Atelier Totori plus released without any prior notice?

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  • abigsmurf 22 Mar 2013 16:42:48 15 posts
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    So... apparently Atelier Totori plus for the Vita has actually been released without even being announced.

    Completely bizarre situation, even by niche JRPG standards.

    Good game by the way, well worth playing.
  • aros 26 Mar 2013 02:12:00 3,083 posts
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    35 is just too much for DD only. Surely they would make more overall pricing at 18 where Vita owners would take a punt.

    I wouldn't pay more than 20 and would consider strongly at 20. 18 I'd snap it up just to try.
  • aros 26 Mar 2013 02:13:42 3,083 posts
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    A penny more than 18 without a demo guarantees a bomba surely? Or is it just deliberately bombing their own game so they have an excuse to ignore Europe in future?
  • HiddenAway 26 Mar 2013 06:44:37 14,930 posts
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    The game was launched without a press release - Japan's arm of Tecmo Koei supposedly didn't approve the press release until it was too late.

    On Twitter: @HiddenAway1

  • Tekkirai 26 Mar 2013 07:09:30 104 posts
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    I got it a little while back and love it. Looks gorgeous and gameplay wise it's a typical Atelier game so you know what to expect if you've played them previously. I like it a lot sofar.

    Also, why complain about price? Real games simply cost more money. Don't like it? That's fine, go buy an Ipad then. All the free and 1 buck games your heart desires.
  • santashi 26 Mar 2013 07:48:57 5,167 posts
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    Didn't realise there was a separate thread for the Vita version!

    Got it last Wednesday after having my fingers crossed for its localisation for a while (it is indeed cheaper than importing, thank goodness!). Absolutely love it. The Arland games are a perfect fit for the Vita.

    PSN ID: finn1
    3DS: 3497-0005-6756

  • elvenscroll 26 Mar 2013 19:02:45 1,420 posts
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    @santashi

    Would you say it's a good one to move onto post Persona 4? Still got plenty to do mind, I'm just planning my future vita purchases.

    NNID/PSN - Chipworm

  • santashi 26 Mar 2013 19:18:40 5,167 posts
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    @elvenscroll Quite possibly. Both Persona 4 and Atelier Totori are time management RPGs, after all. Bear in mind that Totori's plot is generally light and fluffy, though, which is a pretty big difference. Totori is a mix of battles and alchemy (using ingredients gathered from the field and from battles to make new items), with the latter being a huge part of it.

    If there's anything you'd like more information about then please ask. :)

    PSN ID: finn1
    3DS: 3497-0005-6756

  • elvenscroll 26 Mar 2013 21:11:10 1,420 posts
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    @santashi Thank you. It seems like a nice change of pace. Am loving Persona, it's rekindled my live of RPGS. I had planned to move onto Persona 3 after, but I don't want to burn out on the series.

    Atelier looks like it will be a slow burner. Would you say it's a lengthy game?

    NNID/PSN - Chipworm

  • santashi 26 Mar 2013 22:33:34 5,167 posts
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    @elvenscroll Yes, it is lengthy. There's also the potential for subsequent playthroughs due to the flexibility of the game and multiple endings. The more you progress in quests, exploring and alchemy, the more areas become available to you, but there is a fair amount of freedom in what you do. You can progress your relationship with other characters, as well, and pick and choose who you want in your team.

    There's a fair amount of humour in the game, too: I laugh in pretty much every scene the dad appears in.

    PSN ID: finn1
    3DS: 3497-0005-6756

  • StarchildHypocrethes 26 Mar 2013 22:40:36 26,160 posts
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    How stringent is the the management aspect? That's the one bit that's putting me off.
  • elvenscroll 26 Mar 2013 22:45:10 1,420 posts
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    Thanks chap. Sounds good! Hopefully by the time I'm done with Persona it'll be cheaper too.

    NNID/PSN - Chipworm

  • santashi 26 Mar 2013 22:53:50 5,167 posts
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    @StarchildHypocrethes Most quests have time limits but they aren't stingy and you generally aren't obliged to pick any you don't want to. As for overall time management, I wouldn't worry too much. It's not got frequent strict deadlines like Rorona, which makes it much more flexible. Most of your activities count towards your overall adventurer rank.

    PSN ID: finn1
    3DS: 3497-0005-6756

  • santashi 26 Mar 2013 22:58:05 5,167 posts
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    @elvenscroll It's a real time sink for me! I hope you enjoy it when you get round to it. :p

    PSN ID: finn1
    3DS: 3497-0005-6756

  • StarchildHypocrethes 26 Mar 2013 22:59:12 26,160 posts
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    Hmmm, might give it a go then. Generally sounds like it would suit the Vita quite well.

    Cheers santashi.
  • santashi 26 Mar 2013 23:02:15 5,167 posts
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    It is perfect for the Vita in my opinion. :) My play sessions do end up longer than I intend though!

    PSN ID: finn1
    3DS: 3497-0005-6756

  • FabricatedLunatic 26 Mar 2013 23:05:36 13,033 posts
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    Totori is a game that's designed for multiple playthroughs. I reckon most players will end up with the underwhleming standard ending on their first run, unless they use a guide. Thing is, without wanting to spoil anything, later in the game there's a deadline you might not see coming.

    So, in summary: if you're not thrilled by idea of either potentially getting a "bleh" ending or using a wakthrough, I recommend thinking carefully about buying Totori.
  • Humperfunk 26 Mar 2013 23:08:16 2,299 posts
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    Is playing the "first" one essential? This is the second in a trilogy isn't it?

    PSN, XBL & NNID: Wedjwants

  • FabricatedLunatic 26 Mar 2013 23:18:56 13,033 posts
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    Nah, I wouldn't say that playing Rorona (the first of the Arland trilogy) is essential, though it is preferable because while Totori is a new story about a new protagonist, there are many returning characters and lots of references you won't get.
  • Humperfunk 27 Mar 2013 00:20:26 2,299 posts
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    Cool, cheers. I've got the first one on PS3 so will try and fit that in first :)

    PSN, XBL & NNID: Wedjwants

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