The Making of World of Warcraft
Part Two: Five years at the top. [49 comments]
by Rob Fahey
Genre:
MMORPG
Publisher:
Blizzard Entertainment
Developer:
Blizzard Entertainment
PC
Release Date:
13/11/2008
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Part Two: Five years at the top. [49 comments]
by Rob Fahey
Part One: From concept to launch. [48 comments]
by Rob Fahey
How the world's most successful studio makes games.
[47 comments]
by Rob Fahey
How to smash Malygos, Sartharion and the Twilight Drakes in the face.
[16 comments]
by Ryan Laverick
Approaching Lich King's starter for ten.
[46 comments]
by Ryan Laverick
Going North. [120 comments]
by Oli Welsh
Beta Report Part 3: Exploring Northrend. [32 comments]
by Oli Welsh
Beta Report Part 2: Achievements, Inscription, interface, haircuts. [22 comments]
by Oli Welsh
WildStorm on the WOW graphic novel. [4 comments]
by Ellie Gibson
Beta Report Part 1: The Death Knight zone. [24 comments]
by Oli Welsh
The industry's top developer knows the merits of the confessional. [28 comments]
by Rob Fahey
A class act: playing the Death Knight, and the big changes. [34 comments]
by Oli Welsh
War crafters Kaplan, Chilton and Brack on Lich King and what WOW is doing to MMOs. [20 comments]
by Oli Welsh
On an Arctic roll. [50 comments]
by Oli Welsh
Or: how I learned to stop worrying and love the grind. [37 comments]
by Oli Welsh
The art director talks Warcraft and StarCraft. And checkers. [8 comments]
by Oli Welsh
We're going to need a bigger Internet. [87 comments]
by Oli Welsh
Blizzard on what to expect from its new expansion. [26 comments]
by Eurogamer staff