I hope no-one minds me creating a new thread for this interesting little title, coming to Playstation Vita. No official trailers are available yet.|
The game is being developed by Sony's in-house Japan team, responsible for the Siren games.
E3 demonstration part 1
E3 demonstration part 2
Impressions via Siliconera
Project Gravity begins with cel-shaded, perhaps anime-inspired visuals, and a girl named "Kat." Her name is in quotes because she has amnesia. Kat gets her name from a magical gravity bending cat you discover very early in the game.
Press R and Kat floats freely. Players can aim where she lands by tilting the Vita and using the right analog stick to change the camera angle. Press L and gravity reappears and makes Kat fall towards the white circle. Project Gravity has specific spots for Kat to land on. Touch all of them and the game progresses.
Project Gravity has stylish cutscenes that resemble manga or a comic book. Players flip through panels by swiping the touch screen as if they were reading a graphic novel. The game had voice acting, but it was all in Japanese.
I took Kat into her first fight when I stepped in the next area. She can kick enemies by pressing the square button. A three hit combo ending with a jump kick finished off the purple blobs. Kat also has a gravity kick, which you can take out a blob in a single hit. An armored enemy later on was only vulnerable to gravity kicks, which you can do by floating (press R), aiming (tilt), and hitting square to strike.