First of all, you don't know if the CPU is slower or not.
Are you drunk? Of course Nintendo will have full documentation on a system they designed from the ground up. Anything there is to know about how the Wii U's components work and interact will be documented for Nintendo's internal teams.
I meant documentation tot tools, sorry.
Who said anything about them not sharing a fully featured tool set?
Yes, they made a cunt of the SDK and tools but do you know for sure that they have better tools that they're not sharing?
They probably have a long way to go for anything they're using internally if their output so far is any indication. They can't even get the OS running at the sort of speed people would expect.
Software engineers need to know certain things, the alternative is pissed off publishers spending money they didn't need to, for guys to figure things out that Nintendo could have disclosed in outline documentation.
It very much smacks of 80s and 90s Nintendo that actively tried to keep third parties in the dark so that first party games would have a technical advantage.
Aha, so you don't know, it's the usual paranoid drivel.
Slower RAM than either the PS3 or 360, a slower CPU than either the PS3 or 360. You'll have to help me out here, in what way is that better then the PS3 and the 360?
Better = Worse
Worse = Better
Secondly, although the RAM is slower it has large amounts of EDRAM and the memory speed has been praised by devs so it's no doubt being used to make up for the system RAM.
You conveniently omit the significantly higher RAM and significantly more capable GPU.