Need For Speed: Most Wanted
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Need For Speed: Most Wanted
HP was good, really enjoyed it, but seriously, fuck NFS, make another Burnout.
Posted from my Nexus 4, not using Tapatalk 4.
They'll never make more Burnout, it doesn't sell. It's biggest in Europe but they want worldwide success, which NFS provides.|
Honestly, as long as they make decent racing games I don't really care about the branding.
spacewarrior wrote:Try editing Wikipedia. Every time this happens someone comes along wanting to move the original article because the new game "is the current version" /o\
spacewarrior wrote:At least with SSX there was a 12 year gap. Seven years between games with exactly the same name is really pushing it.
They've got some explainin' to do, then! There's a name to conjure with, but I'll stick with guarded optimism until they give a showing for this (it's bound to be) during their presser.
...Criterion on MW!? This will need to be seen lol
Edited by Machetazo at 15:54:47 26-05-2012
|I want helicopters back that drop spike strips and exploding barrels, dodging those in the mclaren f1 at 220-240 mph was the most fun I've had in a driving game.|
"If we hit that bullseye the rest of the dominoes will fall like a a house of cards, checkmate." Zapp Brannigan
Most Wanted was my favourite NFS game, a modern version could be good.|
As for Burnout, I'd love a hi-def version of 2. That was the pinnacle of the series for me.
I just wish they released good games more often.|
Burnout paradise and Hot pursuit, thats it in how many years?
Would love to see a new burnout though.
|Burnout Paradise was and still is a stunning game. It's an amazing achievement that they managed that massive city running at 60 fps looking that good. Most wanted wasn't bad but NFS has been milked and The Run surely hasn't helped the brand name.|
I'd be really keen about there being a new Burnout also, but, as we've seen, they've tried to take Burnout, and break it in to components and try splicing away...Which doesn't result in Burnout.|
@TechnoHippy: I really got in to Burnout with Takedown, and I felt that there they got a great mix, there were competitive elements introduced (although, mainly flavour) and the quantity/quality balance was really well struck. But, it's unlikely that replicating that would work as well, today.
I think that they could combine great aspects of that game (such as, the high speed, time element, the need for caution about what you smash AT HIGH SPEED -Why did they alter that rule? Silly decision, that stripped some of the identity of Burnout...It was a part of the game that I really enjoyed - and the aggressive AI) with today's racing style. I think that direction still results in a recognisable Burnout.
That's more the Burnout that I want to see. I didn't find BP awful at all, it was good at what it did, but it felt like it was missing immediacy, or something. Urgency...That said, the game was a spawning ground for Autolog, so that was beneficial to prove the potential of that concept.
@waggy79: stunning technical achievement: I think there's no question. Criterion delivered big-time with BP. What was great about it, too, was their approach to community, both in how they managed and supported the game after launch...But, also, how they brought the community in to the game and its development. I think they were outstanding, with things like Crash TV \o/ and their complement of diaries, interaction and staff articles.
Edited by Machetazo at 00:10:36 27-05-2012
The other Burnouts weren't bad games, just not as good. Except for Paradise which was a good game, but lost the Burnout feel. For me Burnout was about learning the tracks and traffic patterns, so you knew that powersliding round that corner at top speed when you where first would drift you between the oncoming traffic. Paradise lost that with the random city traffic.|
Edited by TechnoHippy at 11:00:22 27-05-2012
|I did not get on with Burnout Paradise. I thought the open world aspect ruined it really and it was just boooooring.|
|@StarchildHypocrethes - I disagree completely; I've played Burnout Paradise to 100% 4 times and I think it's the most fun game I've got. As the old adage says: you can please some of the people all of the time or all of the people some of the time but all of the people all of the time.|
Gotta agree kosigan. Paradise is one of the best arcade driving games I've ever played, open world full of interesting things to do, huge variety, lots of challenges, the amount of fun in that game is worth about 5 games in 1. And thats before all the extra DLC which does add more fun and value.|
Hot Pursuit was also tonnes of fun, I'm guessing this will be likewise because Criterion are near/at the top of their game with arcade racers.
I hated the Paradise demo.|
Bought the game on an off-chance months after release and loved it.
|Not that it was ever in doubt, but the existence of this game has been confirmed by EA, with a full reveal at E3 to come.|
@spacewarrior I don't understand why you even have any of the "current-gen" consoles, everything you've posted has been negative "it's not like the good old days" kind of post.|
Anyway, i'm looking forward to seeing this game, I really enjoyed Hot Pursuit but I hope this one can keep those of us with no friends reason to keep coming back.
XBL/ PSN/ Steam/ NNID - MatMan562
|Nostalgia may be playing a big part in your thinking of that but anyway, we're going off topic now.|
XBL/ PSN/ Steam/ NNID - MatMan562
Yawn. Go marry your Gamecube.|
I'd prefer a new Burnout but I'm interested in any racer Criterion are working on.
|Maybe speak to people as you'd like to be spoken to then? Btw this gen pisses over last gen imo|
I bought a PS2 just to play Burnout 3 after loving the first two games on the Cube. I was disappointed by Paradise though.|
Hot Pursuit was fun, but I still wanted a new Burnout instead.
I would pay very good money for an HD version of Burnout 2.
Edited by RobTheBuilder at 01:26:18 03-06-2012
Er, cool beans, I guess. The two franchises seem to overlap a bit anyway now though.|
Need for Speed under Criterion's control now
Fair play to EA for wanting to "bring NFS into focus", although this doesn't mean that Criterion will personally develop every NFS title in the future, just that they'll be involved to some degree at the very least.
It's hardly Need for Speed, if it plays heavily like Burnout. |
I like NFS, at least as far as Most Wanted (2003), and the idea of this series. (Undercover looked like garbage, Pro Street... (meh.) I never got in to Shift, Hot Pursuit would probably be an either-way: just too much BP influence for my liking). I'm not sure I've any interest in further amalgamation between these two very different styles of game. I want to see Takedown 2! I'm all for more Burnout...just not this peanut-butter and marmalade deal they've got cooking.
@Syrette: a bit more, from the Game Informer article:
Ward expressed interest in one all-encompassing NFS title. "I think it would be amazing in the future if there was one big game that had all of these [NFS imprints] in it. That would be amazing."What do you think of something like that?
Edited by Machetazo at 12:47:18 23-06-2012