Apple have only released an update of a product 6 months after the previous version once in the last decade or more. Devs seem quite happy working in that environment.
@nickthegun Same old response, cherry picking one fucking comment, and basing an argument against me on it. Can you even fucking read?
The quid example was not meant to be taken literally, the point that I was clearly making was that there are 2 very different markets out there, and the only way they will converge is if everybody, including MS, Sony, Nintendo and every ambitious third party jumps ship and starts making games for this theoretical box.
But let's entertain the idea for your benefit for a minute shall we? Apple release a decently powered gaming box. The certainties are that it will do digital only content, be revised every 6 months to become slightly more powerful, have a shitload of me-too pick up and play games that undercut more expensive games.
How is that a condusive environment for developers other than Activision and EA, or even consumers for that matter? You think consumers want to upgrade their hardware every year just to play the latest releases? How pissed would people be if they spent 30 quid on COD only to be told a year later that they had to upgrade their hardware a year later to play the best version?
A stable development environment is vitally important for making the very best games and staying loyal to early adopters, something Apple do not give a fuck about because they're a hardware company first and foremost.
There's no reason to believe they'll do yearly updates with significant hardware changes.
Apple aren't a pure hardware company. They aren't Dell, they make software and a huge amount of their income comes from sales through their stores.
Why would devs only target the latest version of the hardware? They don't do that now on other Apple stuff? Why would it be in their interest, let alone the consumers'?
In short the only thing you got right there was digital only and who cares.