Heavy Rain - Virtual Actor Demonstration

  • Page

    of 3 First / Last

    Previous
  • Razz 12 May 2006 23:01:19 60,032 posts
    Seen 4 minutes ago
    Registered 12 years ago
    Website (Korean) (Some Screens there too)

    SD Trailer

    HD Trailer

    Excellent demonstration of this little Gem from Quantic Dream.

    EDIT: Please note, there's some swearing in it, so NSFW

    Edited by Razz at 23:37:07 12-05-2006

    --------------------------------------------------------------------
    Steam/PSN/XBOX: Razztafarai | 3DS: 1246-9674-8856
    --------------------------------------------------------------------

  • Razz 12 May 2006 23:10:54 60,032 posts
    Seen 4 minutes ago
    Registered 12 years ago
    The audio is around 120ms behind the Video. :/
    If you use VLC you can easily shift it

    EDIT: The audio isn't technically out.. it just looks better shifted.. .a if it wasn't lipsynced properly

    Edited by Razz at 23:17:52 12-05-2006

    --------------------------------------------------------------------
    Steam/PSN/XBOX: Razztafarai | 3DS: 1246-9674-8856
    --------------------------------------------------------------------

  • Razz 12 May 2006 23:16:04 60,032 posts
    Seen 4 minutes ago
    Registered 12 years ago
    More Here (IGN)

    --------------------------------------------------------------------
    Steam/PSN/XBOX: Razztafarai | 3DS: 1246-9674-8856
    --------------------------------------------------------------------

  • Micro_Explosion 12 May 2006 23:29:07 9,695 posts
    Seen 5 years ago
    Registered 8 years ago
    Quite impressive looking, although the eyes themselves look a bit dark and dead.
  • Razz 12 May 2006 23:34:38 60,032 posts
    Seen 4 minutes ago
    Registered 12 years ago
    Looks better in the HD Trailer, just added :)

    --------------------------------------------------------------------
    Steam/PSN/XBOX: Razztafarai | 3DS: 1246-9674-8856
    --------------------------------------------------------------------

  • Micro_Explosion 12 May 2006 23:36:08 9,695 posts
    Seen 5 years ago
    Registered 8 years ago
    Razz wrote:
    Looks better in the HD Trailer, just added :)

    158 meg?! Damn my 1 meg broadband.

    This could take a while :)
  • UncleLou Moderator 12 May 2006 23:36:35 35,176 posts
    Seen 40 minutes ago
    Registered 12 years ago
    Looks pretty interesting.

    Is there any information what kind of game it's meant to be?
  • Razz 12 May 2006 23:40:58 60,032 posts
    Seen 4 minutes ago
    Registered 12 years ago

    QUANTIC DREAM will be presenting a real-time demo on PLAYSTATION 3™ of its new franchise HEAVY RAIN™ on SONY COMPUTER ENTERTAINMENT OF AMERICA’s booth during E3 in Los Angeles this week.

    QUANTIC DREAM, the multiple-award-winning developer of INDIGO PROPHECY™ (FAHRENHEIT™ in Europe) will unveil during this week’s Electronic Entertainment Expo in Los Angeles a new franchise entitled HEAVY RAIN™and present a technical real-time demo on Sony Computer Entertainment’s next generation PLAYSTATION 3™ console.

    Called “THE CASTING”, this demo features a young actress attending to the casting of the game to get a role. It features a virtual actor expressing emotions and crying in real time 3D. Quantic Dream casted young actress Aurelie Brancilhon and made her the first woman crying in real time 3D.

    “Our objective was to recreate not only the likeness of a living actor, but its complete acting performance, in particular in its emotional dimension” says David Cage, the founder of Quantic Dream and director of Heavy Rain. “At Quantic Dream, we believe that emotion will be a key component of Next Gen games and we are heavily investing in technologies to create Virtual Actors since several years. By expanding the range of emotions video games have to offer, they will be able to reach a far wider audience. This demo is just the beginning of what can be achieved, but I hope it already shows the fascinating new possibilities this media will offer in the coming years”.

    From a technical standpoint, THE CASTING features many Next Gen features including:
    - Full body and facial motion capture, including eyes, pupils, fingers and tongue animation;
    - Real time tears,
    - Real time wrinkles on the face,
    - Advanced skin shades,
    - Advanced rendering features (Depth of Field, Spherical Harmonics, and High Dynamic Range).

    HEAVY RAIN™ is a new video game franchise, designed for next generation consoles and PC systems, based on emotional immersion and innovative game play mechanics.

    “THE CASTING” was created in collaboration with AGEIA (physics engine), VICON PEAK (Motion Capture system for body and facial animation) and with the support of SONY COMPUTER ENTERTAINMENT


    Source: Adventure Gamers (Forum)

    Edited by Razz at 23:41:49 12-05-2006

    --------------------------------------------------------------------
    Steam/PSN/XBOX: Razztafarai | 3DS: 1246-9674-8856
    --------------------------------------------------------------------

  • Micro_Explosion 12 May 2006 23:42:02 9,695 posts
    Seen 5 years ago
    Registered 8 years ago
    UncleLou wrote:
    Looks pretty interesting.

    Is there any information what kind of game it's meant to be?

    found this link..


    Press Release
    EDIT:grr, beaten to it due to my lack of linking skill. :)

    Edited by Micro_Explosion at 23:43:46 12-05-2006
  • UncleLou Moderator 12 May 2006 23:45:04 35,176 posts
    Seen 40 minutes ago
    Registered 12 years ago
    Cheers, you two.


    Not that I am much wiser yet, but it's not your fault. ;)
  • UncleLou Moderator 12 May 2006 23:51:22 35,176 posts
    Seen 40 minutes ago
    Registered 12 years ago
    Watched the HD trailer now. It really is pretty amazing, she absolutely becomes alive after a while, despite the sound sync issues.

    And it has the same mood I loved in Fahrenheit.
  • GrandTheftApu 12 May 2006 23:54:41 6,119 posts
    Seen 5 months ago
    Registered 10 years ago
    All the good work is undone by the fact that the lips aren't articulated, the movement of the mouth looks like a puppet IMO
  • UncleLou Moderator 12 May 2006 23:58:26 35,176 posts
    Seen 40 minutes ago
    Registered 12 years ago
    GrandTheftApu wrote:
    All the good work is undone by the fact that the lips aren't articulated, the movement of the mouth looks like a puppet IMO

    I agree it's far from perfect, but I think at least partly that's because, like Razz said, it hasn't been lipsynced properly, or there is some kind of delay.
  • Razz 12 May 2006 23:59:41 60,032 posts
    Seen 4 minutes ago
    Registered 12 years ago
    Yeh. Setting the Audio delay to -130ms fixed it for me. Looks 100% better.

    --------------------------------------------------------------------
    Steam/PSN/XBOX: Razztafarai | 3DS: 1246-9674-8856
    --------------------------------------------------------------------

  • Razz 13 May 2006 21:35:11 60,032 posts
    Seen 4 minutes ago
    Registered 12 years ago
    Uncanny Valley?

    --------------------------------------------------------------------
    Steam/PSN/XBOX: Razztafarai | 3DS: 1246-9674-8856
    --------------------------------------------------------------------

  • UncleLou Moderator 13 May 2006 21:37:57 35,176 posts
    Seen 40 minutes ago
    Registered 12 years ago
    Uncanny Valley

    The principle states that as a robot is made more humanlike in its appearance and motion, the emotional response from a human being to the robot will become increasingly positive and empathic, until a point is reached at which the response suddenly becomes strongly repulsive. However, as the appearance and motion are made to be indistinguishable from a human being's, the emotional response becomes positive once more and approaches human-human empathy levels.
  • Freek 13 May 2006 22:13:38 7,687 posts
    Seen 1 year ago
    Registered 10 years ago
    In short: the more human something looks, the more you notice the little flaws.
    And the horse teeth. o_0
  • Deleted user 13 May 2006 22:41:27
    The is one of the most visually impressive videos I've seen of the PS3 so far. Cheers for the link Razz.
  • Razz 13 May 2006 23:30:03 60,032 posts
    Seen 4 minutes ago
    Registered 12 years ago
    Not a problem.

    --------------------------------------------------------------------
    Steam/PSN/XBOX: Razztafarai | 3DS: 1246-9674-8856
    --------------------------------------------------------------------

  • Ghetto-lapin 19 May 2006 10:02:44 9 posts
    Seen 2 years ago
    Registered 10 years ago
    It's the 3rd or 4th time I've been watching this video.... I'm "in love" with the type of scenes quantic dreams include in their games. Not even in the same league as a good movie, but still so much better than anything else I've seen in a video game...
  • TwistidChimp 19 May 2006 10:06:36 8,825 posts
    Seen 6 years ago
    Registered 9 years ago
    Yeah, of all the E3 stuff, this is one of the things my mind keeps going back too, I realise its only a tech demo, but with the experience of Farenheit and this kind of tech behind them I can only imagine the kind of coolness Cage and co have got up their sleeves.
  • TwistidChimp 19 May 2006 10:20:43 8,825 posts
    Seen 6 years ago
    Registered 9 years ago
    disc wrote:
    The best thing about that one is not the technical excellence and the artistic style (well barring the mouth movements and the fullbright teeth).

    It's the script I thought. Really good script, even though it's a bit camp.

    hehe, yeah exactly, it was a strong performance by an interesting character, also it intrigued me to know how the actual game will play.
  • Deleted user 19 May 2006 10:21:34
    They could've prettied her up a bit.
  • Deleted user 19 May 2006 10:23:34
    "So I was standing there, teeth chattering..."

    Heh, I bet they were.
  • TechnoHippy 19 May 2006 10:34:20 14,644 posts
    Seen 14 hours ago
    Registered 11 years ago
    Quite impressive, I agree about the lip syncing not being quite right, but it bodes well for the game overall. I enjoyed Fahrenheit.

    My books, contests, reviews and author interviews on my blog

  • TwistidChimp 19 May 2006 10:39:54 8,825 posts
    Seen 6 years ago
    Registered 9 years ago
    deathgibbon wrote:
    They could've prettied her up a bit.

    To be honest i'm pretty sick of every single woman in a video game being some teenagers fantasy pin up. I'd much sooner have a believable character who you can actually invest emotion in, rather than another personality bypassed spandex laden pin up or puddle deep gravelly voiced tough guy.

    To my mind the Silent Hill team are the current kings of believable and interesting characters.

    Edited by TwistidChimp at 10:41:11 19-05-2006
  • Deleted user 19 May 2006 10:41:08
    TwistidChimp wrote:
    deathgibbon wrote:
    They could've prettied her up a bit.

    To be honest i'm pretty sick of every single woman in a video game being some teenagers fantasy pin up. I'd much sooner have a bellievable character who you can actually invest emotion in, rather than another personality bypassed spandex laden pin up or puddle deep gravelly voiced tough guy.

    You're right, but she's just plain fugly. :)

    VERY impressed with that video though, the emotion is amazing. Quantic Dream FTW!
  • Flightrisker 19 May 2006 21:57:25 18,072 posts
    Seen 1 year ago
    Registered 9 years ago
    Just watched, despite deathgibbon's attempts to prevent me from ever seeing it by insisting it was called Hard Rain.

    After seeing several clips of Morgan freeman and christian slater paddling about i finally get it.


    Woah.

    To anyone that starts shouting "graphics whore" when people talk of advancements in graphics technology, this is why. Graphics do not make a great game, but they can make a great game into a stunning one.

    While watching that video I stopped thinking of it as computer graphics. I'm not saying it was photo realistic, but the looks, the emotions, the animations were to such a level that I could just watch it and accept it as a piece of acting and not as a tech demo.

    And also, this is why games should only hire people that can act. I'm looking at you Silent Hill!
  • Flightrisker 19 May 2006 22:09:22 18,072 posts
    Seen 1 year ago
    Registered 9 years ago
    Razz wrote:
    Yeh. Setting the Audio delay to -130ms fixed it for me. Looks 100% better.


    How do I do the audio delay?

    edit:
    ctrl+ k or l



    Edited by Flightrisker at 22:11:41 19-05-2006
  • Pob 19 May 2006 22:16:13 680 posts
    Seen 2 years ago
    Registered 9 years ago
    I'd like to know that as well :)
  • Page

    of 3 First / Last

    Previous
Log in or register to reply