Assassin's Creed Origins - Ubisoft Turns Off The Autopilot

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  • GoodForm 11 Aug 2017 17:29:10 1,546 posts
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    Assassin's Creed Origins



    Assassin's Creed Origins is pretty much a soft reboot of the franchise, overhauling nearly everything from the ground up - especially combat.

    From what I've gathered, it's Ubisoft moving away from a game that plays itself, to something more immediate and involved - which is exciting to me.

    This has a lot of potential.
  • GoodForm 11 Aug 2017 17:38:22 1,546 posts
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    IGN First has the skinny on AC's new combat systems, as well as the Gladiator arenas.



    Moving away from paired animations to hitboxes is indeed a gamechanger. I always hated AC's combat for its autopilot feel, how it took away control from me, felt laggy instead of immediate - because the game was translating my input into canned paired animations. It felt like the game trying to pickle my brain in molasses.

    What they show of the arenas reminds me a lot of the gladiator fights in Capcom's Shadow Of Rome, one of my all time favorites, and dark horse of the PS2-era. I'm still hoping Capcom revives the franchise. With For Honor's commerical success, it might not be that outlandish a thought. Until then, Assassin's Creed Origins seems to be delivering what I'm looking for in that.

    I'm way more excited for Assassin's Creed Origins than I ever thought possible. Ubisoft is finally taking some risks here, and overhauling what held the franchise back the most - its autopilot gameplay.

    All the best, Ubisoft! I'm rooting for you guys for once. I hope that the perceived lack of excitement for this installment doesn't thwart all its smart changes from taking root.

    Edited by GoodForm at 17:43:29 11-08-2017
  • pacrifice 11 Aug 2017 18:08:52 4,101 posts
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    Pre-order set. 27th October can't come soon enough. I think I read in last month's playstation magazine, you don't even press a button to run. It's just dependent on how much you push the analogue stick either - push and hold a little to walk or push all the way to run.
  • Your-Mother 11 Aug 2017 18:11:37 496 posts
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    pacrifice wrote:
    I think I read in last month's playstation magazine, you don't even press a button to run. It's just dependent on how much you push the analogue stick either - push and hold a little to walk or push all the way to run.
    Red hot reason to pre-order right here.
  • pacrifice 11 Aug 2017 18:16:05 4,101 posts
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    Look, everyone, you don't always have to snipe or respond with snippy comments.

    You're allowed not to, honest.
  • pacrifice 11 Aug 2017 18:16:55 4,101 posts
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    Will I infringe upon copyright and stuff if I took an image of the magazine article and post it here?
  • DFawkes Friendliest Forumite, 2016 11 Aug 2017 18:18:46 31,205 posts
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    Unity was a soft reboot too, though largely by stealing bits of other games (mostly Splinter Cell Blacklist). In fact it did nigh on everything you seem to be asking for, and it's dirt cheap now :)

    Unfortunately the engine wasn't up to it and the new stuff was a little ropey, but it certainly wasn't a cookie cutter sequel. Pretty much everything got changed in Unity.
  • Derblington 11 Aug 2017 18:23:50 28,822 posts
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    The problem is that along with a few new things that don't really amount to much, every game feels identical.

    I can't imagine this one is going to be any different.
  • You-can-call-me-kal 11 Aug 2017 18:25:27 8,680 posts
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    It's not a true reboot unless they've made it far 'grittier', and maybe made the lead female or 'ethnic'. Or at the very least blonde.
  • Your-Mother 11 Aug 2017 18:26:32 496 posts
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    pacrifice wrote:
    Will I infringe upon copyright and stuff if I took an image of the magazine article and post it here?
    Yes. You will be arrested.
  • DangerousDave_87 11 Aug 2017 18:28:47 2,122 posts
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    From the gameplay I saw at E3 it all looks very familiar. It may be built from the ground up, but if they're building the same kind of game, it won't change much.
  • Derblington 11 Aug 2017 18:34:51 28,822 posts
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    Unless it's unanimously 90 rated, it's one to pick up for 20 3 months post release.
    I genuinely can't understand why anyone would be so excited to play this on release day.
  • Your-Mother 11 Aug 2017 18:36:11 496 posts
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    It's got a bow and arrow (that are probably identical to the pistols from 2 onwards) and an eagle (that's identical to the eagle in Far Cry Primal) and a side quest that involves freeing the Jews.
  • ChiefGB 12 Aug 2017 02:29:09 6,867 posts
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    Yeah not doing much for me except looking pretty crisp, looks like yet another bland identikit protagonist as well.

    How anyone can think or believe ubi will throw everything out the window after all this past few years of rinse and repeat games across all their franchises I'll never know.

    That said I did rather enjoy syndicate as a great playground to pootle around in, so I guess not all is lost. Can't see how Egypt that long ago will have much in the way of built up areas to clamber around though bar pyramids and they aren't exactly exciting buildings to traverse.
  • BigOrkWaaagh 12 Aug 2017 06:52:42 6,331 posts
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    I for one am looking forward to earning more Uplay points!!!
  • the_butcher066 12 Aug 2017 07:04:39 3 posts
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    It looks good.
    As long as it's on par with AC syndicate in terms of quality I'm all for it.
    I really liked AC Syndicate.
  • DUFFMAN5 12 Aug 2017 07:41:04 21,587 posts
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    BigOrkWaaagh wrote:
    I for one am looking forward to earning more Uplay points!!!
    I actually like uplay. Have unlocked some nice in game tat for many games. I like that they give legacy rewards and cross game and series tat :)

    As for Origins, I will be picking up. I always enjoy AC games, Syndicate (and Unity, eventually) was excellent and also the Owl in Primal is awesome.

    Edited by DUFFMAN5 at 07:41:48 12-08-2017
  • BigOrkWaaagh 12 Aug 2017 08:30:02 6,331 posts
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    As much stick as AC gets I always enjoy playing them. Most recently Black Flag and Syndicate were both excellent and even Unity wasn't bad imo. The series just needed a break, the annual COD style releases were really not a good idea.
  • crashVoodoo 12 Aug 2017 08:44:18 5,348 posts
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    I haven't played an AC game since 2. I rinsed that and felt like I'd had my fill, forever.

    Have the last couple been any good or just more of the same but prettier?
  • Derblington 12 Aug 2017 08:50:44 28,822 posts
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    More of the same but prettier.

    I think the series still needs a break. One year off doesn't suddenly make this fresh despite some changes. It needs a 5 year hiatus and to come back reenvisioned. Take out all the pointless present/near future guff that adds nothing.

    Better yet, scrap it and, using everything it's taught them, bring back Prince of Persia bigly.

    Edited by Derblington at 08:52:58 12-08-2017
  • BigOrkWaaagh 12 Aug 2017 09:01:01 6,331 posts
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    Agreed that completely cutting out the present day stuff is absolutely the way to go. It was interesting in the first one, maybe even throughout the Ezio ones to be fair, but now it's just in the way.
  • mothercruncher 12 Aug 2017 09:38:59 13,530 posts
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    Can we still run up door frames and awkwardly fall to the ground?
  • ChiefGB 12 Aug 2017 10:27:57 6,867 posts
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    I agree actually that maybe a year off isn't enough, in fairness I haven't played origins yet and only seen the e3 stuff but I'll take a nosy at whatever's been linked up top. Just not expecting much, ubi's problem is all their game systems are bleeding into each of their core franchises making for a bit of a creative vacuum, just the main difference is first or third person. Far cry 5 looks lovely but will likely just boil down to the same old nonsense.

    They need to come up with great personalities (part of syndicates strength) and meaningful mission structure (drop tower assaults,tailing missions) and pull back on icon bloat. Sometimes less is more, it's certainly tighter.

    From what I've seen of origins for good or bad they haven't shown any personality in terms of characters. This means they don't want to show too much or it isn't there. Guess we will find out in a few months.

    Tl;dr - fuck knows if they've learnt their lessons (probably not).
  • ChiefGB 12 Aug 2017 10:44:25 6,867 posts
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    Omfg, so they've taken couple of years off and all they can come up with is hack and slashy combat and most likely arena fight bloat.

    Well done ubi, well done.
  • Syrette 12 Aug 2017 11:01:51 48,805 posts
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    Meh, I can't wait for it. Not a fan of this stupid eagle mechanic that they've lifted from other Ubisoft games though.
  • JiveHound 12 Aug 2017 11:06:00 8,143 posts
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    Is the free running still autopilot?
  • Gaol 12 Aug 2017 11:09:49 3,104 posts
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    The title of this thread.. the OP has to be some sort of PR worker.
  • mothercruncher 12 Aug 2017 11:40:38 13,530 posts
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    Specialises in hyperbolic hyperbole.
  • JamboWayOh 12 Aug 2017 11:45:39 967 posts
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    Gaol wrote:
    The title of this thread.. the OP has to be some sort of PR worker.
    No, he just gets overly excited about games. Expect a monologue about his experiences every now and then and maybe a YouTube video so he can humblebrag his skills.
  • SomaticSense 12 Aug 2017 11:49:53 15,019 posts
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    I need to see more of how it's structured before I get too interested.

    It's definitely the most appealing an AC game has been to me since 2, but I'm so thoroughly sick of generic open world formulae that I will have to steer clear if it's just more of the same, even if individual mechanics are improved. The world itself looks incredibly enticing though, as I love Egyptian settings.
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