Virtual Reality a Reality? (Rift, Morpheus, Vive et al) Page 293

  • Page

    of 296 First / Last

  • virgopunk1 31 Oct 2017 13:31:52 2 posts
    Seen 2 days ago
    Registered 8 months ago
    @MrWonderstuff Indeed. I doubt that MS would be putting such effort into their MR stuff if VR was on the way out. Having said that though, I'm going to wait a while before committing. First thing is for the MS MR headsets to be able to access the Steam VR store library.
  • Psychotext 3 Nov 2017 16:15:01 62,266 posts
    Seen 1 day ago
    Registered 12 years ago
    I pop in and ask this question from time to time...

    ...Any idea when we might be seeing the next gen of VR?
  • Phattso 3 Nov 2017 16:22:19 22,302 posts
    Seen 26 minutes ago
    Registered 14 years ago
    Haven't you been listening to THFourteen? VR is dead as disco, mate.
  • monkman76 3 Nov 2017 16:32:28 12,220 posts
    Seen 1 hour ago
    Registered 10 years ago
    o/
    /
  • H1ggyLTD 8 Nov 2017 11:32:54 8,120 posts
    Seen 5 minutes ago
    Registered 7 years ago
    Think I did buy it but not played it yet.
  • THFourteen 8 Nov 2017 13:27:21 46,979 posts
    Seen 4 hours ago
    Registered 12 years ago
    Phattso wrote:
    Haven't you been listening to THFourteen? VR is dead as disco, mate.
    For now.

    I think we'll see next gen technology in another 5-10 years time
  • Fake_Blood 8 Nov 2017 13:50:44 8,078 posts
    Seen 5 hours ago
    Registered 8 years ago
    Rez is awesome in vr, it does start you off in kind of an easy mode though.
  • samharper 16 Nov 2017 15:32:53 949 posts
    Seen 43 minutes ago
    Registered 6 years ago
    Eurogamer doesn't seem to be picking this up (it is about VR I suppose) but now you can use the new Windows Mixed Reality headsets with SteamVR.

    Pretty big deal really, some of the headsets are a bit cheaper than the Rift (and a lot cheaper than the Vive) and the controllers are tracked by the headset so no need for any base stations. Could introduce a lot of healthy competition into the sector.
  • THFourteen 16 Nov 2017 15:51:21 46,979 posts
    Seen 4 hours ago
    Registered 12 years ago
    The screendoor effect should be reduced somewhat with the higher res "screens"
  • Fake_Blood 22 Nov 2017 21:21:28 8,078 posts
    Seen 5 hours ago
    Registered 8 years ago
    If anyone in here likes flight sims you might want to check out vtol vr on steam. No need for a joystick, it's early access but it's somehow really amazing.

    http://store.steampowered.com/app/667970/VTOL_VR/
  • neems 23 Nov 2017 14:04:29 3,591 posts
    Seen 17 hours ago
    Registered 9 years ago
    So I just fired up my Vive for the first time in probably a few months, and I am getting constant stutter. Any ideas?

    Oh and the menu buttons don't seem to be working. Firmware is all up to date... which is surprising.

    Edited by neems at 14:06:49 23-11-2017
  • GarlVinland 23 Nov 2017 14:12:16 2,459 posts
    Seen 52 minutes ago
    Registered 8 years ago
    Got a brand new phone and now am keen to try 'Keep Talking and Nobody Dies' on Google Daydream. Except £100 (including some games) is a steep price for technology that, according to EG, is dead...
  • MrWonderstuff 23 Nov 2017 14:15:18 2,657 posts
    Seen 18 minutes ago
    Registered 13 years ago
    @neems I'm on a Rift there was some suggestions it was the video card drivers as it too had stutter.
  • neems 23 Nov 2017 14:50:55 3,591 posts
    Seen 17 hours ago
    Registered 9 years ago
    @MrWonderstuff

    Turns out I had a big windows update waiting to install - might not have been the culprit, but it seems fine now though.

    On the other hand, MS have now fucked with all my windows settings. Thanks Bill! I'd better go check all the telemetry shit, make sure it's still turned off.
  • GarlVinland 23 Nov 2017 17:40:07 2,459 posts
    Seen 52 minutes ago
    Registered 8 years ago
    Gamechanger! Rez Infinite is on Daydream now. Coincidentally the same day Google's Black Friday sale starts. Fancy that.
  • frightlever 7 Dec 2017 20:20:18 1,397 posts
    Seen 6 days ago
    Registered 5 years ago
    Doom VFR persuaded me to drag my Vive out of retirement. (Doom VFR is currently 15 quid on Amazon UK with 2 quid off if you're a prime subscriber - I managed to pick it up for 12 quid, less the two pounds for the special offer, so just a tenner.)

    Phenomenal stuff. First VR game I've played where I was thoroughly engaged for a couple of hours in one session.

    Which brings me to my question - anybody using off-brand face cushions? The standard one soaks sweat up like a sponge. The official ones are £22 for two, which isn't heinous, but just wondering if anyone had found something better.
  • Phattso 7 Dec 2017 21:36:58 22,302 posts
    Seen 26 minutes ago
    Registered 14 years ago
    Heh, interesting. I thought Doom VFR was a messy load of old bollocks that only got fun by the end. And then it was... y'know... the end. :-D

    I've made my peace with the face interface cushion. Kinda like my favourite tea mug: it has accretions that are uniquely mine. I don't invite many people to dive into VR as a result, however.

    "Hey, Phattso, I didn't know VR squelched!"
  • frightlever 8 Dec 2017 00:10:22 1,397 posts
    Seen 6 days ago
    Registered 5 years ago
    Must admit I haven't checked reviews so I assumed it was generally beloved.

    I got to the free for all practice bit in the tutorial and must have spent half an hour on that alone. I thought I'd have difficulty with the teleporting controls (I'm using the Vive controllers with whatever the standard set-up is) but I guess playing Dishonored actually made me appreciate teleporting vs typical FPS controls. Probably the most fun I've had in any game for ages.

    Obligatory, I did nearly fall over twice so the sooner an affordable cordless headset comes along the better, but I'm kinda bullish on VR again.

    I've ordered a memory foam replacement cushion for stupid money (about £26.99, ASIN B075R1S963 if anyone else is interested) but at least it'll be easy to wipe down when I'm showing it to other people.
  • Fake_Blood 8 Dec 2017 15:46:04 8,078 posts
    Seen 5 hours ago
    Registered 8 years ago
    Seems like Rift got a new dash if you enable the beta.
    Actually seems quite nice, ability to pin any windows window in VR no matter what game you are playing is something I want to check out when I get home.

  • Phattso 8 Dec 2017 16:13:21 22,302 posts
    Seen 26 minutes ago
    Registered 14 years ago
    frightlever wrote:
    I got to the free for all practice bit in the tutorial and must have spent half an hour on that alone. I thought I'd have difficulty with the teleporting controls (I'm using the Vive controllers with whatever the standard set-up is) but I guess playing Dishonored actually made me appreciate teleporting vs typical FPS controls. Probably the most fun I've had in any game for ages.
    I don't know if they've hacked Robo Recall to work with the Vive, but that's pretty much a masterclass in teleporting, slowdown, and hand presence. Worth checking out if you've enjoyed Doom. :)
  • phAge 13 Dec 2017 10:08:43 25,277 posts
    Seen 21 hours ago
    Registered 15 years ago
    Damn that's cheap! Sold mine - used, obv - for £400 only seven months ago (even got to keep the Xbone controller).

    If the Rift doesn't get a massive sales boost at this price, I can't see how it'll ever sell without a qualitative leap in hardware performance (resolution, FOV, genuine inside-out tracking etc.).
  • THFourteen 13 Dec 2017 10:38:17 46,979 posts
    Seen 4 hours ago
    Registered 12 years ago
    phAge wrote:
    Sold mine
    Too many cables to contend with?

    :-D
  • phAge 13 Dec 2017 12:05:23 25,277 posts
    Seen 21 hours ago
    Registered 15 years ago
    Hey!








    ... it *was* pretty overwhelming, yes.
  • Fake_Blood 13 Dec 2017 12:27:09 8,078 posts
    Seen 5 hours ago
    Registered 8 years ago
    And the Rift is the one with build in audio...
    Anyway, I'm pretty sure the next hardware wave or whatever you want to call it will be here in Q2 2018.
  • neems 13 Dec 2017 14:20:20 3,591 posts
    Seen 17 hours ago
    Registered 9 years ago
    I spent several hours playing Fallout 4 VR last night, and it was most enjoyable. The UI is a little awkward - you can tell it started life in 2d - but it works really well once you get into the swing of things.
  • Page

    of 296 First / Last

Log in or register to reply

Sometimes posts may contain links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.