www.hatchetjob.com - more than games. "Seemingly trivial, surprisingly deep"
Sleeping Dogs • Page 34
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1Dgaf 3,554 posts
Seen 9 hours ago
Registered 6 years agoYes, it does when you replay them too. I like the fact I can replay stuff, it's like NG+. It's just very slow to level. Use your phone and go to Social Hub; you can find the list of missions to do again there. -
dogbot 2,271 posts
Seen 7 months ago
Registered 3 years agoSorry, that post was about the previous one, not yours. -
mikeck 1,562 posts
Seen 22 hours ago
Registered 5 years ago@dogbot Hmmm, maybe I missed it then. I definitely noticed it for all the others, but didn't see an explicit message for that. Not the end of the world anyway...I mean it would have saved me two hours of my life spent scrounging round for the few collectibles I missed, but that's not a big deal
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dogbot 2,271 posts
Seen 7 months ago
Registered 3 years ago
Tbh, I probably notice this more because my housemate is the greatest ignorer of onscreen instructions in the world. Usually to be complemented later by shouts of "why is this not working!!!"
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theguy 630 posts
Seen 30 minutes ago
Registered 2 years agoThere is a known glitch to get a somewhat "new game plus". To get your triad score up, you should replay those missions which you got a low triad score in and improve it whilst wearing the 15% Triad outfit -
mikeck 1,562 posts
Seen 22 hours ago
Registered 5 years agoFinished the story earlier today (which was really solid throughout) and have just spent an hour mopping up trophies...just got to do the damn 'gambler' medal stat and then the Platinum is mine.
Great game, a LOT of fun. -
1Dgaf 3,554 posts
Seen 9 hours ago
Registered 6 years agoFinished the story earlier. I spent 39:47 hours playing. I have a few jobs left - I think those are the missions that pop up as you're driving about - but I've done all the events, lockboxes, cameras and cases etc. I don't have all the clothes, cars and perhaps not all the furniture.
I liked it. Held my attention for almost 40 hours and it could have held it for longer. However I do think that the levelling of the XP was a bit off and perhaps the money, too; I hadn't quite unlocked all the Triad things, despite replaying several missions.
I can see lots of room for enhancement, not necessarily improvement.
Edited by 1Dgaf at 22:05:57 09-09-2012www.hatchetjob.com - more than games. "Seemingly trivial, surprisingly deep"
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Shikasama 4,620 posts
Seen 3 hours ago
Registered 4 years agoI genuinley think this has raised the bar for open world games. I'm not too far in (after the attack on the hospital) but I'm enjoying it far more than GTA IV or SR3. They've done a great job on this. -
Whizzo 41,155 posts
Seen 15 minutes ago
Registered 11 years agoSleeping Dogs modder does what Codemasters can't do for GRID 2.
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Whizzo 41,155 posts
Seen 15 minutes ago
Registered 11 years agoIt needs a bit more work I think, as does this bloke's driving!.gif)
Edited by Whizzo at 13:06:52 10-09-2012This space left intentionally blank.
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Ultrasoundwave 2,845 posts
Seen 1 day ago
Registered 3 years agoShikasama wrote:
This has definitely set the bar for GTA V in a few areas : The unarmed combat, the gunplay and the graphics are all vastly superior to other 'sandbox' games on the market at the moment.
I genuinley think this has raised the bar for open world games. I'm not too far in (after the attack on the hospital) but I'm enjoying it far more than GTA IV or SR3. They've done a great job on this.
Bare in mind that United Front made this under the strict hand of Activision too - if a sequel is greenlit and made with Square Enix from the start, Sleeping Dogs 2 could be something really special."Look at banner Michael!"
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anthonypappa 1,398 posts
Seen 1 day ago
Registered 2 years agothe gunplay isn't as good as red dead (in free aim - as it should be)
and GTA is hardly a fighting game. you don't usually go hand to hand with a group of armed bandits, don't see much point in a combat system in GTA games, you just wont be in a situation like that. -
Zomoniac 6,230 posts
Seen 20 hours ago
Registered 9 years agoI preferred the gunplay in GTA IV. In Sleeping Dogs you hold a trigger to aim, and shoot. GTA had the half-trigger to free-aim, full-trigger to lock, then move around within the lock zone, and flick the right stick to switch the locked targets. Been playing TBoGT alongside Sleeping Dogs and it's much better and more flexible. It's just missing the slo-mo jump out of cover thing, which I don't really think would fit. -
bad09 4,623 posts
Seen 4 hours ago
Registered 6 years agoOh ignore that link I somehow missed Whizzo's post while scanning down the posts.
Anyway I'll still the link on official forums for info
http://forums.sleepingdogs.net/viewtopic.php?f=11&t=2188
Edited by bad09 at 17:54:25 10-09-2012 -
Whizzo 41,155 posts
Seen 15 minutes ago
Registered 11 years agoAh you did see it in the end!
Edited by Whizzo at 17:55:08 10-09-2012This space left intentionally blank.
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bad09 4,623 posts
Seen 4 hours ago
Registered 6 years agoYeah I did scan down but somehow missed the BIG SCREEN
Lovely (if a bit rough for now) mod though, plan on getting to this eventually as I liked the demo but a 1st person camera always raises the bar on these games so it might go up the list
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captainrentboy 618 posts
Seen 3 days ago
Registered 8 years agoFinished it earlier today, along with Saints Row 3 it's the only open world game I've bothered to stick with until the end.
Brilliant game, can't wait for the follow up.
Hopefully GTA's combat can match or better it. -
FatsoJetson 193 posts
Seen 11 minutes ago
Registered 6 years agoFinished the game tonight. Loved it.
Have put my 360 copy up for swapsies in the September Swapsies thread. I'm after a copy of Darksiders 2 (360 or PS3) in exchange. -
anthonypappa 1,398 posts
Seen 1 day ago
Registered 2 years agoyawn. GTA won't have combat.
you're a middle aged american man looking to retire.... not an undercover kung-fu expert.
different games! -
HarryPalmer 2,297 posts
Seen 22 hours ago
Registered 7 years agoYep. I love the combat in sleeping dogs, but it wouldn't fit in a GTA game. Neither would the stupid hi-jacking or the poor car physics. -
captainrentboy 618 posts
Seen 3 days ago
Registered 8 years agoI didn't expect the GTA 5 guy to be doing super deluxe roundhouse kicks or anything. I just hope the main character will have animation that looks less like a pissed up Gorilla getting into a scrap, and that they'd possibly chuck in a decent counter system too.
Oh and I also much preferred Sleeping Dogs' controls for shooting from inside a vehicle.
Edited by captainrentboy at 11:25:31 11-09-2012 -
HarryPalmer 2,297 posts
Seen 22 hours ago
Registered 7 years agoTrue, a more visceral, simpler version would be good. -
OllyJ 3,097 posts
Seen 2 days ago
Registered 9 years agoWhizzo wrote:
Oh wow, my mind is blown.
Sleeping Dogs modder does what Codemasters can't do for GRID 2.
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OllyJ 3,097 posts
Seen 2 days ago
Registered 9 years agoanthonypappa wrote:
No but just replace kung fu with brute force boxing and grappling and de niro head stomping and you can have most of the same mechanics.
yawn. GTA won't have combat.
you're a middle aged american man looking to retire.... not an undercover kung-fu expert.
different games! -
bitch_tits_zero_nine 4,930 posts
Seen 16 hours ago
Registered 2 years agoThe combat in GTA doesn't seem to react when contact is made though. It's quite fuzzy and the logic and hit detection isn't nearly as good; just, play this animation, play that animation.
I do agree though, it would be daft to put a proper fully fledged fighting engine into GTA; but better animation wouldn't go amiss.
I do think that Sleeping Dogs feels more constrained than GTA though; in GTA it feels like you're given a rough objective, and then given free reign on how to achieve it.
With Sleeping Dogs it feels like there's usually one right way to complete a mission.. -
1Dgaf 3,554 posts
Seen 9 hours ago
Registered 6 years agoSPOILER - UNLOCKABLE OUTFIT SPOILER - UNLOCKABLE OUTFIT SPOILER - UNLOC
I'm doing some videos of the special outfits you can unlock. Here's the first one. I can't spoiler it.
Edited by 1Dgaf at 14:43:53 11-09-2012www.hatchetjob.com - more than games. "Seemingly trivial, surprisingly deep"
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ZizouFC 4,958 posts
Seen 1 hour ago
Registered 4 years agoMy goodness, it's cOLD in here...
sorry -
anthonypappa 1,398 posts
Seen 1 day ago
Registered 2 years agoshould collect my first platinum tonight. nice and fair, nothing really annoying. i like how you can collect everything without the help of a guide. more games need to be like that, instead of making it obtuse for the sake of brady games.
wonder if they made enough to warrant a sequel... i know it was number one, but hardly had competition. -
Ultrasoundwave 2,845 posts
Seen 1 day ago
Registered 3 years agoanthonypappa wrote:
Im very curious about the specifics of how Square Enix acquired this game:
wonder if they made enough to warrant a sequel... i know it was number one, but hardly had competition.
What i know is that Activision actually put a very decent budget into this game, a lot more than what they originally intended apparently. The game was finished and United Front were very happy with the finished product - It was due to be released as 'True Crime : Hong Kong', but then Activision decided to "drop it" because it "wasnt good enough".
Square Enix then arrange a deal with United Front to pick the game up, they drop the 'True Crime' IP and re-name it Sleeping Dogs before they release it.
What i dont know, is :
- Did Square Enix have to pay Activision anything for it?
and
- Did the game require any more development under Square Enix?
The bottom line is, if Square Enix only had to re-brand the IP and do a bit of marketing, they've probably made fuck-load of cash on this....."Look at banner Michael!"
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think they had to buy it off activision, but didn't buy the true crime name, that would've cost more - but i gather they didn't want it anyway, wanting their own IP as originally planned.
and it was mostly polish applied after square secured it. think it was in an alpha state. which sounded early to me, but apparently it is pretty complete, mainly just some elbow grease required and wrapping up.
anyway, activision are dumb. they need all the franchises they can get, true crime was already established, but it is fresh for this gen, activision have pummelled all their IPs either into the ground or to death.
Edited by anthonypappa at 11:26:06 13-09-2012 -
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