The Last of Us Page 7

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  • frugtkompot 5 Jun 2012 12:31:15 2,819 posts
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    What was most interesting about this game was,

    a) health bar.
    b) very low ammo and "basic pistol". Hopefully this will be a game where you have to consider whether you shoot or don't.
    c) brutality.
    d) inventory.

    Really quite excited about this. Easily the best trailer of E3 so far.
  • Oh-Bollox 9 Jun 2012 01:10:42 5,248 posts
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    http://venturebeat.com/2012/06/08/the-last-of-us-is-even-smarter-than-you-think
  • King_Edward 9 Jun 2012 01:28:31 11,454 posts
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    Sounds great. I don't trust it though. It's got a touch of the Molyneux's about it.
  • Folant 9 Jun 2012 01:43:21 1,171 posts
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    I can see a lot of repeated situations like that described, essentially all too similar scenes when you encounter a group of bad guys.

    But, I mean, if they're as smart as that, And work as a team, beats everyone going kamakaze.

    Posted from my Nexus 4, not using Tapatalk 4.

  • Tonka 9 Jun 2012 05:33:19 20,430 posts
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    Reading that reminds me of when hands ons of RE4 started appearing. I remember thinking it all sounded too good to be true. But it was true.

    This seem like the next leap in action gaming.

    If you can read this you really need to fiddle with your forum settings.

  • jonathon92 9 Jun 2012 09:06:57 13 posts
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    Naughty Dog seems to have a good handle on the Last of Us, when it was first shown at the VGAs they revealed a new post apocalyptic world where survival is key.

    Now after their recent E3 demo the game seems to deliver creating a new level of intensity not found in may games. This game has PS3 gamers everywhere eagerly awaiting its release while trying to discover any additional tidbits. The Last of US looks to create an amazing gaming experience were choice will be key and yours to make alone when deciding what you would do to survive.

    Edited by jonathon92 at 19:54:22 09-06-2012
  • Oh-Bollox 9 Jun 2012 09:30:33 5,248 posts
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    Badly-misjudged shill post of the week.
  • mikew1985 9 Jun 2012 09:30:55 12,741 posts
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    ???

    Where did you copy and paste that appallingly spelled piece of marketing thrash from?

    Edit;

    /high fives oh bollox

    Edited by mikew1985 at 09:32:03 09-06-2012
  • Oh-Bollox 9 Jun 2012 10:39:13 5,248 posts
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    jonathon92 wrote:
    Naughty Dog seems to have a good handle on the Last of Us when it was first shown at the VGAs they revealed a new post apocalyptic world where survival is key.

    Now after their recent E3 demo the game seems to deliver by creating a level of intensity not found in may games. This game has PS3 gamers everywhere eagerly awaiting its release while trying to discover any additional information. The Last of US looks to create an amazing gaming experience were choice will be key and yours to make alone when deciding what you would do to survive.
    Quoted for posterity. Christ.
  • neilka 9 Jun 2012 10:58:25 15,954 posts
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    Rodger Naughty Dog?

    A map is like comparing velocity and speed.

  • Cappy 9 Jun 2012 11:00:40 11,940 posts
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    I wouldn't say there's a Molyneux whiff coming off The Last of Us myself.

    None of these features are technically improbable, mostly they're small details that are kept track of with tiny bits of data.

    Some things, like NPCs picking up items just haven't been done much this generation because it hasn't fitted the sort of games getting produced.

    I'm not even sure on which statements are Molyneusisms, acorns eventually growing into trees in Fable is one of his I think. Once again, not improbable, but not a feature that fits in with a game like Fable where trees are just static scenery to disguise invisible walls.
  • Oh-Bollox 9 Jun 2012 11:46:32 5,248 posts
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    If the AI is that good, the game doesn't need to be on rails.
  • HisDudness 9 Jun 2012 11:51:02 980 posts
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    Lots of the press impressions are really positive. I'm not going to believe the AI stuff until I play it, but I'm pretty happy about what I've heard in regards to stealth gameplay, etc.

    Probably best to go on a media blackout to avoid story and location spoilers. With Uncharted 3, it felt like I had seen too much before playing it.
  • Derblington 9 Jun 2012 12:11:42 21,624 posts
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    Oh-Bollox wrote:
    If the AI is that good, the game doesn't need to be on rails.
    The AI being good is irrelevant to the structure, which they base around the narrative.
  • monkehhh 9 Jun 2012 12:22:21 3,317 posts
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    Wonder if this is the sort-of game that I Am Alive was meant to be before it changed hands and moved to a downloadable title? It's looking good anyway, another thing to stick on the 'reason to get a PS3' pile.
  • King_Edward 9 Jun 2012 13:46:09 11,454 posts
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    monkehhh wrote:
    Wonder if this is the sort-of game that I Am Alive was meant to be before it changed hands and moved to a downloadable title? It's looking good anyway, another thing to stick on the 'reason to get a PS3' pile.
    You can't make a pile out of one thing. :)
  • Rauha 9 Jun 2012 13:53:22 4,271 posts
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    King_Edward wrote:
    monkehhh wrote:
    Wonder if this is the sort-of game that I Am Alive was meant to be before it changed hands and moved to a downloadable title? It's looking good anyway, another thing to stick on the 'reason to get a PS3' pile.
    You can't make a pile out of one thing. :)
    Fatality!
  • monkehhh 9 Jun 2012 14:28:35 3,317 posts
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    King_Edward wrote:
    monkehhh wrote:
    Wonder if this is the sort-of game that I Am Alive was meant to be before it changed hands and moved to a downloadable title? It's looking good anyway, another thing to stick on the 'reason to get a PS3' pile.
    You can't make a pile out of one thing. :)
    Touché!
  • Derblington 9 Jun 2012 14:35:29 21,624 posts
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    Buying a PS3 now would be good value. MGS, GoW, UC, R&C, inFamous, Journey, and all the HD remakes... Lots of good titles/franchises that are worth playing if you haven't. Too many really, especially if you already have a main platform.
  • jonsaan 9 Jun 2012 15:03:22 25,352 posts
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    Was nobody else bothered by all the motherfucker bombs being dropped in the preview?

    It just strikes me as incredibly lame.

    Its also a bit like making the next indianna jones film an 18. Why limit your mass appeal so?

    FCUTA!

  • Derblington 9 Jun 2012 15:26:15 21,624 posts
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    Why would that limit the mass appeal? Never hurt GTA.
  • Folant 9 Jun 2012 16:01:22 1,171 posts
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    jonsaan wrote:
    Was nobody else bothered by all the motherfucker bombs being dropped in the preview?

    It just strikes me as incredibly lame.

    Its also a bit like making the next indianna jones film an 18. Why limit your mass appeal so?
    To be fair, in that situation, I'd probably swear a lot.

    I think it's mental a lot, like you hear someone dropping F bombs, C bombs etc, it adds more to what you're saying, it has more impact. Something that fits well in post apocalypse survival.

    One of the last things you'd hear is Joel(is his name?) yelling out; "Maybe we can sit down and sort our differences out with a nice cup of tea and biscuits!", maybe you'd be happy then? :-P

    Posted from my Nexus 4, not using Tapatalk 4.

  • Oh-Bollox 9 Jun 2012 16:56:26 5,248 posts
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    Derblington wrote:
    Oh-Bollox wrote:
    If the AI is that good, the game doesn't need to be on rails.
    The AI being good is irrelevant to the structure, which they base around the narrative.
    Well, no, if the AI is good you can afford to build much more open levels, but that's not what this is going to be about. Never mind!
  • King_Edward 9 Jun 2012 17:07:23 11,454 posts
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    It looked pretty open anyway.
  • jonathon92 9 Jun 2012 19:52:57 13 posts
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    mikew1985 wrote:
    ???

    Where did you copy and paste that appallingly spelled piece of marketing thrash from?

    Edit;

    /high fives oh bollox
    what do you mean i didn't copy it.
  • Oh-Bollox 9 Jun 2012 22:30:19 5,248 posts
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    Surely you jest.
  • jonathon92 10 Jun 2012 07:25:39 13 posts
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    No I'm not jesting. The Last of US looks great from what’s been shown. The gameplay had a major impact during the Sony Press conference to the point that there wasn't any introduction the room just went dark ready for the demo to start.

    Naughty Dog have made the games survival aspects seem interesting, which if done properly will make gameplay more intense. If Ellie's AI works as shown she could be one of the first good AI companions to accompany players in a game.

    Edited by jonathon92 at 08:53:19 10-06-2012
  • jonathon92 10 Jun 2012 07:25:57 13 posts
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    Post deleted
  • jack24 10 Jun 2012 18:35:37 284 posts
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    Why are you writing in that tone? You sound like a robot. Also as good as this looks, I don't think it'll be the first game ever with decent friendly AI :/

    Edited by jack24 at 18:37:53 10-06-2012
  • jonathon92 10 Jun 2012 18:41:23 13 posts
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    I don't know why I'm writing in that tone, it might be because I'm trying to condense what I'm actually trying to say.

    Edited by jonathon92 at 19:02:51 10-06-2012
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