Great game, dreadful ending. Posted the gist of this elsewhere, but in summary:
They didn't need to explain the Reapers at all- they'd more or less already done that. Reapers turn up every 50,000 years and harvest everyone in order to reproduce. That's what they do. They're evil. I'm fine with that.
So why does The Architect from The Matrix turn up and tell you that he built Agent Smith because organic creatures just can't get on with synthetic creatures? Firstly, this is a totally unnecessary layer to the story. Secondly, this generates more questions that it answers. Thirdly, why isn't Harbinger telling me this? That would be far cooler. And lastly, what are you talking about
I've got the Geth and the Quarians to get along, and it's even been explicitly stated earlier in the game that the Geth aren't inherently violent. EDI seems perfectly nice now too- she's even got a boyfriend! In fact, the only machines that I've met that I haven't got on with are the Reapers. And you
built them. Perhaps you've just had a bad experience?
But there's no way of saying this, or anything else. Half the game has been about talking to people and persuading them of things, so why can't you do it here? It's wildly incongruous. Shepard just has to accept the bullshit and limp very, very slowly towards an ending, all of which involve the destruction of the mass relays. And if you've played Arrival, you'll know that destroying a mass relay also destroys everything in the solar system in which they're housed.
So pretty much everyone dies anyway.
But! If you've got the military strength (4000 - 5000), the 'destroy synthetics' ending features Shepard in the rubble, alive, back on earth, and wearing her armour again. So was it all a dream?
If it was, that's officially the laziest trope of all time. But it also means that they might change the ending with some DLC. And if they do that, they'll probably charge for it.
Is it ever stated how long it takes to get somewhere without the relays? I do think it's reasonable to say they could get back home in a few years ala how long it took the reapers to get wherever after the Arrival DLC.
I think I saw someone say it was about 12 light years a day, which isn't too bad. Sadly, everyone's dead, so they're not going to be able to make the trip.
Edited by marmaduke at 13:42:04 13-03-2012