Team Fortress 2 Page 149

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  • magicpanda 16 Aug 2012 15:03:32 13,347 posts
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    @orpheus Yeah completion of a mission.
  • orpheus 16 Aug 2012 15:06:11 1,000 posts
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    Ah k I see. Quite a cunning monetization strategy really.
  • magicpanda 16 Aug 2012 15:20:28 13,347 posts
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    Edit: Completion of a Mission you haven't completed before.

    It's a cheap way to get hats. Which is nice.
  • Metalfish 16 Aug 2012 15:41:55 8,818 posts
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    Upgraded sticky launcher is a monster. Might have been that every wave seemed to contain a swarm of scouts, but it brutalised everything.
  • faux_carnation 16 Aug 2012 21:18:19 9,274 posts
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    I'm just getting some error about not being connected to the game co-ordinator service :(
  • magicpanda 16 Aug 2012 21:27:04 13,347 posts
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    Yeah same here, it's properly fucked.
  • Metalfish 16 Aug 2012 21:32:42 8,818 posts
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    Matchmaking on TF2 has never worked for me. Just use the browser and join servers with low player counts.
  • Mr-Brett 17 Aug 2012 16:56:20 12,777 posts
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    I wish MvM had difficulty levels, every time I join a match it's the same thing, try 4 or 5 times to beat the current wave, fail, disconnect through boredom.

    Portable view - Never forget.

  • magicpanda 17 Aug 2012 17:10:19 13,347 posts
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    It's hard as nails.
  • Gl3n Moderator 17 Aug 2012 17:27:29 5,396 posts
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    Completed the first one first try, i rejoin another server and we're 10 through already on the last wave

    PSN: Glendemic Xbox: Gl3n Steam: Gl3n

  • orpheus 17 Aug 2012 17:50:46 1,000 posts
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    Went through three maps with Neut & friends last night, started with 4 or 5 and ended with six. It is damn hard, but once you get your team set up it gets quite intuitive. I had a monster of a Pyro last night: 500 flame ammo, +30 move speed, +50-100% damage, extra burn time/damage, bullet resistance...twas awesome.

    Giant Scouts are a bit of a sod, lost one round before we even knew it was there. Giant heavies and demos are the worst though...

    Well up for more tonight :D
  • ResidentKnievel 17 Aug 2012 17:56:47 6,184 posts
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    Giant Heavy + 6 Medics is really cool

    [code]Armoured_Bear wrote:
    Unlike yourself, I don't have a weird obsession with any platform.[/code]

  • orpheus 17 Aug 2012 19:23:32 1,000 posts
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    Anyone about tonight then?
  • Mr-Brett 17 Aug 2012 19:49:59 12,777 posts
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    Yeah it's solid and I don't have a problem with that, I'm just venting a little since I spent real money on a ticket which seems to mean I have to wait at least 10-15 minutes to join a match and then I never seem to be able to finish one.

    Portable view - Never forget.

  • onestepfromlost 20 Aug 2012 00:00:42 2,045 posts
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    So glen invited me for a match tonight but couldn't play.haunt played in years has it changed all that much or will I be ok jumping straight back in?
  • Deleted user 20 August 2012 00:07:52
    It has changed A LOT. You should still be able to hold your own though, but be prepared to go "wtf" a fair bit.
  • onestepfromlost 20 Aug 2012 00:16:52 2,045 posts
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    Last I played was when the orange box came out on the 360 but I'm sure I'll pick it up again
  • Cosquae 20 Aug 2012 07:45:47 1,219 posts
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    Played last night with Orpheus and a PUG but was good fun none the less. Didn't try any of the advanced maps but it was a challenge none the less especially if you've got someone not pulling their weight in the group... or too many engineers... or snipers.
  • ResidentKnievel 20 Aug 2012 08:38:29 6,184 posts
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    I think Engineer+Heavy+Soilder+Demo+Medic+Scout is the besterest set up other than 6 Engineers. Managed to A+ maps when part of a team like that last night.

    Scout is my favourite class for MvM, you can get 400+ health with money pick ups quite easily and the upgraded Scattergun variants are beastly.

    Melee Sniper is also fun, Bushwaka + Jarate + Sniper upgrades = awesome.

    [code]Armoured_Bear wrote:
    Unlike yourself, I don't have a weird obsession with any platform.[/code]

  • magicpanda 20 Aug 2012 08:54:18 13,347 posts
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    You chaps playing Mann Up mode? Shit is ridiculous with randoms. Still not completed a single Mann up level.
  • Cosquae 20 Aug 2012 09:01:09 1,219 posts
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    What's the best class in terms of outright DPS (factoring in reloading etc) before and after upgrades? Soldier, heavy or demo? Spent fair portions of last night walking just in front of a tank, finger on the trigger wanting it to die already...
  • MikeP 20 Aug 2012 12:13:59 1,827 posts
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    I know nothing about TF2, but I'm totally up for this. Is there a decent starter class that'll minimise the burden to my team-mates?

    PSN ID: Mikenetic

  • Deleted user 20 August 2012 12:24:38
    Be a medic. You'll be valuable and you can hold back while you watch and learn.
  • Mr-Brett 20 Aug 2012 12:43:55 12,777 posts
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    Medic is a good shout. The soldier is probably the easiest to use since they have the least quirks to learn and are a pretty good all rounder. If you want to be helpful to your team then be flexible and check what classes your team already has, too often I see 3+ snipers and 3+ spies with only a couple of conventional fighters which is most of the time a recipe for failure.

    Portable view - Never forget.

  • Deleted user 20 August 2012 12:47:42
    @magicpanda Just tried it and it's rock hard! Good fun though, will be playing a lot more of this this week.

    Would be grateful to team up with anyone who fancies it, steam name is mackey610, feel free to friend request me.

    Anyone playing this afternoon? Is there a EG server?
  • Cosquae 20 Aug 2012 12:56:37 1,219 posts
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    @MikeP There's an in game offline tutorial and game modes vs bots that I tried and are good fun to try out the different classes and get a feel for how they work.

    As for Mann vs Machine mode, I just jumped in when I got an invite from Orpheus and he would give useful hints to me during the breaks between rounds. Start with being a heavy since it's very, very simple.
  • orpheus 20 Aug 2012 14:11:39 1,000 posts
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    magicpanda wrote:
    You chaps playing Mann Up mode? Shit is ridiculous with randoms. Still not completed a single Mann up level.
    Nah not spent any cash on tickets, don't see the point - just been finding random public servers. Put MVM in the map type filter and pick any server with less than 6 players = game, though as Cos says you don't always get a smart group.

    There's no EG server (that I know of), but I can be about tonight if people fancy teaming up. century_rain on steam for the few who don't already know. :)

    @ Mr Brett - there are difficulty levels. There's a 'normal', and two 'advanced' versions of each of the three maps, though it isn't clear from the server screen which difficulty level is being run. You can vote while a game is running to increase (and presumably decrease) the difficulty, but most of the pub servers I've found have the vote function disabled.

    Actually that's the only frustrating bit - I'd prefer to hop into an advanced 1 room straight away as the normal is a bit too easy with a full group of 6. Adv 1 is a proper challenge and I've still not finished a full map, but more due to a sodding server time limit - a lot of servers have 20 mins per map (or so) set in stone, which is fine for normal mode - but in advanced you need a few goes to beat the later levels. Got to 6/7 once and the fucking server changed the map! RAAAAAAAGE.

    Edited by orpheus at 14:28:19 20-08-2012
  • Mr-Brett 20 Aug 2012 14:42:25 12,777 posts
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    Yeah I've discovered the difficulty stuff now. I've finished a few maps but it took ages to find one with a decent team through the official method and then I got a 'family business' as a reward -_-

    Portable view - Never forget.

  • magicpanda 20 Aug 2012 14:46:30 13,347 posts
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    orpheus wrote:
    magicpanda wrote:
    You chaps playing Mann Up mode? Shit is ridiculous with randoms. Still not completed a single Mann up level.
    Nah not spent any cash on tickets, don't see the point
    There's shiny golden mechanical cock to be had!

    Edited by magicpanda at 14:47:10 20-08-2012
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