Boss health is approaching the 32 bit integer which AFAIK is part of the reason why the stats squish is a given for the next expansion.|
As for flying, it definitely hampers the whole experience. It's not necessary as even six years after being implemented there is no proper aerial combat, no flying-only areas for questing or hidden such places, the only purpose of it is to skip content and make it even faster for lazy people to reach point B. And so they can charge £20 for one on the Blizz store
Let's face it, if flying was removed there are still loads of other ways to get around the world:
- Portals (Dark/Blasted Lands/Mage/Dalaran etc)
- Multi-person ground mount
- Class skills (Mage/Druid/Shaman/DK Teleports etc)
- Toys (Tabards with Teleports etc)
Even without flying mounts there are more ways to get around the world now than there has been in the past.
Flying was all great in TBC when it was new and fresh, in addition, Outland was the perfect place to introduce it with the Sci-fi/space theme and floating rocks everywhere etc. Since then though almost nothing has been done to build on it, and now it's come full circle and they are specifically banning flight in certain areas because they don't like people using flying mounts to trivialise/skip content.
Edited by teamHAM at 17:41:02 23-11-2013
The World of Warcraft thread - EG on Bloodscalp (Horde) • Page 370
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vijay_UK 3,505 posts
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Good point Ham. You are unlikely to use a flying mount between zones, you'd pay for a gryphon and either watch or alt-tab out for a min or two. It's more for use within a zone, and no zone is that huge that it needs the convenience of a flying mount. It's fine for hard to reach places, but ground is the way for me too.
The exploring of the WOW world should be encouraged with the new expansion, not the grinding to end game asap. Giving the lvl90 freebie is not a good start. And fill up Loch Modan pls. I don't care what the dragon is supposed to have done, the Loch is looking too dry for me.
Edited by vijay_UK at 10:22:50 24-11-2013
The original Outland zones are massive and still have very few flight points so flying mounts really cut out the tedium there now a days, but the rest of the game world seems to have developed away from that style, with new zones made since TBC being a lot more tightly packed and easier to navigate.
Yeah, I'm on Silvermoon at the moment. Don't use LFR at all, it's terrible. Every now and then we get free realm transfers but it's always to dead backwater realms.
In addition, I don't wanna spend another £100 moving all my characters across so I just put up with it.
Thats fair enough i guess. Transfers are expensive if you have multiple characters.
Hopefully Blizzard will speed up the virtual realm things. I am hopeful of Bloodscalp getting connected to other realms soonish.
There are 2 25man hc guild on my server. 1 alliance and 1 horde. My guild is 10 man hc and 1 on alliance also. The rest are still on normal mode, and theres not a lot of them either.
The most annoying thing is a static AH....
magicpanda 13,861 posts
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I don't think I've could have taken a better picture. MT up against Nefarian with Thundefury at level 60.
Edited by magicpanda at 11:08:07 11-12-2013
Aw, happy vanilla days. Despite playing since May 2006 I only got to level 60 during the beginning of TBC I believe.
No legendary (albeit Alliance Realm first) until the Dragonwrath welfare staff from Firelands.
Only Legendary I ever had was in TK. Was still pretty cool.
Never had a legendary. I was happy enough getting the priest staff in vanilla (Benediction I believe it was called)
Nefarian was a great fight! We got server first on that bad boy (and back then that actually meant something). Some of my fondest gaming memories.
getting all nostalgic now... hes a pic I took of the beta:
Edited by Benno at 18:02:08 11-12-2013
graysonavich wrote:nice one! now what?
My virginity just grew back
Level all specs to 90?
Benno wrote:Sounds like a challenge!!
Level all specs to 90?
And grats on getting your life back again?
I think Blizzard shot themselves in the foot with that whole fast turnaround of new content during MoP's patch cycle, because it now looks like the game is going to face well over 6 months, if not more, with no new content at all.
The new PTR that has come out over this past week seems to be geared around a new PvP arena season which generally last around 20 weeks or more so that's going to bring us close to another 6 months with no new content.
It's also pretty obvious WoD isn't going to be out this side of the summer what with Hearthstone and Reaper of Souls all being released in the spring and no Beta for the expansion yet seeing as there isn't even a closed beta underway yet.
Well nearly 3 months since Blizzcon and all that flannel about being "further along than we were for Mists" hasn't counted for anything it seems. Still no beta in sight. Am unsubbed at the moment but was looking forward to some beta action.
There won't be a beta until the late spring/early summer more than likely.
Don't forget... This winter is WoW's 10th Anniversery... What better way of marking that than by releasing their biggest expansion yet... That seems to be the general consensus in the WoW community anyway.
They haven't even started closed beta testing yet by the way, so yeah, long way to go yet. Unless they suddenly change how they've done every Beta so far.
Yeah, I've been in every beta except MoP, except this time I'm not actually playing the game at the moment, so was ready to dedicate the beta instead of raiding rather than in addition to.
As I say, all the stuff they said about being able to crank out the content faster hasn't really materialised. It's going to be another year of the same tier like Dragon Soul which is a shame.
Yes, as you say it's the ten year anniversary, but as for this being the biggest expansion yet, not sure if that will end up being true to be honest.
Dumb n00b question. When I checked my bank statement I realised that I was still paying for WoW even though I haven't logged in for the best part of a year, so I thought I'd give it another shot.
Fired it up last night, downloaded all the patches and realised I couldn't remember what the hell I was doing.
Anyway - my question. I'm based in the Exodar on the island west of Kalimdor, and as I've reached the dizzy heights of level 23, I want to go a bit further afield. I've got a mission to go and find some bloke in a pub on the Eastern Isles, and as I haven't got a mount, I hopped on a Hippogryff and got as far as the east coast of Kalimdor. Pottered around a bit, completed a few small quests and then had to call it a night. But I couldn't just stop where I was (in the middle of some forest) because the game wouldn't let me log out.
In the end, used my Hearthstone to zap back to the Exodar, which made it a rather expensive trip.
What do people do when they want to make a long journey and have to break it up over several sessions? I know you can make different inns your 'home', but there isn't always one around. Or does every encampment of a reasonable size have somewhere you can stop and logout?
Nasty 4,763 posts
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You can just exit the game anywhere. You just wont accumulate rested bonus if you're not in an inn.
God I wish the game was that new to me. I have so much envy
Yeah same, it's refreshing to see someone just starting out after all this time.
As for your specific issue boo, if you go to Rutheran Village (Teldrassil), not far from where you were in the first place (Exodar), you can get on a boat to Stormwind, and then you will be on the Eastern Kingdoms. Presuming that's what you meant.
Yup - got to see a man about a dwarf or something.
Pff, silly alliance.
ps. I have no idea about alliance questing. My 1 alliance character pretty much dungeoned his way up to the 70`s somewhere.
Edited by Mekanik at 19:17:53 21-02-2014