Doubt it - why do MS and Sony throw so much money at marketing for their launches, which are also for the core gamer?
Regarding the marketing "failure", Nintendo did say this was a machine to "bring back the core gamer".
Maybe they assume (rightly?) that "core" gamers are already sufficiently informed.
I think Nintendo recognise the WiiU as a misstep and are probably looking beyond it already. Hence the lack of blanket advertising and consumer awareness, hence the very limited pipeline for releases and absence of 1st party upcoming games, hence launching with a side scrolling Mario rather than a fully fledged title, hence the cost cutting on things like the battery, hence the unoptimised online setup and round-the-houses way of doing things.
Edited by LeoliansBro at 12:36:54 30-11-2012
LB, you really are a massive geek.