Wargame: European Escalation

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  • *Oxymoron* 4 Mar 2012 11:58:29 11 posts
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    I recently downloaded this game on steam and it's one of the best rts games I'v played in a while, especially the multiplayer which is excellent. For those who are into their tactical rts games I would highly reccomend you check it out, and I'm not sure why a review hasn't been done by the major review sites. Don't let this one slip under the radar Eurogamer get a review out please!!

    http://wargame-ee.com/

    It's also produced by the makers of RUSE, and while I haven't played it I hear the game mechanics are fairly similar.

    Edited by *Oxymoron* at 12:14:44 04-03-2012
  • TechnoHippy 4 Mar 2012 12:04:53 14,719 posts
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    I wish it really was a wargame rather than another pissing RTS.

    My books, contests, reviews and author interviews on my blog

  • FWB 4 Mar 2012 12:06:22 44,839 posts
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    Looks like World in Conflict on a bigger scale. Though I must say I really liked the way MP was setup in WiC; that you could only command one class and you had the AP. It really forced team work.
  • Zaiz 4 Mar 2012 16:31:06 370 posts
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    lulz someone with one post makes a review right after registering. >____>
  • Maturin 4 Mar 2012 16:38:35 3,100 posts
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    Been playing the game for a week now, really like it. The battles come across as how you might imagine Total War working with modern weaponry.

    Game is made by the guys who did RUSE for Ubisoft, but it's got none of the stupid gimmicks that game had and instead is played pretty straight.

    Lovely graphics too.
  • orpheus 9 Mar 2012 19:22:24 1,007 posts
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    Also playing this and very up for multiplayer, also that pc world code is still going (now at 13).

    http://www.pcworlddownloads.co.uk/product/lp28692/wargame-european-escalation/

    Game's brilliant, best strategy I've played for ages. Loads of depth, well balanced and fights turn on a knife edge sometimes. Add Orpheus in game for a match :)
  • Rusty_M 9 Mar 2012 19:27:11 4,764 posts
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    I'm certainly interested in this. Not played a good RTS in ages. For some reason still haven't bought Starcraft 2

    The world is going mad. Me? I'm doing fine.

  • RunningMan 9 Mar 2012 19:43:12 2,436 posts
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    Use the pcgamer20 vouncher to get it down to 10.
  • SmarmLord 10 Mar 2012 00:06:00 8 posts
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    Played this after buying it on impulse off Steam.

    Initially couldn't find the Campaign button-but got into the first mission,which is a tutorial of sorts. Did well at first until a bunch ofEast German rocket-launcher dudes decimated my tanks.

    Lots of depth to this I reckon-but the whole presentation aspect needs working on.

    Nice big patch added too.
    I want to re-read 'Red Storm Rising' now.
  • D_arkTrooper 10 Mar 2012 09:55:22 1,321 posts
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    Want this but there seems to be a MAJOR issue with PCWorld accepting Lloyds debit/credit cards for payment.

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  • Rusty_M 10 Mar 2012 14:32:05 4,764 posts
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    So what sort of online-activation does this have? Is it steamworks (i doubt it)?

    The world is going mad. Me? I'm doing fine.

  • BeheretiK 10 Mar 2012 14:34:30 883 posts
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    @Rusty_M The key I got from PC World was Steam activated, so yes, it seems it is!

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  • StarchildHypocrethes 10 Mar 2012 14:35:19 26,143 posts
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    Yes, it is.

    You can get if just over a tenner from PC World using the code above. You then get your Steam key.
  • orpheus 10 Mar 2012 17:04:43 1,007 posts
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    Yeah it's Steam Rusty.

    More patches coming too, they're implementing a proper 'compstomp'/skirmish co-op vs AI mode to complement the existing SP skirmish mode, and there'll probably be more balance fixes etc. Eugen are being quite good, responding a lot on their forums etc, since ditching Ubi.

    The SP Campaign is actually quite challenging as well and takes you through both NATO & PACT sides, giving you plenty of unlocks for MP. One particularly nice touch is that unit xp/loss is persistent through each stage of the campaign - if you lose those killer tanks in the first NATO mission, you'll have to unlock a new variant or do without until the end of the NATO campaign. If those tanks survive and gain xp, next mission you'll be able to call them in as more experienced (and thus more effective) units.

    Units also have fuel & ammunition counters; resupply is essential. It's embarrassing when your tank assault stops 1000 yards short of the enemy base because they ran out of fuel!


    MP is where it really shines though - having specialised 'decks' and working out a team strategy is brilliant. Had a 3v3 match last night which was great despite losing horribly.

    Seeing quite a few struggle with the initial adjustment too - this is not another starcraft or SC2 where you just plow units into the enemy and hope you come out on top - if you advance into a well defended area you'll be roundly slaughtered. You have to disrupt defences with artillery/mlrs and attack from the flanks (most units have weaker side armour), scout the enemy properly - in short, use proper RL tactics if you want to win. Also agreed with SmarmLord - the early game could use a lot more tutorials/explanations. It's not very clear at all at the start.

    Edited by orpheus at 17:11:00 10-03-2012
  • *Oxymoron* 10 Mar 2012 19:17:50 11 posts
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    I'm hoping there'll be some expansions coming out for this as well, seems possible if the community continues to grow. Would be great to play on some snowy russian maps or perhaps some desert warfare to shake things up a bit.
  • Rusty_M 10 Mar 2012 19:30:07 4,764 posts
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    OK. I'm convinced. Downloading in Steam.

    The world is going mad. Me? I'm doing fine.

  • D_arkTrooper 10 Mar 2012 19:50:06 1,321 posts
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    Want even more now.

    Damn PCWorld and their anti Lloyds TSB card stupidity :-(

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  • Rusty_M 10 Mar 2012 22:56:55 4,764 posts
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    Wow, this is a bit good eh? I think this is the first time I ever failed on a game's first tutorial mission!

    The world is going mad. Me? I'm doing fine.

  • Deleted user 10 March 2012 23:34:41
    Bought it a week ago and love it, best RTS for ages, especially once it "clicks" how the game works.

    For people not massively familiar with the history of the two sides - PACT generally works well in attack as you are always going to have numbers, which make a real difference once you get in close, NATO works best in defence so use recon units to see where the enemy is coming from and adjust your forces to receive them as they close, artillery etc Plus read up on the official forums on units to unlock first - NATO players especially want to get the MILAN teams going, and some better tanks, and the vulcan AA unit. The UH1 command unit in helicopter is useful as well as you can take new sectors more quickly in the eary game then bring in reinforcements to that area which is quicker than slogging over ground to it.

    The AI in general is far more "realistic" than most games and wont attack piecemeal or ignore holes in your line - early on I was routinely getting my supply trucks and artillery trashed by marauding PACT BTR.

    Only annoying thing is the PC World offer less than a week since I bought, next time I'll wait :(
  • orpheus 11 Mar 2012 15:34:12 1,007 posts
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    Rusty_M wrote:
    Wow, this is a bit good eh? I think this is the first time I ever failed on a game's first tutorial mission!
    One of the few strategy games where the campaign is hard! I'm stuck on the last mission of the first PACT campaign.
  • WoodenSpoon 11 Mar 2012 17:18:11 12,291 posts
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    98% downloaded, I hope this is good!

    Why the hell does Steam always slow to a crawl half way through a download?
  • Zaiz 11 Mar 2012 17:34:04 370 posts
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    I folded and bought this. >_> I've heard too many good things about it to not give it a shot. It seems like a really good, well thought out RTS.

    edit: Spoon its probably cuz your ISP chokes your downloads after a while. Given the UK's population density and comparatively terrible network...

    From a US perspective, when i download a file it fluctuates between 2.0-2.5 megs a second, which is about as fast as my ISP delivers.(They say 20 megs, but this is an ISP, false advertizing is the order of the day)

    Edited by Zaiz at 17:37:11 11-03-2012
  • WoodenSpoon 12 Mar 2012 15:45:33 12,291 posts
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    Anyone got any tips then? I can't get past the tutorial!

    Also is there a way to speed things up at all? Seems like you've gotta be pretty cautious and take care where you position your forces, but over such big maps everything takes so long to move it's a right pain.
  • WoodenSpoon 12 Mar 2012 20:56:52 12,291 posts
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    Just realised you can buy more units from the top corner. Oops.
  • orpheus 12 Mar 2012 22:34:11 1,007 posts
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    WoodenSpoon wrote:
    Just realised you can buy more units from the top corner. Oops.
    Yeah there's not much hand holding in the early stages.

    Helps if you think of each campaign as having its own unique 'deck' of units - these are displayed to you when you accept the mission. Spending stars on these units unlocks them for that campaign, and for all multiplayer games. Buying units in the Armoury screen unlocks that unit for MP & Skirmish modes, but if it's not in the campaign deck it won't show up in the campaign game.

    Essentially the campaigns walk you through the basic doctrines for each side, starting with the more basic units for the first NATO/PACT campaigns and introducing more specialised units/tactics in the latter two campaigns.

    Another thing to bear in mind is that losses & experience are persistent in the SP campaign, but not in multiplayer. This means two things - first, once a unit dies in the campaign, it stays dead - so you'll have to replace/add new unit variants as you progress to make up for the inevitable attrition (in MP, you get a fresh new squad every time, for obvious reasons). Second, if a unit survives combat and gains experience in the campaign, you'll be able to call that unit in as its more experienced version in the next campaign mission. Veterancy level is determined by the insignias that appear below the unit when you mouse-over it to purchase.

    Veterancy level in MP is a straight points cost, and like dead units are replenished every game.




    Tips: slow stuff - better units are often faster, pay attention to unit stats: range/accuracy/speed/armour (front/side rear) etc. Those stats make a lot of difference.

    This isn't your Grandma's Starcraft or Supreme Commander - zerging units doesn't work. Everything you can send out has a counter and a well prepared player (or AI) will whomp you.

    Scout everything. Most combat units have appalling sight ranges (check the stats again), meaning an enemy with a scout will usually get the first shot off before you even see them.

    Armour penetration on shelled weapons (i.e tank cannons etc) loses power over range; ATGMs do not. Accuracy decreases over range across all weapon types, and moving while firing is even more damaging to accuracy (mitigated by Stabilisers - check the stats).

    Cover is essential. Unit size (and bonuses to certain units like scouts/recon etc) and manner of concealment affect when you are seen. If you see them first, you have the advantage.

    Well defended positions MUST be suppressed by artillery/mortars/mlrs before attacking. Morale is all important; flamethrowers can damage the morale of even the heaviest tank.

    Infantry are the king in woods; never send tanks through forested areas. The deeper into a wood, the harder it is to see in - and out.

    Retreat your command unit rather than lose it; 200+ points can swing a match in a second. Also, Helis are not tanks - hit & run, don't charge on in. The longest ranged AA in the game is 4200metres, you'll be popped before you even see the launcher.

    If you're going to push, don't bunch units up (big fat arty targets), always take more than one scout, always have some support and always flank/use the terrain/common sense. Steaming in headfirst is rarely the best option.


    Finally, just in case anyone missed it - CHECK THE STATS! Enjoy o7 :D

    Edited by orpheus at 22:37:00 12-03-2012
  • Bremenacht 12 Mar 2012 22:52:59 18,721 posts
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    Laptop's too old to run this. Bum.
  • WoodenSpoon 13 Mar 2012 01:03:19 12,291 posts
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    orpheus wrote:
    WoodenSpoon wrote:
    Just realised you can buy more units from the top corner. Oops.
    loads of stuff
    Nice! Will keep this stuff in mind and have another go tomorrow cheers!
  • Rusty_M 14 Mar 2012 20:38:36 4,764 posts
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    I've discovered that if you choose poorly as regards how you spend your stars, there are "no backsies"

    Also, it took me until today to figure out how to choose DirectX11 as an API in the options menu. I had to tell the executable to run in compatibility mode for Windows 7. Makes no sense to me, but it worked. It also stopped the game crashing every time I quit the game.

    The world is going mad. Me? I'm doing fine.

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