AaronTurner wrote:
And by the way I had on just last night, cyberdisk spawning right in my guys. I reloaded the save to see where he was hidden, the answer is no where near, he was absolutely miles away in the map. Luckily these spawns seem fixable with a reload (sometimes it takes a couple of reloads).
I've been trying to save whilst not in missions for the most part, but this point about reloading is a good one - I definitely tinkered with it last night, because I saved the night before, somewhere near the beginning of a UFO landing mission, and then when I reloaded it last night, I had visibility of a group of enemies in the Fog Of War - I could see them moving around even though they weren't in line of sight of or within range of anyone. On the Alien turn after that, every single remaining enemy unit all arrived at the same time, which was a bit inconvenient.
When I say inconvenient, I mean it was three muton elites, two sectoid commanders and a twin-muton and Berserker squad.
They killed everyone. Two Majors, two Captains and two squaddies that I'd taken along to try and get them ranked up.
So, the next mission it did this 'everyone turns up' thing, I immediately went back to the dash and reloaded, and it does seem to alter what units are in the fog, and where they are placed in their random appearance algorithm thingy. However, loading a mid-mission save certainly seems to give more 'warping' or appearing stuff, so might try and not save during missions where possible.
Edited by agparrot at 17:37:42 01-11-2012