PlayStation 4 Page 48

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  • Armoured_Bear 29 Jan 2013 09:05:16 11,266 posts
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    Dirtbox wrote:
    It has apis just like the PS3 and Wii does. They're just not as obtructive as on the PC, which has a multitasking operating system and variable hardware strengths as well.

    If the PS3 didn't have apis then they wouldn't be able to port middleware games to it.
    I was referring to this

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  • MrTomFTW Moderator 29 Jan 2013 09:14:59 38,210 posts
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    Armoured_Bear wrote:
    Dirtbox wrote:
    It has apis just like the PS3 and Wii does. They're just not as obtructive as on the PC, which has a multitasking operating system and variable hardware strengths as well.

    If the PS3 didn't have apis then they wouldn't be able to port middleware games to it.
    I was referring to this

    If all of this sounds pretty harsh on Microsoft, it's worth noting that there is a ton of excellent reasons for standing by this requirement. It means that the platform holder can update the system software and hardware specification and ensure that all games past, present and future will work on all iterations of the console.

    More than that, in the here and now, it can easily be argued that the implementation of DirectX is a key reason that the Xbox 360's tools and development environment are considered to be generally excellent. Not only that, but game makers are familiar with the standard, and code is easily portable to and from PC. A firm adherence to DirectX is also good news for gamers too: it makes the chances of full backwards compatibility on Xbox Next a far more realistic prospect...
    Cool. Sounds like quite a good idea.

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  • ronuds 29 Jan 2013 15:09:47 21,788 posts
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    Dirtbox wrote:
    It is a proper step up, now consoles are about as powerful as a current mid-range PC. Before they were about as powerful as a ten year old mid-range PC.
    "Now" as in today or in a year (or more... or less) when they actually release?
  • Dirtbox 29 Jan 2013 17:49:20 78,204 posts
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    Doesn't make a slip of difference, PC hardware doesn't move anywhere near as quickly as console kids would like to believe.

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  • ronuds 29 Jan 2013 18:18:12 21,788 posts
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    I was thinking more about how prices may change between now and then. Seems like prices for the likes of storage, RAM, et al and such have been dropping considerably of late, but I don't pay that close attention to it.
  • Dirtbox 29 Jan 2013 18:22:33 78,204 posts
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    Not so much, especially in a year. Not that you made even the tiniest hint that you were thinking about that.

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  • ronuds 29 Jan 2013 18:23:59 21,788 posts
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    I know - sorry.
  • CharlieStCloud 29 Jan 2013 18:29:01 5,202 posts
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    How come does Mr. Dirtbox know so much about computer thingummies...?
  • Dirtbox 29 Jan 2013 18:30:38 78,204 posts
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    Work, mostly.

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  • DodgyPast 30 Jan 2013 04:34:33 8,468 posts
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    CharlieStCloud wrote:
    How come does Mr. Dirtbox know so much about computer thingummies...?
    The main concepts haven't really changed in 20 or so years. Still huge similarities between modern gear and the SGI machines used to make Jurassic Park.

    Edited by DodgyPast at 04:35:39 30-01-2013
  • Dirtbox 30 Jan 2013 04:38:50 78,204 posts
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    What does Jurassic Park have to do with me knowing about game development and modern hardware?

    Edited by Dirtbox at 04:39:07 30-01-2013

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  • TopDrawer 30 Jan 2013 05:34:34 17 posts
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    Spechul affects use computers dont they?

    I'm actually rather excited to see what releases on these new consoles, I know there will be much more of that AAA gaming bollocks, a new call of duty that might actually get a fancy graphics engine and football with hyper realistic falling over but mainly I'm looking to see how indie gaming will be more (I hope) intergrated into new consoles. Its come a long way on home consoles in this current generation and I'm looking forward to how it progresses in the next.

    A little nonsense now and then, is relished by the wisest men.

  • DodgyPast 30 Jan 2013 05:37:22 8,468 posts
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    Dirtbox wrote:
    What does Jurassic Park have to do with me knowing about game development and modern hardware?
    That modern gaming kit and software environments evolved from the SGI systems that were used to make that film.

    I can remember selling graphics cards for something like 20k.

    nVidia bought a huge amount of SGI IP and SGI were massively involved in the early development of opengl.

    What I meant was that if you've been following technology as long as some of us old gits it hasn't changed that much.

    Edited by DodgyPast at 05:43:20 30-01-2013
  • sport 1 Feb 2013 10:34:25 12,731 posts
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    http://www.theverge.com/2013/1/31/3938830/playstation-meeting-2013

    The future starts on the 20th!
  • Roddles 1 Feb 2013 10:52:16 1,897 posts
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    I'm more interested in the new controller reveal to be honest. Can't stand the 1994 controller.
  • nickthegun 1 Feb 2013 10:56:59 59,937 posts
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    I dont mind it but the analogues are far too spongy.

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  • Roddles 1 Feb 2013 10:58:41 1,897 posts
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    My sausage fingers are incompatible with the grips. The analogues are also far too big and wobbly.

    Can't argue with the excellent D-Pad though.
  • richardiox 1 Feb 2013 11:04:59 5,596 posts
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    Excellent d pad located in the primary position in an era where most software is designed for analogue thumb sticks.

    It's actually a joke that the DS design is basically virtually 20 years old.

    Plus, the triggers are hideous.

    But yeah, awesome D pad. Wonder if we will see the return of the batarang? Or if we will be told again that's its not possible to have rumble and gyroscopes in the same pad.
  • Aretak 1 Feb 2013 11:24:28 10,354 posts
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    The triggers are my only issue with the DS3. They're bloody awful for anything more than an occasional press. It's horrible playing something like DmC where you're forced into using them constantly.
  • andijames 1 Feb 2013 13:53:29 2,731 posts
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    I'm actually used to the sticks being where they are now but yeah i wouldn't mind if they swapped them over with the D-Pad position. Wonder how long it will take to train my brain not to put my thumb there thou!

    Roll on 20th! Getting quite excited about it now.. sad i know but new hardware always brings out the inner child in me!

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  • Psychotext 1 Feb 2013 13:58:35 54,206 posts
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    I doubt they would, the fanboys would have a meltdown. It would be seen as accepting that Microsoft had the better solution... or something.

    Really depends what you play though, for some things it's better to have the dpad where it is, for others, where the 360 controller has it. I guess ideally you could switch, but that would be expensive.
  • mikew1985 1 Feb 2013 14:47:51 12,741 posts
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    They have to change the Dual Shock design, it really pales in comparison to MS' design.
  • Dirtbox 1 Feb 2013 15:01:35 78,204 posts
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    This is how it'll go down.

    "We've heard your cries, Sony fans! We know the old controller design needed a reworking in a way that has captured a generation of gamers, so here it is, guys. Here it is."

    Here indeed.


    Edited by Dirtbox at 15:03:57 01-02-2013

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  • Syrette 19 Feb 2013 14:37:01 43,477 posts
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    Can we make this the Official PS4 Thread?

    Would raise a wry smile if Sony's biggest detractor (Dirt of Box) had the dubious honour of creating a thread full of people gushing over it.

  • Razz 19 Feb 2013 15:22:07 61,205 posts
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    Haha I haven't seen that jpg in a while :D

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  • chrisno21 19 Feb 2013 22:29:10 1,509 posts
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    I forget what time (UK) it starts tomorrow, anyone got a better memory who can tell me?

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  • anyjungleinguy 19 Feb 2013 22:30:48 20 posts
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    @chrisno21

    Think it's 23:00 mate.
  • X201 19 Feb 2013 22:30:54 15,476 posts
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    chrisno21 wrote:
    I forget what time (UK) it starts tomorrow, anyone got a better memory who can tell me?
    11pm
  • chrisno21 19 Feb 2013 22:34:23 1,509 posts
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    cheers fellas, shall tune in at 11pm.

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