Legend of Grimrock - awesome new Dungeon Master homage/clone Page 4

  • Page

    of 11 First / Last

  • YenRug 11 Apr 2012 23:07:21 2,123 posts
    Seen 3 hours ago
    Registered 7 years ago
    darkmorgado wrote:
    YenRug wrote:
    Still waiting for mine to finish downloading! Had to pause it, briefly, but then it didn't get going again and when I looked it was still stuck on 0kb/sec; had to kill the downloader and restart it, thankfully resumed but not great speeds.
    What are you using? I find the gog downloading app to be great.
    I'm using the GOG downloader, but only have about 2-3Mb connection; earlier on it was happily ploughing through the download at 250KB/sec, right now it's only getting around 3KB/sec...
  • sunjumper 11 Apr 2012 23:11:43 3,196 posts
    Seen 3 hours ago
    Registered 13 years ago
    Brilliant little game. The atmosphere alone is worth the price of admission. Of course now I am stuck in level 2 like a proper idiot.
    I feel like I am 12 again!
  • Blerk Moderator 11 Apr 2012 23:30:30 48,225 posts
    Seen 13 hours ago
    Registered 13 years ago
    Scimarad wrote:
    I had my first Dungeon Master-esque moment of panic when I met that first Skeleton:)

    Only minor issue so far is that it seems quite easy to resurrect dead party members. I can't quite remember how you did that on DM and EoB but I'm sure it wasn't quite as easy as finding one of those big glowing gem.

    I've turned it off for the moment but I guarantee that when I turn it back on again I'll have totally forgotten that I failed to kill that group of four skeleton warriors and merely locked 'em behind a door...!
    In Dungeon Master you had to carry your fallen friend's bones back to an altar of resurrection. They were pretty common at first but got more scarce as you progressed further into the dungeons.
  • uiruki 11 Apr 2012 23:39:45 3,682 posts
    Seen 15 minutes ago
    Registered 11 years ago
    Been playing this with the lights off. I was late to the 16 bit party and never played Dungeon Master, which is probably for the best considering what this is doing to me. Man, when I saw that first phalanx of four skeletons on level 2...

    They really don't make games like this anymore. Made me realise how much I rely on a game telling me when there are enemies nearby when trying to rest!

    Edited by uiruki at 23:40:59 11-04-2012
  • spamdangled 11 Apr 2012 23:41:54 27,276 posts
    Seen 1 hour ago
    Registered 5 years ago
    It's definitely a neglected genre. The last real notable dungeon crawler I remember being any good was arx fatalis and that was what? A decade ago nearly?

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • uiruki 11 Apr 2012 23:55:11 3,682 posts
    Seen 15 minutes ago
    Registered 11 years ago
    It's neglected in the West, certainly. I actually play a few of the Japanese style turn-based ones like Etrian Odyssey as they are ideal commute fodder, and I played through Shining the Holy Ark - again - just a couple of years back when I had a Japanese Saturn.

    The guys who made Grimrock seem to be a dab hand at building up the atmosphere. The lighting in particular is very impressive.
  • Whizzo 11 Apr 2012 23:57:50 43,090 posts
    Seen 20 minutes ago
    Registered 13 years ago
    Resistance weakening, I've got too many games already...

    edit: when Blerk told me the magic was done the same way as Dungeon Master my resistance collapsed.

    Edited by Whizzo at 00:03:55 12-04-2012

    This space left intentionally blank.

  • spamdangled 11 Apr 2012 23:59:07 27,276 posts
    Seen 1 hour ago
    Registered 5 years ago
    I've heard good stuff about Etrian Oddysey, but also some design aspects that would put me off, and I don't play handheld games anywhere near as much as I used to.

    Another genre that I would really like to see more of is decent roguelikes. Dredmore is great, but doesn't have the depth (or balance) of something like Nethack or Angband. The genre as a whole seems to be fairly stagnant, with most of the high-profile stuff sacrificing depth for accessibility.

    Edited by darkmorgado at 00:01:19 12-04-2012

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • StarchildHypocrethes 12 Apr 2012 00:05:53 25,597 posts
    Seen 3 minutes ago
    Registered 10 years ago
    This is bloody great.
  • Khanivor 12 Apr 2012 01:26:53 40,533 posts
    Seen 30 seconds ago
    Registered 13 years ago
    Good game but I seem to be stuck at the 'cells' part of level 2. Can't find a key and seem sure I say one for a sec when I killed the snail.
  • Blerk Moderator 12 Apr 2012 08:36:59 48,225 posts
    Seen 13 hours ago
    Registered 13 years ago
    I'm stuck on level 2 as well. Got to the life crystal thing and opened the door that needs two keys, but that leads me to a closed iron portcullis with no apparent way to open it. There's an alcove with a new spell in it (which I can't use yet) but that seems to be it.

    I must've missed something, I'll get back to it tonight.
  • Murbal 12 Apr 2012 08:52:02 22,081 posts
    Seen 33 minutes ago
    Registered 10 years ago
    Runs ok on your integrated graphics then Blerk?
  • Scimarad 12 Apr 2012 08:53:39 8,536 posts
    Seen 30 minutes ago
    Registered 11 years ago
    I just got down to level 3 but I'm buggered if I can remember getting stuck behind a portcullis just after the 2 key door.

    -Edit-

    A-ha! I know where you are. If you want to get past that bit take a step back and look to the right. That's the only bit I can think of. Have fun in there;)

    Edited by Scimarad at 08:56:52 12-04-2012
  • Blerk Moderator 12 Apr 2012 09:00:12 48,225 posts
    Seen 13 hours ago
    Registered 13 years ago
    Murbal wrote:
    Runs ok on your integrated graphics then Blerk?
    Seems mighty fine! I dropped most of the settings to medium to help it along but I can't really tell the difference, it still looks really nice.

    Have seen a number of people complaining that one of the teleport puzzles on level 2 is very hard if you're on a slower machine, but I managed to get through it okay. Chances are that'll be in the first round of bug fixes, though.
  • quadfather 12 Apr 2012 09:02:41 11,979 posts
    Seen 14 minutes ago
    Registered 4 years ago
    Didn't have a chance to play it last night, but at least set the download off and checked it finished ok this morning. From you lot, it sounds great! I need a day off work for this!

    psn quaddy456, Dark Souls tips

  • UncleLou Moderator 12 Apr 2012 09:27:32 35,507 posts
    Seen 7 minutes ago
    Registered 13 years ago
    Having made it to level 4 or 5 in one hour without getting stuck once (on hard, but not hardcore), I can only come to the conclusion that you are all n00bs, spoilt by hand-holding modern games. Probably with soft, fleshy, white hands, too.



    Quite obviously, it is only a matter of days until I am horibly stuck somewhere while you all breeze past me. :p
  • Blerk Moderator 12 Apr 2012 09:51:49 48,225 posts
    Seen 13 hours ago
    Registered 13 years ago
    One hour?! It took me an hour just to do level 1! You're obviously not admiring the scenery enough. :)
  • MetalDog 12 Apr 2012 09:57:29 23,697 posts
    Seen 10 hours ago
    Registered 13 years ago
    My internet was down when I got home last night.
    Good for my writing, shit for my Grimrocking.

    -- boobs do nothing for me, I want moustaches and chest hair.

  • Salaman 12 Apr 2012 10:24:21 18,959 posts
    Seen 30 minutes ago
    Registered 10 years ago
    MetalDog wrote:
    My internet was down when I got home last night.
    Good for my writing, shit for my Grimrocking.
    Read that as grim cock ring

    I didn't know this game existed 3 days ago but I can see this turning into one of those games I end up buying because you're all raving about it.
  • samk 12 Apr 2012 10:54:27 703 posts
    Seen 1 hour ago
    Registered 8 years ago
    Played this for an hour last night and just reached the crystal beyond the double-key door.

    Superb stuff so far, very slickly put together.

    Did I hear correctly that there is going to be an SDK released for it? If so, I'm fascinated to see what the mod scene comes up with.
  • Blerk Moderator 12 Apr 2012 11:04:54 48,225 posts
    Seen 13 hours ago
    Registered 13 years ago
    Yes, they're releasing a full toolset, iirc. The level selector when you start a new game is even already prepped for user-generated content, which is an enticing prospect.
  • samk 12 Apr 2012 11:21:57 703 posts
    Seen 1 hour ago
    Registered 8 years ago
    Excellent, that's an enticing prospect indeed.

    /dreams of a Captive total conversion.
  • Deleted user 12 April 2012 11:41:29
    Blerk wrote:
    One hour?! It took me an hour just to do level 1! You're obviously not admiring the scenery enough. :)
    Ditto, I took about an hour on the first level. Didn't feel like I was dawdling too much, either :-/
  • spamdangled 12 Apr 2012 11:45:00 27,276 posts
    Seen 1 hour ago
    Registered 5 years ago
    IIRC, they've said they will be doing expansions and things as well.

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • Blerk Moderator 12 Apr 2012 11:49:46 48,225 posts
    Seen 13 hours ago
    Registered 13 years ago
    Rhythm wrote:
    Blerk wrote:
    One hour?! It took me an hour just to do level 1! You're obviously not admiring the scenery enough. :)
    Ditto, I took about an hour on the first level. Didn't feel like I was dawdling too much, either :-/
    Lou's likely got a ninja PC rather than slumming it with integrated graphics laptops like us. He's probably walking a lot faster. :D
  • MrWonderstuff 12 Apr 2012 11:52:14 1,925 posts
    Seen 2 minutes ago
    Registered 9 years ago
    Enjoyed my first two levels adventuring last night. Didn't really get stuck and found combat on normal difficulty fine - clearly will get harder as I progress. Really brings home the Eye of the Beholder vibe (people mention Dungeon Master but Eye of the Beholder was my favourite). Look forward to what level 3 has to offer...
  • Salaman 12 Apr 2012 11:55:21 18,959 posts
    Seen 30 minutes ago
    Registered 10 years ago
    Just visited their website, saw the screenshots and the price.
    I think I'll be downloading this tonight.

    /ignores pile of games on the go and unplayed games
  • Salaman 12 Apr 2012 12:34:09 18,959 posts
    Seen 30 minutes ago
    Registered 10 years ago
    Hi Gremmi.
  • sunjumper 12 Apr 2012 14:05:02 3,196 posts
    Seen 3 hours ago
    Registered 13 years ago
    This game is brilliant. Not only does it have a brilliant atmosphere and somehow manage to transport the gameplay of ages past to the present leaving more annyoing points behind and carefully including modern amenities, it also has an incredibly strong 'one more turn' aspect to it.

    Yesterday I got the game more out of curisity and a bit of nostalgia and
    wanted to havea quick look. Then suddenly it was 2am.

    Grimrock does for the Dungeon Master alikes what Wizardry 8 did to its predecessors. Worth every penny this game.
  • Page

    of 11 First / Last

Log in or register to reply