Learning to code. Page 6

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  • Mr-Brett 16 Oct 2012 22:48:20 12,777 posts
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    To my shame I drifted away from coding a month or two back, I still do the odd codecademy exercise here and there but I came to the end of the JS course and I'm not really interested in Jquery. So I wasn't really sure where to go next.

    I tried some C# in visual studio but it's really hard to find good tutorials for C# that aren't either walls of text or just copying exercises.

    Portable view - Never forget.

  • gammonbanter 16 Oct 2012 22:48:58 1,497 posts
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    Will give netbeans a bash first - cheers.

    We tried drinking a beer from every world cup nation http://worldcup2014beers.wordpress.com/

  • FanBoysSuck 17 Oct 2012 09:12:36 1,478 posts
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    I prefer Netbeans myself, it has plugins for most languages as well.

    For the emperor!

  • THFourteen 17 Oct 2012 09:16:02 33,247 posts
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    every year or so i decide to take up learning coding again

    it usually lasts about two weeks.

    shame as i learned Java at uni, so it can't be that hard.

    I just find i don't have any real ideas to code anything, so its a pointless exercise.
  • FanBoysSuck 17 Oct 2012 09:16:03 1,478 posts
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    @Mr-Brett There was a really good learning C# for XNA mini book floating around msdn for free a while ago. My mate went from Java to C# using it.

    For the emperor!

  • warlockuk 17 Oct 2012 09:53:34 19,151 posts
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    MSDN's reference materials aren't bad. I keep meaning to mess with XNA myself, but as my dayjob involves programming all I seem to want to do when I get home is music or home related.

    I'm a grumpy bastard.

  • Mr-Brett 17 Oct 2012 10:34:19 12,777 posts
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    Sadly I don't have access to MSDN anymore but thanks for the tip anyway.

    Portable view - Never forget.

  • Popzeus 17 Oct 2012 10:42:12 8,300 posts
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    Haven't been on MSDN for a while but not sure MS have given a straight answer on how compatible (if at all) XNA will be with Win8 yet.

    Not that anyone will be using Win8, I suppose, but there is the wider question of whether MS will continue to support the C#/XNA framework or replace it with something else.

    Currently playing: Standing In A Car Park Simulator 2013

  • Deleted user 17 October 2012 10:51:08
    I thought XNA had been thrown under the bus a little. XNA isn't officially supported in the latest Visual Studio Express editions and there's no Metro/Modern compatability so the opportunity to release anything onto the Windows Store is out the window too
  • Popzeus 17 Oct 2012 11:04:48 8,300 posts
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    Yeah that's what I'm getting at, don't think now is a good time to be getting into XNA. Legacy compatibility at best for Win8, not supported in Win Phone 8 except through backwards-compatibility, and doubt it'll be used for whatever the next-gen equivalent of XBLIG is either.

    Currently playing: Standing In A Car Park Simulator 2013

  • Deleted user 17 October 2012 11:38:15
    The game dev pages at Microsoft tell the story fairly well - XNA doesn't mention it's being outmoded but the Win8 dev pages suggest nothing short of a full Visual Studio 2012 will do for game development.

    Seems odd for them to wholeheartedly abandon the framework, especially when it seems to have yielded them some pretty decent results.
  • FanBoysSuck 17 Oct 2012 11:59:32 1,478 posts
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    Yeah the XNA situation isn't great, I meant it as a way to get some C# coding practice.

    I really want to start doing some C++ stuff but like warlockuk after a day of coding at work I just want to chill when I get home. The 3+ hour commute doesn't help :(

    I like the look of Lua actually (proprietary scripting language for cross platform mobile development by Corona Labs), I'm not sure I have the time or the patients for what many consider to be the toughest modern programming language.

    For the emperor!

  • gammonbanter 23 Oct 2012 20:54:51 1,497 posts
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    Downloading netbeans 7.2 now, anyone had experience of using the built in web server for PHP - that's what I've always wanted!

    We tried drinking a beer from every world cup nation http://worldcup2014beers.wordpress.com/

  • MMMarmite 23 Oct 2012 22:03:25 1,020 posts
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    @gammonbanter - there isn't one, the built-in web server is for Java EE only, you'll need to have a local web server installed with PHP setup to debug/run PHP from Netbeans. For Windows you can use XAMPP if you don't want to set it all up manually.

    Edit: I suppose I shouldn't really call it a web server, and technically it's not built-in. Depending on the version you download there is a bundled version of Glassfish Application server that is partially configured for easy servlet/jsp testing.

    Edited by MMMarmite at 22:21:08 23-10-2012
  • FanBoysSuck 23 Oct 2012 22:04:34 1,478 posts
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    7.2 has a built in web server? Badass! If it sucks you can just use wamp/Mamp anyway ;)

    Edit:ah well maybe not.

    Edited by FanBoysSuck at 22:05:52 23-10-2012

    For the emperor!

  • coastal 23 Oct 2012 22:32:26 5,382 posts
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    Mr Brett, Head First do a C# book. If you like their style then its probably worth a shot. Don't get a kindle version these Head First books look terrible on a kindle.

    here

    bf3: sergeant_shaftoe

  • Mr-Brett 23 Oct 2012 23:11:02 12,777 posts
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    Thanks coastal, I don't really have time at the moment so I've added it to my wish list and as long as the language hasn't become completely redundant by the time I can get around to it I'll give that book a try.

    Portable view - Never forget.

  • catterz 24 Oct 2012 01:31:08 8,763 posts
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    @Mr-Brett

    C# and VB run on the .Net platform which will be around for a long time yet. They're releasing .Net 4.5 with Windows 8. 3.5 will still have some support for a while as well, and they're generally easy languages to pick up. The development environments have pretty decent debuggers too, which are installed with the software and require little to no configuring to work with.

    Edit: And the Express editions are free and give you all you need to develop and debug.

    Edited by catterz at 01:33:27 24-10-2012

    Still stalking this place, old-school style (UID: 1053)

  • gammonbanter 19 Dec 2012 00:05:21 1,497 posts
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    Finished a php5 evening course recently, I needed that motivation to get off my arse and actually write code. Need to keep it up now!

    We tried drinking a beer from every world cup nation http://worldcup2014beers.wordpress.com/

  • gammonbanter 13 Oct 2013 20:01:29 1,497 posts
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    Anyone use Komodo for Python programming?

    update - I'm using Geany for 2.7.5 it's lightweight and ideal for learning!

    Edited by gammonbanter at 21:36:19 13-10-2013

    We tried drinking a beer from every world cup nation http://worldcup2014beers.wordpress.com/

  • Raiko101 28 Jan 2014 14:56:47 6,222 posts
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    Hey guys. I'm looking for some advice and direction from anybody with any experience with game development in HTML/Javascript.

    Until recently the only languages i've ever used have been C++ and Actionscript. I'm familiar with the concepts of OOP and i've put together a few small games in Flash. However, I recently decided to move away from that area all together and try out other languages

    Since late November i've been brushing up on HTML, CSS and Javascript, through Code Academy's website. I'm also eyeing up their crash course in Jquery as it seems to tie together everything i've learnt so far. However, i'm just wondering where else I can go from here? Am I ready to start seeking out game engines and the like? Are there any other websites out there that could aid a transition into game development?

    I'm not at all used to working with game engines. I'm aware of a number of engine plug-ins for Flash, but like i've said, i've moved away from that area all together.

    Any helpful pointers or advice would be much appreciated!

    3DS: 4210 4002 8289 (Dave)
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  • askew 28 Jan 2014 15:03:03 12,184 posts
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    Raiko101 wrote:
    Hey guys. I'm looking for some advice and direction from anybody with any experience with game development in HTML/Javascript.

    Until recently the only languages i've ever used have been C++ and Actionscript. I'm familiar with the concepts of OOP and i've put together a few small games in Flash. However, I recently decided to move away from that area all together and try out other languages

    Since late November i've been brushing up on HTML, CSS and Javascript, through Code Academy's website. I'm also eyeing up their crash course in Jquery as it seems to tie together everything i've learnt so far. However, i'm just wondering where else I can go from here? Am I ready to start seeking out game engines and the like? Are there any other websites out there that could aid a transition into game development?

    I'm not at all used to working with game engines. I'm aware of a number of engine plug-ins for Flash, but like i've said, i've moved away from that area all together.

    Any helpful pointers or advice would be much appreciated!
    Check out this useful resource: http://jstherightway.org/#game-engines ImpactJS seems to get a load of credit.
  • Raiko101 28 Jan 2014 15:27:28 6,222 posts
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    Cheers mate! I'm having a nose through it now. I'll probably start with a free engine if I can, but ImpactJS does seem rather good. The level editor in particular looks like quite a time saver.

    3DS: 4210 4002 8289 (Dave)
    Wii U: Raiko87
    Xbox Live: Raiko87

  • Raiko101 29 Jan 2014 07:10:56 6,222 posts
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    I truly fear PHP, but i've been looking into that as well. I 'dabbled' in it for the sake of web development at Uni, but i've yet to return to it. I didn't imagine I might have to return to it.

    3DS: 4210 4002 8289 (Dave)
    Wii U: Raiko87
    Xbox Live: Raiko87

  • Mr-Brett 10 Mar 2014 18:49:24 12,777 posts
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    I don't suppose anyone here knows Maxscript at all?
    It's a bit of a long shot I know but the more relevant places tend to not get response to questions for days.

    Edit: Sorted now.

    Edited by Mr-Brett at 23:38:01 10-03-2014

    Portable view - Never forget.

  • Raiko101 8 May 2014 17:26:13 6,222 posts
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    I'm currently putting together a website for my girlfriend and it's the first website i've put together without the use of Dreamweaver. In fact i'm doing it all in notepad. I originally thought it would be a great and cheap way to reinforce the HTML, CSS and jQuery i've already learnt. However, if there's one thing I do feel i'm missing, it's the ability to create a html template.

    I know Dreamweaver allows you to create DWT files, which are great if you're wanting to use the same graphics, structure and links for every page on your site. It's a great time saver and allows you to update site visuals in one quick swoop. However, i'm completely clueless as to how I might be able to create my own template without the aid of Dreamweaver.

    Does anybody have any advice?

    3DS: 4210 4002 8289 (Dave)
    Wii U: Raiko87
    Xbox Live: Raiko87

  • jablonski 8 May 2014 17:39:07 3,891 posts
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    Wordpress
  • Adv 8 May 2014 17:46:11 1,775 posts
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    Yeah, wordpress is just better and easier to modify. Plus, you won't have to keep updating it yourself. Show your gf how to update wordpres and you're done :)

    I'd love to learn (and have tried) to code, but I seem to hit walls after getting so far. It's not the same, but I am things like game maker more fun though.

    Edited by Adv at 18:00:21 08-05-2014
  • Raiko101 8 May 2014 18:02:27 6,222 posts
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    I'm still in the process of structuring pages at the mo. It's not meant to be a blogging site, really. The idea is that eventually folk will be able to commission jewellery from the site. She really only seems to promote her work through either facebook or pinterest at the moment.

    Edit - I'd rather integrate wordpress into the site i'm developing, but find the whole process mind-boggling. I've set up a wordpress site using templates, but it doesn't provide the visual freedom both she and I would like.

    Edited by Raiko101 at 18:05:31 08-05-2014

    3DS: 4210 4002 8289 (Dave)
    Wii U: Raiko87
    Xbox Live: Raiko87

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