EG Tammany Hall Games

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  • cubbymoore 12 Sep 2013 14:05:11 36,468 posts
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    *UPDATE 15/10*
    New game is Eurogamer: The second Coming

    Sign up on SlothNinja, then click join game on the left banner, then choose Tammany Hall from the list, and "Eurogamer: The Second Coming" is there. PM me for the password to access the game.







    *original post*
    To save this getting lost within the "EG Diplomacy Game" thread...

    Here is where it will be played: http://www.slothninja.com/welcome

    Sign up, then click join game on the left banner, then choose Tammany Hall from the list, and "Eurogamer Starter Game" is there. And the password is myjunkisinthetrunk (which incidentally is my password for everything, including banking)

    You can join in the starter game with us, where there is already 3 of us ready to go in a 5 player game. Or you can set up your own one. I'd advise making the game private with a password if you want to play with EGers.

    Rules for the game are here. The first game is a starter game so that we can familiarise ourselves with the mechanics. The game is pretty rare to find so it's understandable if not many people have played it.

    For the uninitiated:
    Boardgamegeek link

    Tammany Hall is a game of backstabbing, corruption, temporary alliances, and taking power at all costs. If you want to rule New York, you are going to need to play the city's growing immigrant populations against one another. Help the immigrant groups who owe you political favors, call in those favors to slander your rivals, and win elections.

    In Tammany Hall, players help immigrants settle in New York, collect political favors from those immigrant groups, send ward bosses into Manhattan to secure votes, and slander political opponents. An election is held at the end of every fourth year, and the player who uses his power base best will be elected mayor. The Mayor's grip on the city is tenuous at best. After every election, the Mayor must pay off his political rivals by placing them in offices that they can wield to try to take control of the city. Every player is your friend, every player is your enemy.

    Tammany Hall was the political machine that dominated New York City politics by organizing the immigrant populations. While the organization's influence spanned from its founding in the 1790s to its collapse in the 1960s, this game is set in lower Manhattan roughly between 1850 and 1870 the era of Boss Tweed.
    Lets get down to business.

    Edited by cubbymoore at 14:08:09 12-09-2013

    Edited by cubbymoore at 13:49:21 15-10-2013
  • fillip 12 Sep 2013 14:29:23 890 posts
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    I'm in, as is andytheadequate. Salaman expressed an interest as well.

    I need an evening to read the rules but looking forward to giving this a go.

    Any idea about turn times and deadlines on this new site?
  • Salaman 12 Sep 2013 14:37:35 18,854 posts
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    Edit: found it!

    Edited by Salaman at 14:39:35 12-09-2013
  • RedSparrows 12 Sep 2013 14:42:51 21,988 posts
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    Ooo! I'm in!

    Tammany is, of course, the most crooked organisation in the world, shot through with graft.
  • 1Dgaf 12 Sep 2013 14:45:14 3,788 posts
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    I don't think it's that rare any more. I haven't had a chance to play my kickstarter copy (received a few months ago) but I assume it's heading into shops.

    Edited by 1Dgaf at 14:45:36 12-09-2013

    www.hatchetjob.com - more than games. "Seemingly trivial, surprisingly deep"

  • cubbymoore 12 Sep 2013 15:15:02 36,468 posts
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    fillip wrote:
    Any idea about turn times and deadlines on this new site?
    Pretty sure, like yucata, it's turn based with no time limits. So this might take a while :)

    I'll leave my first move for this evening, let people read up the rules and such.
  • Salaman 12 Sep 2013 15:24:35 18,854 posts
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    Feel free to do your thing. It seems to log quite nicely what's happening.
  • cubbymoore 12 Sep 2013 16:13:05 36,468 posts
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    Okay! Done. I am going Irish.
  • fillip 12 Sep 2013 16:13:21 890 posts
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    Well, I've digested the rules. They're quite a quick and easy read with some clear examples. And it doesn't seem that difficult to play. Obviously playing it well may be another matter.

    There seems like a lot of counting to do come election time. Thank god for the web version.
  • RedSparrows 12 Sep 2013 16:14:06 21,988 posts
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    Will read rules and make a move later.
  • Tomo 12 Sep 2013 16:20:45 13,878 posts
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    !!!

    I have the proper boardgame, but STILL haven't played it as my housemates are being lame :(
  • fillip 12 Sep 2013 16:47:51 890 posts
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    The first game is full and under way so, if anyone still wants to play, set up a second EG game and put the password up in this thread.
  • andytheadequate 12 Sep 2013 17:22:52 8,075 posts
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    I'm finding the rules very dry to read. Can someone briefly explain the concept/turn order? Might make reading the rules a little easier...

    EDIT - actually, the rules aren' too bad, but can anyone offer any tips on tactics? Is there any negotiations that go on in the game?

    Edited by andytheadequate at 17:45:49 12-09-2013
  • fillip 12 Sep 2013 17:35:51 890 posts
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    Ignoring the set up, you get to place 2 ward bosses or 1 ward boss/1 immigrant cube each year.
    Scoring is every four years. Read this section to get an idea of what you need to do. Essentially, we're trying to have the most influence in each ward (ward boss total in each ward). I suppose you need to pick and choose where to fight your battles. By placing an immigrant cube - the selection is defined at the start of each year - you get an influence chip of a certain colour which act as +1 modifiers to the ward elections. You can choose where and when to spend them.

    There are a few other rules, like slander, but we can ignore them for the first four turns.

    Not the clearest explanation but you only have a choice of two actions each turn at the moment. If you can understand the scoring part (elections) then it should all fall into place.

    Edited by fillip at 17:37:12 12-09-2013
  • cubbymoore 12 Sep 2013 17:51:42 36,468 posts
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    I find watching a video run through really helps cement rules in my head. Rhado does some excellent ones but he mostly only does 2 player games.

    This one should help : drive thru review
  • fillip 13 Sep 2013 06:12:31 890 posts
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    Thanks for the video cubby. It does a pretty good job of explaining enough to get us up and running.

    Apparently we should be flying through these first four years ;)
  • cubbymoore 13 Sep 2013 14:17:48 36,468 posts
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    Come on Redsparrows!
  • Salaman 13 Sep 2013 16:06:37 18,854 posts
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    RedSparrows wrote:
    Will read rules and make a move later.
    There's not that many rules to read! :-)

    Is there some sort of timer? Or does the game just stay in limbo as long as no move is made.
  • cubbymoore 13 Sep 2013 17:30:52 36,468 posts
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    Yeah limbo.
  • andytheadequate 13 Sep 2013 17:39:33 8,075 posts
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    It's going to be a slow game if each person has to take their turn in sequence, rather than everyone doing it at the same time like in diplomacy.
  • cubbymoore 13 Sep 2013 18:00:55 36,468 posts
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    It should be alright really. As long as everyone here puts as much time into it as we do on here. But it could be quite sedate if we're not careful. There's games on yucata where I've not taken a turn for nearly a week now.

    Personally I found diplomacy far too time consuming, having to negotiate with everyone before taking deciding what to do. If it was a shorter game then I would have loved it.
  • cubbymoore 13 Sep 2013 18:53:11 36,468 posts
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    Bump for RedSparrows.
  • RedSparrows 13 Sep 2013 21:18:01 21,988 posts
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    I've gone. Sorry ;(
  • cubbymoore 13 Sep 2013 23:57:50 36,468 posts
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    \o/
  • andytheadequate 14 Sep 2013 00:38:03 8,075 posts
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    @cubbymoore - Your turn :)
  • cubbymoore 14 Sep 2013 10:24:08 36,468 posts
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    Done.
  • fillip 15 Sep 2013 07:23:33 890 posts
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    RedSparrows is up.

    Has anyone worked out how to switch on the messaging on the site so that you get an IM or mail when it's your turn?
  • cubbymoore 15 Sep 2013 10:28:29 36,468 posts
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    Not sure. I've gone into my account and switched on IM notifications, that might do it.
  • cubbymoore 15 Sep 2013 18:11:27 36,468 posts
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    Redsparrows press finish!
  • RedSparrows 15 Sep 2013 19:27:23 21,988 posts
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    oh ffs
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