|More reviews should be like that.|
"Look at banner Michael!"
Pageof 388 First / Last
|More reviews should be like that.|
"Look at banner Michael!"
|It's quite clearly a spammer posting a few inane things to build up a history before going on about something.|
timetraveler wrote:Someone get this chap a desk at ign!
Goat is hungry.....
RyanDS wrote:I think you're being a little hasty with such judgements. You clearly haven't taken his/her insightful contribution to the sexism in videogames debate into account:
"timetraveler 8 Mar 2013 14:46:50
A lot of game are really sexism. Just as Tomb Raider or Far Cry."
Edited by evild_edd at 15:48:13 08-03-2013
Why look, it's a blog:
|Sounds like this guy has a lot of valuable commentary to contribute on a wide variety of subjects. I look forward to his next insightful post.|
To be fair, the title doesn't ask for a review. The OP doesn't have a review either.|
After getting the game shortly after its US launch (18months+ ago), I've finally finished Final Fantasy Tactics Advance \o/Thank goodness for the reviews, or this thread would be pretty boring.
|I like the abstract minimalism of his post. He conveys a framework in which we, the readers, are pushed to employ our own creativity to estimate his true feelings about Dead Space 3. He might like it! But then again, he might not! Quite brilliant.|
Once an eagle taught me courage. And I will never forget that day
Mask of the Betrayer: hard but fun. Some annoying bits - Skein particularly - but solid and some very good dialogue.|
Dead Space 3|
7/10 - only just
ME 3: Citadel
9/10 Buy it, it is great with a top script. Enjoyed every minute apart from the slow bit in the Casino
Need for speed: Most Wanted|
Only had this a week. And i was away for 2 days. And the credits are rolling. The mainline game is very short. Been playing quite a bit though, online and off. So was able to rack up those 1mil Speed points quite quickly.
Obviously i'm no where near getting everything. Which i will probably spend a bit of time doing.
Overall very good. A decent playground, thats not, on first appearances as welcoming as paradise or as fluent as Hot Pursuit. Car handling as a nice weight to it , and racing is fun. The city evolves quite nicely and enjoyed quite a lot of it.
Online is at first unforgiving, often being takedown, instant takedowns are a pain in the backside, and getting eliminated from speed test even more so. But you soon get into a groove with it, and the challenges, races are really fun, as much so as paradise. I like the more focussed racing, the green line is a clever device to keep people racing together rather than paradise's any route is possible.
Great fun, but i expected this to last me the month.. clearly it hasn't ! But there is sssssoooooo much i havn't touched. I think i only done say four or five cars, fully completed. Saying that having nothing to work towards now, may dilute that.
PSN - Cloudsheaven
Transformers :fall of cybertron.Enjoyed the first but this one is much better! Varied levels and story was very good. Shooting was enjoyable and got a lot of game time out of the SP. Can't posts downside on phone (spoilers) but nothing to stop anyone playing this. |
MP didn't play
Edited by DuaneW at 09:14:04 09-03-2013
Edit: double post - stupid phone! |
Edited by DuaneW at 00:44:19 09-03-2013
Edited by DuaneW at 09:12:56 09-03-2013
Uncharted: Golden Abyss - 7/10|
I had more fun with the more Tomb Raider style platforming/climbing than I did with the shooting as some of the vistas you clamber around really are something to look at. The shooting isn't bad it's just repetitive as there are a grand total of about four different enemies.
The only thing that holds it back for me is the lack of a grand set piece or big finale.
Although after a few hours I'd forgotten it was a handheld game it does that good a job of drawing you in.
Trails in the Sky (PSP / Vita)|
+ Very good story and told well.
+ Great characters. Possibly only Skies of Arcadia has a better cast.
+ Good quality sidequests that are interesting and never feel tiresome.
+ Decent sized quest. (60 hours).
+ Good combat system that remained interesting throughout. (No other RPG has achieved this for me).
- Last dungeon was a little long. (Although that is true of nearly every JRPG).
- Tend to get a big block of story all at once.
- The intro seems to be missing from the download version.
On balance it is comfortably the best JRPG I have played. Which makes it the best game I have played in my favourite genre. For that I guess it deserves:
Spec Ops: The Line|
+ The first (only?) anti-war shooter I've ever played, and as such a real change from the usual 'America! Fuck! Yeah!' stuff found in most games
+ the setting is excellently realised, even if it doesn't quite make sense when examined closely
+ well told story & characters
+ difficult to say more without spoilers, but several great set pieces and no boss fights, which is thematically perfect
= the disconnect between the message of the game and the activities within won't work for everyone
= sometimes gets a bit preachy / has a tendency to tell you what to think
= relentlessly downbeat
= can't decide if the generic title was a clever critical move on the part of the devs, or just idiotic publisher interference
= gets a bit repetitive in places, but again, it's possible to read that as a criticism of the whole genre / one of the themes. I'm possibly overthinking it though!
- Ideas a little too ripped off from Apocalypse Now in placed
- mechanically it's solid enough for the most part, but the cover mechanic doesn't quite work
- could do with an 'avoid grenade' mechanic of some sort. It was a pain on medium difficulty, god knows what it'd be like on one of the difficult ones
- haven't played the MP due to it's alleged awfulness
All in all, an interesting experience, and a game that certainly needed to be made (interesting that the default theme of war games is so different to the default theme of war films), but quite difficult to score because of that. One that will take a bit more reflection really, and could ultimately turn out to be either an interesting dead end, or a key part of gaming's gradual ascent to maturity.
Metal Gear Rising: Revengeance|
Ended up accidentally finishing it twice. Did a normal playthrough, in which I died 58 times, in around 7 hours. Started again on easy to quickly mop up some achievements, ended up playing through the whole game in one 2 hour sitting, easy is so ridiculously easy, I died once and that was through falling off a skyscraper.
At its core it's a wonderful game, the combat mechanics are lovely, it's fast and frantic and fun. A great shame then that what should be a 9/10 game is completely destroyed by having the worst camera I've ever come across in a game. It makes Sonic Adventure's seem reliable. I lost count of the number of times I died because the camera spontaneously decided to do a 180 despite my thumb being nowhere near the right stick, for me to then get attacked by an enemy I could no longer see and get trapped in a loop of waggle-LS-to-break-free, get knocked down again before the QTE was over, repeat. Battles in big open spaces are great fun, bouncing and parrying and mad slashing, but as soon as a wall appears for the camera to get stuck on it becomes unplayable. Tragic really.
I didn't really have any expectations for this, and certainly wasn't imagining it to turn out a tenth as well as it has. I get some of the criticisms, cut-scene Lara and in-game Lara don't appear to be the same person, there is an over-abundance of FIND ALL OF THE THINGS messages every 20 seconds, and some of the battles have a few too many enemies, but none of those are enough to stop it being my GOTY so far. It controls perfectly, it looks stunning (definitely the best looking 360 game I've played, it's Uncharted levels of pretty in places) and there's so much careful attention to detail and polish, it's hard to believe that what's effectively a new game built from the ground up has come out so well. The spectacle is very impressive, but it rarely suffers the Uncharted issue of feeling like you're playing a cut-scene, it's very involving, and all the better for it.
|Pretty much my views on both games too, except I'd give Tomb Raider a 10 as I don't have the same complaints. Definitely my GOTY and something really special will have to come along to change that.|
I'll never get my Orc looking the same again.
|I started playing Tomb Raider last night and after about 20 mins of playing I had a moment where I actually thought it was still a cutscene as Lara was just stood there looking out at something. I then realised I was back in control of her. I think that's only happened once to me in a game. I've not been this impressed with graphics on the Xbox 360 (and I'm sure on the PS3) for a long time.|
|I'm getting close to finishing tomb raider and its going to score high from me. Not tried the multiplayer yet but the single player is amazing. However I did run into the rope ascender bug. Its a good thing there is a glitch to get past it or I would probably had to start the game again|
|This year I have completed The Walking Dead, Far Cry 3 and The Witcher 2. Witcher 2 was awesome, my first playthrough was on Dark following Iorveth's path. Now whizzing through on easy and going to follow Roche's. Reckon I should be able to get the full 1000 by the end of it. That 'Poker' achievement was a bitch, but everything else looks pretty straightforward. After that I might revisit Far Cry 3 for the multiplayer stuff.|
Velim esset mundus iustus futuis procul et mori.
Life of Pixel - Vita £1.50 on PSN Mobile|
Fabulous little trip down memory lane this. Experience 64 different "collect the coins" platformer levels across 8 retro consoles, lovingly re-created in their native form. They all have their own unique style from the black & white single screen ZX81 levels to the lovingly coloured NES levels. I got a good few evenings entertainment from it.
You can also download the PS Mobile app on Android devices and access your PS Mobile catalogue.
+ great music
+ looks great on the Vita
- the odd or two crashes
PS: Make sure you collect all 64 gems
A bit short, MP not that great. Graphics mind-blowing, decent ending
Good review- short and to the point|
I like it!
Sleeping Dogs - 7/10|
Great fun for the first few hours, but the missions don't change, boredom set in for me well before the end. A lot of pointless mini games that require no skill whatsoever don't help. It feels unfinished in places: the conversations that require you to press a button at the right time, the fact you can only call one person on your phone.
The fighting is good fun, the main character is charismatic, its good to be somewhere different, and I was glad there was so much Cantonese dialogue. It just felt a bit stretched, but there are good missions in there, just too many 'drive there, then drive there' type ones. Kudos for the finale though, that was a lot of fun.
Great if you can get it cheap/free(PS+)though.
Edited by HarryPalmer at 14:36:37 12-03-2013
Deus Ex: Human Revolution - 8/10|
It has taken me quite a while to get around to playing this game through to the end. It started out with more in common with Invisible War than the original. I felt that the opening missions and the beginning hub really don't inspire one to continue. I also, at first, found the swapping between first and third person for looking around corners to be somewhat irritating. I did get over this eventually.
As I bought this fairly cheaply and have a backlog of stuff it went to the bottom of the pile; if a game doesn't grab me quickly then I tend to lose focus on it for a while.
Saying that, after restarting it again recently and getting past the first few missions it really opens up into a rather wonderful game. The sneaking element, which I am usually a fan of, was implemented pretty well as it had enough variety and choices to keep things interesting.
Also the skills are all a bit overwhelming at first but using them appropriately really opened up the game for me. The extra jump and muscle perks gave more options in many situations and I found them to be largely more useful than many of the extra stealth options. I never used the cloak or more of the specific stealth enhancements.
I spent much more on the hacking abilities and I have to say, it is the best hacking mechanic of any game I've played, it didn't feel like a chore and for the most part it was fair.
I also think the gun play is good for the most part, the different options provided are very good, the shotgun in particular was a pleasing weapon.
Now on to the bad elements. I found that many of the subquests were pretty uninteresting, there was one in particular where one can pay off an extortioner and the reward vs cost was exactly the same as if I'd gone to a LIMB clinic and spent the same on piraxis. So I'm not sure where the benefit was.
Further to that, some of the dialogue choices that influence persuasion and so forth didn't tally particularly well with what I thought would be the correct choices.
Another criticism is the graphics, one of the other reasons I put this down for a while is that my old system couldn't really handle it very well and so after I upgraded it seemed like it might look and feel better and while it ran better, even with graphics at full it often looked pretty crappy. It's not majorly important but for a game that needs a decent specced computer I was expecting a bit more.
The while engaging, also suffered from several flabby bits of pacing and there were also several very predictable or slightly dull elements but for the most part it serviced both the action and the impetus. The moral choices towards the end and at the end were fairly interesting as well.
You are a factory of sadness.
Mr_Sleep wrote:Loved this. Hoping to see a next gen console sequel. My only nit pick with it us the shitty boss fights. The first one nearly made me rage quit never to return. I'm glad I didn't.
Ah yes, I forgot to mention the boss fights. I was aware that they were there before playing the game and with the use of the typhoon they were generally fine. The first one is really the worst for me, I think I only died once or twice on the subsequent ones. I do think they were fairly out of place in the game and would have caught out more stealth orientated characters. They did pretty well to sign post most of them with a sudden upsurge of weapons and ammo.|
Actually, I also forgot to mention what I thought was the worst part of the game, involving Malick I really didn't like the way that section was set up where you have to save her craft, it was just a bit of a dumb way of making the player make a choice as it took me several tries to save her and by then the emotional impact was pretty much gone.
Edited by Mr_Sleep at 17:51:25 13-03-2013
You are a factory of sadness.
|I love the Malick bit. I like that it's difficult to save her. If it were easy to save her it'd just a choice between saving her, and being a dick. This way there's actually an incentive to do the shitty thing.|
Max Payne 3|
Brilliant, loved it from start to finish. I didn't come across a single section that I wouldn't mind having to play through again. I might have liked some of the areas to have been a little bigger in one or two spots (I mean more room to move around in) and sometimes controlling Max was a bit fiddly but other than that it was spot on.
I shall be playing it through again on a harder setting very shortly.