Sleeping Dogs Page 3

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  • shamblemonkee 27 Jul 2012 11:27:50 14,386 posts
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    theguy wrote:
    The car handling seems a bit bad though.
    Yeah that was the one thing i saw in the GB QL that looked really wonky, the bike especially.
  • Zizoo 27 Jul 2012 11:47:29 8,374 posts
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    ZizouFC wrote:
    So... Pre-order DLC... Not sure which to go for. Here in SA I only have 2 options. One comes with just the Martial Arts pack, and the other comes with both the GSP pack and the Police Protection Pack.





    New page bump
  • L_Franko Moderator 27 Jul 2012 12:09:33 9,694 posts
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    I think I will quickly get over the handling once I start playing the game, the hand to hand and shooting looks good so I'm looking forward to getting into a fight and the game world looks interesting enough.
    Only thing I'm wondering about is the texture pop-ins, there were a few massive ones in that giant bomb preview, but it wont stop me from buying the game. I've been looking forward to this game since it was True Crime.

    Edited by L_Franko at 12:10:17 27-07-2012
  • varsas 27 Jul 2012 13:57:55 2,401 posts
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    Why does the driving look bad? It looks fine to me like that from a driving game.
  • DodgyPast 27 Jul 2012 17:47:51 8,468 posts
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    Any links with that John Woo game. Reminded me of the enjoyable bits of that.
  • pinebear 27 Jul 2012 18:45:49 8,565 posts
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    They do cite Woo's films as an influence, particularly Hard Boiled, so that's probably it. Stranglehold was a sequel of sorts to HB.

  • Syrette 27 Jul 2012 21:18:27 43,450 posts
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    @ZizouFC

    I'd go for the GSP+Police package, the Martial Arts DLC will be available at some point in the future to buy standalone. I Mean I hope it will - it's not available as a Limited Edition incentive over here in the UK.

  • shamblemonkee 28 Jul 2012 09:56:22 14,386 posts
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    varsas wrote:
    Why does the driving look bad? It looks fine to me like that from a driving game.
    er, the vehicles seemed to have no weight (transfer from side to side etc, the motorbike had no transition time from leaning left to right...

    it all looked very twitchy
  • varsas 29 Jul 2012 15:50:44 2,401 posts
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    shamblemonkee wrote:
    varsas wrote:
    Why does the driving look bad? It looks fine to me like that from a driving game.
    er, the vehicles seemed to have no weight (transfer from side to side etc, the motorbike had no transition time from leaning left to right...

    it all looked very twitchy
    The roll of the cars looks fine to me and about as much as in Gran Turismo; the transition looks fine too: there's clear animation from one side to the other.

    More gameplay:



    Edited by varsas at 16:18:52 29-07-2012
  • DUFFMAN5 29 Jul 2012 16:22:51 14,667 posts
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    Must stop watching videos for this...Hurry the fuck up Aug 17th (15th please Shopto) :)

    "Duffman the grey is thrusting in the direction of the problem! Oh, yeah!"

  • Syrette 29 Jul 2012 16:27:09 43,450 posts
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    That footage is on the previous page of this thread, it's Gamespot's Comic Con demo.

    Looks like the uploader 'stole' the footage from Gamespot's channel, edited out any non-gameplay sections (which isn't a bad thing you might say!) and anything pertaining to Gamespot, and then decided not to credit Gamespot in any way. Nice.


    Nothing wrong with posting it again though. It's good stuff.

    Edited by Syrette at 16:35:31 29-07-2012

  • OmniaVincitAmor 29 Jul 2012 16:39:27 1,518 posts
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    Jackie chan combat looks sweet.

    Defeat is not getting knocked down, but refusing to get back up.

  • oldschoolsoviet 29 Jul 2012 16:53:51 5,478 posts
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    Yet more bugs....

    That's the overriding impression that I'm getting. Fine, it's demo code etc, but I can't help but think there's going to be a lot of frustration come release, as a lot of the vids have terrible issues.

    Lots of nice touches, good design, the blood splattered clothes, the story, but add in the wonky, wooly handling, the stilted combat, and that sub-par GTA feel, and it's not for me unless it's cheap during a dry spell.
  • DUFFMAN5 29 Jul 2012 17:09:26 14,667 posts
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    oldschoolsoviet wrote:
    Yet more bugs....

    That's the overriding impression that I'm getting. Fine, it's demo code etc, but I can't help but think there's going to be a lot of frustration come release, as a lot of the vids have terrible issues.

    Lots of nice touches, good design, the blood splattered clothes, the story, but add in the wonky, wooly handling, the stilted combat, and that sub-par GTA feel, and it's not for me unless it's cheap during a dry spell.
    To be fair that summary could have been written for the Saints Row series, and I have to say few if any series (in the same genre) of games have given me so much big dumb fun on the 360.

    Each to his own and all that ;)

    "Duffman the grey is thrusting in the direction of the problem! Oh, yeah!"

  • Syrette 29 Jul 2012 17:24:27 43,450 posts
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    @oldschoolsoviet

    Why don't you wait till sites have review code/people have their own copies of the retail code?

    Big games (in terms of size and scale as well as overall content) like this are going to have bugs and glitches, but as you know the time for the major ones to be eliminated is right at the end of development, not so much during, hence problems with demo code.

    Edited by Syrette at 17:24:59 29-07-2012

  • maxb 29 Jul 2012 19:26:04 161 posts
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    Feel sorry for the poor bloke. Still looks nice tho and hopefully he went back to the office and started shouting so they sort it all out for the retail version.

    Edited by maxb at 19:28:15 29-07-2012
  • Zizoo 30 Jul 2012 11:12:22 8,374 posts
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    @Syrette

    Yeah, you're right. Can't wait for this game. Looking very good.
  • Syrette 1 Aug 2012 13:46:42 43,450 posts
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    Moar trailer

  • Deleted user 1 August 2012 13:50:57
    Woah, just stumbled upon this, looks like GTA crossed with a game, awesome, when's it out?
  • Zizoo 1 Aug 2012 13:55:36 8,374 posts
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    17th of August. Looking very good.
  • Deleted user 1 August 2012 13:59:55
    Sweet, my redundancy day :D
  • Zizoo 1 Aug 2012 14:01:10 8,374 posts
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    You'll have time to play it then ;-)
  • L_Franko Moderator 1 Aug 2012 14:03:10 9,694 posts
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    Two weeks to go! I hate waiting.
  • glaeken 1 Aug 2012 14:57:37 11,171 posts
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    Looking nice. The gun play looks like it could be very good going on that.

    As for the car handling criticisms I have no idea how people are deciding the handling is bad going just on video's. I always need to play a game personally to determined what the car handling is like. It certainly looks Ok to me for the type of game from what they have shown off so far.
  • shamblemonkee 1 Aug 2012 15:11:27 14,386 posts
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    Car handling, it looked as iightweight as Saints Row. I have no idea how people can't tell wha thandling is like from videos. ;)

    i guess i'll have ot wait and see - the game looks like it could be great as a whole
  • andytheadequate 1 Aug 2012 15:11:30 8,169 posts
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    I had no idea this was out in august. I just assumed it would be next year some time. Hopefully it will be as good as it looks, could be goty if so
  • theguy 1 Aug 2012 15:38:00 653 posts
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    I really doubt this will get goty. Maybe someone's own personal GOTY but not much more
  • StarchildHypocrethes 1 Aug 2012 16:49:27 25,840 posts
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    Yeah, the handling does look balls. There doesn't seem to be any weight to the cars at all.

    On the plus side, I'm a complete sucker for shonky open world games.
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