|Yeah, it's long enough.|
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|Yeah, it's long enough.|
Trying to enjoy this but the whole lie/truth things seems a bit pants.|
It just doesn't seem to work.
|It helps to think of truth and doubt as coerce and force. Nice and nasty. Good cop, bad cop because that's how Cole will react anyway depending on which button you press.|
Load_2.0 wrote:It's a bit hit-and-miss at times but I found there's a pattern to it:
1. If you have hard evidence that clearly and directly contradicts what a witness is saying -> lie.
It's very important that the evidence directly ties to what the witness is saying though, anything even slightly circumstantial won't work.
2. If you have no reason or evidence whatsoever to doubt the witness, what they're saying seems plausible and they don't act suspiciously -> truth.
This is probably the hardest one to get right because there are often hidden truths, witnesses may lie with a straight face or, inversely, be nervous for reasons other than your questioning.
3. Anything else -> doubt. This should be your default, odd though it may seem.
This option covers anything from "there's more to it than you are telling me" to "I know it's bollocks but don't have anything to prove it".
Some witnesses are almost impossible to read though, but I suppose that's necessary in order to make the game somewhat challenging and avoid perfect interrogations each time.
And don't fret over an imperfect interrogation: in most of the cases you can still succeed even if you balls up completely with witnesses, as long as you gather enough evidence.
Load_2.0 wrote:It doesn't work, it's a big load of utter shite.
Speak the truth hussy!
My thoughts exactly. Only game that I've ever given up on. Sorely disappointed in this. It's just utter rubbish. The whole questioning thing, which the game is built on, is the most excruciatingly frustrating experience I've had. The graphics are poo, the framerate is poo. It's just poo.|
I don't like it.
"You can kill an otter in about a second, just kick it's face off."
I really liked it. Too much shooting towards the end, and the issue with the "doubt/be an arsehole" button stopped it being great. |
Enjoyed it more than anything R* have made in years anyway.
I'm with King_Edward on this one, I really enjoyed it.|
I don't believe a word Lexx says, he's had my copy for about 18 months or more so he must really love it...
The thing with the doubt button is - sometimes the person is telling the truth but you're still meant to select 'doubt'.|
If you have a piece of evidence then you obviously press 'lie'. But if not, it's about getting more information out of them. And you can do that gently (truth) or forcefully (doubt).
Agree that the game can be a bit messy in this department but once you get used to it, it's a lot more enjoyable.
Personally, LA Noire remains one of my favourite gaming experiences. Played through it a few times and I'm sure I'll come back again at some point.
L.A.Noire, the Commodore 64 version.|