Black Mesa Source : Latest Update Page 12

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  • SuperBas 16 Sep 2012 21:34:22 1,456 posts
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    mikew1985 wrote:
    Uggh, that part was so boring in HL2.
    The road trip was one of the best parts in HL2 for me. Just cruising, shooting some dudes, exploring some houses. Great stuff.
  • urban 16 Sep 2012 21:35:23 10,945 posts
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    @skuzzbag have you got always run on in the options?

    nades as misdirection and crouch!

    This is definitely playing like the original half life for me, I blaze through it then get stuck after about 3-4 hours, go back to it and realize I just missed something obvious and bash on for another 4 hours. Tis good.
  • JonFE 16 Sep 2012 21:40:03 1,451 posts
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    @skuzzbag

    Try lobbing a grenade to distract it. before running in the opposite direction. It's a bit hit 'n' miss, but that's how I did it just now!

    @CrispyXUK

    I'd argue that that's part of its charm! Cutscenes are not my forte and where you're supposed to be going is not that obscure in most cases; so far I only got stuck once...
  • skuzzbag 16 Sep 2012 21:51:54 5,648 posts
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    Always run is off. Crouching seems to just annoy it and it homes in on me ;)

    Managed to get past it by just running but it's not really in the spirit of the original!
  • SpaceDave3000 16 Sep 2012 22:19:05 78,285 posts
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    SuperBas wrote:
    Dirtbox wrote:
    This is better than Half-Life 2.

    Just throwing that out there.
    If BM had a dune buggy to drive along a large stretch of road, while exploring houses and killing dropships, you would have been right.
    Thanks for making my point, that along with the endless airboat portion were the most tedious parts of any game in living memory.

    Edited by Dirtbox at 22:19:21 16-09-2012

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  • SpaceDave3000 16 Sep 2012 22:22:08 78,285 posts
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    skuzzbag wrote:
    Always run is off. Crouching seems to just annoy it and it homes in on me ;)

    Managed to get past it by just running but it's not really in the spirit of the original!
    It's attracted to sound, throw a nade and make your escape while it's distracted. For what it's worth, I just pegged it past in the original as well.

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  • Deleted user 16 September 2012 22:22:25
    JonFE wrote:
    @CrispyXUK

    I'd argue that that's part of its charm! Cutscenes are not my forte and where you're supposed to be going is not that obscure in most cases; so far I only got stuck once...
    Did my post really need a sarcasm smily that much? :)
  • Brave_Dave 16 Sep 2012 22:49:50 103 posts
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    There's a mod you can get CrispyXUK. It has a mini map. huuuge waypoint arrows to your next objective and if you press H a zelda style helper pops up with hints and encouraging words.... oh and third person mode ;)

    /edit, Played for 30 mins, well impressed so far, back to it!

    Edited by Brave_Dave at 22:50:59 16-09-2012
  • Tomo 16 Sep 2012 22:52:56 13,929 posts
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    The dune buggy bits in HL2 were superb! A welcome change from blasting and they helped convey a sense of scale - City 17 and the surroundings felt enormous. Not many games manage that, especially linear shooters.
  • Deleted user 16 September 2012 22:54:39
    Jesus christ.

    EDIT: doh! :D

    Edited by CrispyXUK at 22:55:30 16-09-2012
  • SpaceDave3000 16 Sep 2012 23:59:24 78,285 posts
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    Tomo wrote:
    The dune buggy bits in HL2 were superb! A welcome change from blasting and they helped convey a sense of scale - City 17 and the surroundings felt enormous. Not many games manage that, especially linear shooters.
    The first HL felt vast without that shit. More than anything, those parts felt more on-rails than any corridor shooter I've ever played.

    Edited by Dirtbox at 00:02:22 17-09-2012

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  • Pinky_Floyd 17 Sep 2012 07:24:22 7,908 posts
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    Welcome back immersion breaking loading intervals.  Oh how I have missed thee!

    Looks and sounds great, though am not off the train yet ;)
  • Salaman 17 Sep 2012 09:03:53 19,141 posts
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    graysonavich wrote:
    I don't seem to recall everyone knowing Freeman as well as they do either. In the intro everyone seems to be your best mate (wasn't it suppose to be your first day?). Same seems to go for enemies as well.
    I only ever played it twice but yeah, I think this is in line with the original. Although I had the same thought last night about the enemies.
    I bumped into a few marines so far and dispatched them. I ran into a few more now and one of them called out "something somethign FREEMAN!! Something", which struck me as odd. It didn't feel like I'd done anything worthy of notoriety amongst the grunts yet.
  • Deleted user 17 September 2012 09:41:18
    The dune buggy parts in HL2 were fantastic at first, but when I finally passed that section I was glad (and relieved). I believe they call it "pacing"... and in that regard HL2's was rather sublime.

    The lengthy Gentle Ben boat bits though were defintely some of the game's best moments and a lasting highlight for me.
  • JonFE 17 Sep 2012 19:01:50 1,451 posts
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    CrispyXUK wrote:
    JonFE wrote:
    @CrispyXUK

    I'd argue that that's part of its charm! Cutscenes are not my forte and where you're supposed to be going is not that obscure in most cases; so far I only got stuck once...
    Did my post really need a sarcasm smily that much? :)
    I guess, the joke's on me... :redface:
  • monkehhh 17 Sep 2012 19:03:59 3,360 posts
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    Practising some questionable ethics at the mo', excellent stuff :)
  • SpaceDave3000 17 Sep 2012 19:05:30 78,285 posts
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    The second heli in Surface Tension is murder. They both are, but that one in particular is just insanely hard.

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  • SuperBas 17 Sep 2012 20:48:03 1,456 posts
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    Quick saving makes everything easy (I played it on hard difficulty).

    Also, how can you not like the jeep bit in HL2.
  • SpaceDave3000 17 Sep 2012 20:49:28 78,285 posts
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    Because I like my on-rails shooters to at least have the illusion of limited freedom. You might as well have stayed on the train at the start of the game.

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  • oceanmotion 17 Sep 2012 20:54:23 15,976 posts
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    Just my imagination or are soldiers a lot more lethal. I remember them being good shots but not this good.
  • Dr.Haggard 17 Sep 2012 21:06:14 4,217 posts
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    Not had as much time to play this since Friday as I'd hoped. One question, has On a Rail retained its sublime atmosphere? It was always my favourite part of the game.
  • CrispyLog 17 Sep 2012 23:02:36 114 posts
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    CaptainQuint wrote:
    The dune buggy parts in HL2 were fantastic at first, but when I finally passed that section I was glad (and relieved). I believe they call it "pacing"... and in that regard HL2's was rather sublime.

    The lengthy Gentle Ben boat bits though were defintely some of the game's best moments and a lasting highlight for me.

    I disliked them at first, but replayed them recently and enjoyed them. Nice break of pace and it's a different atmosphere as you get to explore the little homesteads dotted about.
  • yegon 17 Sep 2012 23:11:19 5,301 posts
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    oceanmotion wrote:
    Just my imagination or are soldiers a lot more lethal. I remember them being good shots but not this good.
    HL1 was a lot harder than HL2, which was piss easy even on hard.
  • skuzzbag 17 Sep 2012 23:14:40 5,648 posts
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    Took me all night to get past Blast Pit. I pretty much danced the "fuck you, you stupid game" dance when I did it.
  • Salaman 18 Sep 2012 15:29:31 19,141 posts
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    Dr.Haggard wrote:
    Not had as much time to play this since Friday as I'd hoped. One question, has On a Rail retained its sublime atmosphere? It was always my favourite part of the game.
    I was just on a rail last night. Yeah It's lovely.
  • SpaceDave3000 19 Sep 2012 03:13:44 78,285 posts
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    Completed it.

    An amazing homage and easily a 10/10. It was a mixed bag, most of the model, sound, voice, design, scripting and texture work was well beyond what I would have expected, and while some aspects of those lagged behind a little, as a whole it was easily the finest fan mod I've ever played. It managed to breath new life into a game that, if I'm honest, I've a hard time going back to these last 10 years due to how much it had aged.

    Really can't wait for the remainder of it, off hand I'm not even sure exactly how much of the game is left, but it's at least a fifth iirc.

    Worth the wait.

    Edited by Dirtbox at 06:02:21 19-09-2012

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