A bit of a late comer to the party having picked up Ep. 1 on Wednesday and played through it with a rising amount of glee. Picked up Ep. 2 yesterday but didn't really have a chance to play it until tonight and I have to agree with the high amount of praise this is getting - it is simply stunning and Telltale have pulled something off I didn't think they would be capable of.|
Ep. 1 on XBox was fine for me, though Ep. 2 did suffer with some minor hanging inbetween scenes and especially in the final 'Coming up' montage which annoyed me mildly. Episode 2 is definitely stronger than 1, though but I have to agree that the episode plot is eminently transparent and I got there a long time before the reveal.
Having said that I thought the decisions were excellent and well thought out, and it's quite pleasing that a few of them I really had to rationalise through before making them.
I was surprised at getting rid of Larry, particular as he was such a strong nemesis within the group. Even though he'd been a total prick, it just felt wrong to off him without giving CPR a chance. Having said that, I did choose to try and save him and I'm a bit annoyed it's fucked up my relationship with Jerry who is just turning out to be a totally selfish paranoid prick. And I saved his fucking annoying brat of a son twice in Ep. 1. Ungrateful bastard.
Larry's still a massive bellend.
I just couldn't bring myself to chop the guy's leg off. I really wanted to but it was even more trying than *that* scene from Heavy Rain. Apparently I'm in the gross minority who didn't save him, but it was more me dithering to find any other solution and I love the game just for that.
The decision right at the end with the food was a great note I thought. I opted out of it to side with Clem and it took me AGES to come to a decision. I love the interaction with Clem and as daft as it sounds, it gave me a warm, fuzzly feeling to do the right thing by her.
Take as long as you need Telltale. Just keep nailing it and yeah, *cough*, GotY. Seriously.