Rage

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  • neilka 4 Aug 2007 00:47:35 16,444 posts
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    The new game by id is "Rage" - apparently they've ditched the darkness for the outdoors and it's looking "Motorstorm-esque".

    Live Quakecon keynote coverage

    BAAANG!!!!! EXPLOTION!!!!!

  • Tomo 4 Aug 2007 01:08:09 13,964 posts
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    Seems like a cracking conference to me. The announcements have been top notch, a good 3 or 4 of them too.
  • JayPee 4 Aug 2007 01:14:35 1,490 posts
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    Quakeconlol

    Harharhar/dribbles.
  • TripSkyway 4 Aug 2007 08:53:34 2,584 posts
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    The characters have a real solidity to them, impressive trailer.
  • Scimarad 4 Aug 2007 09:07:54 8,588 posts
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    Sounds like a great idea but why always a manky wasteland and/or grimy industrial setting?

    Does 'brighter' in this case mean 'outside during daylight hours'?
  • silentbob 4 Aug 2007 09:19:06 29,025 posts
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    disc wrote:
    Rage Debut Trailer

    Pretty good looking. If you like brown.


    BROWNLOL!
    Why is it being called 'debut' when we've already seen a video of it in action?
    Granted this new video is more 'game specific' but still. All very swish.

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  • WriterUK 4 Aug 2007 09:51:02 58 posts
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    Does 'brighter' in this case mean 'outside during daylight hours'?
    It would appear so.

    But a post-apocalypse driving-shooter with proper inventory etc? Sounds like Fallout 3 on steroids to me. :)
  • Deleted user 4 August 2007 09:53:30
    Looks really interesting.

    Still has a "seen it all before" vibe, though.
  • Deleted user 4 August 2007 10:32:45
    Hm, kinda makes me think of Motorstorm crossed with Oddworld Stranger. Seems like some nice ideas but the snippets of first person action still look very Doom-esque - i.e. enemies running at you flailing the whole time.

    Hard to really tell much from the trailer though.
  • silentbob 4 Aug 2007 10:34:23 29,025 posts
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    nekotcha wrote:
    Hard to really tell much from the trailer though.
    Apart from the fact that the technology clearly kicks arse. Which was kinda the aim really.

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  • Deleted user 4 August 2007 10:39:45
    I dunno. It's hard to really tell the specifics of what the engine does well. Yes there's some pretty environments but aside from a general level of graphical competence that doesn't really tell me much about the engine at all.

    Don't get me wrong though, I expect it will be very good tech.
  • silentbob 4 Aug 2007 10:46:31 29,025 posts
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    nekotcha wrote:
    I dunno. It's hard to really tell the specifics of what the engine does well. Yes there's some pretty environments but aside from a general level of graphical competence that doesn't really tell me much about the engine at all.

    Don't get me wrong though, I expect it will be very good tech.
    I'm presuming with the next generation of engines - the question will be less "What does it do well?" and more "What it doesn't do well?". The previous demo showcased open expansive environments, whith this illustrating character models and animation plus some nifty rendering and lighting effects.

    I'm sure they'll release a PDF soon enough, but as an 'impression' of what games will look like on the engine I thought it was quite effective myself.

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  • marilena 4 Aug 2007 10:46:37 8,203 posts
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    Yeah, surprisingly brown for a game that's supposed to be brighter, but still pretty cool. I can't think of any game that does something similar right now.

    My real worry is that it looked a bit like the driving area was very confined. I didn't see much open space, all the driving seemed to take place on roads - larger corridors but still corridors.
  • Tomo 4 Aug 2007 11:24:32 13,964 posts
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    Nnnrgghhh.

    It's too brown and yet Nintendo is too colourful.
    There are vast, expansive outdoor regions and yet it is somehow restricted to corridors.

    /dies
  • Derblington 4 Aug 2007 11:29:50 22,069 posts
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    Very Star Wars/Mad Max/The Hills Have Eyes...

    I like it.
  • marilena 4 Aug 2007 11:49:30 8,203 posts
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    Tomo wrote:
    Nnnrgghhh.

    It's too brown and yet Nintendo is too colourful.
    There are vast, expansive outdoor regions and yet it is somehow restricted to corridors.

    /dies

    Fuck you! When did I say Nintendo is too colorful?

    And the problem is I didn't see vast outdoor areas. The whole thing took place in a canyon. How is that my fault?
  • gazzy 4 Aug 2007 19:55:44 882 posts
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    Graphics look nice, the game concept looks dogdirt though.
  • HarryB 4 Aug 2007 20:05:25 6,314 posts
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    looks good if its kinda free roaming with the buggies and not just specific times when you have to use one. i hate stupid driving sections in the middle of otherwise fps games.
  • Psychotext 18 Jul 2008 04:28:49 54,750 posts
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    Wow... http://uk.ps3.gamespy.com/dor/objects/926418/rage/videos/ea_e3_rage_trailer_071408.html
  • Inquisitor Moderator 18 Jul 2008 05:42:28 14,558 posts
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    disc wrote:
    Also a better Fallout than Fallout.

    The guys over at GFW were laughing at this for the ridiculous weapons. Because there's so many (over half a million) they are procedurally developed meaning the computer comes up with some really strange designs.

    Still, I thought the video looked great. Perhaps a little clunky but it's still a while from release and has lots of time to be sorted out.

    I wouldn't say it's what fallout should have been, it looks much more streamlined than fallout. More shooter than RPG but for me that's a better combination, still, I look forward to both.

    /Ooops, sorry, thought we were talking about that other game, borderlands, d'oh!
  • absolutezero 13 Aug 2009 22:42:59 7,956 posts
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    http://www.fileshack.com/file.x/14954/Rage+QuakeCon+2009+Trailer

    Hot off the Quakecon.

    Carmack is still talking right now. Still.
  • absolutezero 14 Aug 2009 00:14:08 7,956 posts
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    The Edge make me think alot more of it than the trailer to be honest. Plus at least I know if I aim at something Ill fucking hit it.
  • barchetta 14 Aug 2009 00:28:19 1,368 posts
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    disc wrote:
    Watched it. Dunno. It just looks like any other FPS + Motorstorm lite with guns.

    +1.

    I've travelled in the wasteland an awful lot this year - both Borderlands and Rage aren't lighting my candle at the moment...

    .... except for that big fucker at the end!
  • M83J01P97 14 Aug 2009 00:30:32 6,699 posts
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    Haven't really followed this game much, is it a linear type thing? Or did you get a choice where to go and what to do when you get there?

    It does look terribly like Fallout 3 with cars though, but I guess they have been making this for years...
  • absolutezero 14 Aug 2009 00:32:09 7,956 posts
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    M83J01P97 wrote:
    Haven't really followed this game much, is it a linear type thing? Or did you get a choice where to go and what to do when you get there?

    It does look terribly like Fallout 3 with cars though, but I guess they have been making this for years...

    Its Open World.
  • neilka 14 Aug 2009 00:34:17 16,444 posts
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    It's got exploding barrels. All is well with the world.

    BAAANG!!!!! EXPLOTION!!!!!

  • absolutezero 14 Aug 2009 00:37:32 7,956 posts
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    It looks like what the combat in Fallout 3 should have been.

    /baits
  • gazzy 14 Aug 2009 00:37:41 882 posts
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    I think this game is going to smell rather rancid.
  • Deleted user 14 August 2009 00:39:56
    Motorstorm + Twisted Metal + Fallout 3 = Rage
  • Deleted user 14 August 2009 00:52:22
    I'm liking the look of this.

    The fact that it almost fills a BR disc is enough to make me believe it's going to be a HUGE game.
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