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  • Deleted user 14 August 2012 11:29:07
  • Blerk Moderator 14 Aug 2012 11:33:10 48,224 posts
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    Like a mix-up of Arkham Asylum combat, Mirror's Edge free-running and Deus Ex styling. Could be interesting, but there's some diabolic voice work in that trailer and the character models look a little ropey up close.
  • Ultrasoundwave 14 Aug 2012 11:40:32 3,938 posts
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    New IP is good news.
  • theguy 14 Aug 2012 15:14:43 744 posts
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    Is this game open world or hub based?
  • Rusty_M 14 Aug 2012 15:21:13 5,497 posts
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    I'm the one who had your baby's eyes.
  • caligari 14 Aug 2012 16:07:22 17,239 posts
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    Phew - I thought that Crispy was about to emo-quit.
  • Deleted user 14 August 2012 16:33:38
    That would hardly be a tragic loss :D
  • theguy 14 Aug 2012 17:10:40 744 posts
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    Release set for May 2013 apparantly. Seems early

    Edited by theguy at 20:45:59 16-08-2012
  • Deleted user 16 August 2012 19:25:08
    Looks nice, I like the futuristic Blade Runner-y theme. Hints toward Inception in the music, and also reminds me of The Fifth Element.
  • malloc 16 Aug 2012 19:43:39 2,599 posts
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    The female acrobatics reminded me of PN03 a tad. Just worried it may not live up to its image, but could do.
  • theguy 22 Sep 2012 10:36:51 744 posts
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    Combat details:
    http://m.uk.ign.com/articles/2012/09/22/tgs-remember-me-combat-details-revealed
  • mal 30 Oct 2012 00:50:30 24,351 posts
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    Apostle wrote:
    Looks nice, I like the futuristic Blade Runner-y theme. Hints toward Inception in the music, and also reminds me of The Fifth Element.
    Everything hints towards Inception with the music these days. Honk. Honk.

    But yeah, I'd have been less surprised if those umbrella stalks lit up. Thematically I'm expecting at least a nod towards Total Recall, and Dick's original short story, We Can Remember It For You Wholesale.
  • spamdangled 30 Oct 2012 00:56:13 27,934 posts
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    It looked really, really, dire at the Expo. Still, it's early days, but there was a distinct atmosphere of "meh" at the dev talk.
  • Triggerhappytel 30 Oct 2012 01:14:45 2,691 posts
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    I think it looks like s good concept but the execution will let it down. Especially with the tough competition in the open-world genre this generation.
  • mal 30 Oct 2012 01:16:15 24,351 posts
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    Ah, didn't notice it at the Expo? Was it in the 18's area? Cos I didn't spend much time in there (either they were games I didn't care for, or the queues were too long, or both).
  • spamdangled 30 Oct 2012 01:28:19 27,934 posts
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    There was a brief dev talk (I don't think it was advertised?) shortly before the EG review panel.

    You can sort of see what they want to do with it, with being able to create your own combos on the fly, but the whole thing just doesn't seem to work. A free-flowing combat game should be exactly that - free-flowing. But this system they've implemented means you need to constantly be going in and out of menus in the middle of combat to customise your combos on the fly.

    The artstyle wasn't much to write home about either.

    Still though, it's early days. It just felt to me like one of those things that sounds good on paper, but works terribly in practice. I'll be surprised if it actually doesn't get canned before release.

    Edited by darkmorgado at 01:31:18 30-10-2012
  • warlockuk 30 Oct 2012 01:40:44 19,302 posts
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    Pegi says what?

    :D

    Yeah... that voice acting is utterly terrible.
  • Telepathic.Geometry 30 Jan 2013 01:51:42 11,833 posts
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    So what's the story on this game? I haven't heard much, but I like the look of it...
  • jellyhead 7 Feb 2013 10:54:30 24,350 posts
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    The gameplay looks a bit generic but those environments, blimey.
    Colour me interested.
  • jellyhead 7 Feb 2013 13:01:31 24,350 posts
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    How spoilery is it? GT are bloody awful for giving stuff away. There again i don't watch movie trailers anymore for the same reason.
  • kinky_mong 4 Apr 2013 18:26:59 11,683 posts
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    So I had a quick go on this at The Gadget Show as Capcom have a stand there. Really wasn't impressed, the horrendously long loading times didn't help, so I hope they aren't a feature of the full game.
  • mrpon 4 Apr 2013 18:29:42 30,719 posts
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    Eerie thread title, given the creator.
  • King_Edward 4 Apr 2013 21:50:44 11,471 posts
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    kinky_mong wrote:
    So I had a quick go on this at The Gadget Show as Capcom have a stand there. Really wasn't impressed, the horrendously long loading times didn't help, so I hope they aren't a feature of the full game.
    How's the combat and movement? Looks very stiff in the previews. Not very impressive at all.
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