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"Sounding Off on Resident Evil"

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07 Oct '09 09:14:40
Blerk wrote:
I played the Resi 5 demo again last night and finally managed to take out the chainsaw dude! Whoo! Only 9 months late!

\o/

/is probably last
/doesn't care

Buy the game, its great and far better than the demo..
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07 Oct '09 09:26:59
I might add it to my Christmas list and see if anyone buys it for me, I am still kind of curious. I'd sort of forgotten how unwieldy the controls were, though. The demo is bloody hard work at times.
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07 Oct '09 09:28:47
Blerk wrote:
I might add it to my Christmas list and see if anyone buys it for me, I am still kind of curious. I'd sort of forgotten how unwieldy the controls were, though. The demo is bloody hard work at times.

You get used to it, no worse than RE4 (apart from the superlative Wii version), I was grinning from ear to ear more often with RE5 than most games this gen, much better than I expected it to be.

It's seriously gorgeous as well.
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07 Oct '09 09:36:31
I actually think the demo is a pretty fair microcosm of the game and it's principal mechanics. There's only really the cover system it doesn't showcase. I always found it interesting at the time that no-one seemed to notice the cover system really till they got to chapter 5 and yet it first appears in chapter 2 and is present from there onwards.

I think the first chapter looks lovely and the cut-scenes are great but after that I don't think it's much of a looker, especially later on when you're trudging round environments you've seen a hundred times before. And of course if your TV won't take 720p over VGA it'll tear like a champion.
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07 Oct '09 09:44:13
People never mentioned cover before because it was optional. The last chapter is basically impossible without it, that's when it becomes an issue. That said, I never had a problem with it. As a game mechanic it worked just fine, but I could have done without it.

Also I disagree that the demo is representative. The demo is harder than anything else in the game. Without the preceding introductory scenes, it loses its context.

Edited by ecureuil at 16:20:10 07-10-2009
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07 Oct '09 09:54:41
I didn't mind the cover system at all. It seemed a perfectly sensible use of the environment. The only thing I think that made it a tad clumsy was that you didn't stick to cover like Gears, so if you wanted to move from one side of cover to another you had to exit cover, avoid/walk round Sheva, and get back in cover. But even then I still quite liked poking round a panel and picking people off with the rifle.

I think the demo's main problem is that which many demos suffer: they just drop you in the middle of a situation without the context, as you [ecu] say, or much time to acclimatise yourself. But difficulty aside I still think the RE5 demo gives you a pretty good indication of what the full game will ask of you.
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07 Oct '09 13:17:42
I am not one to really make a deal over storyline, but I didn't think much to it. Bascially, Chris realises near the end Wesker plans to pollute earth with the stuff, "global saturation", - seems like something we all knew back when the original game was out would be part of the plan?!

I didn't like the controls on Xbox after playing Resi 4 Wiis. They feel much more natural. That isn't a game problem itself though.

I don't really mind the item system...except it is stupid the body armour takes up an item slot, since you wear it, and I am sure you could strap a gun or something on to it anyway!
I did prefer the case though, being able to organise and decide what items to keep over the course of the entire game as opposed to be able to change after each segment.

I also just felt Resi 5 felt like a co-op game that is Resi, as opposed to Resi which so happens to have co-op. I liked the idea of protecting the President's daughter Ashley, since she was untrained and couldn't help. She also had the Resi 1 styled "no weapons" section.

But Resi 5 felt so geared towards Co-op, being done in small sections. No type writers or anything, and the bosses were too big to be frightening! Seriously, Excella turning in to a big black and orange blob on the boat isn't scary. I was much more fearful of the Novistador in Salazar's basment that chased you and you had to freeze with Nitrogen/explode, or run from until the lift arrived.

Also, I think the African setting was a good idea..but done a bit bad. More time should have been spent in that run down town, blocking yourself in the houses and rummaging about, but it bascially didn't really last long and soon you was in the desert, then marshlands and...it seemed like the story just had too many locations.

When I first heard this was to be Co-op, and you "split up", I thought cool. But then in reality splitting up in game was for only a few seconds if anything, and the removal of type writers, much smaller chapter breakdown only served to make my mind up some of my other initial thoughts before release were right. Bascially it couldn't just be Resi 4 with co-op added, because it wouldn't work, so it needed adjusting to work for online/co-op. Hence the removal of save point type writers, no back tracking and so on.

And as it is, Resi 5 is a game I'd only ever play with my friend Co-op, but single player I wouldn't, it feels too short and empty for a Resi game for me to play alone. I get much more from Resi 4. Resident Evil 5 is a good game, fun to play, but I do think the co-op thing is what ruined its development, rather than helped. But I guess since Resi 5 was the end of the current story arch, they wanted it to end with a bit of an actiony bang.

Fave part of Resi 5: Sneaking through the room of Lickers in glass cases, and then them being alerted as you approach the elevator.

Edited by Benraiben2k at 14:19:46 07-10-2009
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Robthehood
07 Oct '09 15:13:50
Benraiben2k wrote:
Fave part of Resi 5: Sneaking through the room of Lickers in glass cases, and then them being alerted as you approach the elevator.


Same here, best part of the game for me. Was tense and featured an actual scary foe. You knew what was coming but it was still scary.
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10 Oct '09 13:59:51
ecureuil wrote:
Perhaps, but we'll never know that. Regardless of whether you liked the game or not, you have to admit it was a very "complete" game, finely polished in every aspect.


To critise me for suggesting that RE5 is a mess but then to go on and suggest yourself that its nigh on perfect only leads me to one conclusion and that is that for all your high and mighty talk on here you clearly haven't a clue about video games.

"Finally polished in every respect"

LOL. Consider yourself now on ignore as I've no desire to talk about games with such a witless baboon.
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10 Oct '09 14:46:09
Finely polished does not mean perfect, it means the front end and presentation has been given care and attention. Another example of a very well polished game is Halo 3.

Tell me why it ISN'T finely polished. I'm sick of this bullshit, people calling me names, saying I don't have a clue, then blocking me.

IF YOU DISAGREE WITH A POINT I MAKE TELL ME WHY IT IS WRONG.

Tell me WHY this game is not "finely polished", show me exactly what's in there that proves I'm wrong. Nobody has done this, for all your whining and posturing, nobody has actually legitimately disproved anything I'm saying.

Edited by ecureuil at 15:46:32 10-10-2009
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10 Oct '09 14:52:12
I agree it is a very polished game, even if I don't care for it that much.
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10 Oct '09 15:04:50
Personally..Dead Space has become the saviour of Survival Horror.

For me. It's control scheme and atmosphere truly surpasses RE4/5.

Here's hoping they make a DS2!
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10 Oct '09 15:17:26
They are.
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10 Oct '09 22:46:15
There was one very minor blemish on RE4 for me: Hunnigan. I thought she was the absolute worst character in the series. Contributed very little to the game or story and the advice she rendered to Leon, barely qualified as advice.
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11 Oct '09 02:10:12
Pretend she's really Ada in disguise. :)
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11 Oct '09 13:33:59
I loved all the conspiracy theories as to who she was. Basically because she was such a shitty character that everyone refused to accept that was all there was to her.

Edited by ecureuil at 14:34:56 11-10-2009
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12 Oct '09 02:08:54
Why would she even be a minor blemish? She hardly even appears at all to be shitty or anything.
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12 Oct '09 02:30:43
I had a really good time with RE5, I think it's a very good game and acomplished its main goal (I think) which was to give a polished coop experience, like few games - I should add - managed to, so far. Well, coop experience with a solid narrative structure, which is, lets face, hard to make.
I can somehow understand nostalgic fellow video gamers and their self-imposed deception, maybe if they let it go, they could enjoy it for what it is.
Things are what they are, not what they were, imo.

Edited by miiiguel at 03:35:50 12-10-2009
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12 Oct '09 02:51:44
Actually, what's hard is to not affect the singleplayer game with the coop elements.
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02 Nov '09 20:53:08
REmake is more or less every fan's dream. The classic game, with polish, incorporating all newly added canon and mixing it with the original game. The defence mechanics were brilliant and the game still feels unsettling for me to play to this very day.
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03 Nov '09 03:28:01
RE4 & RE5.. just not really bad
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03 Nov '09 14:35:48
Alexia_Ashford wrote:
REmake is more or less every fan's dream. The classic game, with polish, incorporating all newly added canon and mixing it with the original game. The defence mechanics were brilliant and the game still feels unsettling for me to play to this very day.


Yeah, that's why a lot of people wish they would do the same thing for RE 2.
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03 Nov '09 14:38:11
I wish they'd do it for all of them. On PS3/360 it'd be near photo realistic, including the character models. They have said they're open to a RE2 remake, but I get the impression they'd do it in RE4/5 style instead.
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03 Nov '09 14:52:31
I wish Capcom could release REmake on systems other than the GameCube and Wii.
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03 Nov '09 14:54:06
I am fucking loving every second of Resi 5 in co-op, and the controls are fine after like 10 minutes.
If you don't agree you may be a nancy poofter!!!

Although the menu system is shocking.
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06 Nov '09 19:39:56
bigshot316 wrote:
I am fucking loving every second of Resi 5 in co-op, and the controls are fine after like 10 minutes.
If you don't agree you may be a nancy poofter!!!

Although the menu system is shocking.


Personally after playing Resi 4 on the Wii, I think Resi 5s control scheme feels a total mess myself. For the record I am gay, but I have no trouble whatsoever with controls on any other game.
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06 Nov '09 19:56:37
The new PS3 version of RE5 should sort you out then.
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06 Nov '09 20:14:42
Damn. I was holding out till Resident Evil 5 hit the £5 price point. Now I've got to wait for this new version to drop in price instead. Hmm... Maybe 2012. I bet the PS3 port still won't be up to scratch.
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06 Nov '09 20:26:44
What was wrong with the PS3 version? I haven't played it, but I heard it was a decent conversion.
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19 Nov '09 02:19:45
I love RE5...cool game
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