XCOM: enemy unknown (no not that one, not that one either) Page 12

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  • RedSparrows 24 Sep 2012 17:59:55 20,762 posts
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    That's what she thinks...
  • Whizzo 24 Sep 2012 18:01:56 42,767 posts
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    Performing first time setup.... :-)

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  • Khanivor 24 Sep 2012 18:08:33 39,893 posts
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    /outdoing stuff :(
  • neilka 24 Sep 2012 18:30:00 14,942 posts
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    Well that was pretty awesome.
  • Bremenacht 24 Sep 2012 18:31:41 15,764 posts
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    I'd very much appreciate being tormented by excellent feedback on the demo, ta very much.

    Once an eagle taught me courage. And I will never forget that day

  • Deleted user 24 September 2012 18:36:58
    Bremenacht wrote:
    I'd very much appreciate being tormented by excellent feedback on the demo, ta very much.
    Seconded.

    Also if its just a strategy section or do you get to do some base modification.
  • jampar 24 Sep 2012 18:46:45 57 posts
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    WeakOrbit wrote:
    Bremenacht wrote:
    I'd very much appreciate being tormented by excellent feedback on the demo, ta very much.
    Seconded.
    thirded

    Also if its just a strategy section or do you get to do some base modification.
    Seconded.

    logged in for the first time in about a year to find out what this game is like. CANNOT WAIT
  • Deleted user 24 September 2012 18:52:09
    Never played the first game but really looking forward to trying thus out.

    So what's the demo like?

    /following
  • monkehhh 24 Sep 2012 18:56:03 3,134 posts
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    From the noises made by Rock Paper Shotgun, this is gonna be AWESOME.
  • Whizzo 24 Sep 2012 18:59:34 42,767 posts
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    Enjoyed the demo a lot, only issue I had was how it handles the building interiors and what it shows, however that could be down to me being a twit.

    Must give the China mission a try next.

    edit: but of course it's exactly the same.

    Edited by Whizzo at 19:50:50 24-09-2012

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  • Bremenacht 24 Sep 2012 19:08:47 15,764 posts
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    AdamAsunder wrote:
    Never played the first game but really looking forward to trying thus out.

    So what's the demo like?

    /following
    I'll confidently predict that the new game won't be as good as the old ones! They're a bit rough-looking looking now (and a wee bit buggy too), but seeing as you can pick them up for less than a pint of Carling, they're worth a punt. Enemy Unknown is the place to start.

    Once an eagle taught me courage. And I will never forget that day

  • Zappanale 24 Sep 2012 19:12:05 83 posts
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    Well, I was going to play this at the expo, but this will do until then!
  • uiruki 24 Sep 2012 19:14:58 3,531 posts
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    I can definitely see why people are excited about it now. Super easy to play, but feels very, very flexible. I like the "two move" system a lot, moving from cover to cover feels very natural and you don't spend much time at all watching stuff just animate.

    I'm not really much of an aficionado of the genre, but it definitely feels like a complex game where they have just made it easier to do what you want, but everything you do makes a difference simply because units get so few hit points in the scenarios in the demo.
  • Whizzo 24 Sep 2012 19:31:31 42,767 posts
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    Jesus Christ Firaxis maybe you should have trimmed out the BNK movies for things that you can't possibly see in the demo! 3.78 gig of the 5.4 gig download are movie files!

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  • Derblington 24 Sep 2012 19:40:43 20,974 posts
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    If this is as good as it looks/sounds, I'm going to end up buying it. Not many smart, complex and "mature" games released anymore.
  • uiruki 24 Sep 2012 19:40:59 3,531 posts
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    Preordered - 20 quid at GMG when you use their 'trade in' offer, and it's a Steam key so none of that Capsule nonsense.
  • Zappanale 24 Sep 2012 19:42:59 83 posts
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    The only advantage Steam gives you is the *potential* for a copy of Civ 5 being thrown in.... *if* enough people pre order.

    Yeah, go with GMG.
  • Zappanale 24 Sep 2012 20:03:53 83 posts
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    Jesus, I can barely play this thing. Mouse is sluggish, cut scenes are jerky, gameplay lags.

    But I don't think it's my computer- it's pretty up to date. Why the hell is it so sluggish?
  • Scimarad 24 Sep 2012 20:13:02 8,501 posts
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    Well that was awesome:)

    Obviously it's very different but I thought it was pretty atmospheric and quite easy to control, though I totally forgot what the controls for vertical movement were directly after the first time I used them...

    If I hadn't already pre-ordered it I certainly would after the demo. Will miss calling my base something daft, though.
  • woundedk 24 Sep 2012 20:35:15 42 posts
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    Wow, instant pre-order after the demo. Though the demo shows basically just a tutorial I was hooked.
  • AaronTurner 24 Sep 2012 21:35:36 7,521 posts
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    Yup mouse control was sluggish for me too, and the sound was distorted. Still good though, will get it Xbox.

    Edited by AaronTurner at 21:36:03 24-09-2012
  • Carbon_Altered 24 Sep 2012 22:21:19 675 posts
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    It worked on my pretty crappy laptop which was a nice surprise. Really enjoyed it, sort of like a thinking mans third person shooter, mixed with chess.
  • Guv 25 Sep 2012 00:30:30 142 posts
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    loved it, would have liked more freedom but as a teaser it worked very well.
  • Khanivor 25 Sep 2012 02:56:36 39,893 posts
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    Gonna be a long two weeks...
  • jakuande 25 Sep 2012 07:10:25 192 posts
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    Wasn't sure about this till the end of the last demo mission: had my sniper and heavy on overwatch guarding the alley at the side of the warehouse and sent my assault to peek in through the window on the opposite side. She sees 2 aliens who immediately spot her, panic and jump out the window on the opposite side of the room, into the alley, into the path of my heavy's machine gun^^ Nice little non scripted moment that felt very natural, if the game's AI can produce this kind of thing on a regular basis then I'm sold.
  • UncleLou Moderator 25 Sep 2012 07:16:54 35,172 posts
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    Good demo, but the controls aren't all that, feels very much like a port of pad controls rather than a genuine m/kb UI.
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