Game Reveals

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  • Armoured_Bear 10 Jun 2013 23:17:33 11,058 posts
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    Is anyone else utterly sick of Game announcements composed entirely of CGI clips and not a glimpse of any gameplay whatsoever?

    Why can't we have announcements when they have at least something to show you what the game actually plays like?
    Is it because all we give a shit about now is cinematics?

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  • Syrette 10 Jun 2013 23:19:50 43,447 posts
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    Armoured_Bear wrote:
    Is it because all we give a shit about now is cinematics?
    Yes that's it.

  • Sid-Nice 10 Jun 2013 23:20:34 15,852 posts
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    I was expecting "Game Reveals the Wii U plus Mario Kart U for £199.99."

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  • PazJohnMitch 10 Jun 2013 23:22:42 8,044 posts
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    Or because the prerendered stuff looks better graphically and more dramatic in the framing and direction.

    I also would like in game footage mind. I am a gamer after all.
  • Armoured_Bear 11 Jun 2013 00:02:14 11,058 posts
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    Wow, Ubisoft has been almost 100% CGI, what a depressing pile of shite.

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  • DFawkes 11 Jun 2013 00:23:35 22,942 posts
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    Apart from the rather large chunks of The Crew and The Division that were gameplay. I was actually surprised just how much gameplay there was, though I will admit I'd love to have seen a bit more of Watch Dogs in-game.

    Oh for goodness sake, I've caught my scrotum in my zip again - Margaret Thatcher, 1986

  • Armoured_Bear 11 Jun 2013 00:27:22 11,058 posts
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    DFawkes wrote:
    Apart from the rather large chunks of The Crew and The Division that were gameplay. I was actually surprised just how much gameplay there was, though I will admit I'd love to have seen a bit more of Watch Dogs in-game.
    "A bit more" - Did you see any?

    If you were pleasantly surprised that shows how low the bar has been set.
    The Division looked gorgeous visually but was scripted to fuck.

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  • kinky_mong 11 Jun 2013 00:30:58 10,272 posts
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    The two repsonse to every E3 reveal:

    "Mmmmurggh it's just a CGI trailer! Why don't they show some gameplay?!"

    Or...

    "Grrruggh this gameplay looks so scripted! What's the point?!"

    Bunch of miserable cunts.

    All the eurogamers who actually play with each other on xbl rather than just post pseudointellectual pc handwringing bollocks on the forums, love the shit out of biggy.

  • Youthist 11 Jun 2013 00:33:58 10,018 posts
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    You are sounding pretty fucking miserable yourself tbh.

    Think of how stupid the average person is, and realise half of them are stupider than that

  • kinky_mong 11 Jun 2013 00:35:27 10,272 posts
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    Well you are the king of the morose cunts, so I'll take your word for it.

    All the eurogamers who actually play with each other on xbl rather than just post pseudointellectual pc handwringing bollocks on the forums, love the shit out of biggy.

  • Youthist 11 Jun 2013 00:40:00 10,018 posts
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    Christ shut up. And stop fking up the E3 thread while u are at it, ta.

    Think of how stupid the average person is, and realise half of them are stupider than that

  • kinky_mong 11 Jun 2013 00:41:31 10,272 posts
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    It's unbecoming for a king to cry.

    All the eurogamers who actually play with each other on xbl rather than just post pseudointellectual pc handwringing bollocks on the forums, love the shit out of biggy.

  • neilka 11 Jun 2013 00:42:02 15,914 posts
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    Looking forward to the ingame footage at Nintendo's megaton webcast.

    And by game I mean Pikmin.

    A map is like comparing velocity and speed.

  • JYM60 11 Jun 2013 00:43:16 16,826 posts
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    This thread sucks. Welcome to my ignore list.

    [8/10] http://www.youtube.com/lllBetterThanHalolll

  • Youthist 11 Jun 2013 00:46:59 10,018 posts
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    kinky_mong wrote:
    It's unbecoming for a king to cry.
    You appear to be getting yourself worked up by anyone that dares to say that anything they are being shown at E3 isn't totally the awesome.

    I have news for you, it isn't. Or am I just being churlish too?

    Edited by Youthist at 00:49:41 11-06-2013

    Think of how stupid the average person is, and realise half of them are stupider than that

  • OptimusPube 11 Jun 2013 00:49:44 3,016 posts
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    DFawkes wrote:
    Apart from the rather large chunks of The Crew and The Division that were gameplay. I was actually surprised just how much gameplay there was, though I will admit I'd love to have seen a bit more of Watch Dogs in-game.
    I believe ecosse is talking out his arse, even Trials had in game footage.

    You better watch out.
    You better beware.
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  • INSOMANiAC 11 Jun 2013 00:49:53 3,829 posts
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    Best. Thread. Ever.

    Steam - iN5OMANiAC
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  • JYM60 11 Jun 2013 00:50:55 16,826 posts
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    This thread is churlish.

    [8/10] http://www.youtube.com/lllBetterThanHalolll

  • DrStrangelove 11 Jun 2013 00:53:09 3,925 posts
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    Armoured_Bear wrote:
    Is anyone else utterly sick of Game announcements composed entirely of CGI clips and not a glimpse of any gameplay whatsoever?
    No, I love it! It's killer!
  • Armoured_Bear 11 Jun 2013 00:59:23 11,058 posts
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    OptimusPube wrote:
    DFawkes wrote:
    Apart from the rather large chunks of The Crew and The Division that were gameplay. I was actually surprised just how much gameplay there was, though I will admit I'd love to have seen a bit more of Watch Dogs in-game.
    I believe ecosse is talking out his arse, even Trials had in game footage.
    "Even Trials" - it's a sequel to an XBLA game, who the fuck cares about more CGI for it, people want to see the game in action, of which we saw a few seconds worth among the CGI.
    Watchdogs - We've already seen several CGI trailers, no gameplay shown.
    South Park - Cut scene, No Gameplay
    AC4 - CGI, no Gameplay
    Splinter Cell: Blacklist - CGI

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  • neilka 11 Jun 2013 01:00:24 15,914 posts
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    JYM60 wrote:
    This thread is churlish.
    Your hair is girlish.

    A map is like comparing velocity and speed.

  • neilka 11 Jun 2013 01:00:53 15,914 posts
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    OptimusPube wrote:
    DFawkes wrote:
    Apart from the rather large chunks of The Crew and The Division that were gameplay. I was actually surprised just how much gameplay there was, though I will admit I'd love to have seen a bit more of Watch Dogs in-game.
    I believe ecosse is talking out his arse, even Trials had in game footage.
    PLEASE NEVER MENTION ECOSSE'S ARSE AGAIN

    A map is like comparing velocity and speed.

  • bad09 11 Jun 2013 01:07:42 5,895 posts
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    He is right though it is tiresome but it's not just the lack of footage it's the drip drip drip they do now. An announcement of an announcement of a teaser of a CGI trailer and all that nonsense.

    Just tell us a game is coming and show it to people when it's done. RPS make me laugh now though, they have taken to posting these trailers and just saying don't bother watching as it shows you nothing :)

    Edited by bad09 at 01:08:19 11-06-2013
  • DrStrangelove 12 Jun 2013 23:39:11 3,925 posts
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    I suspect it's partly because the focus of console game makers is increasingly on towards people who mainly watch movies, and care more about the cinematic qualities of a game than sophisticated gameplay... who want their games to be like their action movies. All that cutscene/on-rails/QTE garbage suggests that imo. Ryse is a woeful example of that, it's like watching 300 with "press button shown on screen", erm, interactivity.
  • TheHammerite 13 Jun 2013 10:52:30 1,511 posts
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    Thief 4
  • kalel 13 Jun 2013 11:02:03 87,585 posts
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    I think the games industry in general has a weird legacy issue with CGI.

    When I was a kid CGI was relatively unusual, and any film that had CGI in it was a real talking point, and things like Tron were a massive deal because of their use of it.

    And this filtered across to games, and the CGI bits in games like Final Fantasy VII were real highlights, and a big deal.

    But now CGI is completely commonplace and you see adverts for bingo that have better SGI than a lot of games do. It's nothing special at all, and yet games companies are still using CGI sequences in a similar way, as if it still has the same impact. And it really doesn't.
  • UncleLou Moderator 13 Jun 2013 11:06:26 35,552 posts
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    I think CGI has its place in games/trailers, but it's counter-productive if the CGI trailer looks conceptually like the game footage, just significantly better. Current example: I made the mistake of watching the CGI trailer to The Crew before I saw the gameplay footage.

    It's one thing to try and sell, say, a top-down RTS game with a CGI trailer where everyone knows it's just to set the mood, it's another thing to produce a CGI trailer that makes your actual game look like it's lagging two generations behind.

    Edited by UncleLou at 11:07:37 13-06-2013
  • ram 13 Jun 2013 11:12:14 3,479 posts
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    If all CGI was a good as the opening CGI of the Witcher 2, then I wouldn't mind with it's overuse.

    But it isn't.
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