ARMA 3 Page 16

  • Page

    of 18 First / Last

  • Tiger_Walts 3 Sep 2013 18:22:58 16,586 posts
    Seen 2 hours ago
    Registered 11 years ago
    Wilhelm scream :D

    IT Monkey and StickyPiston Minecraft Hosting Support

  • magicpanda 4 Sep 2013 12:17:12 13,327 posts
    Seen 5 hours ago
    Registered 10 years ago


    You fucking pig!

    Beep! Beep!

    Edited by magicpanda at 12:19:45 04-09-2013
  • Rusty_M 4 Sep 2013 12:33:57 4,640 posts
    Seen 4 hours ago
    Registered 7 years ago
    What did I just watch?
    "Praise Obama"

    The world is going mad. Me? I'm doing fine.

  • BillMurray 4 Sep 2013 14:41:01 7,692 posts
    Seen 7 hours ago
    Registered 6 years ago
    New dev build is up! Go go go!

    (at least I hope this is the patch, and not just fixes)

    Edited by BillMurray at 14:43:15 04-09-2013
  • El_MUERkO 4 Sep 2013 14:45:53 16,970 posts
    Seen 14 hours ago
    Registered 11 years ago
    One person reporting that the 809mb patch is just fixes, a Dev said earlier that they were uploading 5gb of assets but the download would be about 1gb so we shall see.
  • BillMurray 4 Sep 2013 14:48:04 7,692 posts
    Seen 7 hours ago
    Registered 6 years ago
    I'll find out in roughly a minute and a half.

    Edit* Seeing armoured vehicles(tanks ect) but no jet :\

    Edit** Apparently the jet is for the indy faction.

    Edited by BillMurray at 14:55:21 04-09-2013
  • Tiger_Walts 4 Sep 2013 15:00:38 16,586 posts
    Seen 2 hours ago
    Registered 11 years ago
    EXE rev. 09751
    Size: ~810 MB
    After this sizeable download - please consider checking file integrity in the Steam client and defragmenting non-SSD drives.

    Added: PDW SMG
    Added: NVS optics (Image Intensification)
    Added: Nightstalker optics (Image Intensification + Daytime + Thermal Imagery Amber)
    Added: TWS optics (Daytime + Thermal Imagery White-Hot + Thermal Imagery Black-Hot)
    Added: TWS MG optics (Daytime + Thermal Imagery White-Hot + Thermal Imagery Black-Hot)
    Added: Static GMG variants (low, raised and autonomous)
    Added: Static HMG variants (low, raised and autonomous)
    Added: Static AA variants
    Added: Static AT variants
    Added: M2A1 Slammer tank
    Added: T-100 Varsuk tank
    Added: AFV-4 Gorgon wheeled APC
    Added: IFV-6a Cheetah tracked IFV AA
    Added: M4 Scorcher self-propelled artillery
    Added: M5 Sandstorm MLRS
    Added: 2S9 Sochor self-propelled artillery
    Added: ZSU-39 Tigris tracked IFV AA
    Added: CRV-6e Bobcat tracked engineering vehicle
    Added: A 143 Buzzard jet fighter
    Added: Truck variants
    Added: SUV
    Added: Hatchback variants
    Added: Ship and boat variants
    Added: FIA faction
    Continued memory optimizations. Note that today’s attempts have a risk of stack_overflow crashes to desktop (without noticeable error outside of RPT). We’d like know about it happening, so we can tweak the values.
    Improvements to character lip-sync (WIP)
    AI prone rotation two times faster
    AI high-skilled soldiers accuracy improved

    IT Monkey and StickyPiston Minecraft Hosting Support

  • Tiger_Walts 4 Sep 2013 15:02:33 16,586 posts
    Seen 2 hours ago
    Registered 11 years ago
    There seems to be two variants of the Buzzard, one for aerial combat and the other for CAS.

    IT Monkey and StickyPiston Minecraft Hosting Support

  • BillMurray 4 Sep 2013 15:10:37 7,692 posts
    Seen 7 hours ago
    Registered 6 years ago
    So glad the Buzzard has flares.
  • Tiger_Walts 4 Sep 2013 15:36:55 16,586 posts
    Seen 2 hours ago
    Registered 11 years ago
    I've just been flying it at full speed (~700kmph) across the deck. Far less load stuttering than I expected.

    IT Monkey and StickyPiston Minecraft Hosting Support

  • BillMurray 4 Sep 2013 16:07:45 7,692 posts
    Seen 7 hours ago
    Registered 6 years ago
    The self propelled artillery thing is insane. It has about 6 kinds of rounds and 5 categories of distance on the artillery computer.
  • magicpanda 4 Sep 2013 16:50:39 13,327 posts
    Seen 5 hours ago
    Registered 10 years ago
    So many new toys to play with. \o/
  • magicpanda 4 Sep 2013 17:20:55 13,327 posts
    Seen 5 hours ago
    Registered 10 years ago
    Take the Hatchback Sport out for a spin on the highway past the main Airport. 300+ kph :D
  • Tiger_Walts 4 Sep 2013 21:01:17 16,586 posts
    Seen 2 hours ago
    Registered 11 years ago
    Yeah, I did something like that too,

    IT Monkey and StickyPiston Minecraft Hosting Support

  • magicpanda 6 Sep 2013 15:40:08 13,327 posts
    Seen 5 hours ago
    Registered 10 years ago
    Blastcore Mod for Arma 3 coming after release. My Video Card struggles enough already but this looks essential.

  • El_MUERkO 6 Sep 2013 15:56:53 16,970 posts
    Seen 14 hours ago
    Registered 11 years ago
    I find the ARMA 3 explosions very nice but Blastcore really does add to the atmosphere of A2 and the above video does look ultra shiny, in A2 they didn't hurt performance too much as often FPS was bottleneck-ed elsewhere anyway.

    Edited by El_MUERkO at 17:34:55 06-09-2013
  • magicpanda 12 Sep 2013 09:52:57 13,327 posts
    Seen 5 hours ago
    Registered 10 years ago
    So this is out today.

  • WoodenSpoon 12 Sep 2013 11:55:09 12,285 posts
    Seen 3 hours ago
    Registered 11 years ago
    Pilots should grab the Close Air Support mission if they haven't already, it's probably the best thing I've grabbed off the workshop.
  • magicpanda 12 Sep 2013 15:38:06 13,327 posts
    Seen 5 hours ago
    Registered 10 years ago
    Yeah that's ace. I'm working on a series of Jet Missions at the moment.

    In the meantime I made a Rally.

    Edited by magicpanda at 15:38:26 12-09-2013
  • Rusty_M 12 Sep 2013 21:11:23 4,640 posts
    Seen 4 hours ago
    Registered 7 years ago
    I wonder how long it'll be until someone mods the ArmA II maps and campaigns into this. I never played as much of those as I would have liked, and I feel I may now be less likely to do so.

    The world is going mad. Me? I'm doing fine.

  • urban 12 Sep 2013 23:03:27 10,938 posts
    Seen 2 days ago
    Registered 10 years ago
    Can't wait to get stuck into this at the weekend :D
  • magicpanda 13 Sep 2013 07:36:53 13,327 posts
    Seen 5 hours ago
    Registered 10 years ago
    @Rusty_M

    Done :)

    http://forums.bistudio.com/showthread.php?152706-All-in-Arma-%28AiA%29-TKOH-OA-A2-A1-merge-with-A3
  • El_MUERkO 25 Sep 2013 16:14:17 16,970 posts
    Seen 14 hours ago
    Registered 11 years ago
    If you're like me then the majority of your play is either COOP or Singleplayer so the AI is important. Please vote up this post, the AI needs fixing and BIS seem insistant to tweak around the edges and not fix it.
  • Tiger_Walts 26 Sep 2013 00:34:43 16,586 posts
    Seen 2 hours ago
    Registered 11 years ago
    Apart from all those user generated single player missions.

    IT Monkey and StickyPiston Minecraft Hosting Support

  • magicpanda 26 Sep 2013 07:15:08 13,327 posts
    Seen 5 hours ago
    Registered 10 years ago
    It has loads of single player content.
  • Tiger_Walts 26 Sep 2013 12:19:51 16,586 posts
    Seen 2 hours ago
    Registered 11 years ago
    1008 missions on the Workshop are tagged Singleplayer. Plenty to be getting on with.

    IT Monkey and StickyPiston Minecraft Hosting Support

  • magicpanda 30 Sep 2013 09:59:41 13,327 posts
    Seen 5 hours ago
    Registered 10 years ago
    I'm in a Top 10!

    You can touch me for five pounds.
  • El_MUERkO 16 Oct 2013 13:33:24 16,970 posts
    Seen 14 hours ago
    Registered 11 years ago


    This kind of bullshit drives me demented, completely negates flanking an enemy you have already engaged, and despite detailed video evidence AI is tweaked once in a blue moon.
  • Page

    of 18 First / Last

Log in or register to reply