Playstation 4 • Page 84
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EMarkM 727 posts
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joelstinton 4,014 posts
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Registered 7 years agoA new lighting engine built for ps4 :
PSN - Cloudsheaven
3ds: 0645-5746-4715
www.joelstinton.wordpress.com -
Dirtbox 73,673 posts
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Registered 11 years agoHate to break it to you, but it's just a bog standard middleware engine, there's nothing PS4 specific about it, it was revealed at GDC last year, long before any PS4 media was available to the public and used previously in BF3.
Here's the original video http://www.youtube.com/watch?v=_YOQc8gg-3Y
And here are some games that use it. http://vimeo.com/54093220
The first of the onslaught of fanboy propagated bullshit.
Edited by Dirtbox at 15:28:20 19-03-2013+1 / Like / Tweet this post
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joelstinton 4,014 posts
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Registered 7 years agocheers for clearing that up. I guess the company have just re-released the videos then with a statement :
Geomerics, the leading lighting technology company in the video game industry, today announced its support for Sony Computer Entertainment's newly announced PlayStation®4. Enlighten is now available to developers working on PlayStation®4 titles, bringing real-time global illumination to the next generation of games.
PS4
Enlighten is award-winning lighting software and the world's first fully real-time global illumination technology. Packed full of time-saving workflow features and a lightweight runtime, Enlighten is the only solution proven to deliver fully dynamic lighting on today's PCs, game consoles and mobile platforms. The technology has been used to add lighting effects to some of today’s most advanced and best-selling titles, including Battlefield 3, Need for Speed: The Run, Eve Online, Medal of Honor: Warfighter and the upcoming Dragon Age 3.
PlayStation®4 promises a dramatic increase in memory and compute resource, which will free developers to unleash the full creative power of dynamic lighting and to finally extend cinematographic film practices to dynamic immersive worlds.
“We are delighted to be working on PlayStation®4” said Geomerics’ founder Dr. Chris Doran. “The hardware is everything we were hoping for in a next generation console, and a huge step forward from the current generation. Real-time global illumination was a big deal for games running on the current generation of hardware, but it required developers to make some compromises. With PlayStation®4, those days are behind us. We can finally unleash the full power of Enlighten, and allow game developers working on PlayStation®4 games to bring far deeper levels of dynamism and quality to game lighting. We cannot wait to see what developers produce with Enlighten.”
VP Sales Rob Precious added “The amount of interest from developers for PlayStation®4 is huge. The next few months are going to be very exciting for us and we are looking forward to publishers and developers revealing some of what we have been working on.”
bizarre!PSN - Cloudsheaven
3ds: 0645-5746-4715
www.joelstinton.wordpress.com -
Dirtbox 73,673 posts
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Registered 11 years agoWelcome to something that's been in PC games for a few years now, have to admire the spin the fans are putting on it.
It does answer on thing for me though, I thought a lot of the lighting on the console versions of BF3 looked crap, even baked in at times.
Edited by Dirtbox at 15:43:13 19-03-2013+1 / Like / Tweet this post
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IronGiant 4,132 posts
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Registered 10 years agoLooking forward to e3 this year, should be amusing watching Sony and MS try to one-up each other at every opportunity
Though it could be a damp squib if they go off in different directions.. i admire Sony for going for a gaming focussed console but i'm not so sure that's a wise move with mobiles/tablets eating into gamers budgets and time. -
oceanmotion 13,153 posts
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Registered 10 years agoJust reminds me how much I dislike the look of the Unreal engine. Art must come into but something always shines through that I don't like. -
joelstinton 4,014 posts
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Registered 7 years agoIronGiant wrote:
We all want a gamer focussed console. But theres going to be a lot of fighting for the box under the tv. Especially with Digital Distribution growing and growing. I expect both to role out pretty extensive media machines. Sony may not focus it on as much for now, but it will be there and talked up more and more as release date looms.
Looking forward to e3 this year, should be amusing watching Sony and MS try to one-up each other at every opportunity
Though it could be a damp squib if they go off in different directions.. i admire Sony for going for a gaming focussed console but i'm not so sure that's a wise move with mobiles/tablets eating into gamers budgets and time.
It be interesting to see how downloads of films etc will happen, whether we can keep them, and use them on other devices. Thing that worries me, is that a company is only a second away from hitting hte off button, and everything you buy is gone!PSN - Cloudsheaven
3ds: 0645-5746-4715
www.joelstinton.wordpress.com -
Dirtbox 73,673 posts
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Registered 11 years agooceanmotion wrote:
It's middleware lighting that isn't game engine specific, Frostbyte 2 is a better example really.
Just reminds me how much I dislike the look of the Unreal engine. Art must come into but something always shines through that I don't like.
Edited by Dirtbox at 17:01:19 19-03-2013+1 / Like / Tweet this post
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DodgyPast 7,863 posts
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Registered 8 years agoAt the very least isn't that the kind of thing that would benefit from a bucket load of high bandwidth RAM. -
ResidentKnievel 5,391 posts
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Registered 6 years agoDoes anything benefit from a bucket load of high bandwith RAM?
Or will devs waste years finding a use for it like with the Cell?morriss wrote: My actual real opinion is very insulting and unhelpful. -
RobTheBuilder 5,718 posts
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Registered 8 years ago@ResidentKnievel to be fair a chunk of fast ram is a hell of a lot easier to utilise than a complex new processor type. -
Lukus 18,701 posts
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Registered 8 years agoResidentKnievel wrote:
UH-OH!...
Does anything benefit from a bucket load of high bandwith RAM?
Or will devs waste years finding a use for it like with the Cell?Paintings & Photographs
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mcmothercruncher 3,272 posts
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Registered 7 years agoLets wait and see what Vizzini says before we jump to conclusions guys... -
ResidentKnievel 5,391 posts
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Registered 6 years agoI'm just interested if it can be put to use or if there's nothing noticeable that it can do that a slower amount of smaller ram can do just as well. Obviously it's not going to be obtrusive like an exotic CPU, but it might not be needed and be a waste of money for Sony.
8GB GDDR5 sounds exciting but I have no idea what it means or what it will enable and I'm wondering if anyone has any ideas what it'll mean.
Edited by ResidentKnievel at 21:29:03 19-03-2013morriss wrote: My actual real opinion is very insulting and unhelpful. -
ResidentKnievel 5,391 posts
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Registered 6 years agoI feel like the vidcons in this comic:
morriss wrote: My actual real opinion is very insulting and unhelpful. -
RobTheBuilder 5,718 posts
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Registered 8 years ago@ResidentKnievel well it means bigger capacity for textures, it will also help with thinks like anti aliasing and the like. The lack of ram was cited as one of the biggest limitations of the last gen by developers -
ResidentKnievel 5,391 posts
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Registered 6 years agoYeah, I know this gen is RAM constrained, but for next gen are developers ever going to utilize the extra bandwith in the PS4? Couldn't Sony have went with slower DDR3 RAM and it not make a difference?
What does an ultra fast unified RAM solution actually enable? It's not something you can get in PC's so I'm curious to why it's there.morriss wrote: My actual real opinion is very insulting and unhelpful. -
dominalien 5,370 posts
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Registered 7 years agoSony have a silly way of spending more money up front just to make their console that tinny little bit more future-proof. I think this is a case of the same sort of behaviour.PSN: DonOsito
Flying_Pig is a gentleman. Who flies. And is possibly a pig. -
Dirtbox 73,673 posts
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Registered 11 years agoIt gives a lot of headroom to offload assets, that's about it.+1 / Like / Tweet this post
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El_MUERkO 16,141 posts
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Registered 10 years agoDon't knock it, mass production of GDDR5 could bring down costs for GFX card manufactures, though looking at Nvidia's Maxwell that might not matter soon
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ResidentKnievel 5,391 posts
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Registered 6 years agoWell, that's a bit disappointing, at least it still has secondary benefits for future PC GPU's.
morriss wrote: My actual real opinion is very insulting and unhelpful. -
the ps4 is looking tempting to me at launch now as looking likely that it will have Destiny, Diablo 3 and battlefield 4 at launch in Europe . Destiny has timed exclusives, Diablo 3 might be exclusive and bf lately has deals with Sony as ms have sown up cod.
I can't see myself buying any of the above for my 360 as it is past its best before date last year. -
Bremenacht 11,167 posts
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Registered 6 years agoYou've not heard owt about the 720 yet though; it could have all of that with bells on.This post is unsuitable for those with a high rumour-sensitivity.
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ronuds 20,509 posts
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Registered 7 years agoThere was an article a while back about EA sidling up with MS next gen, but maybe that just means no more timed exclusives for Sony.
Found it. -
Bremenacht 11,167 posts
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Registered 6 years agoThis post is unsuitable for those with a high rumour-sensitivity.
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Flying_Pig 8,647 posts
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Registered 8 years agoThat would be great for both the Vita and PS4. I hope it's supported on most titles -
CosmicFuzz 18,809 posts
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Registered 6 years agoYeah defo. Tbh if it worked properly, that would completely make the PS4 a guaranteed sale for me. -
Psychotext 49,182 posts
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Registered 7 years agoLast I saw it was a lagfest but I guess if you're not sensitive to that sort of thing then it'll probably be fine.
(The Wii U uses special hardware to stop that happening with the gamepad)This post is sponsored by Apple and the iPhone 4S. Think different.
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Yeah, I remember playing Pixeljunk Eden was a bit of a turd remotely.
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