Max Payne 3 Official Thread of Slow Motion Awesomeness • Page 4
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krushing 757 posts
Seen 23 hours ago
Registered 5 years agoI, for one, am kinda glad that the two-penny Chandler pastiche is done with. Whether this is the right direction to take it - can't say, but I'm pretty sure the designers have at least *some* idea what people liked about the previous games, beyond the obvious and now-almost-standard slo-mo and grimy environments. -
MetalDog 23,448 posts
Seen 2 hours ago
Registered 11 years agosilentbob wrote:
I liked that lots too - but the cheesy noir was the cake for me =)
What made MP was slow-motion, diving gunplay. The Noir setting was icing.
If they don't do justice to one of my all time favourite games I will be very upset.-- boobs do nothing for me, I want moustaches and chest hair.
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silentbob 28,764 posts
Seen 1 day ago
Registered 10 years agoPfft! Watch a movie bitch!VR Guff: www.roadtovr.com (NEW site now live!)
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the_dudefather 8,124 posts
Seen 50 minutes ago
Registered 8 years agoI hope the new game has TV shows like in Max payne 2, so much time in the game was spent crouched on a sofa aiming at the TV through a sniper scopeAsk me anything about Dungeon Keeper
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absolutezero 7,957 posts
Seen 4 months ago
Registered 9 years agoaaaahhhhh just re-installed Payne 2.
ITS PAYNE GET 'IM. I'd forgotten just how much Stranglehold thiefed from it, bullet cam, swishing reloads in slow mo, the works.
The characters still look a bit odd but then again they looked odd even when the game first came out. -
Fizzog 4,108 posts
Seen 1 year ago
Registered 5 years agoI was unsure about this the first time I saw it but now I'm starting to warm to the the idea, they could of released a third game with the exact same gameplay and setting as the first 2 games but it would of seemed extremely dated and unoriginal.
I'm glad the developers are trying something different with the I.P personally. Afterall, weren't the original games different from any other action games released at the time and wasn't that what made them good?
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Paperghost 1,702 posts
Seen 2 weeks ago
Registered 4 years agoabsolutezero wrote:The characters still look a bit odd but then again they looked odd even when the game first came out.
i always quite liked that payne reminded me a bit of albert steptoe because of some of those ultra fugly grins he pulled. made a change from chiselled good looks. the hideous shirt was the icing on the cake.
Fizzog wrote:
accounting for the fact we've only seen a few screenies so far and the whole thing *could* be totally different from what's on view so far.....
I was unsure about this the first time I saw it but now I'm starting to warm to the the idea, they could of released a third game with the exact same gameplay and setting as the first 2 games but it would of seemed extremely dated and unoriginal.
I'm glad the developers are trying something different with the I.P personally. Afterall, weren't the original games different from any other action games released at the time and wasn't that what made them good?
....is it really that "different"? looks like a mashup of uncharted, ghost recon and stranglehold, with nothing leaping out and going THIS IS MAX PAYNE, ARE YOU EXCITED YET?
there's still a crapload of new and / or innovative stuff they could have done with the game still set in new york, and it'd have been much easier to keep the noir trappings.
if it's all set in Brazil (and it's possible, given the press blurbs so far) it's "newness" so far seems like it'll probably consist of
1) lots of brightly lit, isn't-it-lush jungle type environments
2) gotta have those bloom effects where brightly lit environments are concerned, looks pretty
3) a cover system that's "optional" (read: you can choose not to use it, but you'll probably be battling against game mechanics if you do)
4) little to no chance to build on previous themes (seems like it'll be tricky to work in the whole Norse mythology stuff in Brazil - somehow the gothic feel of the NY environments brought that stuff to life, can't see it happening with shanty towns and the like)
5) lots of faceless, quasi-terrorist bad guys (look at them in the screenshots, they've been choppered in from ghost recon)
i can see why people wouldn't be keen, given they've also ditched the voice actor, changed paynes look to an extreme degree and dumped him in some sort of Man on Fire plot in brazil. seems to me they had some spare IP sitting round doing nothing and decided to lob max payne in there in the most tenuous way possible. i'm keeping the door open to be pleasantly surprised, but so far - and you'd think they'd want to make a definitive statement of what you can expect from the game with their initial press splash - it doesn't look, feel or taste like max payne.
and they ditched his hideous shirts too! oh, there will be blood... -
Machetazo 6,372 posts
Seen 7 months ago
Registered 8 years agoCould this be true?
What are Rockstar doing, if so.
It's true that this is third-hand info technically, like the Red Dead concerns (have they been debunked, by any manner of legitimate, authoritative source). I was surprised not to see the coat most, at first, but it's surely fitting with the narrative, wherever that is, and neither fitting of the Max they've presented. What a bad state of affairs.
I'm not hugely in to following their games, but some times, I think they will bring out a game that gives us what we're looking for, but still fresh that it incites talk, and excitement. A new Max Payne/Midnight Club top the list of mine, for those best chances. For now, more waiting. -
urban 10,409 posts
Seen 53 minutes ago
Registered 9 years agoWhere the hell is Max Payne 3?The game was originally scheduled for release in late 2009. However, it was pushed back to 2010 alongside several other Take-Two Interactive franchises in order to "benefit from having more development time." In June 2010, the game was again pushed back to 2011. On December 21, it was not present on the 2011-2012 calendar year, and was pushed back again
Is something rotten in denver or are they just being really particular? Implementing LA Noire tech maybe? -
BillMurray 5,861 posts
Seen 26 minutes ago
Registered 5 years agoWasn't that long ago Edge did a cover feature on the game if I recall. -
LionheartDJH 18,579 posts
Seen 2 minutes ago
Registered 3 years agoWhy would they spend all that much implementing 'LA Noire tech' when the story is mostly told through those graphic novels? Unless they're taking that out of course, which would be a nail in the coffin for sticking with the source material.A wise man told me don't argue with fools
Cause people from a distance can't tell who is who -
Plus a total waste of development time from my perspective.
Delay the release by a year to put in facial capture technology? No way.
Looks to me like one of those repeat delays when a game is terminally sick, later being released after years of 'polish' with inherently broken gameplay, terrible story and dated graphics.
But i'm an optimist! -
frugtkompot 2,787 posts
Seen 7 hours ago
Registered 5 years agoYou mean like Red Dead Redemption?
Bring it on. -
Ultrasoundwave 2,845 posts
Seen 2 hours ago
Registered 3 years ago"Look at banner Michael!"
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Bollocks if I'd known someone had already done a thread I would't have made mine. The trailer goes live wednesday btw,
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ModishNouns 4,043 posts
Seen 1 day ago
Registered 3 years agoIs this what AAA development has become? Crowding out all competition by inflating budgets, knowing that only the most affluent and / or most foolish will be able to match? Doesn't this make anyone else sick to their stomach?
This is why I could never be a business man. I just don't understand that. Why does a $105M spend by Rockstar crowd out the competition? Is most of that on marketing and launch hype? -
Deckard1 18,110 posts
Seen 4 minutes ago
Registered 4 years agoI was just about to post something similar. Why does it make him sick to his stomach? "They spent a lot of money making their game!! Those bastard!!" -
Ultrasoundwave 2,845 posts
Seen 2 hours ago
Registered 3 years agoCome on then, whose good at maths?
How many copies of Max 3 would Rockstar have to sell to make their money back?"Look at banner Michael!"
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Ultrasoundwave wrote:
Well they need to selll 4m to break even.
Come on then, whose good at maths?
How many copies of Max 3 would Rockstar have to sell to make their money back? -
Ultrasoundwave 2,845 posts
Seen 2 hours ago
Registered 3 years ago -
Derblington 19,636 posts
Seen 6 hours ago
Registered 9 years agoThey'll make 4 mill. Unless the game is terrible (doubtful), an 80-ish Metacritic will sell it on R*s name alone. -
I reckon it will sell over 4m easily. If LA noire can do it and this looks to be better then that game.
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coomber 264 posts
Seen 22 hours ago
Registered 5 years agoYep. As someone who fell for the LA Noire hype, I'm sure plenty of people will buy this. Hopefully Max Payne 3 will be worth the hype. -
Ultrasoundwave 2,845 posts
Seen 2 hours ago
Registered 3 years agoDerblington wrote:
You say that, but LA Noire is currently 89 on Metacritic and is nowhere near £4 million.
They'll make 4 mill. Unless the game is terrible (doubtful), an 80-ish Metacritic will sell it on R*s name alone."Look at banner Michael!"
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senso-ji 4,564 posts
Seen 8 minutes ago
Registered 5 years agoI don't know how similar this is to the the first two, but if it doesn't have a decent MP then it won't make 4 million units. -
Fake_Blood 2,987 posts
Seen 1 minute ago
Registered 4 years agoYou can't do MP Max Payne, can't do bullettime.
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Is this still supposed to have playable flashback scenes of pre-skinhead Max Payne or is it all set in Brazil?
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