No Man's Sky Page 2

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  • Deleted user 8 December 2013 17:43:09
    This has me curious. Need to see more first, but looks good so far.
  • Nehmis 8 Dec 2013 17:54:53 703 posts
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    More space sim/sci fi exploration games is always good in my book. Not enough info to judge but I hope they fill it with stuff to do and not just have this good looking but empty world.
  • Soton4084 8 Dec 2013 19:51:39 73 posts
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    This looks great! Easily the highlight of VGX.
  • ilmaestro 8 Dec 2013 21:46:20 32,680 posts
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    I'm also strongly swayed by the trailer, but why are people so quick to compare this to legendary games instead of, you know, Precursors or something?
  • Gruff 8 Dec 2013 21:51:36 3,287 posts
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    Looks good, wonder if there is a game in there somewhere.
  • StarchildHypocrethes 8 Dec 2013 22:01:08 30,784 posts
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    Ok, yeah. That looks pretty damned cool.
  • Metalfish 8 Dec 2013 22:14:06 9,191 posts
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    ResidentKnievel wrote:
    Looks better than Star Citizen
    Can we not do this please? It's not like we all have to declare allegiance to game from each genre or anything.
  • ResidentKnievel 8 Dec 2013 22:20:24 7,146 posts
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    Too late!

    Looks better than Watch Dogs
  • Dirtbox 9 Dec 2013 03:32:13 89,415 posts
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  • Scimarad 9 Dec 2013 04:45:28 9,249 posts
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    Shovelware? As far as I know they've only ever made Joe Danger and that was pretty highly rated.
  • Phattso 9 Dec 2013 05:08:03 22,114 posts
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    Dirtbox wrote:
    It's come from a bit of a strange place, better known for what looks like shovelware, but I'll take it.
    Criterion, EA and Kuju ex-staffers on the team so... yeah, well, two-thirds shovelware at most then.
  • Dirtbox 9 Dec 2013 05:19:37 89,415 posts
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  • ResidentKnievel 9 Dec 2013 23:12:01 7,146 posts
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    More details in RPS interview.

    Every player in No Man’s Sky will begin their life somewhere along the edge of a galaxy. Everything in the trailer takes place in a single solar system near the galaxy’s edge and, red grass aside, on Earth-like planets. “It helps to ground people and I think if we hadn’t shown that, people would go, ‘what the fuck?’” Sean Murray, lead developer on No Man’s Sky, is choosing his words carefully. “It’s quite weird to see a thing that isn’t a fish, in the water. And so we have grounded the trailer in a particular solar system that kind of makes sense for people.”
    Eases the fears a little bit that the procedural stuff will be overly familiar and get boring quiclkly.

    Edited by ResidentKnievel at 23:13:34 09-12-2013
  • Scimarad 10 Dec 2013 04:51:51 9,249 posts
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    That preview does a much better job of explaining the game than the EG one, mostly due to the questions being asked.
  • StixxUK 10 Dec 2013 07:40:02 7,820 posts
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    The concept is great, let's see how it plays

    /succinct
  • mrpon 10 Dec 2013 09:10:11 33,809 posts
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    Just watched the trailer, looks sublime. Love the artwork and totally reminded me of this guys work.



    Source
  • ResidentKnievel 12 Dec 2013 20:04:14 7,146 posts
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    More No Man's Sky!

  • Deleted user 12 December 2013 20:06:41
    Heard MS are interested in this game. I hope they don't make it an exculsive...
  • Scimarad 12 Dec 2013 21:35:38 9,249 posts
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    @SG59

    Better bloody not go Xbox exclusive!!!
  • MrWonderstuff 25 Dec 2013 00:21:14 2,640 posts
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    Oh dear looks like Hello Game's office got flooded...everything gone to shit.

    Linky
  • ZuluHero 25 Dec 2013 00:38:23 5,983 posts
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    Oh noes! I prey they have offsite backup! Even i keep stuff on dropbox and on flash drives and stuff and i dont even do anything that important! will be such a shame if theyve lost such a promising game!

    Edited by ZuluHero at 00:38:47 25-12-2013
  • Tiger_Walts 25 Dec 2013 11:56:32 16,674 posts
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    Phattso wrote:
    Dirtbox wrote:
    It's come from a bit of a strange place, better known for what looks like shovelware, but I'll take it.
    Criterion, EA and Kuju ex-staffers on the team so... yeah, well, two-thirds shovelware at most then.
    Well they wanted to something other than shovelware, Joe Danger 2 was a low-hanging fruit decision, which has given them the freedom to do this. Plus it's a chance to make Joe Danger what they really wanted. No Man's Sky is so ambitious for a team of their size, you just want them to succeed.

    When Joe Danger was at the EG Expo in Leeds a few years back, I think Sean Murray was demo-ing it. The vibe I got from him was that they want to make something fun to play. This was before the game had any real structure, and the score system needed refinement, and it was fun to play.

    So glad that they aren't doing Joe Danger 3, passion and talent needs to be challenged if it is to produce great work.
  • mrpon 10 Jun 2014 06:57:40 33,809 posts
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    Just thought I'd bump this before we get another insomaniac thread.

    So yeah, this game coming to PS4 first, others to follow no doubt blah blah.
  • Dirtbox 10 Jun 2014 07:16:25 89,415 posts
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  • Deleted user 10 June 2014 08:14:55
    This game looks really promising. Need to hear about plots and goals etc next.
  • Dizzy 10 Jun 2014 08:27:09 3,509 posts
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    @Gruff Yes that will be the challenge. Also how are these things procedurally generated? ON the fly? Or in advance? or? I have a feeling they still have a LOT of work...

    Can't imagine playing this on anything but a PC TBH.

    Edited by Dizzy at 08:27:48 10-06-2014
  • Dirtbox 10 Jun 2014 08:31:46 89,415 posts
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  • M83J01P97 10 Jun 2014 08:40:42 7,535 posts
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    As wonderful as this game sounds, I'm very skeptical as to whether they can pull off such an ambitious and (seemingly) technologically ambitious game without there being a catch somewhere along the line.
  • Dizzy 10 Jun 2014 08:44:58 3,509 posts
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    @Dirtbox That seed can be anything.... it doesn't have to be the same for everybody. I don't know where you got that weird idea TBH. Or is that the way the devs said it going to work in this game?

    The big question is... do they generate a big universe "on the fly" or is it done in advance and then stored on the disk. I guess it will be the second option, they don't have the CPU power to do it on the fly I would guess.

    Cloud servers would really solve that problem.

    Edited by Dizzy at 08:46:00 10-06-2014
  • Dirtbox 10 Jun 2014 08:47:13 89,415 posts
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