Interesting you should say that; I've been replaying the original Broken Sword recently and it's quite apparent these days just how illogical or otherwise frustrating some of the puzzles are.
I certainly remember at the time of its release that the Goat in Serbia (I think it was Serbia?) caused a lot of people trouble. And it could be finicky in the sense of hiding objects in strange places or giving them very small detection boxes.
Part of me does feel that the new title - bearing in mind it is only the introductory half - is on the easy side; but then I've played the crap out of the genre over the years, so I'm used to some pretty damn tough difficulty spikes and obtuse puzzles - Discworld 2: Missing Presumed... springs to mind
Edited by darkmorgado at 01:11:31 18-12-2013
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