Diablo 3 Page 161

  • Page

    of 242 First / Last

  • Phattso Moderator 29 Aug 2012 10:22:18 13,212 posts
    Seen 6 hours ago
    Registered 10 years ago
    My experience with the Enchantress on late Act II Inferno is that she's rarely alive long enough to chicken the bad guys! Lazy cow.
  • Psychotext 29 Aug 2012 10:42:29 53,855 posts
    Seen 1 hour ago
    Registered 8 years ago
    Give her some vit / resist all gear. With 60k health she's usually a little more reliable. :p
  • Dirtbox 29 Aug 2012 10:44:52 77,480 posts
    Seen 4 hours ago
    Registered 12 years ago
    Yep. Kit them out with decent gear and they'll do well, toss them any old crap and they'll obviously just keel over the whole time.

    +1 / Like / Tweet this post

  • Phattso Moderator 29 Aug 2012 10:46:38 13,212 posts
    Seen 6 hours ago
    Registered 10 years ago
    WASTE GEAR ON NPCS?! WHAT INSANITY IS THIS?!!!!??!eleven!!
  • Dirtbox 29 Aug 2012 10:48:57 77,480 posts
    Seen 4 hours ago
    Registered 12 years ago
    The common sense variety.

    +1 / Like / Tweet this post

  • Mekanik 29 Aug 2012 10:51:55 3,443 posts
    Seen 18 minutes ago
    Registered 10 years ago
    It also saves you stash space :)
  • Phattso Moderator 29 Aug 2012 10:53:07 13,212 posts
    Seen 6 hours ago
    Registered 10 years ago
    I jest of course. My Templar is sporting some pretty tasty gear, and he can go toe-to-toe with most of the bad guys out there.

    I haven't got many decent drops for the Enchantress, though, so she's relegated to one-liners back in the town.
  • Gregolution 7 Sep 2012 18:11:06 3,171 posts
    Seen 4 hours ago
    Registered 5 years ago
    So trying out the free client and this looks better than I expected. If i click upgrade I'm sent to the Blizzard site (obviously) where the price is 45 quid. If I buy on amazon for the more reasonable 33 quid, can I add the code from the box via battle net and be fully upgraded that way?
  • dsmx 7 Sep 2012 19:18:49 7,563 posts
    Seen 14 minutes ago
    Registered 9 years ago
    You could of course also just go get torchlight 2 which costs even less.

    "If we hit that bullseye the rest of the dominoes will fall like a a house of cards, checkmate." Zapp Brannigan

  • [maven] 7 Sep 2012 20:58:51 5,152 posts
    Seen 6 hours ago
    Registered 10 years ago
    Greg, I think that should work just fine.
  • Deleted user 7 September 2012 21:13:37
    That way works perfectly.
  • Gregolution 7 Sep 2012 22:00:37 3,171 posts
    Seen 4 hours ago
    Registered 5 years ago
    Cheers
  • spamdangled 7 Sep 2012 22:18:16 27,271 posts
    Seen 3 hours ago
    Registered 5 years ago
    So when the inevitable expansion is announced (I reckon next year), has anyone got any ideas for what new classes they would like to see?

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • Phattso Moderator 7 Sep 2012 22:42:10 13,212 posts
    Seen 6 hours ago
    Registered 10 years ago
    I haven't even made a dent in the classes in the main game yet. Classes be humped, I just want acres more content and more variety in locations and scenarios.
  • spamdangled 7 Sep 2012 23:16:10 27,271 posts
    Seen 3 hours ago
    Registered 5 years ago
    I'd expect at least an extra act (or maybe 2) offering around another 8-10 hours of content, 2 new tilesets (dungeon and overworld), and at least 1 class and new companion class, a raise in the level cap of another ten levels, around another 50 new legendaries, new recipes and designs, new blacksmith and jewel tiers, and some sort of new rune/crafting system along the lines of the Horadric Cube from DII.

    As far as classes go, another melee would be nice (to give an even split of 3 melee/ 3 ranged), a hybrid, or something pretty radical. A revamped Paladin or necromancer type that could heal/lifedrain, and make monsters switch sides would be cool

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • Deleted user 7 September 2012 23:24:24
    Are any of those changes going to stop the game being fundamentally broken?
  • shamblemonkee 7 Sep 2012 23:41:29 14,283 posts
    Seen 8 minutes ago
    Registered 9 years ago
    no
  • dsmx 7 Sep 2012 23:51:45 7,563 posts
    Seen 14 minutes ago
    Registered 9 years ago
    if a game or anything is fundamentally broken no amount of changes will ever fix it.

    "If we hit that bullseye the rest of the dominoes will fall like a a house of cards, checkmate." Zapp Brannigan

  • spamdangled 7 Sep 2012 23:52:56 27,271 posts
    Seen 3 hours ago
    Registered 5 years ago
    I don't get the fundamentally broken argument. At all.

    Fair enough if you have an unstable internet connection, but other than that I don't consider it broken. There are big changes I'd make (I think I posted them earlier in the thread a few weeks ago), but broken to me is a game that simply doesn't work as advertised.

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • Deleted user 7 September 2012 23:58:14
    I'll concede that when buttons are pressed things happen as they were designed to do.

    Setting the bar pretty low there tbh.
  • Phattso Moderator 8 Sep 2012 00:03:43 13,212 posts
    Seen 6 hours ago
    Registered 10 years ago
    Fundamentally broken shmundamentally broken (it's a word, fuckers).

    100 hours on the clock and counting. I'm daring any of this year's other clicky loot whore games to wring more out of me. :)
  • spamdangled 8 Sep 2012 00:07:02 27,271 posts
    Seen 3 hours ago
    Registered 5 years ago
    Aargh. wrote:
    I'll concede that when buttons are pressed things happen as they were designed to do.

    Setting the bar pretty low there tbh.
    Goes a bit further than that.

    I'm honestly interested to know why you consider it broken - I'm not looking to argue, just interested.

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • spamdangled 8 Sep 2012 00:08:40 27,271 posts
    Seen 3 hours ago
    Registered 5 years ago
    Phattso wrote:
    Fundamentally broken shmundamentally broken (it's a word, fuckers).

    100 hours on the clock and counting. I'm daring any of this year's other clicky loot whore games to wring more out of me. :)
    Only a hundred hours? I racked that up in my first two weeks! Admittedly I haven't touched it in a while, but that's mainly due to other games coming out rather than boredom. This baby pretty much got me through the thin spring and summer drought release schedule.

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • Phattso Moderator 8 Sep 2012 00:15:09 13,212 posts
    Seen 6 hours ago
    Registered 10 years ago
    Yeah, but you spending a hundred hours in a game isn't exactly breaking news is it, darkwotsit? By contrast, I'd be surprised if I managed 100 hours in all my gaming combined in the whole of 2011.

    For a while there in July/August I was actually getting up early and playing before work - unprecedented for me. :)
  • Trafford 8 Sep 2012 07:13:59 5,644 posts
    Seen 4 hours ago
    Registered 6 years ago
    I've spent about 100 hours on this now, something that only happens every couple of years, Fallout3, Shogun2 & PacMan CeDx were the last ones.

    In the last 6 months I've stopped being an avid games player, but this is a nice little distraction.
    I get that social MP fix and a nice steady feeling of progression whenever I log on. My highest lvl char is a lvl 51 Monk.

    I don't think it's broken, but then I haven't got involved with the AH.

    A couple more acts would be nice.
  • spamdangled 8 Sep 2012 11:08:19 27,271 posts
    Seen 3 hours ago
    Registered 5 years ago
    @Phattso

    darkwotsit? That's a new one. Gave me my first glol of the day :-)

    And me spending a hundred hours on a game is rarer than you think - I think my list of unfinished games where I basically just had a "bored now" breaking point and ejected the disc outnumbers the ones I loved enough to want to keep playing for 100 hours by about 4:1.

    Edited by darkmorgado at 11:08:43 08-09-2012

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • shamblemonkee 8 Sep 2012 11:46:26 14,283 posts
    Seen 8 minutes ago
    Registered 9 years ago
    @dm, broken in that the loot is shit (uninteresing), and the ah completely breaks the item hunt.
  • spamdangled 8 Sep 2012 16:11:40 27,271 posts
    Seen 3 hours ago
    Registered 5 years ago
    shamblemonkee wrote:
    @dm, broken in that the loot is shit (uninteresing), and the ah completely breaks the item hunt.
    The AH is what you make of it... I agree it's a bit too prominent, and it's disappointing that the usage limits that Blizz originally promised to moderate use didn't materialise, but if you have the willpower you can still earn stuff yourself - especially now they've increase drop rates and introduced paragon levels. With regards to Legendaries, they've promised new ones in the next patch.

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • Arrr9 8 Sep 2012 16:39:59 405 posts
    Seen 24 minutes ago
    Registered 5 years ago
    The only way the AH breaks the item hunt is if you use it. Playing with self found gear is the only way to go (for me anyway) as otherwise It'd just ruin the sense of fun of finding good loot and that to me makes up a large chunk of the game.
  • Trafford 8 Sep 2012 17:07:20 5,644 posts
    Seen 4 hours ago
    Registered 6 years ago
    Took down Diablo last week on nightmare, the whole fight lasted little more than a minute.
    I commented so on team chat and a player replied that one of team was using an illegal weapon.
  • Page

    of 242 First / Last

Log in or register to reply