So, that's Uncharted: Drakes Fortune done. I find this game hard to rate, the exploration and puzzles are largely pretty good and the story keeps things interesting enough. |
What really really mares this game is the constant insistence on having a gun fight at every opportunity, there are several sections where it is pointless (jet ski) or just down right incongruous. For instance, Drake finds a hidden entrance to an underground area where there's a complicated puzzle to follow and after navigating that there is a sudden bunch of opponents to kill. It's so stupid, it's fair enough if they've followed you in but for them to head you off just seems weak.
It's also true of much of the rest of the game where they could have had a nice pace but instead decided that what one really wants is more waves of enemies to kill. I seem to recall there being some controversy about this at the time but I can't recall if the controversy was because it was stupid and irritating or whether it was pseudo-racist. Also, the gunplay doesn't help anything, every enemy being a bullet sponge except if you head shot them is tedious, especially as the head shots are not always easy to execute. Further to that, every enemy being an expert marksman was always annoying.
Also, both church sections can absolutely do one. Instadeath from spawned enemies is just never fun. This is a perfect example of difficulty in a game being frustrating rather than a challenge to be overcome. Oh and the final battle is absolutely one of the worst designed things I have ever had the misfortune to play.
Still, despite all that criticism, the bits that weren't really unfair and frustrating were generally good and fun. They really did learn some important lessons before the second game and it really benefits in comparison. Now on to the third one, hopefully it is more of an evolution of the second.
Slightly spoilery: One final note, I'm so absolutely sick of monster enemies, they're just so tedious, they're actually ok in this game but the first Far Cry showed them to be a questionable idea then Crysis had the aliens that were generally pretty crap and it's the same here, why game designers think it's a good idea I do not know.
Edited by Mr_Sleep at 14:14:18 26-03-2013
You are a factory of sadness.