screenies
Looks very promising, but we know how hard it is to create that magic Diablo feeling.
Developer's homepage with more info, also leading to the game's official homepage (not much to be seen there yet): Ironlore
Introducing the secret seekers and their eight-year quest
"If there's anything in reality that's not fun, we will change it."
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UncleLou wrote:Repeatedly shoving a cactus up my rectum does it for me.
Looks very promising, but we know how hard it is to create that magic Diablo feeling.
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UncleLou wrote:The idea is interesting. I just ... have something against ancient Greece as a setting for a game. I don't know why. I must have been traumatised by Will Rock.
You're going to hate me for this, but I'd much rather have a gameset in a generic fantasy world rthar than one set in mythologic Greece.
Now this I really don't understand. Sounds great to me.
marilena wrote:Didn't like it?
I don't know why. I must have been traumatised by Will Rock.
UncleLou wrote:yup, same here... I forget how many late nights/early mornings my g/f and I have spent playing and re-playing co-op Diablo 2, such a great game.
First time I played through Diablo 2 it was like taking drugs, seriously, but I fully understand if people think it's repetitive and boring (well, not really, but I pretend to understand them).
.Nemesis wrote:\o/ It wasn't just me then! Clicking and holding didn't seem right did it? Bit like using autofire on the old competition pro joysticks - just not cricket.
I funny thing about D2 is you can now single-click a monster and you're character will chase him about. BUT I still ignore this and give it clickclickclickclickclickclickclick because it just feels right.
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UncleLou wrote:DS2 uses the same engine as DS1, with a small amount of changes, but not anything significant... and I heard this time it almost has a story... is it true?
4 new screenies
It looks absolutely gorgeous, imo - while the art style is nothing special, it's one of the first, if not the first 3d game, that has the looks of a highly detailed 2D game (combined with all the advantages of 3d, naturally).
Take a look at Dungeon Siege 2 in comparison, and how poor it looks.
No bump-mapping or any other shader effects (except on the weapons), no fancy lighting, awful explosions, etc. etc. Page
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