, that you get a product for free if it is ever finished is basically just a nice thank you from the developer.
    Reply +22