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  • Deleted user 14 August 2012 11:29:07
  • Blerk Moderator 14 Aug 2012 11:33:10 48,225 posts
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    Like a mix-up of Arkham Asylum combat, Mirror's Edge free-running and Deus Ex styling. Could be interesting, but there's some diabolic voice work in that trailer and the character models look a little ropey up close.
  • Ultrasoundwave 14 Aug 2012 11:40:32 3,282 posts
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    New IP is good news.

    "The worst part is, I'll have to have the break-up sex with myself!"

  • theguy 14 Aug 2012 15:14:43 653 posts
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    Is this game open world or hub based?
  • Rusty_M 14 Aug 2012 15:21:13 4,654 posts
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    I'm the one who had your baby's eyes.

    The world is going mad. Me? I'm doing fine.

  • caligari 14 Aug 2012 16:07:22 17,024 posts
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    Phew - I thought that Crispy was about to emo-quit.
  • Deleted user 14 August 2012 16:33:38
    That would hardly be a tragic loss :D
  • theguy 14 Aug 2012 17:10:40 653 posts
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    Release set for May 2013 apparantly. Seems early

    Edited by theguy at 20:45:59 16-08-2012
  • Deleted user 16 August 2012 19:25:08
    Looks nice, I like the futuristic Blade Runner-y theme. Hints toward Inception in the music, and also reminds me of The Fifth Element.
  • malloc 16 Aug 2012 19:43:39 2,330 posts
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    The female acrobatics reminded me of PN03 a tad. Just worried it may not live up to its image, but could do.
  • theguy 22 Sep 2012 10:36:51 653 posts
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    Combat details:
    http://m.uk.ign.com/articles/2012/09/22/tgs-remember-me-combat-details-revealed
  • -cerberus- 29 Oct 2012 22:35:57 2,723 posts
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    Two great gameplay videos!

    "You see it too? For me, it's always like this..."
    (Angela Orosco - Silent Hill 2)

  • mal 30 Oct 2012 00:50:30 22,473 posts
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    Apostle wrote:
    Looks nice, I like the futuristic Blade Runner-y theme. Hints toward Inception in the music, and also reminds me of The Fifth Element.
    Everything hints towards Inception with the music these days. Honk. Honk.

    But yeah, I'd have been less surprised if those umbrella stalks lit up. Thematically I'm expecting at least a nod towards Total Recall, and Dick's original short story, We Can Remember It For You Wholesale.

    Cubby didn't know how to turn off sigs!

  • spamdangled 30 Oct 2012 00:56:13 27,276 posts
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    It looked really, really, dire at the Expo. Still, it's early days, but there was a distinct atmosphere of "meh" at the dev talk.

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • Triggerhappytel 30 Oct 2012 01:14:45 2,695 posts
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    I think it looks like s good concept but the execution will let it down. Especially with the tough competition in the open-world genre this generation.
  • mal 30 Oct 2012 01:16:15 22,473 posts
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    Ah, didn't notice it at the Expo? Was it in the 18's area? Cos I didn't spend much time in there (either they were games I didn't care for, or the queues were too long, or both).

    Cubby didn't know how to turn off sigs!

  • spamdangled 30 Oct 2012 01:28:19 27,276 posts
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    There was a brief dev talk (I don't think it was advertised?) shortly before the EG review panel.

    You can sort of see what they want to do with it, with being able to create your own combos on the fly, but the whole thing just doesn't seem to work. A free-flowing combat game should be exactly that - free-flowing. But this system they've implemented means you need to constantly be going in and out of menus in the middle of combat to customise your combos on the fly.

    The artstyle wasn't much to write home about either.

    Still though, it's early days. It just felt to me like one of those things that sounds good on paper, but works terribly in practice. I'll be surprised if it actually doesn't get canned before release.

    Edited by darkmorgado at 01:31:18 30-10-2012

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • warlockuk 30 Oct 2012 01:40:44 19,151 posts
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    Pegi says what?

    :D

    Yeah... that voice acting is utterly terrible.

    I'm a grumpy bastard.

  • Telepathic.Geometry 30 Jan 2013 01:51:42 11,298 posts
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    So what's the story on this game? I haven't heard much, but I like the look of it...

    || PSN Barrysama || NNID Barrysama ||

  • -cerberus- 6 Feb 2013 16:44:38 2,723 posts
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    Gametrailers inside preview

    Gamespot video preview

    "You see it too? For me, it's always like this..."
    (Angela Orosco - Silent Hill 2)

  • -cerberus- 6 Feb 2013 18:16:36 2,723 posts
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    More gameplay

    "You see it too? For me, it's always like this..."
    (Angela Orosco - Silent Hill 2)

  • jellyhead 7 Feb 2013 10:54:30 24,350 posts
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    The gameplay looks a bit generic but those environments, blimey.
    Colour me interested.

    This signature intentionally left blank.

  • -cerberus- 7 Feb 2013 12:55:26 2,723 posts
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    Gametrailers first take

    Edited by -cerberus- at 12:57:16 07-02-2013

    "You see it too? For me, it's always like this..."
    (Angela Orosco - Silent Hill 2)

  • jellyhead 7 Feb 2013 13:01:31 24,350 posts
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    How spoilery is it? GT are bloody awful for giving stuff away. There again i don't watch movie trailers anymore for the same reason.

    This signature intentionally left blank.

  • -cerberus- 7 Feb 2013 13:15:15 2,723 posts
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    Pretty spoilery, I suppose (not finished watching yet). He mostly talks about the combat and environments though.

    "You see it too? For me, it's always like this..."
    (Angela Orosco - Silent Hill 2)

  • kinky_mong 4 Apr 2013 18:26:59 10,151 posts
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    So I had a quick go on this at The Gadget Show as Capcom have a stand there. Really wasn't impressed, the horrendously long loading times didn't help, so I hope they aren't a feature of the full game.

    All the eurogamers who actually play with each other on xbl rather than just post pseudointellectual pc handwringing bollocks on the forums, love the shit out of biggy.

  • mrpon 4 Apr 2013 18:29:42 28,781 posts
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    Eerie thread title, given the creator.

    Give yourself 5 or gig, you're worth it.

  • Deckard1 4 Apr 2013 18:41:43 27,770 posts
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    Ha I was thinking that.

    No.

    Hush you ponce

  • King_Edward 4 Apr 2013 21:50:44 11,454 posts
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    kinky_mong wrote:
    So I had a quick go on this at The Gadget Show as Capcom have a stand there. Really wasn't impressed, the horrendously long loading times didn't help, so I hope they aren't a feature of the full game.
    How's the combat and movement? Looks very stiff in the previews. Not very impressive at all.
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