Sine Mora [Vita] Page 3

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  • Murbal 26 Nov 2012 08:27:48 21,547 posts
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    Still nothing. Chased it up this morning, 'it's with the network team' meaning 'nothing's been done about it yet'. The number I've called is 'just a contact centre' meaning 'we don't have the power to do anything to help you'.

    I shall be forced to have to wait some more. Check back in with me in a week :-(
  • jasondonervan 26 Nov 2012 10:05:56 98 posts
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    And your only crime was being eager to buy it! Arse. Hope you get a resolution sooner rather than later...

    I wrote up a review of the PC version if anyone's interested - I guess most of it applies to the Vita version too.
  • Murbal 29 Nov 2012 08:51:31 21,547 posts
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    Hey! Guess what!

    Absolutely bugger all.

    Still waiting for the game I paid for over a week ago. I could understand it if it was a Zavvi order, but this is bloomin' digital!
  • Murbal 29 Nov 2012 08:53:54 21,547 posts
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    http://www.thesixthaxis.com/2012/11/27/eu-psn-sine-mora-customers-still-awaiting-refund-on-faulty-download/
  • Kangoo 29 Nov 2012 09:30:45 1,011 posts
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    SCEE do seem to have a special knack for cocking up releases and then ignoring customers to really piss them off.

    Same with LBP, although I can't complain too much about that as they refunded me and I never got charged for the working version :-P

    PSN: Adwab2

  • Murbal 30 Nov 2012 11:23:39 21,547 posts
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    Just had a call from Sony; apparently £7.99 has been refunded to my wallet so I can go and buy the game again.

    Finally.
  • Kangoo 30 Nov 2012 11:32:50 1,011 posts
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    @Murbal

    Just hope you love it after all of the problems you've had.

    Does look beautiful on the Vita's screen.

    PSN: Adwab2

  • Murbal 3 Dec 2012 15:43:18 21,547 posts
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    Dead good innit. I'm having difficulties dying on the prologue though ;-)
  • Darren 6 Dec 2012 23:10:16 8,320 posts
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    I bought this game for my PC a few weeks ago (it's now £2.71 on Steam for anyone interested?) but I still went and bought it for my PSV as well as it is a terrific game. The PSV version obviously doesn't come close to the visual fidelity of the PC version at 1920x1200 but it is still a stunningly impressive attempt. This, Jet Set Radio and the amazing Sonic & All-Stars Racing Transformed really make me feel much more positive about my PSV's future than I was a month ago. If only the memory cards were cheaper and available in larger sizes than 32 GB; it would be perfect.

    PS3, PS4, PS Vita, Xbox One, PC (Intel Core i7-4770K, 16 GB, 3 GB NVIDIA GeForce GTX 780, Windows 8.1 Pro), iPad 4, iPad mini with Retina Display.

  • Chopsen 7 Dec 2012 00:21:56 15,177 posts
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    If they just let you use standard SD (or even microSD) cards it'd be something. And if it had a standard USB connector. Bloody sony.

    Anyway, downloading this now as it happens to play on my holiday. It's going to be one of those stupidly hard games I'm too rubbish to get anywhere on, isn't it?
  • dsmx 7 Dec 2012 01:07:59 7,412 posts
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    I don't think so if the manual is anything to go by it would appear that the game becomes more difficult the better you play, if you start sucking it reduces the number of shots the enemy fires.

    "If we hit that bullseye the rest of the dominoes will fall like a a house of cards, checkmate." Zapp Brannigan

  • Gambit1977 7 Dec 2012 06:51:19 9,560 posts
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    How does that work? As, if you suck, your time runs out.
  • HiddenAway 7 Dec 2012 07:02:36 14,789 posts
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    @Chopsen Well, there was a trial (Tutorial + Level 2) :p

    On Twitter: @HiddenAway1

  • jonsaan 7 Dec 2012 07:45:30 25,251 posts
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    I am fairly hopeless at shmups but this one is excellent and you get much better as you stick at it.

    FCUTA!

  • dsmx 7 Dec 2012 11:55:43 7,412 posts
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    The game rates you depending on how many enemies you kill, how many times you get hit and how many credits you use in each section. You do better it ups your level and things get harder, you do worse and the game gets easier. At least that's how I understood the text tutorial stuff in the menu.

    "If we hit that bullseye the rest of the dominoes will fall like a a house of cards, checkmate." Zapp Brannigan

  • Murbal 7 Dec 2012 12:04:19 21,547 posts
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    From the GamesTM review of the XBLA version:

    Furthermore, a real-time adaptive difficulty level is employed while you play, assessing your performance and moving you in-between theoretical ‘ranks’ that are trickier but reward a higher score.
    http://www.gamestm.co.uk/reviews/sine-mora-review/
  • Cosmopolitan 7 Dec 2012 14:09:53 1,894 posts
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    I only played the demo, and have nothing against Hungary but ..OMG, Hungarian, really? No way I'm going to listen to this.
    /uninstalled.

    The Master of Unlocking.

  • fb77 8 Dec 2012 16:52:33 102 posts
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    Cosmopolitan wrote:
    I only played the demo, and have nothing against Hungary but ..OMG, Hungarian, really? No way I'm going to listen to this.
    /uninstalled.
    So your name is some kind of ironic gag?
  • dsmx 8 Dec 2012 19:11:52 7,412 posts
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    I'm really enjoying this at the moment, I'd forgotten how much fun side scrolling shooters are when they are done well.

    "If we hit that bullseye the rest of the dominoes will fall like a a house of cards, checkmate." Zapp Brannigan

  • fb77 9 Dec 2012 18:21:41 102 posts
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    dsmx wrote:
    I'm really enjoying this at the moment, I'd forgotten how much fun side scrolling shooters are when they are done well.
    I second that, just completed the story. Really loved it, and very repayable.
  • BeebleB 9 Dec 2012 21:12:36 778 posts
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    Yea I'm still playing this off and on, trying to get my score up a Lil. It's the bosses that take my multiplyers away :(
  • H1ggyLTD 11 Dec 2012 07:36:55 1,373 posts
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    Start of Chapter 2 - i have to shoot open a duct-like-thing, then fly into it....and i then get destroyed, but i'm not sure by what - any ideas?
  • Murbal 11 Dec 2012 08:48:19 21,547 posts
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    H1ggyLTD wrote:
    Start of Chapter 2 - i have to shoot open a duct-like-thing, then fly into it....and i then get destroyed, but i'm not sure by what - any ideas?
    You're supposed to hang about in the garbage so they don't spot you. Someone's not been listening to the briefing ;-)

    Edited by Murbal at 08:48:50 11-12-2012
  • Popzeus 11 Dec 2012 17:03:25 8,250 posts
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    Love how this plays with the 2.5D effect in the boss fights.

    I'm still bobbins at it, but getting gradually better. Think I'm reasonably close to the end now, got up to the converted observatory last night before my continues ran out.

    Currently playing: Standing In A Car Park Simulator 2013

  • H1ggyLTD 11 Dec 2012 19:51:15 1,373 posts
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    Cheers, Murbal.
  • Widge Moderator 23 Aug 2013 09:21:17 12,595 posts
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    JESUS that garbage bit is a bit unforgiving.

    All credits gone and back to beginning? No resume @ Chapter 2?

    I really like it though, unusually. I'd never think of having a go at a shooter with that amount of bullets flying around!

    _ _ _

    www.unpaused.co.uk - electronic noise adjective salad

  • Flying_Pig 23 Aug 2013 09:48:31 10,277 posts
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    @Widge - That section is really tough, but stick with it! The rest of the game is relatively straightforward and is worth the perseverance.

    You can also choose to start from the beginning of Chapter 2.
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