Ex-Mortal Kombat and Zynga devs join him.
It's those games with one way to pay that "probably" are.
On mounted combat, and when the game ends.
Codemasters hands MMO back 1st June.
"Important revisions" to Monster Play, too.
Next week Samwise to you?
Codemasters: "Launch is imminent."
Worldwide this autumn, DDO-style.
Turbine's new owner Warner co-operating.
Book 1 has new skirmishes.
Exploring the mini-expansion with producer Jeffrey Steefel.
Plus, Codemasters pre-order plans inside.
Free with renewals or account upgrades.
Plus: Mirkwood expansion to cost $20.
Level cap raised in Siege of Mirkwood.
US today. Many dungeons inside.
Small-party content, crafting revamp.
New evil storyline and races hinted at.
Part two: looking into the future - Books, expansions and beyond.
Part one: looking back on LOTRO's first two years.
Happens in US today, "soon" in Europe.
Plus new raid, revised early levels, XP boost.
Five quid for every friend brought in-game.
QA and support jobs lost at Turbine.
It's US-only for the moment.
Turbine's Jeffrey Steefel answered your questions.
Producer Steefel answering questions.
There's too much panic in this town.
Mines of Moria and Shadow Odyssey.
Hauberks back by popular demand.
What's Mines is Mines... what's yours is an exclusive item giveaway.
Won't say whether that means LOTRO.
Facebook-style profiles with friends, vids.
MMO to expand in November.
Mentions possibility of redesigned interface.
Fly through the hall of fallen kings.
Aided by console, new payment models?
Jeffrey Steefel on the first expansion and beyond.
Codemasters lifts lid on Euro offering.
Bugger Balrogs. Although, not literally.
Vol. 1 concludes in the Ringforges of Eregion.
LOTRO dev using funding well.
Drink beer, throw axes in Swig and Toss.
To return and see what's changed.
LOTRO developer to announce plans soon.
The weapons can be your friends.
The Mines of Moria due this autumn.