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The Making of World of Warcraft

Part Two: Five years at the top. [49 comments]
by Rob Fahey

The Making of World of Warcraft

Part One: From concept to launch. [48 comments]
by Rob Fahey

Blizzard's Rob Pardo - Interview

How the world's most successful studio makes games. [47 comments]
by Rob Fahey

World of Warcraft: Dragons Raid Guide

How to smash Malygos, Sartharion and the Twilight Drakes in the face. [16 comments]
by Ryan Laverick

World of Warcraft: Naxxramas Raid Guide

Approaching Lich King's starter for ten. [46 comments]
by Ryan Laverick

World of Warcraft: Wrath of the Lich King - Hands On

Beta Report Part 2: Achievements, Inscription, interface, haircuts. [22 comments]
by Oli Welsh

Arts and Warcraft - Interview

WildStorm on the WOW graphic novel. [4 comments]
by Ellie Gibson

World of Warcraft: Wrath of the Lich King - Hands On

Beta Report Part 1: The Death Knight zone. [24 comments]
by Oli Welsh

Blizzard's Perfect Storm

The industry's top developer knows the merits of the confessional. [28 comments]
by Rob Fahey

World of Warcraft: Wrath of the Lich King - Hands On

A class act: playing the Death Knight, and the big changes. [34 comments]
by Oli Welsh

World of Warcraft: Wrath of the Lich King - Interview

War crafters Kaplan, Chilton and Brack on Lich King and what WOW is doing to MMOs. [20 comments]
by Oli Welsh

World of Warcraft: Questing Self-Help

Or: how I learned to stop worrying and love the grind. [37 comments]
by Oli Welsh

Blizzard's Samwise Didier - Interview

The art director talks Warcraft and StarCraft. And checkers. [8 comments]
by Oli Welsh

World of Warcraft - Re-review

We're going to need a bigger Internet. [87 comments]
by Oli Welsh

World of Warcraft: Wrath of the Lich King - Interview

Blizzard on what to expect from its new expansion. [26 comments]
by Eurogamer staff

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